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76
.github/workflows/gulp-deploy.yml
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
name: Build and Deploy to GitHub Pages
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
- build-dist-with-gulp
|
||||
- release-2-16
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
deploy:
|
||||
description: "Deploy to GitHub Pages?"
|
||||
required: true
|
||||
default: "true"
|
||||
type: choice
|
||||
options:
|
||||
- "true"
|
||||
- "false"
|
||||
|
||||
# Sets permissions of the GITHUB_TOKEN to allow deployment to GitHub Pages
|
||||
permissions:
|
||||
contents: read
|
||||
pages: write
|
||||
id-token: write
|
||||
|
||||
# Allow only one concurrent deployment, skipping runs queued between the run in-progress and latest queued.
|
||||
# However, do NOT cancel in-progress runs as we want to allow these production deployments to complete.
|
||||
concurrency:
|
||||
group: "pages"
|
||||
cancel-in-progress: false
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
node-version: [20.x]
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup Node.js ${{ matrix.node-version }}
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: ${{ matrix.node-version }}
|
||||
cache: "npm"
|
||||
|
||||
- name: Install dependencies
|
||||
run: npm ci
|
||||
|
||||
- name: Build project
|
||||
run: npm run build:prod
|
||||
|
||||
- name: Setup Pages
|
||||
uses: actions/configure-pages@v4
|
||||
if: inputs.deploy == 'true'
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-pages-artifact@v3
|
||||
if: inputs.deploy == 'true'
|
||||
with:
|
||||
path: "./dist"
|
||||
|
||||
deploy:
|
||||
environment:
|
||||
name: github-pages
|
||||
url: ${{ steps.deployment.outputs.page_url }}
|
||||
runs-on: ubuntu-latest
|
||||
needs: build
|
||||
if: inputs.deploy == 'true'
|
||||
steps:
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v4
|
||||
58
.gitignore
vendored
Normal file
@@ -0,0 +1,58 @@
|
||||
# Dependencies
|
||||
node_modules/
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
|
||||
# Build outputs
|
||||
dist/
|
||||
.tmp/
|
||||
|
||||
# OS generated files
|
||||
.DS_Store
|
||||
.DS_Store?
|
||||
._*
|
||||
.Spotlight-V100
|
||||
.Trashes
|
||||
ehthumbs.db
|
||||
Thumbs.db
|
||||
|
||||
# IDE files
|
||||
.vscode/
|
||||
.idea/
|
||||
*.swp
|
||||
*.swo
|
||||
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
|
||||
# Runtime data
|
||||
pids
|
||||
*.pid
|
||||
*.seed
|
||||
*.pid.lock
|
||||
|
||||
# Coverage directory used by tools like istanbul
|
||||
coverage/
|
||||
|
||||
# nyc test coverage
|
||||
.nyc_output
|
||||
|
||||
# Dependency directories
|
||||
jspm_packages/
|
||||
|
||||
# Optional npm cache directory
|
||||
.npm
|
||||
|
||||
# Optional REPL history
|
||||
.node_repl_history
|
||||
|
||||
# Output of 'npm pack'
|
||||
*.tgz
|
||||
|
||||
# Yarn Integrity file
|
||||
.yarn-integrity
|
||||
|
||||
# dotenv environment variables file
|
||||
.env
|
||||
136
DEVELOPMENT.md
Normal file
@@ -0,0 +1,136 @@
|
||||
# Development Guide
|
||||
|
||||
## Quick Start
|
||||
|
||||
```bash
|
||||
# Install dependencies
|
||||
npm install
|
||||
|
||||
# Start development with auto-reload
|
||||
npm run dev:full
|
||||
```
|
||||
|
||||
Open `https://localhost:8443` in your browser (accept the SSL certificate warning).
|
||||
|
||||
## Available Scripts
|
||||
|
||||
| Script | Description |
|
||||
| --------------------- | --------------------------------------------------------- |
|
||||
| `npm run build` | Build for development (with source maps) |
|
||||
| `npm run build:prod` | Build for production (minified, optimized) |
|
||||
| `npm run clean` | Clean the dist directory |
|
||||
| `npm run serve:https` | Serve built app over HTTPS (required for WebHID) |
|
||||
| `npm run serve` | Serve built app over HTTP (WebHID won't work) |
|
||||
| `npm run start` | Build and serve over HTTPS |
|
||||
| `npm run dev:full` | **Recommended**: Build, watch, and serve with auto-reload |
|
||||
| `npm run watch` | Watch files and rebuild on changes |
|
||||
|
||||
## Development Workflow
|
||||
|
||||
### For Active Development
|
||||
|
||||
```bash
|
||||
npm run dev:full
|
||||
```
|
||||
|
||||
This starts the complete development environment:
|
||||
|
||||
- Builds the application
|
||||
- Watches for file changes
|
||||
- Serves over HTTPS at `https://localhost:8443`
|
||||
- Automatically rebuilds when you save files
|
||||
|
||||
### For Testing Built Version
|
||||
|
||||
```bash
|
||||
npm run start
|
||||
```
|
||||
|
||||
This builds once and serves the result.
|
||||
|
||||
## Important Notes
|
||||
|
||||
### HTTPS Requirement
|
||||
|
||||
The WebHID API requires HTTPS. The development server uses self-signed certificates located at:
|
||||
|
||||
- `server.crt` - SSL certificate
|
||||
- `server.key` - SSL private key
|
||||
|
||||
### Browser Compatibility
|
||||
|
||||
- **Chrome/Edge**: Full WebHID support ✅
|
||||
- **Firefox**: No WebHID support ❌
|
||||
- **Safari**: No WebHID support ❌
|
||||
|
||||
### SSL Certificate Warning
|
||||
|
||||
When first accessing `https://localhost:8443`, your browser will show a security warning because we're using a self-signed certificate. This is normal for development - click "Advanced" and "Proceed to localhost" to continue.
|
||||
|
||||
## File Structure
|
||||
|
||||
```
|
||||
├── js/ # Source JavaScript files
|
||||
│ ├── core.js # Main application entry point
|
||||
│ ├── controllers/ # Controller-specific classes
|
||||
│ └── modals/ # Modal dialog handlers
|
||||
├── css/ # Source CSS files
|
||||
├── templates/ # HTML template files
|
||||
├── lang/ # Translation JSON files
|
||||
├── assets/ # SVG assets
|
||||
├── dist/ # Built application (auto-generated)
|
||||
└── dev-server.js # Custom development server
|
||||
```
|
||||
|
||||
## Build Process
|
||||
|
||||
The build system uses Gulp with the following steps:
|
||||
|
||||
1. **JavaScript**: Bundled with Rollup, supports ES modules
|
||||
2. **CSS**: Concatenated and optionally minified
|
||||
3. **HTML**: Processed and optionally minified
|
||||
4. **Assets**: Copied to dist, SVGs can be inlined in production
|
||||
5. **Languages**: JSON files copied and optionally minified
|
||||
|
||||
### Development vs Production
|
||||
|
||||
| Feature | Development | Production |
|
||||
| -------------- | ----------- | ---------- |
|
||||
| Source maps | ✅ | ❌ |
|
||||
| Minification | ❌ | ✅ |
|
||||
| Asset inlining | ❌ | ✅ |
|
||||
| File hashing | ❌ | ✅ |
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Port Already in Use
|
||||
|
||||
If port 8443 is busy:
|
||||
|
||||
```bash
|
||||
PORT=8444 npm run serve:https
|
||||
```
|
||||
|
||||
### Build Errors
|
||||
|
||||
Clean and rebuild:
|
||||
|
||||
```bash
|
||||
npm run clean
|
||||
npm run build
|
||||
```
|
||||
|
||||
### SSL Certificate Issues
|
||||
|
||||
The certificates are pre-generated. If you need new ones:
|
||||
|
||||
```bash
|
||||
openssl req -x509 -newkey rsa:4096 -keyout server.key -out server.crt -days 365 -nodes -subj "/CN=localhost"
|
||||
```
|
||||
|
||||
### WebHID Not Working
|
||||
|
||||
1. Make sure you're using HTTPS (`npm run serve:https`)
|
||||
2. Use Chrome or Edge browser
|
||||
3. Accept the SSL certificate warning
|
||||
4. Check browser console for errors
|
||||
94
README.md
@@ -1,3 +1,93 @@
|
||||
# dualshock-tools.github.io
|
||||
# DualShock Calibration GUI
|
||||
|
||||
The code behind the DualShock Calibration GUI
|
||||
A web-based calibration tool for PlayStation DualShock 4, DualSense, and DualSense Edge controllers using the WebHID API.
|
||||
|
||||
## Features
|
||||
|
||||
- Controller connection via WebHID API
|
||||
- Stick calibration and range calibration
|
||||
- Input testing and visualization
|
||||
- Battery status display
|
||||
- Multi-language support (20+ languages)
|
||||
- Progressive Web App capabilities
|
||||
|
||||
## Development
|
||||
|
||||
### Prerequisites
|
||||
|
||||
- Node.js (v16 or higher)
|
||||
- npm or yarn
|
||||
- Modern browser with WebHID support (Chrome/Edge)
|
||||
|
||||
### Getting Started
|
||||
|
||||
1. **Install dependencies:**
|
||||
|
||||
```bash
|
||||
npm install
|
||||
```
|
||||
|
||||
2. **Build the application:**
|
||||
|
||||
```bash
|
||||
npm run build
|
||||
```
|
||||
|
||||
3. **Start the development server:**
|
||||
|
||||
```bash
|
||||
npm run start
|
||||
```
|
||||
|
||||
The app will be available at `https://localhost:8443`
|
||||
|
||||
### Development Scripts
|
||||
|
||||
- `npm run build` - Build the application for development
|
||||
- `npm run build:prod` - Build the application for production
|
||||
- `npm run clean` - Clean the dist directory
|
||||
- `npm run serve:https` - Serve the built app over HTTPS (required for WebHID)
|
||||
- `npm run serve` - Serve the built app over HTTP (WebHID won't work)
|
||||
- `npm run start` - Build and serve the app
|
||||
- `npm run dev:full` - Build, watch for changes, and serve with auto-reload
|
||||
- `npm run watch` - Watch for file changes and rebuild
|
||||
|
||||
### Development Workflow
|
||||
|
||||
For active development with auto-rebuild:
|
||||
|
||||
```bash
|
||||
npm run dev:full
|
||||
```
|
||||
|
||||
This will:
|
||||
|
||||
1. Build the application
|
||||
2. Start watching for file changes
|
||||
3. Serve the app over HTTPS at `https://localhost:8443`
|
||||
4. Automatically rebuild when files change
|
||||
|
||||
### Important Notes
|
||||
|
||||
- **HTTPS Required**: The WebHID API requires HTTPS. The development server uses self-signed certificates.
|
||||
- **Browser Security**: You may need to accept the self-signed certificate warning in your browser.
|
||||
- **Controller Support**: Only works in browsers with WebHID support (Chrome, Edge, Opera).
|
||||
|
||||
### Project Structure
|
||||
|
||||
- `js/` - Source JavaScript files
|
||||
- `css/` - Source CSS files
|
||||
- `templates/` - HTML template files
|
||||
- `lang/` - Translation files
|
||||
- `assets/` - SVG assets
|
||||
- `dist/` - Built application (generated)
|
||||
|
||||
### Build System
|
||||
|
||||
The project uses Gulp for building:
|
||||
|
||||
- JavaScript bundling with Rollup
|
||||
- CSS concatenation and minification
|
||||
- HTML processing and minification
|
||||
- Asset optimization
|
||||
- Development vs production builds
|
||||
|
||||
BIN
apple-touch-icon.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
108
assets/dualshock-controller.svg
Normal file
@@ -0,0 +1,108 @@
|
||||
<svg id="controller-svg" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 518" style="width: 80%; height: auto; max-width: 80%;" stroke-width="1">
|
||||
<g id="Button_infills">
|
||||
<g id="Mute_infill" transform="translate(0,0.65) scale(0.70)">
|
||||
<path id="Mute_infill" d="M454.47,468.7c-6.47,0-12.69.04-18.75.14-.92.01-2.18.28-2.96,1.48-.56.85-.83,2.14-.8,3.81.03,2.24.41,3.3,3.67,3.32,4.47.03,8.94.02,13.41.02l5.53-.03c1.83,0,3.67,0,5.5-.01,4.41-.01,8.97-.03,13.46.04,3.68.09,4.03-1.61,4.06-3.62.02-1.47-.23-2.58-.76-3.39-.67-1.03-1.83-1.6-3.26-1.62-6.64-.08-12.98-.12-19.1-.12Z"/>
|
||||
</g>
|
||||
<g id="Down_infill" transform="translate(0,0.65) scale(0.70)">
|
||||
<path d="M177.4,357.17c-1.88,2.05-4.45,3.18-7.24,3.18h-22.91c-2.79,0-5.36-1.13-7.25-3.18-1.88-2.05-2.79-4.71-2.55-7.49l1.25-14.78c.43-5.04,2.71-9.71,6.42-13.16l9.04-8.39c1.21-1.12,2.74-1.68,4.27-1.68s2.98.54,4.18,1.61l9.44,8.45c3.87,3.47,6.24,8.23,6.68,13.4l1.23,14.55c.24,2.78-.67,5.44-2.56,7.49Z"/>
|
||||
</g>
|
||||
<g id="PS_infill" transform="translate(0,0.65) scale(0.70)">
|
||||
<path d="M455.41,437.59c11.37.03,20.87-9.06,21-20.1.14-11.24-9.39-20.97-20.61-21.05-11.23-.08-21,9.57-20.99,20.72,0,11.16,9.32,20.4,20.6,20.43Z"/>
|
||||
</g>
|
||||
<g id="Right_infill" transform="translate(0,0.65) scale(0.70)">
|
||||
<path d="M223.51,284.09v22.91c0,2.79-1.13,5.36-3.18,7.24-2.05,1.89-4.71,2.8-7.49,2.56l-14.55-1.23c-5.17-.44-9.93-2.81-13.39-6.68l-8.46-9.44c-2.17-2.43-2.14-6.06.07-8.45l8.4-9.04c3.44-3.71,8.11-5.99,13.15-6.42l14.78-1.25c2.78-.24,5.44.67,7.49,2.56,2.05,1.88,3.18,4.45,3.18,7.24Z"/>
|
||||
</g>
|
||||
<g id="Left_infill" transform="translate(0,0.65) scale(0.70)">
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||||
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<path d="M440-280h80v-240h-80v240Zm40-320q17 0 28.5-11.5T520-640q0-17-11.5-28.5T480-680q-17 0-28.5 11.5T440-640q0 17 11.5 28.5T480-600Zm0 520q-83 0-156-31.5T197-197q-54-54-85.5-127T80-480q0-83 31.5-156T197-763q54-54 127-85.5T480-880q83 0 156 31.5T763-763q54 54 85.5 127T880-480q0 83-31.5 156T763-197q-54 54-127 85.5T480-80Zm0-80q134 0 227-93t93-227q0-134-93-227t-227-93q-134 0-227 93t-93 227q0 134 93 227t227 93Zm0-320Z"/>
|
||||
</symbol>
|
||||
<symbol id="discord" viewBox="0 0 640 512">
|
||||
<path d="M524.531,69.836a1.5,1.5,0,0,0-.764-.7A485.065,485.065,0,0,0,404.081,32.03a1.816,1.816,0,0,0-1.923.91,337.461,337.461,0,0,0-14.9,30.6,447.848,447.848,0,0,0-134.426,0,309.541,309.541,0,0,0-15.135-30.6,1.89,1.89,0,0,0-1.924-.91A483.689,483.689,0,0,0,116.085,69.137a1.712,1.712,0,0,0-.788.676C39.068,183.651,18.186,294.69,28.43,404.354a2.016,2.016,0,0,0,.765,1.375A487.666,487.666,0,0,0,176.02,479.918a1.9,1.9,0,0,0,2.063-.676A348.2,348.2,0,0,0,208.12,430.4a1.86,1.86,0,0,0-1.019-2.588,321.173,321.173,0,0,1-45.868-21.853,1.885,1.885,0,0,1-.185-3.126c3.082-2.309,6.166-4.711,9.109-7.137a1.819,1.819,0,0,1,1.9-.256c96.229,43.917,200.41,43.917,295.5,0a1.812,1.812,0,0,1,1.924.233c2.944,2.426,6.027,4.851,9.132,7.16a1.884,1.884,0,0,1-.162,3.126,301.407,301.407,0,0,1-45.89,21.83,1.875,1.875,0,0,0-1,2.611,391.055,391.055,0,0,0,30.014,48.815,1.864,1.864,0,0,0,2.063.7A486.048,486.048,0,0,0,610.7,405.729a1.882,1.882,0,0,0,.765-1.352C623.729,277.594,590.933,167.465,524.531,69.836ZM222.491,337.58c-28.972,0-52.844-26.587-52.844-59.239S193.056,219.1,222.491,219.1c29.665,0,53.306,26.82,52.843,59.239C275.334,310.993,251.924,337.58,222.491,337.58Zm195.38,0c-28.971,0-52.843-26.587-52.843-59.239S388.437,219.1,417.871,219.1c29.667,0,53.307,26.82,52.844,59.239C470.715,310.993,447.538,337.58,417.871,337.58Z"/>
|
||||
</symbol>
|
||||
<symbol id="mail" viewBox="0 0 512 512">
|
||||
<path d="M48 64C21.5 64 0 85.5 0 112c0 15.1 7.1 29.3 19.2 38.4L236.8 313.6c11.4 8.5 27 8.5 38.4 0L492.8 150.4c12.1-9.1 19.2-23.3 19.2-38.4c0-26.5-21.5-48-48-48H48zM0 176V384c0 35.3 28.7 64 64 64H448c35.3 0 64-28.7 64-64V176L294.4 339.2c-22.8 17.1-54 17.1-76.8 0L0 176z"/>
|
||||
</symbol>
|
||||
<symbol id="github" viewBox="0 0 496 512">
|
||||
<path d="M165.9 397.4c0 2-2.3 3.6-5.2 3.6-3.3.3-5.6-1.3-5.6-3.6 0-2 2.3-3.6 5.2-3.6 3-.3 5.6 1.3 5.6 3.6zm-31.1-4.5c-.7 2 1.3 4.3 4.3 4.9 2.6 1 5.6 0 6.2-2s-1.3-4.3-4.3-5.2c-2.6-.7-5.5.3-6.2 2.3zm44.2-1.7c-2.9.7-4.9 2.6-4.6 4.9.3 2 2.9 3.3 5.9 2.6 2.9-.7 4.9-2.6 4.6-4.6-.3-1.9-3-3.2-5.9-2.9zM244.8 8C106.1 8 0 113.3 0 252c0 110.9 69.8 205.8 169.5 239.2 12.8 2.3 17.3-5.6 17.3-12.1 0-6.2-.3-40.4-.3-61.4 0 0-70 15-84.7-29.8 0 0-11.4-29.1-27.8-36.6 0 0-22.9-15.7 1.6-15.4 0 0 24.9 2 38.6 25.8 21.9 38.6 58.6 27.5 72.9 20.9 2.3-16 8.8-27.1 16-33.7-55.9-6.2-112.3-14.3-112.3-110.5 0-27.5 7.6-41.3 23.6-58.9-2.6-6.5-11.1-33.3 2.6-67.9 20.9-6.5 69 27 69 27 20-5.6 41.5-8.5 62.8-8.5s42.8 2.9 62.8 8.5c0 0 48.1-33.6 69-27 13.7 34.7 5.2 61.4 2.6 67.9 16 17.7 25.8 31.5 25.8 58.9 0 96.5-58.9 104.2-114.8 110.5 9.2 7.9 17 22.9 17 46.4 0 33.7-.3 75.4-.3 83.6 0 6.5 4.6 14.4 17.3 12.1C428.2 457.8 496 362.9 496 252 496 113.3 383.5 8 244.8 8zM97.2 352.9c-1.3 1-1 3.3.7 5.2 1.6 1.6 3.9 2.3 5.2 1 1.3-1 1-3.3-.7-5.2-1.6-1.6-3.9-2.3-5.2-1zm-10.8-8.1c-.7 1.3.3 2.9 2.3 3.9 1.6 1 3.6.7 4.3-.7.7-1.3-.3-2.9-2.3-3.9-2-.6-3.6-.3-4.3.7zm32.4 35.6c-1.6 1.3-1 4.3 1.3 6.2 2.3 2.3 5.2 2.6 6.5 1 1.3-1.3.7-4.3-1.3-6.2-2.2-2.3-5.2-2.6-6.5-1zm-11.4-14.7c-1.6 1-1.6 3.6 0 5.9 1.6 2.3 4.3 3.3 5.6 2.3 1.6-1.3 1.6-3.9 0-6.2-1.4-2.3-4-3.3-5.6-2z"/>
|
||||
</symbol>
|
||||
<symbol id="mug" viewBox="0 0 512 512">
|
||||
<path fill="#ffffff" d="M88 0C74.7 0 64 10.7 64 24c0 38.9 23.4 59.4 39.1 73.1l1.1 1C120.5 112.3 128 119.9 128 136c0 13.3 10.7 24 24 24s24-10.7 24-24c0-38.9-23.4-59.4-39.1-73.1l-1.1-1C119.5 47.7 112 40.1 112 24c0-13.3-10.7-24-24-24zM32 192c-17.7 0-32 14.3-32 32V416c0 53 43 96 96 96H288c53 0 96-43 96-96h16c61.9 0 112-50.1 112-112s-50.1-112-112-112H352 32zm352 64h16c26.5 0 48 21.5 48 48s-21.5 48-48 48H384V256zM224 24c0-13.3-10.7-24-24-24s-24 10.7-24 24c0 38.9 23.4 59.4 39.1 73.1l1.1 1C232.5 112.3 240 119.9 240 136c0 13.3 10.7 24 24 24s24-10.7 24-24c0-38.9-23.4-59.4-39.1-73.1l-1.1-1C231.5 47.7 224 40.1 224 24z"/>
|
||||
</symbol>
|
||||
<symbol id="lang" viewBox="0 0 640 512">
|
||||
<path d="M0 128C0 92.7 28.7 64 64 64H256h48 16H576c35.3 0 64 28.7 64 64V384c0 35.3-28.7 64-64 64H320 304 256 64c-35.3 0-64-28.7-64-64V128zm320 0V384H576V128H320zM178.3 175.9c-3.2-7.2-10.4-11.9-18.3-11.9s-15.1 4.7-18.3 11.9l-64 144c-4.5 10.1 .1 21.9 10.2 26.4s21.9-.1 26.4-10.2l8.9-20.1h73.6l8.9 20.1c4.5 10.1 16.3 14.6 26.4 10.2s14.6-16.3 10.2-26.4l-64-144zM160 233.2L179 276H141l19-42.8zM448 164c11 0 20 9 20 20v4h44 16c11 0 20 9 20 20s-9 20-20 20h-2l-1.6 4.5c-8.9 24.4-22.4 46.6-39.6 65.4c.9 .6 1.8 1.1 2.7 1.6l18.9 11.3c9.5 5.7 12.5 18 6.9 27.4s-18 12.5-27.4 6.9l-18.9-11.3c-4.5-2.7-8.8-5.5-13.1-8.5c-10.6 7.5-21.9 14-34 19.4l-3.6 1.6c-10.1 4.5-21.9-.1-26.4-10.2s.1-21.9 10.2-26.4l3.6-1.6c6.4-2.9 12.6-6.1 18.5-9.8l-12.2-12.2c-7.8-7.8-7.8-20.5 0-28.3s20.5-7.8 28.3 0l14.6 14.6 .5 .5c12.4-13.1 22.5-28.3 29.8-45H448 376c-11 0-20-9-20-20s9-20 20-20h52v-4c0-11 9-20 20-20z"/>
|
||||
</symbol>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 5.9 KiB |
116
css/finetune.css
Normal file
@@ -0,0 +1,116 @@
|
||||
/* Styles for fine-tuning interface */
|
||||
|
||||
/* Styling for coordinate labels - base state to prevent layout shift */
|
||||
#finetuneStickCanvasLx-lbl,
|
||||
#finetuneStickCanvasLy-lbl,
|
||||
#finetuneStickCanvasRx-lbl,
|
||||
#finetuneStickCanvasRy-lbl {
|
||||
padding: 2px 4px !important;
|
||||
border-radius: 3px !important;
|
||||
background-color: transparent !important;
|
||||
}
|
||||
|
||||
/* Styling for finetune input boxes - base state to prevent layout shift */
|
||||
input[id^="finetune"] {
|
||||
border: 1px solid transparent !important;
|
||||
width: 90px !important;
|
||||
min-width: 90px !important;
|
||||
color: #969696 !important;
|
||||
}
|
||||
|
||||
/* Styling for highlighted coordinate labels */
|
||||
#finetuneStickCanvasLx-lbl.text-primary,
|
||||
#finetuneStickCanvasLy-lbl.text-primary,
|
||||
#finetuneStickCanvasRx-lbl.text-primary,
|
||||
#finetuneStickCanvasRy-lbl.text-primary {
|
||||
color: #0d6efd !important;
|
||||
background-color: rgba(13, 110, 253, 0.1) !important;
|
||||
}
|
||||
|
||||
/* CSS Grid layout for finetune inputs around canvas */
|
||||
.finetune-grid {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr auto 1fr;
|
||||
grid-template-rows: auto 1fr auto;
|
||||
grid-template-areas:
|
||||
". top ."
|
||||
"left center right"
|
||||
". bottom .";
|
||||
justify-items: center;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
margin: 0 auto;
|
||||
max-width: fit-content;
|
||||
}
|
||||
|
||||
.finetune-top {
|
||||
grid-area: top;
|
||||
}
|
||||
|
||||
.finetune-left {
|
||||
grid-area: left;
|
||||
}
|
||||
|
||||
.finetune-center {
|
||||
grid-area: center;
|
||||
}
|
||||
|
||||
.finetune-right {
|
||||
grid-area: right;
|
||||
}
|
||||
|
||||
.finetune-bottom {
|
||||
grid-area: bottom;
|
||||
}
|
||||
|
||||
/* Finetune mode visibility controls */
|
||||
.finetune-center-mode {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.finetune-circularity-mode {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/* When circularity mode is active */
|
||||
#finetuneModal.circularity-mode .finetune-center-mode {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#finetuneModal.circularity-mode .finetune-circularity-mode {
|
||||
display: block;
|
||||
}
|
||||
|
||||
/* Hide raw numbers mode - hide input boxes when checkbox is unchecked */
|
||||
#finetuneModal.hide-raw-numbers .finetune-top,
|
||||
#finetuneModal.hide-raw-numbers .finetune-left,
|
||||
#finetuneModal.hide-raw-numbers .finetune-right,
|
||||
#finetuneModal.hide-raw-numbers .finetune-bottom {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/* Adjust grid layout when raw numbers are hidden - center the canvas */
|
||||
#finetuneModal.hide-raw-numbers .finetune-grid {
|
||||
grid-template-columns: 1fr;
|
||||
grid-template-rows: 1fr;
|
||||
grid-template-areas: "center";
|
||||
}
|
||||
|
||||
/* when element with id finetuneModal has class hide-raw-numbers, hide all elements with id finetuneStickCanvasL and finetuneStickCanvasR */
|
||||
#finetuneModal.hide-raw-numbers #finetuneStickCanvasL,
|
||||
#finetuneModal.hide-raw-numbers #finetuneStickCanvasR {
|
||||
display: none;
|
||||
}
|
||||
#finetuneModal:not(.hide-raw-numbers) #finetuneStickCanvasL,
|
||||
#finetuneModal:not(.hide-raw-numbers) #finetuneStickCanvasR {
|
||||
display: block;
|
||||
}
|
||||
#finetuneModal.hide-raw-numbers #finetuneStickCanvasL_large,
|
||||
#finetuneModal.hide-raw-numbers #finetuneStickCanvasR_large
|
||||
{
|
||||
display: block;
|
||||
}
|
||||
#finetuneModal:not(.hide-raw-numbers) #finetuneStickCanvasL_large,
|
||||
#finetuneModal:not(.hide-raw-numbers) #finetuneStickCanvasR_large {
|
||||
display: none;
|
||||
}
|
||||
28
css/main.css
Normal file
@@ -0,0 +1,28 @@
|
||||
/* Main styles for DualShock Calibration GUI */
|
||||
|
||||
/* Add padding to body to prevent content from being hidden behind fixed footer */
|
||||
body {
|
||||
padding-bottom: 80px;
|
||||
}
|
||||
|
||||
dl.row dt {
|
||||
font-weight: normal;
|
||||
}
|
||||
dl.row dd {
|
||||
font-family: monospace;
|
||||
}
|
||||
|
||||
#left-stick-card,
|
||||
#right-stick-card {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.stick-card-active {
|
||||
border: 1px solid #0d6efd !important;
|
||||
box-shadow: 0 0 10px rgba(13, 110, 253, 0.3) !important;
|
||||
}
|
||||
|
||||
.stick-card-active .card-header {
|
||||
background-color: #0d6efd !important;
|
||||
color: white !important;
|
||||
}
|
||||
183
dev-server.js
Normal file
@@ -0,0 +1,183 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
import https from 'https';
|
||||
import http from 'http';
|
||||
import fs from 'fs';
|
||||
import path from 'path';
|
||||
import { fileURLToPath } from 'url';
|
||||
|
||||
const __filename = fileURLToPath(import.meta.url);
|
||||
const __dirname = path.dirname(__filename);
|
||||
|
||||
// Configuration
|
||||
const config = {
|
||||
port: process.env.PORT || 8443,
|
||||
httpPort: process.env.HTTP_PORT || 8080,
|
||||
host: process.env.HOST || 'localhost',
|
||||
distDir: path.join(__dirname, 'dist'),
|
||||
certFile: path.join(__dirname, 'server.crt'),
|
||||
keyFile: path.join(__dirname, 'server.key'),
|
||||
useHttps: process.env.HTTPS === 'true'
|
||||
};
|
||||
|
||||
// MIME types
|
||||
const mimeTypes = {
|
||||
'.html': 'text/html',
|
||||
'.js': 'text/javascript',
|
||||
'.css': 'text/css',
|
||||
'.json': 'application/json',
|
||||
'.png': 'image/png',
|
||||
'.jpg': 'image/jpeg',
|
||||
'.gif': 'image/gif',
|
||||
'.svg': 'image/svg+xml',
|
||||
'.ico': 'image/x-icon',
|
||||
'.webmanifest': 'application/manifest+json'
|
||||
};
|
||||
|
||||
function getMimeType(filePath) {
|
||||
const ext = path.extname(filePath).toLowerCase();
|
||||
return mimeTypes[ext] || 'application/octet-stream';
|
||||
}
|
||||
|
||||
function requestHandler(req, res) {
|
||||
// Parse URL and remove query parameters
|
||||
let urlPath = new URL(req.url, `http://${req.headers.host}`).pathname;
|
||||
|
||||
// Default to index.html for root requests
|
||||
if (urlPath === '/') {
|
||||
urlPath = '/index.html';
|
||||
}
|
||||
|
||||
const filePath = path.join(config.distDir, urlPath);
|
||||
const mimeType = getMimeType(filePath);
|
||||
|
||||
// Security check - ensure file is within dist directory
|
||||
if (!filePath.startsWith(config.distDir)) {
|
||||
res.writeHead(403, { 'Content-Type': 'text/plain' });
|
||||
res.end('Forbidden');
|
||||
return;
|
||||
}
|
||||
|
||||
// Set CORS headers for development
|
||||
res.setHeader('Access-Control-Allow-Origin', '*');
|
||||
res.setHeader('Access-Control-Allow-Methods', 'GET, POST, PUT, DELETE, OPTIONS');
|
||||
res.setHeader('Access-Control-Allow-Headers', 'Content-Type, Authorization');
|
||||
|
||||
// Disable caching for development
|
||||
res.setHeader('Cache-Control', 'no-cache, no-store, must-revalidate');
|
||||
res.setHeader('Pragma', 'no-cache');
|
||||
res.setHeader('Expires', '0');
|
||||
|
||||
// Handle OPTIONS requests
|
||||
if (req.method === 'OPTIONS') {
|
||||
res.writeHead(200);
|
||||
res.end();
|
||||
return;
|
||||
}
|
||||
|
||||
fs.readFile(filePath, (err, data) => {
|
||||
if (err) {
|
||||
if (err.code === 'ENOENT') {
|
||||
// Try to serve index.html for SPA routing
|
||||
const indexPath = path.join(config.distDir, 'index.html');
|
||||
fs.readFile(indexPath, (indexErr, indexData) => {
|
||||
if (indexErr) {
|
||||
res.writeHead(404, { 'Content-Type': 'text/plain' });
|
||||
res.end('Not Found');
|
||||
} else {
|
||||
res.writeHead(200, { 'Content-Type': 'text/html' });
|
||||
res.end(indexData);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
res.writeHead(500, { 'Content-Type': 'text/plain' });
|
||||
res.end('Internal Server Error');
|
||||
}
|
||||
} else {
|
||||
res.writeHead(200, { 'Content-Type': mimeType });
|
||||
res.end(data);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function startServer() {
|
||||
// Check if dist directory exists
|
||||
if (!fs.existsSync(config.distDir)) {
|
||||
console.error(`❌ Dist directory not found: ${config.distDir}`);
|
||||
console.log('💡 Run "npm run build" first to build the application');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
if (config.useHttps) {
|
||||
// Check if SSL certificates exist
|
||||
if (!fs.existsSync(config.certFile) || !fs.existsSync(config.keyFile)) {
|
||||
console.error('❌ SSL certificates not found');
|
||||
console.log('💡 SSL certificates are required for WebHID API');
|
||||
console.log(' Make sure server.crt and server.key exist in the project root');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Read SSL certificates
|
||||
const options = {
|
||||
key: fs.readFileSync(config.keyFile),
|
||||
cert: fs.readFileSync(config.certFile)
|
||||
};
|
||||
|
||||
// Create HTTPS server
|
||||
const server = https.createServer(options, requestHandler);
|
||||
|
||||
server.listen(config.port, config.host, () => {
|
||||
console.log('🚀 Development server started!');
|
||||
console.log(`📱 App running at: https://${config.host}:${config.port}`);
|
||||
console.log('🔒 HTTPS enabled (required for WebHID API)');
|
||||
console.log('💡 Press Ctrl+C to stop the server');
|
||||
console.log('');
|
||||
console.log('📝 Note: You may need to accept the self-signed certificate in your browser');
|
||||
});
|
||||
|
||||
server.on('error', (err) => {
|
||||
if (err.code === 'EADDRINUSE') {
|
||||
console.error(`❌ Port ${config.port} is already in use`);
|
||||
console.log('💡 Try using a different port: PORT=8444 npm run serve:https');
|
||||
} else {
|
||||
console.error('❌ Server error:', err.message);
|
||||
}
|
||||
process.exit(1);
|
||||
});
|
||||
} else {
|
||||
// Create HTTP server (for testing only - WebHID won't work)
|
||||
const server = http.createServer(requestHandler);
|
||||
|
||||
server.listen(config.httpPort, config.host, () => {
|
||||
console.log('🚀 Development server started!');
|
||||
console.log(`📱 App running at: http://${config.host}:${config.httpPort}`);
|
||||
console.log('⚠️ HTTP mode - WebHID API will only work on localhost');
|
||||
console.log('💡 Use "npm run serve:https" to enable WebHID support to other clients on the local network');
|
||||
console.log('💡 Press Ctrl+C to stop the server');
|
||||
});
|
||||
|
||||
server.on('error', (err) => {
|
||||
if (err.code === 'EADDRINUSE') {
|
||||
console.error(`❌ Port ${config.httpPort} is already in use`);
|
||||
console.log('💡 Try using a different port: HTTP_PORT=8081 npm run serve');
|
||||
} else {
|
||||
console.error('❌ Server error:', err.message);
|
||||
}
|
||||
process.exit(1);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Handle graceful shutdown
|
||||
process.on('SIGINT', () => {
|
||||
console.log('\n👋 Shutting down development server...');
|
||||
process.exit(0);
|
||||
});
|
||||
|
||||
process.on('SIGTERM', () => {
|
||||
console.log('\n👋 Shutting down development server...');
|
||||
process.exit(0);
|
||||
});
|
||||
|
||||
// Start the server
|
||||
startServer();
|
||||
BIN
favicon-16x16.png
Normal file
|
After Width: | Height: | Size: 659 B |
BIN
favicon-32x32.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
favicon-96x96.png
Normal file
|
After Width: | Height: | Size: 8.0 KiB |
BIN
favicon.ico
Normal file
|
After Width: | Height: | Size: 15 KiB |
3
favicon.svg
Normal file
|
After Width: | Height: | Size: 154 KiB |
318
gulpfile.js
Normal file
@@ -0,0 +1,318 @@
|
||||
import gulp from 'gulp';
|
||||
import cleanCSS from 'gulp-clean-css';
|
||||
import htmlmin from 'gulp-htmlmin';
|
||||
import concat from 'gulp-concat';
|
||||
import sourcemaps from 'gulp-sourcemaps';
|
||||
import gulpif from 'gulp-if';
|
||||
import rename from 'gulp-rename';
|
||||
import { deleteAsync } from 'del';
|
||||
import yargs from 'yargs';
|
||||
import { hideBin } from 'yargs/helpers';
|
||||
import replace from 'gulp-replace';
|
||||
import jsonMinify from 'gulp-json-minify';
|
||||
import crypto from 'crypto';
|
||||
import { rollup } from 'rollup';
|
||||
import { nodeResolve } from '@rollup/plugin-node-resolve';
|
||||
import rollupTerser from '@rollup/plugin-terser';
|
||||
import fs from 'fs/promises';
|
||||
import path from 'path';
|
||||
import { glob } from 'glob';
|
||||
|
||||
// Get command line arguments
|
||||
const argv = yargs(hideBin(process.argv)).argv;
|
||||
const isProduction = argv.production || process.env.NODE_ENV === 'production';
|
||||
|
||||
// Paths configuration
|
||||
const paths = {
|
||||
src: {
|
||||
js: {
|
||||
entry: 'js/core.js',
|
||||
all: 'js/**/*.js'
|
||||
},
|
||||
css: ['css/main.css', 'css/finetune.css'],
|
||||
html: {
|
||||
main: 'index.html',
|
||||
templates: 'templates/**/*.html'
|
||||
},
|
||||
lang: 'lang/**/*.json',
|
||||
assets: [
|
||||
'favicon.ico',
|
||||
'favicon.svg',
|
||||
'favicon-16x16.png',
|
||||
'favicon-32x32.png',
|
||||
'favicon-96x96.png',
|
||||
'apple-touch-icon.png',
|
||||
'web-app-manifest-192x192.png',
|
||||
'web-app-manifest-512x512.png',
|
||||
'site.webmanifest',
|
||||
'donate.png',
|
||||
'googlec4c2e36a49e62fa3.html',
|
||||
'fa.min.css'
|
||||
],
|
||||
svg: 'assets/**/*.svg'
|
||||
},
|
||||
dist: 'dist',
|
||||
temp: '.tmp'
|
||||
};
|
||||
|
||||
// Clean task
|
||||
function clean() {
|
||||
return deleteAsync([paths.dist, paths.temp]);
|
||||
}
|
||||
|
||||
// JavaScript bundling with Rollup
|
||||
async function scripts() {
|
||||
const inputOptions = {
|
||||
input: paths.src.js.entry,
|
||||
plugins: [
|
||||
nodeResolve(),
|
||||
...(isProduction ? [
|
||||
rollupTerser({
|
||||
compress: {
|
||||
drop_console: false,
|
||||
drop_debugger: true,
|
||||
pure_funcs: ['console.debug', 'console.trace'],
|
||||
passes: 2,
|
||||
unsafe: true,
|
||||
unsafe_comps: true,
|
||||
unsafe_math: true,
|
||||
unsafe_proto: true
|
||||
},
|
||||
mangle: {
|
||||
reserved: [
|
||||
'gboot', 'connect', 'disconnect', 'disconnectSync',
|
||||
'show_faq_modal', 'calibrate_stick_centers', 'calibrate_range',
|
||||
'ds5_finetune', 'auto_calibrate_stick_centers', 'flash_all_changes',
|
||||
'reboot_controller', 'welcome_accepted', 'show_info_tab',
|
||||
'nvslock', 'nvsunlock', 'refresh_nvstatus', 'show_edge_modal',
|
||||
'show_donate_modal'
|
||||
],
|
||||
properties: {
|
||||
regex: /^_/
|
||||
}
|
||||
},
|
||||
format: {
|
||||
comments: false
|
||||
}
|
||||
})
|
||||
] : [])
|
||||
]
|
||||
};
|
||||
|
||||
let filename = 'app.js';
|
||||
|
||||
if (isProduction) {
|
||||
const bundle = await rollup(inputOptions);
|
||||
const { output } = await bundle.generate({ format: 'es' });
|
||||
const code = output[0].code;
|
||||
const hash = crypto.createHash('md5').update(code).digest('hex').substring(0, 8);
|
||||
filename = `app-${hash}.js`;
|
||||
|
||||
await fs.writeFile(path.join(paths.dist, filename), code);
|
||||
await bundle.close();
|
||||
} else {
|
||||
const outputOptions = {
|
||||
file: path.join(paths.dist, filename),
|
||||
format: 'es',
|
||||
sourcemap: true
|
||||
};
|
||||
|
||||
const bundle = await rollup(inputOptions);
|
||||
await bundle.write(outputOptions);
|
||||
await bundle.close();
|
||||
}
|
||||
|
||||
// Store the filename for HTML processing
|
||||
global.jsFilename = filename;
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
// CSS processing
|
||||
function styles() {
|
||||
let stream = gulp.src(paths.src.css)
|
||||
.pipe(gulpif(!isProduction, sourcemaps.init()))
|
||||
.pipe(concat('app.css'));
|
||||
|
||||
if (isProduction) {
|
||||
stream = stream.pipe(cleanCSS({
|
||||
level: 2
|
||||
}));
|
||||
|
||||
// Add hash to filename in production
|
||||
stream = stream.pipe(rename(function(path) {
|
||||
const hash = crypto.createHash('md5').update(Date.now().toString()).digest('hex').substring(0, 8);
|
||||
path.basename = `app-${hash}`;
|
||||
global.cssFilename = `${path.basename}.css`;
|
||||
}));
|
||||
} else {
|
||||
stream = stream.pipe(sourcemaps.write('.'));
|
||||
global.cssFilename = 'app.css';
|
||||
}
|
||||
|
||||
return stream.pipe(gulp.dest(paths.dist));
|
||||
}
|
||||
|
||||
// Bundle templates and SVG assets into HTML for production
|
||||
async function bundleAssets() {
|
||||
if (!isProduction) {
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
try {
|
||||
// Read all template files
|
||||
const templateFiles = await glob('templates/**/*.html');
|
||||
const templates = {};
|
||||
|
||||
for (const templateFile of templateFiles) {
|
||||
const content = await fs.readFile(templateFile, 'utf8');
|
||||
const templateName = path.basename(templateFile, '.html');
|
||||
templates[templateName] = content;
|
||||
}
|
||||
|
||||
// Read SVG assets
|
||||
const svgFiles = await glob('assets/**/*.svg');
|
||||
const svgAssets = {};
|
||||
|
||||
for (const svgFile of svgFiles) {
|
||||
const content = await fs.readFile(svgFile, 'utf8');
|
||||
const assetName = path.relative('assets', svgFile);
|
||||
svgAssets[assetName] = content;
|
||||
}
|
||||
|
||||
// Create the bundled assets object
|
||||
const bundledAssets = {
|
||||
templates,
|
||||
svg: svgAssets
|
||||
};
|
||||
|
||||
// Store for use in HTML processing
|
||||
global.bundledAssets = bundledAssets;
|
||||
return Promise.resolve();
|
||||
} catch (error) {
|
||||
console.error('Error bundling assets:', error);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
// HTML processing
|
||||
async function html() {
|
||||
const jsFile = global.jsFilename || 'app.js';
|
||||
const cssFile = global.cssFilename || 'app.css';
|
||||
|
||||
let htmlContent = await fs.readFile(paths.src.html.main, 'utf8');
|
||||
|
||||
// Replace script and CSS references
|
||||
htmlContent = htmlContent.replace('<script type="module" src="js/core.js"></script>', `<script type="module" src="${jsFile}"></script>`);
|
||||
htmlContent = htmlContent.replace('<link rel="stylesheet" href="css/main.css">', '');
|
||||
htmlContent = htmlContent.replace('<link rel="stylesheet" href="css/finetune.css">', `<link rel="stylesheet" href="${cssFile}">`);
|
||||
|
||||
// In production, inject bundled assets
|
||||
if (isProduction && global.bundledAssets) {
|
||||
const bundledAssetsScript = `
|
||||
<script type="text/javascript">
|
||||
window.BUNDLED_ASSETS = ${JSON.stringify(global.bundledAssets)};
|
||||
</script>`;
|
||||
|
||||
// Insert the bundled assets script before the main app script
|
||||
htmlContent = htmlContent.replace(
|
||||
`<script type="module" src="${jsFile}"></script>`,
|
||||
`${bundledAssetsScript}\n<script type="module" src="${jsFile}"></script>`
|
||||
);
|
||||
}
|
||||
|
||||
if (isProduction) {
|
||||
// Use htmlmin to minify the content
|
||||
const htmlMinify = (await import('html-minifier-terser')).minify;
|
||||
htmlContent = await htmlMinify(htmlContent, {
|
||||
caseSensitive: false,
|
||||
collapseBooleanAttributes: true,
|
||||
collapseInlineTagWhitespace: false,
|
||||
collapseWhitespace: true,
|
||||
conservativeCollapse: false,
|
||||
decodeEntities: true,
|
||||
html5: true,
|
||||
includeAutoGeneratedTags: true,
|
||||
keepClosingSlash: false,
|
||||
minifyCSS: true,
|
||||
minifyJS: true,
|
||||
minifyURLs: false,
|
||||
preserveLineBreaks: false,
|
||||
preventAttributesEscaping: false,
|
||||
processConditionalComments: false,
|
||||
removeAttributeQuotes: true,
|
||||
removeComments: true,
|
||||
removeEmptyAttributes: true,
|
||||
removeEmptyElements: false,
|
||||
removeOptionalTags: true,
|
||||
removeRedundantAttributes: true,
|
||||
removeScriptTypeAttributes: true,
|
||||
removeStyleLinkTypeAttributes: true,
|
||||
removeTagWhitespace: false,
|
||||
sortAttributes: true,
|
||||
sortClassName: true,
|
||||
trimCustomFragments: true,
|
||||
useShortDoctype: true
|
||||
});
|
||||
}
|
||||
|
||||
// Write the processed HTML file
|
||||
await fs.writeFile(path.join(paths.dist, 'index.html'), htmlContent);
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
// Template processing (only for development builds)
|
||||
function templates() {
|
||||
if (isProduction) {
|
||||
// In production, templates are bundled into the HTML file
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
return gulp.src(paths.src.html.templates)
|
||||
.pipe(gulp.dest(`${paths.dist}/templates`));
|
||||
}
|
||||
|
||||
// Language files processing
|
||||
function languages() {
|
||||
return gulp.src(paths.src.lang)
|
||||
.pipe(gulpif(isProduction, jsonMinify()))
|
||||
.pipe(gulp.dest(`${paths.dist}/lang`));
|
||||
}
|
||||
|
||||
// Copy assets (SVGs are bundled in production)
|
||||
function assets() {
|
||||
if (isProduction) {
|
||||
// In production, SVGs are bundled into the HTML file, so only copy other assets
|
||||
return gulp.src(paths.src.assets, { base: '.' })
|
||||
.pipe(gulp.dest(paths.dist));
|
||||
}
|
||||
|
||||
return gulp.src([...paths.src.assets, paths.src.svg], { base: '.' })
|
||||
.pipe(gulp.dest(paths.dist));
|
||||
}
|
||||
|
||||
// Watch task
|
||||
function watch() {
|
||||
gulp.watch(paths.src.js.all, scripts);
|
||||
gulp.watch(paths.src.css, styles);
|
||||
gulp.watch([paths.src.html.main, paths.src.html.templates], gulp.series(html, templates));
|
||||
gulp.watch(paths.src.lang, languages);
|
||||
gulp.watch([...paths.src.assets, paths.src.svg], assets);
|
||||
}
|
||||
|
||||
// Development task
|
||||
function dev() {
|
||||
console.log('🚀 Development mode - watching files for changes...');
|
||||
return watch();
|
||||
}
|
||||
|
||||
// Build task
|
||||
const build = gulp.series(
|
||||
clean,
|
||||
gulp.parallel(scripts, styles),
|
||||
bundleAssets,
|
||||
gulp.parallel(html, templates, languages, assets)
|
||||
);
|
||||
|
||||
// Export tasks
|
||||
export { clean, scripts, styles, bundleAssets, html, templates, languages, assets, watch, dev, build };
|
||||
export default build;
|
||||
1003
index.html
479
js/controller-manager.js
Normal file
@@ -0,0 +1,479 @@
|
||||
'use strict';
|
||||
|
||||
import { sleep, la } from './utils.js';
|
||||
|
||||
/**
|
||||
* Controller Manager - Manages the current controller instance and provides unified interface
|
||||
*/
|
||||
class ControllerManager {
|
||||
constructor(uiDependencies = {}) {
|
||||
this.currentController = null;
|
||||
this.l = uiDependencies.l;
|
||||
this.handleNvStatusUpdate = uiDependencies.handleNvStatusUpdate;
|
||||
this.has_changes_to_write = null;
|
||||
this.inputHandler = null; // Callback function for input processing
|
||||
|
||||
// Button and stick states for UI updates
|
||||
this.button_states = {
|
||||
// e.g. 'square': false, 'cross': false, ...
|
||||
sticks: {
|
||||
left: {
|
||||
x: 0,
|
||||
y: 0
|
||||
},
|
||||
right: {
|
||||
x: 0,
|
||||
y: 0
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Touch points for touchpad input
|
||||
this.touchPoints = [];
|
||||
|
||||
// Battery status tracking
|
||||
this.batteryStatus = {
|
||||
bat_txt: "",
|
||||
changed: false,
|
||||
bat_capacity: 0,
|
||||
cable_connected: false,
|
||||
is_charging: false,
|
||||
is_error: false
|
||||
};
|
||||
this._lastBatteryText = "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the current controller instance
|
||||
* @param {BaseController} controller Controller instance
|
||||
*/
|
||||
setControllerInstance(instance) {
|
||||
this.currentController = instance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current device (for backward compatibility)
|
||||
* @returns {HIDDevice|null} Current device or null if none set
|
||||
*/
|
||||
getDevice() {
|
||||
return this.currentController?.getDevice() || null;
|
||||
}
|
||||
|
||||
getInputConfig() {
|
||||
return this.currentController.getInputConfig();
|
||||
}
|
||||
|
||||
async getDeviceInfo() {
|
||||
return await this.currentController.getInfo();
|
||||
}
|
||||
|
||||
getFinetuneMaxValue() {
|
||||
return this.currentController.getFinetuneMaxValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set input report handler on the underlying device
|
||||
* @param {Function|null} handler Input report handler function or null to clear
|
||||
*/
|
||||
setInputReportHandler(handler) {
|
||||
this.currentController.device.oninputreport = handler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Query NVS (Non-Volatile Storage) status
|
||||
* @returns {Promise<Object>} NVS status object
|
||||
*/
|
||||
async queryNvStatus() {
|
||||
const nv = await this.currentController.queryNvStatus();
|
||||
this.handleNvStatusUpdate(nv);
|
||||
return nv;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get in-memory module data (finetune data)
|
||||
* @returns {Promise<Array>} Module data array
|
||||
*/
|
||||
async getInMemoryModuleData() {
|
||||
return await this.currentController.getInMemoryModuleData();
|
||||
}
|
||||
|
||||
/**
|
||||
* Write finetune data to controller
|
||||
* @param {Array} data Finetune data array
|
||||
*/
|
||||
async writeFinetuneData(data) {
|
||||
await this.currentController.writeFinetuneData(data);
|
||||
}
|
||||
|
||||
getModel() {
|
||||
return this.currentController.getModel();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a controller is connected
|
||||
* @returns {boolean} True if controller is connected
|
||||
*/
|
||||
isConnected() {
|
||||
return this.currentController !== null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the input callback function
|
||||
* @param {Function} callback - Function to call after processing input
|
||||
*/
|
||||
setInputHandler(callback) {
|
||||
this.inputHandler = callback;
|
||||
}
|
||||
|
||||
/**
|
||||
* Disconnect the current controller
|
||||
*/
|
||||
async disconnect() {
|
||||
if (this.currentController) {
|
||||
await this.currentController.close();
|
||||
this.currentController = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update NVS changes status and UI
|
||||
* @param {boolean} hasChanges Changes status
|
||||
*/
|
||||
setHasChangesToWrite(hasChanges) {
|
||||
if (hasChanges === this.has_changes_to_write)
|
||||
return;
|
||||
|
||||
const saveBtn = $("#savechanges");
|
||||
saveBtn
|
||||
.prop('disabled', !hasChanges)
|
||||
.toggleClass('btn-success', hasChanges)
|
||||
.toggleClass('btn-outline-secondary', !hasChanges);
|
||||
|
||||
this.has_changes_to_write = hasChanges;
|
||||
}
|
||||
|
||||
// Unified controller operations that delegate to the current controller
|
||||
|
||||
/**
|
||||
* Flash/save changes to the controller
|
||||
*/
|
||||
async flash(progressCallback = null) {
|
||||
this.setHasChangesToWrite(false);
|
||||
return this.currentController.flash(progressCallback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset the controller
|
||||
*/
|
||||
async reset() {
|
||||
await this.currentController.reset();
|
||||
}
|
||||
|
||||
/**
|
||||
* Unlock NVS (Non-Volatile Storage)
|
||||
*/
|
||||
async nvsUnlock() {
|
||||
await this.currentController.nvsUnlock();
|
||||
await this.queryNvStatus(); // Refresh NVS status
|
||||
}
|
||||
|
||||
/**
|
||||
* Lock NVS (Non-Volatile Storage)
|
||||
*/
|
||||
async nvsLock() {
|
||||
const res = await this.currentController.nvsLock();
|
||||
if (!res.ok) {
|
||||
throw new Error(this.l("NVS Lock failed"), { cause: res.error });
|
||||
}
|
||||
|
||||
await this.queryNvStatus(); // Refresh NVS status
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Begin stick calibration
|
||||
*/
|
||||
async calibrateSticksBegin() {
|
||||
const res = await this.currentController.calibrateSticksBegin();
|
||||
if (!res.ok) {
|
||||
throw new Error(`${this.l("Stick calibration failed")}. ${res.error?.message}`, { cause: res.error });
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sample stick position during calibration
|
||||
*/
|
||||
async calibrateSticksSample() {
|
||||
const res = await this.currentController.calibrateSticksSample();
|
||||
if (!res.ok) {
|
||||
await sleep(500);
|
||||
throw new Error(this.l("Stick calibration failed"), { cause: res.error });
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* End stick calibration
|
||||
*/
|
||||
async calibrateSticksEnd() {
|
||||
const res = await this.currentController.calibrateSticksEnd();
|
||||
if (!res.ok) {
|
||||
await sleep(500);
|
||||
throw new Error(this.l("Stick calibration failed"), { cause: res.error });
|
||||
}
|
||||
|
||||
this.setHasChangesToWrite(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Begin stick range calibration (for UI-driven calibration)
|
||||
*/
|
||||
async calibrateRangeBegin() {
|
||||
const res = await this.currentController.calibrateRangeBegin();
|
||||
if (!res.ok) {
|
||||
throw new Error(`${this.l("Stick calibration failed")}. ${res.error?.message}`, { cause: res.error });
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle range calibration on close
|
||||
*/
|
||||
async calibrateRangeOnClose() {
|
||||
const res = await this.currentController.calibrateRangeEnd();
|
||||
if(res?.ok) {
|
||||
this.setHasChangesToWrite(true);
|
||||
return { success: true, message: this.l("Range calibration completed") };
|
||||
} else {
|
||||
// Check if the error is code 3 (DS4/DS5) or codes 4/5 (DS5 Edge), which typically means
|
||||
// the calibration was already ended or the controller is not in range calibration mode
|
||||
if (res?.code === 3 || res?.code === 4 || res?.code === 5) {
|
||||
console.log("Range calibration end returned expected error code", res.code, "- treating as successful completion");
|
||||
// This is likely not an error - the calibration may have already been completed
|
||||
// or the user closed the window without starting calibration
|
||||
return { success: true, message: this.l("Range calibration window closed") };
|
||||
}
|
||||
|
||||
console.log("Range calibration end failed with unexpected error:", res);
|
||||
await sleep(500);
|
||||
const msg = res?.code ? (this.l("Range calibration failed") + this.l("Error ") + String(res.code)) : (this.l("Range calibration failed") + String(res?.error || ""));
|
||||
return { success: false, message: msg, error: res?.error };
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Full stick calibration process ("OLD" fully automated calibration)
|
||||
* @param {Function} progressCallback - Callback function to report progress (0-100)
|
||||
*/
|
||||
async calibrateSticks(progressCallback) {
|
||||
try {
|
||||
la("multi_calibrate_sticks");
|
||||
|
||||
progressCallback(20);
|
||||
await this.calibrateSticksBegin();
|
||||
progressCallback(30);
|
||||
|
||||
// Sample multiple times during the process
|
||||
const sampleCount = 5;
|
||||
for (let i = 0; i < sampleCount; i++) {
|
||||
await sleep(100);
|
||||
await this.calibrateSticksSample();
|
||||
|
||||
// Progress from 30% to 80% during sampling
|
||||
const sampleProgress = 30 + ((i + 1) / sampleCount) * 50;
|
||||
progressCallback(Math.round(sampleProgress));
|
||||
}
|
||||
|
||||
progressCallback(90);
|
||||
await this.calibrateSticksEnd();
|
||||
progressCallback(100);
|
||||
|
||||
return { success: true, message: this.l("Stick calibration completed") };
|
||||
} catch (e) {
|
||||
la("multi_calibrate_sticks_failed", {"r": e});
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function to check if stick positions have changed
|
||||
*/
|
||||
_sticksChanged(current, newValues) {
|
||||
return current.left.x !== newValues.left.x || current.left.y !== newValues.left.y ||
|
||||
current.right.x !== newValues.right.x || current.right.y !== newValues.right.y;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generic button processing for DS4/DS5
|
||||
* Records button states and returns changes
|
||||
*/
|
||||
_recordButtonStates(data, BUTTON_MAP, dpad_byte, l2_analog_byte, r2_analog_byte) {
|
||||
const changes = {};
|
||||
|
||||
// Stick positions (always at bytes 0-3)
|
||||
const [new_lx, new_ly, new_rx, new_ry] = [0, 1, 2, 3]
|
||||
.map(i => data.getUint8(i))
|
||||
.map(v => Math.round((v - 127.5) / 128 * 100) / 100);
|
||||
|
||||
const newSticks = {
|
||||
left: { x: new_lx, y: new_ly },
|
||||
right: { x: new_rx, y: new_ry }
|
||||
};
|
||||
|
||||
if (this._sticksChanged(this.button_states.sticks, newSticks)) {
|
||||
this.button_states.sticks = newSticks;
|
||||
changes.sticks = newSticks;
|
||||
}
|
||||
|
||||
// L2/R2 analog values
|
||||
[
|
||||
['l2', l2_analog_byte],
|
||||
['r2', r2_analog_byte]
|
||||
].forEach(([name, byte]) => {
|
||||
const val = data.getUint8(byte);
|
||||
const key = name + '_analog';
|
||||
if (val !== this.button_states[key]) {
|
||||
this.button_states[key] = val;
|
||||
changes[key] = val;
|
||||
}
|
||||
});
|
||||
|
||||
// Dpad is a 4-bit hat value
|
||||
const hat = data.getUint8(dpad_byte) & 0x0F;
|
||||
const dpad_map = {
|
||||
up: (hat === 0 || hat === 1 || hat === 7),
|
||||
right: (hat === 1 || hat === 2 || hat === 3),
|
||||
down: (hat === 3 || hat === 4 || hat === 5),
|
||||
left: (hat === 5 || hat === 6 || hat === 7)
|
||||
};
|
||||
for (const dir of ['up', 'right', 'down', 'left']) {
|
||||
const pressed = dpad_map[dir];
|
||||
if (this.button_states[dir] !== pressed) {
|
||||
this.button_states[dir] = pressed;
|
||||
changes[dir] = pressed;
|
||||
}
|
||||
}
|
||||
|
||||
// Other buttons
|
||||
for (const btn of BUTTON_MAP) {
|
||||
if (['up', 'right', 'down', 'left'].includes(btn.name)) continue; // Dpad handled above
|
||||
const pressed = (data.getUint8(btn.byte) & btn.mask) !== 0;
|
||||
if (this.button_states[btn.name] !== pressed) {
|
||||
this.button_states[btn.name] = pressed;
|
||||
changes[btn.name] = pressed;
|
||||
}
|
||||
}
|
||||
|
||||
return changes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Process controller input data and call callback if set
|
||||
* This is the first part of the split process_controller_input function
|
||||
* @param {Object} inputData - The input data from the controller
|
||||
* @returns {Object} Changes object containing processed input data
|
||||
*/
|
||||
processControllerInput(inputData) {
|
||||
const { data } = inputData;
|
||||
|
||||
const inputConfig = this.currentController.getInputConfig();
|
||||
const { buttonMap, dpadByte, l2AnalogByte, r2AnalogByte } = inputConfig;
|
||||
const { touchpadOffset } = inputConfig;
|
||||
|
||||
// Process button states using the device-specific configuration
|
||||
const changes = this._recordButtonStates(data, buttonMap, dpadByte, l2AnalogByte, r2AnalogByte);
|
||||
|
||||
// Parse and store touch points if touchpad data is available
|
||||
if (touchpadOffset) {
|
||||
this.touchPoints = this._parseTouchPoints(data, touchpadOffset);
|
||||
}
|
||||
|
||||
// Parse and store battery status
|
||||
this.batteryStatus = this._parseBatteryStatus(data);
|
||||
|
||||
const result = {
|
||||
changes,
|
||||
inputConfig: { buttonMap },
|
||||
touchPoints: this.touchPoints,
|
||||
batteryStatus: this.batteryStatus,
|
||||
};
|
||||
|
||||
this.inputHandler(result);
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse touch points from input data
|
||||
* @param {DataView} data - Input data view
|
||||
* @param {number} offset - Offset to touchpad data
|
||||
* @returns {Array} Array of touch points with {active, id, x, y} properties
|
||||
*/
|
||||
_parseTouchPoints(data, offset) {
|
||||
// Returns array of up to 2 points: {active, id, x, y}
|
||||
const points = [];
|
||||
for (let i = 0; i < 2; i++) {
|
||||
const base = offset + i * 4;
|
||||
const arr = [];
|
||||
for (let j = 0; j < 4; j++) arr.push(data.getUint8(base + j));
|
||||
const b0 = data.getUint8(base);
|
||||
const active = (b0 & 0x80) === 0; // 0 = finger down, 1 = up
|
||||
const id = b0 & 0x7F;
|
||||
const b1 = data.getUint8(base + 1);
|
||||
const b2 = data.getUint8(base + 2);
|
||||
const b3 = data.getUint8(base + 3);
|
||||
// x: 12 bits, y: 12 bits
|
||||
const x = ((b2 & 0x0F) << 8) | b1;
|
||||
const y = (b3 << 4) | (b2 >> 4);
|
||||
points.push({ active, id, x, y });
|
||||
}
|
||||
return points;
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse battery status from input data
|
||||
*/
|
||||
_parseBatteryStatus(data) {
|
||||
const batteryInfo = this.currentController.parseBatteryStatus(data);
|
||||
const bat_txt = this._batteryPercentToText(batteryInfo);
|
||||
|
||||
const changed = bat_txt !== this._lastBatteryText;
|
||||
this._lastBatteryText = bat_txt;
|
||||
|
||||
return { bat_txt, changed, ...batteryInfo };
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert battery percentage to display text with icons
|
||||
*/
|
||||
_batteryPercentToText({bat_capacity, is_charging, is_error}) {
|
||||
if (is_error) {
|
||||
return '<font color="red">' + this.l("error") + '</font>';
|
||||
}
|
||||
|
||||
const batteryIcons = [
|
||||
{ threshold: 20, icon: 'fa-battery-empty' },
|
||||
{ threshold: 40, icon: 'fa-battery-quarter' },
|
||||
{ threshold: 60, icon: 'fa-battery-half' },
|
||||
{ threshold: 80, icon: 'fa-battery-three-quarters' },
|
||||
];
|
||||
|
||||
const icon_txt = batteryIcons.find(item => bat_capacity < item.threshold)?.icon || 'fa-battery-full';
|
||||
const icon_full = `<i class="fa-solid ${icon_txt}"></i>`;
|
||||
const bolt_txt = is_charging ? '<i class="fa-solid fa-bolt"></i>' : '';
|
||||
return [`${bat_capacity}%`, icon_full, bolt_txt].join(' ');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a bound input handler function that can be assigned to device.oninputreport
|
||||
* @returns {Function} Bound input handler function
|
||||
*/
|
||||
getInputHandler() {
|
||||
return this.processControllerInput.bind(this);
|
||||
}
|
||||
}
|
||||
|
||||
// Function to initialize the controller manager with dependencies
|
||||
export function initControllerManager(dependencies = {}) {
|
||||
const self = new ControllerManager(dependencies);
|
||||
|
||||
// This disables the save button until something actually changes
|
||||
self.setHasChangesToWrite(false);
|
||||
return self;
|
||||
}
|
||||
148
js/controllers/base-controller.js
Normal file
@@ -0,0 +1,148 @@
|
||||
'use strict';
|
||||
|
||||
/**
|
||||
* Base Controller class that provides common functionality for all controller types
|
||||
*/
|
||||
class BaseController {
|
||||
constructor(device, uiDependencies = {}) {
|
||||
this.device = device;
|
||||
this.model = "undefined"; // to be set by subclasses
|
||||
this.finetuneMaxValue; // to be set by subclasses
|
||||
|
||||
// UI dependencies injected from core
|
||||
this.l = uiDependencies.l;
|
||||
}
|
||||
|
||||
getModel() {
|
||||
return this.model;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the underlying HID device
|
||||
* @returns {HIDDevice} The HID device
|
||||
*/
|
||||
getDevice() {
|
||||
return this.device;
|
||||
}
|
||||
|
||||
getInputConfig() {
|
||||
throw new Error('getInputConfig() must be implemented by subclass');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum value for finetune data
|
||||
* @returns {number} Maximum value for finetune adjustments
|
||||
*/
|
||||
getFinetuneMaxValue() {
|
||||
if(!this.finetuneMaxValue) throw new Error('getFinetuneMaxValue() must be implemented by subclass');
|
||||
return this.finetuneMaxValue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set input report handler
|
||||
* @param {Function} handler Input report handler function
|
||||
*/
|
||||
setInputReportHandler(handler) {
|
||||
this.device.oninputreport = handler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocate request buffer with proper size based on device feature reports
|
||||
* @param {number} id Report ID
|
||||
* @param {Array} data Data array to include in the request
|
||||
* @returns {Uint8Array} Allocated request buffer
|
||||
*/
|
||||
alloc_req(id, data = []) {
|
||||
const fr = this.device.collections[0].featureReports;
|
||||
const [report] = fr.find(e => e.reportId === id)?.items || [];
|
||||
const maxLen = report?.reportCount || data.length;
|
||||
|
||||
const len = Math.min(data.length, maxLen);
|
||||
const out = new Uint8Array(maxLen);
|
||||
out.set(data.slice(0, len));
|
||||
return out;
|
||||
}
|
||||
|
||||
/**
|
||||
* Send feature report to device
|
||||
* @param {number} reportId Report ID
|
||||
* @param {ArrayBuffer|Array} data Data to send (if Array, will be processed through allocReq)
|
||||
*/
|
||||
async sendFeatureReport(reportId, data) {
|
||||
// If data is an array, use allocReq to create proper buffer
|
||||
if (Array.isArray(data)) {
|
||||
data = this.alloc_req(reportId, data);
|
||||
}
|
||||
|
||||
try {
|
||||
return await this.device.sendFeatureReport(reportId, data);
|
||||
} catch (error) {
|
||||
// HID doesn't throw proper Errors with stack (stack is "name: message") so generate a new stack here
|
||||
throw new Error(error.stack);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Receive feature report from device
|
||||
* @param {number} reportId Report ID
|
||||
*/
|
||||
async receiveFeatureReport(reportId) {
|
||||
return await this.device.receiveFeatureReport(reportId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the HID device connection
|
||||
*/
|
||||
async close() {
|
||||
if (this.device?.opened) {
|
||||
await this.device.close();
|
||||
}
|
||||
}
|
||||
|
||||
// Abstract methods that must be implemented by subclasses
|
||||
async getInfo() {
|
||||
throw new Error('getInfo() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async flash(progressCallback = null) {
|
||||
throw new Error('flash() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async reset() {
|
||||
throw new Error('reset() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async nvsLock() {
|
||||
throw new Error('nvsLock() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async nvsUnlock() {
|
||||
throw new Error('nvsUnlock() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async calibrateSticksBegin() {
|
||||
throw new Error('calibrateSticksBegin() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async calibrateSticksEnd() {
|
||||
throw new Error('calibrateSticksEnd() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async calibrateSticksSample() {
|
||||
throw new Error('calibrateSticksSample() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async calibrateRangeBegin() {
|
||||
throw new Error('calibrateRangeBegin() must be implemented by subclass');
|
||||
}
|
||||
|
||||
async calibrateRangeEnd() {
|
||||
throw new Error('calibrateRangeEnd() must be implemented by subclass');
|
||||
}
|
||||
|
||||
parseBatteryStatus(data) {
|
||||
throw new Error('parseBatteryStatus() must be implemented by subclass');
|
||||
}
|
||||
}
|
||||
|
||||
export default BaseController;
|
||||
101
js/controllers/controller-factory.js
Normal file
@@ -0,0 +1,101 @@
|
||||
'use strict';
|
||||
|
||||
import DS4Controller from './ds4-controller.js';
|
||||
import DS5Controller from './ds5-controller.js';
|
||||
import DS5EdgeController from './ds5-edge-controller.js';
|
||||
import { dec2hex } from '../utils.js';
|
||||
|
||||
/**
|
||||
* Controller Factory - Creates the appropriate controller instance based on device type
|
||||
*/
|
||||
class ControllerFactory {
|
||||
static getSupportedModels() {
|
||||
const ds4v1 = { vendorId: 0x054c, productId: 0x05c4 };
|
||||
const ds4v2 = { vendorId: 0x054c, productId: 0x09cc };
|
||||
const ds5 = { vendorId: 0x054c, productId: 0x0ce6 };
|
||||
const ds5edge = { vendorId: 0x054c, productId: 0x0df2 };
|
||||
return [ds4v1, ds4v2, ds5, ds5edge];
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Create a controller instance based on the HID device product ID
|
||||
* @param {HIDDevice} device The HID device
|
||||
* @param {Object} uiDependencies Optional UI dependencies (l function, etc.)
|
||||
* @returns {BaseController} The appropriate controller instance
|
||||
*/
|
||||
static createControllerInstance(device, uiDependencies = {}) {
|
||||
switch (device.productId) {
|
||||
case 0x05c4: // DS4 v1
|
||||
case 0x09cc: // DS4 v2
|
||||
return new DS4Controller(device, uiDependencies);
|
||||
|
||||
case 0x0ce6: // DS5
|
||||
return new DS5Controller(device, uiDependencies);
|
||||
|
||||
case 0x0df2: // DS5 Edge
|
||||
return new DS5EdgeController(device, uiDependencies);
|
||||
|
||||
default:
|
||||
throw new Error(`Unsupported device: ${dec2hex(device.vendorId)}:${dec2hex(device.productId)}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get device name based on product ID
|
||||
* @param {number} productId Product ID
|
||||
* @returns {string} Device name
|
||||
*/
|
||||
static getDeviceName(productId) {
|
||||
switch (productId) {
|
||||
case 0x05c4:
|
||||
return "Sony DualShock 4 V1";
|
||||
case 0x09cc:
|
||||
return "Sony DualShock 4 V2";
|
||||
case 0x0ce6:
|
||||
return "Sony DualSense";
|
||||
case 0x0df2:
|
||||
return "Sony DualSense Edge";
|
||||
default:
|
||||
return "Unknown Device";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get UI configuration based on product ID
|
||||
* @param {number} productId Product ID
|
||||
* @returns {Object} UI configuration
|
||||
*/
|
||||
static getUIConfig(productId) {
|
||||
switch (productId) {
|
||||
case 0x05c4: // DS4 v1
|
||||
case 0x09cc: // DS4 v2
|
||||
return {
|
||||
showInfo: false,
|
||||
showFinetune: false,
|
||||
showMute: false,
|
||||
showInfoTab: false
|
||||
};
|
||||
|
||||
case 0x0ce6: // DS5
|
||||
case 0x0df2: // DS5 Edge
|
||||
return {
|
||||
showInfo: true,
|
||||
showFinetune: true,
|
||||
showMute: true,
|
||||
showInfoTab: true
|
||||
};
|
||||
|
||||
default:
|
||||
return {
|
||||
showInfo: false,
|
||||
showFinetune: false,
|
||||
showMute: false,
|
||||
showInfoTab: false
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Export for use in other modules
|
||||
export default ControllerFactory;
|
||||
375
js/controllers/ds4-controller.js
Normal file
@@ -0,0 +1,375 @@
|
||||
'use strict';
|
||||
|
||||
import BaseController from './base-controller.js';
|
||||
import {
|
||||
sleep,
|
||||
dec2hex,
|
||||
dec2hex32,
|
||||
format_mac_from_view,
|
||||
lf,
|
||||
la
|
||||
} from '../utils.js';
|
||||
|
||||
const NOT_GENUINE_SONY_CONTROLLER_MSG = "Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.";
|
||||
|
||||
// DS4 Button mapping configuration
|
||||
const DS4_BUTTON_MAP = [
|
||||
{ name: 'up', byte: 4, mask: 0x0 }, // Dpad handled separately
|
||||
{ name: 'right', byte: 4, mask: 0x1 },
|
||||
{ name: 'down', byte: 4, mask: 0x2 },
|
||||
{ name: 'left', byte: 4, mask: 0x3 },
|
||||
{ name: 'square', byte: 4, mask: 0x10, svg: 'Square' },
|
||||
{ name: 'cross', byte: 4, mask: 0x20, svg: 'Cross' },
|
||||
{ name: 'circle', byte: 4, mask: 0x40, svg: 'Circle' },
|
||||
{ name: 'triangle', byte: 4, mask: 0x80, svg: 'Triangle' },
|
||||
{ name: 'l1', byte: 5, mask: 0x01, svg: 'L1' },
|
||||
{ name: 'l2', byte: 5, mask: 0x04, svg: 'L2' }, // analog handled separately
|
||||
{ name: 'r1', byte: 5, mask: 0x02, svg: 'R1' },
|
||||
{ name: 'r2', byte: 5, mask: 0x08, svg: 'R2' }, // analog handled separately
|
||||
{ name: 'share', byte: 5, mask: 0x10, svg: 'Create' },
|
||||
{ name: 'options', byte: 5, mask: 0x20, svg: 'Options' },
|
||||
{ name: 'l3', byte: 5, mask: 0x40, svg: 'L3' },
|
||||
{ name: 'r3', byte: 5, mask: 0x80, svg: 'R3' },
|
||||
{ name: 'ps', byte: 6, mask: 0x01, svg: 'PS' },
|
||||
{ name: 'touchpad', byte: 6, mask: 0x02, svg: 'Trackpad' },
|
||||
// No mute button on DS4
|
||||
];
|
||||
|
||||
// DS4 Input processing configuration
|
||||
const DS4_INPUT_CONFIG = {
|
||||
buttonMap: DS4_BUTTON_MAP,
|
||||
dpadByte: 4,
|
||||
l2AnalogByte: 7,
|
||||
r2AnalogByte: 8,
|
||||
touchpadOffset: 34,
|
||||
};
|
||||
|
||||
/**
|
||||
* DualShock 4 Controller implementation
|
||||
*/
|
||||
class DS4Controller extends BaseController {
|
||||
constructor(device, uiDependencies = {}) {
|
||||
super(device, uiDependencies);
|
||||
this.model = "DS4";
|
||||
}
|
||||
|
||||
getInputConfig() {
|
||||
return DS4_INPUT_CONFIG;
|
||||
}
|
||||
|
||||
async getInfo() {
|
||||
const { l } = this;
|
||||
|
||||
// Device-only: collect info and return a common structure; do not touch the DOM
|
||||
try {
|
||||
let deviceTypeText = l("unknown");
|
||||
let is_clone = false;
|
||||
|
||||
const view = lf("ds4_info", await this.receiveFeatureReport(0xa3));
|
||||
|
||||
const cmd = view.getUint8(0, true);
|
||||
|
||||
if(cmd != 0xa3 || view.buffer.byteLength < 49) {
|
||||
if(view.buffer.byteLength != 49) {
|
||||
deviceTypeText = l("clone");
|
||||
is_clone = true;
|
||||
}
|
||||
}
|
||||
|
||||
const k1 = new TextDecoder().decode(view.buffer.slice(1, 0x10)).replace(/\0/g, '');
|
||||
const k2 = new TextDecoder().decode(view.buffer.slice(0x10, 0x20)).replace(/\0/g, '');
|
||||
|
||||
const hw_ver_major = view.getUint16(0x21, true);
|
||||
const hw_ver_minor = view.getUint16(0x23, true);
|
||||
const sw_ver_major = view.getUint32(0x25, true);
|
||||
const sw_ver_minor = view.getUint16(0x25+4, true);
|
||||
try {
|
||||
if(!is_clone) {
|
||||
// If this feature report succeeds, it's an original device
|
||||
await this.receiveFeatureReport(0x81);
|
||||
deviceTypeText = l("original");
|
||||
}
|
||||
} catch(e) {
|
||||
la("clone");
|
||||
is_clone = true;
|
||||
deviceTypeText = l("clone");
|
||||
}
|
||||
|
||||
const infoItems = [
|
||||
{ key: l("Build Date"), value: `${k1} ${k2}`, cat: "fw" },
|
||||
{ key: l("HW Version"), value: `${dec2hex(hw_ver_major)}:${dec2hex(hw_ver_minor)}`, cat: "hw" },
|
||||
{ key: l("SW Version"), value: `${dec2hex32(sw_ver_major)}:${dec2hex(sw_ver_minor)}`, cat: "fw" },
|
||||
{ key: l("Device Type"), value: deviceTypeText, cat: "hw", severity: is_clone ? 'danger' : undefined },
|
||||
];
|
||||
|
||||
if(!is_clone) {
|
||||
// Add Board Model (UI will append the info icon)
|
||||
infoItems.push({ key: l("Board Model"), value: this.hwToBoardModel(hw_ver_minor), cat: "hw", addInfoIcon: 'board' });
|
||||
|
||||
const bd_addr = await this.getBdAddr();
|
||||
infoItems.push({ key: l("Bluetooth Address"), value: bd_addr, cat: "hw" });
|
||||
}
|
||||
|
||||
const nv = await this.queryNvStatus();
|
||||
const rare = this.isRare(hw_ver_minor);
|
||||
const disable_bits = is_clone ? 1 : 0; // 1: clone
|
||||
|
||||
return { ok: true, infoItems, nv, disable_bits, rare };
|
||||
} catch(error) {
|
||||
// Return error but do not touch DOM
|
||||
return { ok: false, error, disable_bits: 1 };
|
||||
}
|
||||
}
|
||||
|
||||
async flash(progressCallback = null) {
|
||||
la("ds4_flash");
|
||||
try {
|
||||
await this.nvsUnlock();
|
||||
const lockRes = await this.nvsLock();
|
||||
if(!lockRes.ok) throw (lockRes.error || new Error("NVS lock failed"));
|
||||
|
||||
return { success: true, message: this.l("Changes saved successfully") };
|
||||
} catch(error) {
|
||||
throw new Error(this.l("Error while saving changes"), { cause: error });
|
||||
}
|
||||
}
|
||||
|
||||
async reset() {
|
||||
la("ds4_reset");
|
||||
try {
|
||||
await this.sendFeatureReport(0xa0, [4,1,0]);
|
||||
} catch(error) {
|
||||
}
|
||||
}
|
||||
|
||||
async nvsLock() {
|
||||
la("ds4_nvlock");
|
||||
try {
|
||||
await this.sendFeatureReport(0xa0, [10,1,0]);
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async nvsUnlock() {
|
||||
la("ds4_nvunlock");
|
||||
try {
|
||||
await this.sendFeatureReport(0xa0, [10,2,0x3e,0x71,0x7f,0x89]);
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async getBdAddr() {
|
||||
const view = lf("ds4_getbdaddr", await this.receiveFeatureReport(0x12));
|
||||
return format_mac_from_view(view, 1);
|
||||
}
|
||||
|
||||
async calibrateRangeBegin() {
|
||||
la("ds4_calibrate_range_begin");
|
||||
try {
|
||||
// Begin
|
||||
await this.sendFeatureReport(0x90, [1,1,2]);
|
||||
await sleep(200);
|
||||
|
||||
// Assert
|
||||
const data = await this.receiveFeatureReport(0x91);
|
||||
const data2 = await this.receiveFeatureReport(0x92);
|
||||
const [d1, d2] = [data, data2].map(v => v.buffer.byteLength == 4 ? v.getUint32(0, false) : undefined);
|
||||
if(d1 != 0x91010201 || d2 != 0x920102ff) {
|
||||
la("ds4_calibrate_range_begin_failed", {"d1": d1, "d2": d2});
|
||||
return {
|
||||
ok: false,
|
||||
error: new Error(this.l(NOT_GENUINE_SONY_CONTROLLER_MSG)),
|
||||
code: 1, d1, d2
|
||||
};
|
||||
}
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds4_calibrate_range_begin_failed", {"r": error});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateRangeEnd() {
|
||||
la("ds4_calibrate_range_end");
|
||||
try {
|
||||
// Write
|
||||
await this.sendFeatureReport(0x90, [2,1,2]);
|
||||
await sleep(200);
|
||||
|
||||
const data = await this.receiveFeatureReport(0x91);
|
||||
const data2 = await this.receiveFeatureReport(0x92);
|
||||
const [d1, d2] = [data, data2].map(v => v.getUint32(0, false));
|
||||
if(d1 != 0x91010202 || d2 != 0x92010201) {
|
||||
la("ds4_calibrate_range_end_failed", {"d1": d1, "d2": d2});
|
||||
return { ok: false, code: 3, d1, d2 };
|
||||
}
|
||||
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds4_calibrate_range_end_failed", {"r": error});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateSticksBegin() {
|
||||
la("ds4_calibrate_sticks_begin");
|
||||
try {
|
||||
// Begin
|
||||
await this.sendFeatureReport(0x90, [1,1,1]);
|
||||
await sleep(200);
|
||||
|
||||
// Assert
|
||||
const data = await this.receiveFeatureReport(0x91);
|
||||
const data2 = await this.receiveFeatureReport(0x92);
|
||||
const [d1, d2] = [data, data2].map(v => v.buffer.byteLength == 4 ? v.getUint32(0, false) : undefined);
|
||||
if(d1 != 0x91010101 || d2 != 0x920101ff) {
|
||||
la("ds4_calibrate_sticks_begin_failed", {"d1": d1, "d2": d2});
|
||||
return {
|
||||
ok: false,
|
||||
error: new Error(this.l(NOT_GENUINE_SONY_CONTROLLER_MSG)),
|
||||
code: 1, d1, d2,
|
||||
};
|
||||
}
|
||||
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds4_calibrate_sticks_begin_failed", {"r": error});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateSticksSample() {
|
||||
la("ds4_calibrate_sticks_sample");
|
||||
try {
|
||||
// Sample
|
||||
await this.sendFeatureReport(0x90, [3,1,1]);
|
||||
await sleep(200);
|
||||
|
||||
// Assert
|
||||
const data = await this.receiveFeatureReport(0x91);
|
||||
const data2 = await this.receiveFeatureReport(0x92);
|
||||
if(data.getUint32(0, false) != 0x91010101 || data2.getUint32(0, false) != 0x920101ff) {
|
||||
const [d1, d2] = [data, data2].map(v => dec2hex32(v.getUint32(0, false)));
|
||||
la("ds4_calibrate_sticks_sample_failed", {"d1": d1, "d2": d2});
|
||||
return { ok: false, code: 2, d1, d2 };
|
||||
}
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateSticksEnd() {
|
||||
la("ds4_calibrate_sticks_end");
|
||||
try {
|
||||
// Write
|
||||
await this.sendFeatureReport(0x90, [2,1,1]);
|
||||
await sleep(200);
|
||||
|
||||
const data = await this.receiveFeatureReport(0x91);
|
||||
const data2 = await this.receiveFeatureReport(0x92);
|
||||
if(data.getUint32(0, false) != 0x91010102 || data2.getUint32(0, false) != 0x92010101) {
|
||||
const [d1, d2] = [data, data2].map(v => dec2hex32(v.getUint32(0, false)));
|
||||
la("ds4_calibrate_sticks_end_failed", {"d1": d1, "d2": d2});
|
||||
return { ok: false, code: 3, d1, d2 };
|
||||
}
|
||||
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds4_calibrate_sticks_end_failed", {"r": error});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async queryNvStatus() {
|
||||
try {
|
||||
await this.sendFeatureReport(0x08, [0xff,0, 12]);
|
||||
const data = lf("ds4_nvstatus", await this.receiveFeatureReport(0x11));
|
||||
const ret = data.getUint8(1, false);
|
||||
const res = { device: 'ds4', code: ret }
|
||||
switch(ret) {
|
||||
case 1:
|
||||
return { ...res, status: 'locked', locked: true, mode: 'temporary' };
|
||||
case 0:
|
||||
return { ...res, status: 'unlocked', locked: false, mode: 'permanent' };
|
||||
default:
|
||||
return { ...res, status: 'unknown', locked: null };
|
||||
}
|
||||
} catch (error) {
|
||||
return { device: 'ds4', status: 'error', locked: null, code: 2, error };
|
||||
}
|
||||
}
|
||||
|
||||
hwToBoardModel(hw_ver) {
|
||||
const a = hw_ver >> 8;
|
||||
if(a == 0x31) {
|
||||
return "JDM-001";
|
||||
} else if(a == 0x43) {
|
||||
return "JDM-011";
|
||||
} else if(a == 0x54) {
|
||||
return "JDM-030";
|
||||
} else if(a >= 0x64 && a <= 0x74) {
|
||||
return "JDM-040";
|
||||
} else if((a > 0x80 && a < 0x84) || a == 0x93) {
|
||||
return "JDM-020";
|
||||
} else if(a == 0xa4 || a == 0x90 || a == 0xa0) {
|
||||
return "JDM-050";
|
||||
} else if(a == 0xb0) {
|
||||
return "JDM-055 (Scuf?)";
|
||||
} else if(a == 0xb4) {
|
||||
return "JDM-055";
|
||||
} else {
|
||||
if(this.isRare(hw_ver))
|
||||
return "WOW!";
|
||||
return this.l("Unknown");
|
||||
}
|
||||
}
|
||||
|
||||
isRare(hw_ver) {
|
||||
const a = hw_ver >> 8;
|
||||
const b = a >> 4;
|
||||
return ((b == 7 && a > 0x74) || (b == 9 && a != 0x93 && a != 0x90));
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse DS4 battery status from input data
|
||||
*/
|
||||
parseBatteryStatus(data) {
|
||||
const bat = data.getUint8(29); // DS4 battery byte is at position 29
|
||||
|
||||
// DS4: bat_data = low 4 bits, bat_status = bit 4
|
||||
const bat_data = bat & 0x0f;
|
||||
const bat_status = (bat >> 4) & 1;
|
||||
const cable_connected = bat_status === 1;
|
||||
|
||||
let bat_capacity = 0;
|
||||
let is_charging = false;
|
||||
let is_error = false;
|
||||
|
||||
if (cable_connected) {
|
||||
if (bat_data < 10) {
|
||||
bat_capacity = Math.min(bat_data * 10 + 5, 100);
|
||||
is_charging = true;
|
||||
} else if (bat_data === 10) {
|
||||
bat_capacity = 100;
|
||||
is_charging = true;
|
||||
} else if (bat_data === 11) {
|
||||
bat_capacity = 100; // Fully charged
|
||||
} else {
|
||||
bat_capacity = 0;
|
||||
is_error = true;
|
||||
}
|
||||
} else {
|
||||
// On battery power
|
||||
bat_capacity = bat_data < 10 ? bat_data * 10 + 5 : 100;
|
||||
}
|
||||
|
||||
return { bat_capacity, cable_connected, is_charging, is_error };
|
||||
}
|
||||
}
|
||||
|
||||
export default DS4Controller;
|
||||
433
js/controllers/ds5-controller.js
Normal file
@@ -0,0 +1,433 @@
|
||||
'use strict';
|
||||
|
||||
import BaseController from './base-controller.js';
|
||||
import {
|
||||
sleep,
|
||||
buf2hex,
|
||||
dec2hex,
|
||||
dec2hex32,
|
||||
dec2hex8,
|
||||
format_mac_from_view,
|
||||
reverse_str,
|
||||
la,
|
||||
lf
|
||||
} from '../utils.js';
|
||||
|
||||
// DS5 Button mapping configuration
|
||||
const DS5_BUTTON_MAP = [
|
||||
{ name: 'up', byte: 7, mask: 0x0 }, // Dpad handled separately
|
||||
{ name: 'right', byte: 7, mask: 0x1 },
|
||||
{ name: 'down', byte: 7, mask: 0x2 },
|
||||
{ name: 'left', byte: 7, mask: 0x3 },
|
||||
{ name: 'square', byte: 7, mask: 0x10, svg: 'Square' },
|
||||
{ name: 'cross', byte: 7, mask: 0x20, svg: 'Cross' },
|
||||
{ name: 'circle', byte: 7, mask: 0x40, svg: 'Circle' },
|
||||
{ name: 'triangle', byte: 7, mask: 0x80, svg: 'Triangle' },
|
||||
{ name: 'l1', byte: 8, mask: 0x01, svg: 'L1' },
|
||||
{ name: 'l2', byte: 4, mask: 0xff }, // analog handled separately
|
||||
{ name: 'r1', byte: 8, mask: 0x02, svg: 'R1' },
|
||||
{ name: 'r2', byte: 5, mask: 0xff }, // analog handled separately
|
||||
{ name: 'create', byte: 8, mask: 0x10, svg: 'Create' },
|
||||
{ name: 'options', byte: 8, mask: 0x20, svg: 'Options' },
|
||||
{ name: 'l3', byte: 8, mask: 0x40, svg: 'L3' },
|
||||
{ name: 'r3', byte: 8, mask: 0x80, svg: 'R3' },
|
||||
{ name: 'ps', byte: 9, mask: 0x01, svg: 'PS' },
|
||||
{ name: 'touchpad', byte: 9, mask: 0x02, svg: 'Trackpad' },
|
||||
{ name: 'mute', byte: 9, mask: 0x04, svg: 'Mute' },
|
||||
];
|
||||
|
||||
// DS5 Input processing configuration
|
||||
const DS5_INPUT_CONFIG = {
|
||||
buttonMap: DS5_BUTTON_MAP,
|
||||
dpadByte: 7,
|
||||
l2AnalogByte: 4,
|
||||
r2AnalogByte: 5,
|
||||
touchpadOffset: 32,
|
||||
};
|
||||
|
||||
function ds5_color(x) {
|
||||
const colorMap = {
|
||||
'00': 'White',
|
||||
'01': 'Midnight Black',
|
||||
'02': 'Cosmic Red',
|
||||
'03': 'Nova Pink',
|
||||
'04': 'Galactic Purple',
|
||||
'05': 'Starlight Blue',
|
||||
'06': 'Grey Camouflage',
|
||||
'07': 'Volcanic Red',
|
||||
'08': 'Sterling Silver',
|
||||
'09': 'Cobalt Blue',
|
||||
'10': 'Chroma Teal',
|
||||
'11': 'Chroma Indigo',
|
||||
'12': 'Chroma Pearl',
|
||||
'30': '30th Anniversary',
|
||||
'Z1': 'God of War Ragnarok',
|
||||
'Z2': 'Spider-Man 2',
|
||||
'Z3': 'Astro Bot',
|
||||
'Z4': 'Fortnite',
|
||||
'Z6': 'The Last of Us',
|
||||
};
|
||||
|
||||
const colorCode = x.slice(4, 6);
|
||||
const colorName = colorMap[colorCode] || 'Unknown';
|
||||
return colorName;
|
||||
}
|
||||
|
||||
/**
|
||||
* DualSense (DS5) Controller implementation
|
||||
*/
|
||||
class DS5Controller extends BaseController {
|
||||
constructor(device, uiDependencies = {}) {
|
||||
super(device, uiDependencies);
|
||||
this.model = "DS5";
|
||||
this.finetuneMaxValue = 65535; // 16-bit max value for DS5
|
||||
}
|
||||
|
||||
getInputConfig() {
|
||||
return DS5_INPUT_CONFIG;
|
||||
}
|
||||
|
||||
async getInfo() {
|
||||
return this._getInfo(false);
|
||||
}
|
||||
|
||||
async _getInfo(is_edge) {
|
||||
const { l } = this;
|
||||
// Device-only: collect info and return a common structure; do not touch the DOM
|
||||
try {
|
||||
console.log("Fetching DS5 info...");
|
||||
const view = lf("ds5_info", await this.receiveFeatureReport(0x20));
|
||||
console.log("Got DS5 info report:", buf2hex(view.buffer));
|
||||
const cmd = view.getUint8(0, true);
|
||||
if(cmd != 0x20 || view.buffer.byteLength != 64)
|
||||
return { ok: false, error: new Error("Invalid response for ds5_info") };
|
||||
|
||||
const build_date = new TextDecoder().decode(view.buffer.slice(1, 1+11));
|
||||
const build_time = new TextDecoder().decode(view.buffer.slice(12, 20));
|
||||
|
||||
const fwtype = view.getUint16(20, true);
|
||||
const swseries = view.getUint16(22, true);
|
||||
const hwinfo = view.getUint32(24, true);
|
||||
const fwversion = view.getUint32(28, true);
|
||||
|
||||
const updversion = view.getUint16(44, true);
|
||||
const unk = view.getUint8(46, true);
|
||||
|
||||
const fwversion1 = view.getUint32(48, true);
|
||||
const fwversion2 = view.getUint32(52, true);
|
||||
const fwversion3 = view.getUint32(56, true);
|
||||
|
||||
const serial_number = await this.getSystemInfo(1, 19, 17);
|
||||
const color = ds5_color(serial_number);
|
||||
const infoItems = [
|
||||
{ key: l("Serial Number"), value: serial_number, cat: "hw" },
|
||||
{ key: l("MCU Unique ID"), value: await this.getSystemInfo(1, 9, 9, false), cat: "hw", isExtra: true },
|
||||
{ key: l("PCBA ID"), value: reverse_str(await this.getSystemInfo(1, 17, 14)), cat: "hw", isExtra: true },
|
||||
{ key: l("Battery Barcode"), value: await this.getSystemInfo(1, 24, 23), cat: "hw", isExtra: true },
|
||||
{ key: l("VCM Left Barcode"), value: await this.getSystemInfo(1, 26, 16), cat: "hw", isExtra: true },
|
||||
{ key: l("VCM Right Barcode"), value: await this.getSystemInfo(1, 28, 16), cat: "hw", isExtra: true },
|
||||
|
||||
{ key: l("Color"), value: l(color), cat: "hw", addInfoIcon: 'color' },
|
||||
|
||||
...(is_edge ? [] : [{ key: l("Board Model"), value: this.hwToBoardModel(hwinfo), cat: "hw", addInfoIcon: 'board' }]),
|
||||
|
||||
{ key: l("FW Build Date"), value: build_date + " " + build_time, cat: "fw" },
|
||||
{ key: l("FW Type"), value: "0x" + dec2hex(fwtype), cat: "fw", isExtra: true },
|
||||
{ key: l("FW Series"), value: "0x" + dec2hex(swseries), cat: "fw", isExtra: true },
|
||||
{ key: l("HW Model"), value: "0x" + dec2hex32(hwinfo), cat: "hw", isExtra: true },
|
||||
{ key: l("FW Version"), value: "0x" + dec2hex32(fwversion), cat: "fw" },
|
||||
{ key: l("FW Update"), value: "0x" + dec2hex(updversion), cat: "fw" },
|
||||
{ key: l("FW Update Info"), value: "0x" + dec2hex8(unk), cat: "fw", isExtra: true },
|
||||
{ key: l("SBL FW Version"), value: "0x" + dec2hex32(fwversion1), cat: "fw", isExtra: true },
|
||||
{ key: l("Venom FW Version"), value: "0x" + dec2hex32(fwversion2), cat: "fw", isExtra: true },
|
||||
{ key: l("Spider FW Version"), value: "0x" + dec2hex32(fwversion3), cat: "fw", isExtra: true },
|
||||
|
||||
{ key: l("Touchpad ID"), value: await this.getSystemInfo(5, 2, 8, false), cat: "hw", isExtra: true },
|
||||
{ key: l("Touchpad FW Version"), value: await this.getSystemInfo(5, 4, 8, false), cat: "fw", isExtra: true },
|
||||
];
|
||||
|
||||
const old_controller = build_date.search(/ 2020| 2021/);
|
||||
let disable_bits = 0;
|
||||
if(old_controller != -1) {
|
||||
la("ds5_info_error", {"r": "old"})
|
||||
disable_bits |= 2; // 2: outdated firmware
|
||||
}
|
||||
|
||||
const nv = await this.queryNvStatus();
|
||||
const bd_addr = await this.getBdAddr();
|
||||
infoItems.push({ key: l("Bluetooth Address"), value: bd_addr, cat: "hw" });
|
||||
|
||||
const pending_reboot = (nv?.status === 'pending_reboot');
|
||||
|
||||
return { ok: true, infoItems, nv, disable_bits, pending_reboot };
|
||||
} catch(error) {
|
||||
la("ds5_info_error", {"r": error})
|
||||
return { ok: false, error, disable_bits: 1 };
|
||||
}
|
||||
}
|
||||
|
||||
async flash(progressCallback = null) {
|
||||
la("ds5_flash");
|
||||
try {
|
||||
await this.nvsUnlock();
|
||||
const lockRes = await this.nvsLock();
|
||||
if(!lockRes.ok) throw (lockRes.error || new Error("NVS lock failed"));
|
||||
|
||||
return { success: true, message: this.l("Changes saved successfully") };
|
||||
} catch(error) {
|
||||
throw new Error(this.l("Error while saving changes"), { cause: error });
|
||||
}
|
||||
}
|
||||
|
||||
async reset() {
|
||||
la("ds5_reset");
|
||||
try {
|
||||
await this.sendFeatureReport(0x80, [1,1]);
|
||||
} catch(error) {
|
||||
}
|
||||
}
|
||||
|
||||
async nvsLock() {
|
||||
la("ds5_nvlock");
|
||||
try {
|
||||
await this.sendFeatureReport(0x80, [3,1]);
|
||||
await this.receiveFeatureReport(0x81);
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async nvsUnlock() {
|
||||
la("ds5_nvunlock");
|
||||
try {
|
||||
await this.sendFeatureReport(0x80, [3,2, 101, 50, 64, 12]);
|
||||
const data = await this.receiveFeatureReport(0x81);
|
||||
} catch(error) {
|
||||
await sleep(500);
|
||||
throw new Error(this.l("NVS Unlock failed"), { cause: error });
|
||||
}
|
||||
}
|
||||
|
||||
async getBdAddr() {
|
||||
await this.sendFeatureReport(0x80, [9,2]);
|
||||
const data = lf("ds5_getbdaddr", await this.receiveFeatureReport(0x81));
|
||||
return format_mac_from_view(data, 4);
|
||||
}
|
||||
|
||||
async getSystemInfo(base, num, length, decode = true) {
|
||||
await this.sendFeatureReport(128, [base,num])
|
||||
const pcba_id = lf("ds5_pcba_id", await this.receiveFeatureReport(129));
|
||||
if(pcba_id.getUint8(1) != base || pcba_id.getUint8(2) != num || pcba_id.getUint8(3) != 2) {
|
||||
return this.l("error");
|
||||
}
|
||||
if(decode)
|
||||
return new TextDecoder().decode(pcba_id.buffer.slice(4, 4+length));
|
||||
|
||||
return buf2hex(pcba_id.buffer.slice(4, 4+length));
|
||||
}
|
||||
|
||||
async calibrateSticksBegin() {
|
||||
la("ds5_calibrate_sticks_begin");
|
||||
try {
|
||||
// Begin
|
||||
await this.sendFeatureReport(0x82, [1,1,1]);
|
||||
|
||||
// Assert
|
||||
const data = await this.receiveFeatureReport(0x83);
|
||||
if(data.getUint32(0, false) != 0x83010101) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_sticks_begin_failed", {"d1": d1});
|
||||
throw new Error(`Stick center calibration begin failed: ${d1}`);
|
||||
}
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds5_calibrate_sticks_begin_failed", {"r": e});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateSticksSample() {
|
||||
la("ds5_calibrate_sticks_sample");
|
||||
try {
|
||||
// Sample
|
||||
await this.sendFeatureReport(0x82, [3,1,1]);
|
||||
|
||||
// Assert
|
||||
const data = await this.receiveFeatureReport(0x83);
|
||||
if(data.getUint32(0, false) != 0x83010101) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_sticks_sample_failed", {"d1": d1});
|
||||
throw new Error(`Stick center calibration sample failed: ${d1}`);
|
||||
}
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds5_calibrate_sticks_sample_failed", {"r": e});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateSticksEnd() {
|
||||
la("ds5_calibrate_sticks_end");
|
||||
try {
|
||||
// Write
|
||||
await this.sendFeatureReport(0x82, [2,1,1]);
|
||||
|
||||
const data = await this.receiveFeatureReport(0x83);
|
||||
|
||||
if(data.getUint32(0, false) != 0x83010102) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_sticks_failed", {"s": 3, "d1": d1});
|
||||
throw new Error(`Stick center calibration end failed: ${d1}`);
|
||||
}
|
||||
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds5_calibrate_sticks_end_failed", {"r": e});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateRangeBegin() {
|
||||
la("ds5_calibrate_range_begin");
|
||||
try {
|
||||
// Begin
|
||||
await this.sendFeatureReport(0x82, [1,1,2]);
|
||||
|
||||
// Assert
|
||||
const data = await this.receiveFeatureReport(0x83);
|
||||
if(data.getUint32(0, false) != 0x83010201) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_range_begin_failed", {"d1": d1});
|
||||
throw new Error(`Stick range calibration begin failed: ${d1}`);
|
||||
}
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds5_calibrate_range_begin_failed", {"r": e});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateRangeEnd() {
|
||||
la("ds5_calibrate_range_end");
|
||||
try {
|
||||
// Write
|
||||
await this.sendFeatureReport(0x82, [2,1,2]);
|
||||
|
||||
// Assert
|
||||
const data = await this.receiveFeatureReport(0x83);
|
||||
|
||||
if(data.getUint32(0, false) != 0x83010202) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_range_end_failed", {"d1": d1});
|
||||
throw new Error(`Stick range calibration end failed: ${d1}`);
|
||||
}
|
||||
|
||||
return { ok: true };
|
||||
} catch(error) {
|
||||
la("ds5_calibrate_range_end_failed", {"r": e});
|
||||
return { ok: false, error };
|
||||
}
|
||||
}
|
||||
|
||||
async queryNvStatus() {
|
||||
try {
|
||||
await this.sendFeatureReport(0x80, [3,3]);
|
||||
const data = lf("ds5_nvstatus", await this.receiveFeatureReport(0x81));
|
||||
const ret = data.getUint32(1, false);
|
||||
if (ret === 0x15010100) {
|
||||
return { device: 'ds5', status: 'pending_reboot', locked: null, code: 4, raw: ret };
|
||||
}
|
||||
if (ret === 0x03030201) {
|
||||
return { device: 'ds5', status: 'locked', locked: true, mode: 'temporary', code: 1, raw: ret };
|
||||
}
|
||||
if (ret === 0x03030200) {
|
||||
return { device: 'ds5', status: 'unlocked', locked: false, mode: 'permanent', code: 0, raw: ret };
|
||||
}
|
||||
if (ret === 1 || ret === 2) {
|
||||
return { device: 'ds5', status: 'unknown', locked: null, code: 2, raw: ret };
|
||||
}
|
||||
return { device: 'ds5', status: 'unknown', locked: null, code: ret, raw: ret };
|
||||
} catch (e) {
|
||||
return { device: 'ds5', status: 'error', locked: null, code: 2, error: e };
|
||||
}
|
||||
}
|
||||
|
||||
hwToBoardModel(hw_ver) {
|
||||
const a = (hw_ver >> 8) & 0xff;
|
||||
if(a == 0x03) {
|
||||
return "BDM-010";
|
||||
} else if(a == 0x04) {
|
||||
return "BDM-020";
|
||||
} else if(a == 0x05) {
|
||||
return "BDM-030";
|
||||
} else if(a == 0x06) {
|
||||
return "BDM-040";
|
||||
} else if(a == 0x07 || a == 0x08) {
|
||||
return "BDM-050";
|
||||
} else {
|
||||
return this.l("Unknown");
|
||||
}
|
||||
}
|
||||
|
||||
async getInMemoryModuleData() {
|
||||
// DualSense
|
||||
await this.sendFeatureReport(0x80, [12, 2]);
|
||||
await sleep(100);
|
||||
const data = await this.receiveFeatureReport(0x81);
|
||||
const cmd = data.getUint8(0, true);
|
||||
const [p1, p2, p3] = [1, 2, 3].map(i => data.getUint8(i, true));
|
||||
|
||||
if(cmd != 129 || p1 != 12 || (p2 != 2 && p2 != 4) || p3 != 2)
|
||||
return null;
|
||||
|
||||
return Array.from({ length: 12 }, (_, i) => data.getUint16(4 + i * 2, true));
|
||||
}
|
||||
|
||||
async writeFinetuneData(data) {
|
||||
const pkg = data.reduce((acc, val) => acc.concat([val & 0xff, val >> 8]), [12, 1]);
|
||||
await this.sendFeatureReport(0x80, pkg);
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse DS5 battery status from input data
|
||||
*/
|
||||
parseBatteryStatus(data) {
|
||||
const bat = data.getUint8(52); // DS5 battery byte is at position 52
|
||||
|
||||
// DS5: bat_charge = low 4 bits, bat_status = high 4 bits
|
||||
const bat_charge = bat & 0x0f;
|
||||
const bat_status = bat >> 4;
|
||||
|
||||
let bat_capacity = 0;
|
||||
let cable_connected = false;
|
||||
let is_charging = false;
|
||||
let is_error = false;
|
||||
|
||||
switch (bat_status) {
|
||||
case 0:
|
||||
// On battery power
|
||||
bat_capacity = Math.min(bat_charge * 10 + 5, 100);
|
||||
break;
|
||||
case 1:
|
||||
// Charging
|
||||
bat_capacity = Math.min(bat_charge * 10 + 5, 100);
|
||||
is_charging = true;
|
||||
cable_connected = true;
|
||||
break;
|
||||
case 2:
|
||||
// Fully charged
|
||||
bat_capacity = 100;
|
||||
cable_connected = true;
|
||||
break;
|
||||
default:
|
||||
// Error state
|
||||
is_error = true;
|
||||
break;
|
||||
}
|
||||
|
||||
return { bat_capacity, cable_connected, is_charging, is_error };
|
||||
}
|
||||
}
|
||||
|
||||
export default DS5Controller;
|
||||
248
js/controllers/ds5-edge-controller.js
Normal file
@@ -0,0 +1,248 @@
|
||||
'use strict';
|
||||
|
||||
import DS5Controller from './ds5-controller.js';
|
||||
import { sleep, dec2hex32, la, lf } from '../utils.js';
|
||||
|
||||
/**
|
||||
* DualSense Edge (DS5 Edge) Controller implementation
|
||||
*/
|
||||
class DS5EdgeController extends DS5Controller {
|
||||
constructor(device, uiDependencies = {}) {
|
||||
super(device, uiDependencies);
|
||||
this.model = "DS5_Edge";
|
||||
this.finetuneMaxValue = 4095; // 12-bit max value for DS5 Edge
|
||||
}
|
||||
|
||||
async getInfo() {
|
||||
const { l } = this;
|
||||
|
||||
// DS5 Edge uses the same info structure as DS5 but with is_edge=true
|
||||
const result = await this._getInfo(true);
|
||||
|
||||
if (result.ok) {
|
||||
// DS Edge extra module info
|
||||
const empty = Array(17).fill('\x00').join('');
|
||||
try {
|
||||
const sticks_barcode = (await this.getBarcode()).map(barcode => barcode === empty ? l("Unknown") : barcode);
|
||||
result.infoItems.push({ key: l("Left Module Barcode"), value: sticks_barcode[1], cat: "fw" });
|
||||
result.infoItems.push({ key: l("Right Module Barcode"), value: sticks_barcode[0], cat: "fw" });
|
||||
} catch(_e) {
|
||||
// ignore module read errors here
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
async flash(progressCallback = null) {
|
||||
la("ds5_edge_flash");
|
||||
try {
|
||||
const ret = await this.flashModules(progressCallback);
|
||||
if(ret) {
|
||||
return {
|
||||
success: true,
|
||||
message: "<b>" + this.l("Changes saved successfully") + "</b>.<br><br>" + this.l("If the calibration is not stored permanently, please double-check the wirings of the hardware mod."),
|
||||
isHtml: true
|
||||
};
|
||||
}
|
||||
} catch(error) {
|
||||
throw new Error(this.l("Error while saving changes"), { cause: error });
|
||||
}
|
||||
}
|
||||
|
||||
async getBarcode() {
|
||||
await this.sendFeatureReport(0x80, [21,34]);
|
||||
await sleep(100);
|
||||
|
||||
const data = lf("ds5_edge_get_barcode", await this.receiveFeatureReport(0x81));
|
||||
const td = new TextDecoder();
|
||||
const r_bc = td.decode(data.buffer.slice(21, 21+17));
|
||||
const l_bc = td.decode(data.buffer.slice(40, 40+17));
|
||||
return [r_bc, l_bc];
|
||||
}
|
||||
|
||||
async unlockModule(i) {
|
||||
const m_name = i == 0 ? "left module" : "right module";
|
||||
|
||||
await this.sendFeatureReport(0x80, [21, 6, i, 11]);
|
||||
await sleep(200);
|
||||
const ret = await this.waitUntilWritten([21, 6, 2]);
|
||||
if(!ret) {
|
||||
throw new Error(this.l("Cannot unlock") + " " + this.l(m_name));
|
||||
}
|
||||
}
|
||||
|
||||
async lockModule(i) {
|
||||
const m_name = i == 0 ? "left module" : "right module";
|
||||
|
||||
await this.sendFeatureReport(0x80, [21, 4, i, 8]);
|
||||
await sleep(200);
|
||||
const ret = await this.waitUntilWritten([21, 4, 2]);
|
||||
if(!ret) {
|
||||
throw new Error(this.l("Cannot lock") + " " + this.l(m_name));
|
||||
}
|
||||
}
|
||||
|
||||
async storeDataInto(i) {
|
||||
const m_name = i == 0 ? "left module" : "right module";
|
||||
|
||||
await this.sendFeatureReport(0x80, [21, 5, i]);
|
||||
await sleep(200);
|
||||
const ret = await this.waitUntilWritten([21, 3, 2]);
|
||||
if(!ret) {
|
||||
throw new Error(this.l("Cannot store data into") + " " + this.l(m_name));
|
||||
}
|
||||
}
|
||||
|
||||
async flashModules(progressCallback) {
|
||||
la("ds5_edge_flash_modules");
|
||||
try {
|
||||
progressCallback(0);
|
||||
|
||||
// Reload data, this ensures correctly writing data in the controller
|
||||
await sleep(100);
|
||||
progressCallback(10);
|
||||
|
||||
// Unlock modules
|
||||
await this.unlockModule(0);
|
||||
progressCallback(15);
|
||||
await this.unlockModule(1);
|
||||
progressCallback(30);
|
||||
|
||||
// Unlock NVS
|
||||
await this.nvsUnlock();
|
||||
await sleep(50);
|
||||
progressCallback(45);
|
||||
|
||||
// This should trigger write into modules
|
||||
const data = await this.getInMemoryModuleData();
|
||||
await sleep(50);
|
||||
progressCallback(60);
|
||||
await this.writeFinetuneData(data);
|
||||
|
||||
// Extra delay
|
||||
await sleep(100);
|
||||
|
||||
// Lock back modules
|
||||
await this.lockModule(0);
|
||||
progressCallback(80);
|
||||
await this.lockModule(1);
|
||||
progressCallback(100);
|
||||
|
||||
// Lock back NVS
|
||||
await sleep(100);
|
||||
const lockRes = await this.nvsLock();
|
||||
if(!lockRes.ok) throw (lockRes.error || new Error("NVS lock failed"));
|
||||
|
||||
await sleep(250);
|
||||
|
||||
return true;
|
||||
} catch(error) {
|
||||
la("ds5_edge_flash_modules_failed", {"r": error});
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
async waitUntilWritten(expected) {
|
||||
let attempts = 0;
|
||||
const maxAttempts = 10;
|
||||
|
||||
while (attempts < maxAttempts) {
|
||||
const data = await this.receiveFeatureReport(0x81);
|
||||
|
||||
// Check if all expected bytes match
|
||||
const allMatch = expected.every((expectedByte, i) =>
|
||||
data.getUint8(1 + i, true) === expectedByte
|
||||
);
|
||||
|
||||
if (allMatch) {
|
||||
return true;
|
||||
}
|
||||
|
||||
attempts++;
|
||||
await sleep(50);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
async calibrateSticksEnd() {
|
||||
la("ds5_calibrate_sticks_end");
|
||||
try {
|
||||
// Write
|
||||
await this.sendFeatureReport(0x82, [2,1,1]);
|
||||
|
||||
let data = await this.receiveFeatureReport(0x83);
|
||||
|
||||
if(data.getUint32(0, false) != 0x83010101) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_sticks_failed", {"s": 3, d1});
|
||||
return { ok: false, code: 4, d1 };
|
||||
}
|
||||
|
||||
await this.sendFeatureReport(0x82, [2,1,1]);
|
||||
data = await this.receiveFeatureReport(0x83);
|
||||
if(data.getUint32(0, false) != 0x83010103 && data.getUint32(0, false) != 0x83010312) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_sticks_failed", {"s": 3, d1});
|
||||
return { ok: false, code: 5, d1 };
|
||||
}
|
||||
|
||||
return { ok: true };
|
||||
} catch(e) {
|
||||
la("ds5_calibrate_sticks_end_failed", {"r": e});
|
||||
return { ok: false, error: String(e) };
|
||||
}
|
||||
}
|
||||
|
||||
async calibrateRangeEnd() {
|
||||
la("ds5_calibrate_range_end");
|
||||
try {
|
||||
// Write
|
||||
await this.sendFeatureReport(0x82, [2,1,2]);
|
||||
|
||||
// Assert
|
||||
let data = await this.receiveFeatureReport(0x83);
|
||||
|
||||
if(data.getUint32(0, false) != 0x83010201) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_range_end_failed", {d1});
|
||||
return { ok: false, code: 4, d1 };
|
||||
}
|
||||
|
||||
await this.sendFeatureReport(0x82, [2,1,2]);
|
||||
data = await this.receiveFeatureReport(0x83)
|
||||
if(data.getUint32(0, false) != 0x83010203) {
|
||||
const d1 = dec2hex32(data.getUint32(0, false));
|
||||
la("ds5_calibrate_range_end_failed", {d1});
|
||||
return { ok: false, code: 5, d1 };
|
||||
}
|
||||
|
||||
return { ok: true };
|
||||
} catch(e) {
|
||||
la("ds5_calibrate_range_end_failed", {"r": e});
|
||||
return { ok: false, error: String(e) };
|
||||
}
|
||||
}
|
||||
|
||||
async getInMemoryModuleData() {
|
||||
// DualSense Edge
|
||||
await this.sendFeatureReport(0x80, [12, 4]);
|
||||
await sleep(100);
|
||||
const data = await this.receiveFeatureReport(0x81);
|
||||
const cmd = data.getUint8(0, true);
|
||||
const [p1, p2, p3] = [1, 2, 3].map(i => data.getUint8(i, true));
|
||||
|
||||
if(cmd != 129 || p1 != 12 || (p2 != 2 && p2 != 4) || p3 != 2)
|
||||
return null;
|
||||
|
||||
return Array.from({ length: 12 }, (_, i) => data.getUint16(4 + i * 2, true));
|
||||
}
|
||||
|
||||
async writeFinetuneData(data) {
|
||||
const pkg = data.reduce((acc, val) => acc.concat([val & 0xff, val >> 8]), [12, 1]);
|
||||
await this.sendFeatureReport(0x80, pkg)
|
||||
}
|
||||
}
|
||||
|
||||
export default DS5EdgeController;
|
||||
1019
js/core.js
Normal file
237
js/modals/calib-center-modal.js
Normal file
@@ -0,0 +1,237 @@
|
||||
'use strict';
|
||||
|
||||
import { sleep, la } from '../utils.js';
|
||||
import { l } from '../translations.js';
|
||||
|
||||
/**
|
||||
* Calibration Center Modal Class
|
||||
* Handles step-by-step manual stick center calibration
|
||||
*/
|
||||
export class CalibCenterModal {
|
||||
constructor(controllerInstance, { resetStickDiagrams, successAlert, set_progress }) {
|
||||
this.controller = controllerInstance;
|
||||
this.resetStickDiagrams = resetStickDiagrams;
|
||||
this.successAlert = successAlert;
|
||||
this.set_progress = set_progress;
|
||||
|
||||
this._initEventListeners();
|
||||
|
||||
// Hide the spinner in case it's showing after prior failure
|
||||
$("#calibNext").prop("disabled", false);
|
||||
$("#btnSpinner").hide();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize event listeners for the calibration modal
|
||||
*/
|
||||
_initEventListeners() {
|
||||
$('#calibCenterModal').on('hidden.bs.modal', () => {
|
||||
console.log("Closing calibration modal");
|
||||
destroyCurrentInstance();
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove event listeners
|
||||
*/
|
||||
removeEventListeners() {
|
||||
$('#calibCenterModal').off('hidden.bs.modal');
|
||||
}
|
||||
|
||||
/**
|
||||
* Open the calibration modal
|
||||
*/
|
||||
async open() {
|
||||
la("calib_open");
|
||||
this.calibrationGenerator = this.calibrationSteps();
|
||||
await this.next();
|
||||
new bootstrap.Modal(document.getElementById('calibCenterModal'), {}).show();
|
||||
}
|
||||
|
||||
/**
|
||||
* Proceed to the next calibration step (legacy method)
|
||||
*/
|
||||
async next() {
|
||||
la("calib_next");
|
||||
const result = await this.calibrationGenerator.next();
|
||||
if (result.done) {
|
||||
this.calibrationGenerator = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Generator function for calibration steps
|
||||
*/
|
||||
async* calibrationSteps() {
|
||||
// Step 1: Initial setup
|
||||
la("calib_step", {"i": 1});
|
||||
this._updateUI(1, "Stick center calibration", "Start", true);
|
||||
yield 1;
|
||||
|
||||
// Step 2: Initialize calibration
|
||||
la("calib_step", {"i": 2});
|
||||
this._showSpinner("Initializing...");
|
||||
await sleep(100);
|
||||
await this._multiCalibSticksBegin();
|
||||
await this._hideSpinner();
|
||||
|
||||
this._updateUI(2, "Calibration in progress", "Continue", false);
|
||||
yield 2;
|
||||
|
||||
// Steps 3-5: Sample calibration data
|
||||
for (let sampleStep = 3; sampleStep <= 5; sampleStep++) {
|
||||
la("calib_step", {"i": sampleStep});
|
||||
this._showSpinner("Sampling...");
|
||||
await sleep(150);
|
||||
await this._multiCalibSticksSample();
|
||||
await this._hideSpinner();
|
||||
|
||||
this._updateUI(sampleStep, "Calibration in progress", "Continue", false);
|
||||
yield sampleStep;
|
||||
}
|
||||
|
||||
// Step 6: Final sampling and storage
|
||||
la("calib_step", {"i": 6});
|
||||
this._showSpinner("Sampling...");
|
||||
await this._multiCalibSticksSample();
|
||||
await sleep(200);
|
||||
$("#calibNextText").text(l("Storing calibration..."));
|
||||
await sleep(500);
|
||||
await this._multiCalibSticksEnd();
|
||||
await this._hideSpinner();
|
||||
|
||||
this._updateUI(6, "Stick center calibration", "Done", true);
|
||||
yield 6;
|
||||
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* "Old" fully automatic stick center calibration
|
||||
*/
|
||||
async multiCalibrateSticks() {
|
||||
if(!this.controller.isConnected())
|
||||
return;
|
||||
|
||||
this.set_progress(0);
|
||||
new bootstrap.Modal(document.getElementById('calibrateModal'), {}).show();
|
||||
|
||||
await sleep(1000);
|
||||
|
||||
// Use the controller manager's calibrateSticks method with UI progress updates
|
||||
this.set_progress(10);
|
||||
|
||||
const result = await this.controller.calibrateSticks((progress) => {
|
||||
this.set_progress(progress);
|
||||
});
|
||||
|
||||
await sleep(500);
|
||||
this._close();
|
||||
this.resetStickDiagrams();
|
||||
|
||||
if (result?.message) {
|
||||
this.successAlert(result.message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper functions for step-by-step manual calibration UI
|
||||
*/
|
||||
async _multiCalibSticksBegin() {
|
||||
await this.controller.calibrateSticksBegin();
|
||||
}
|
||||
|
||||
async _multiCalibSticksEnd() {
|
||||
await this.controller.calibrateSticksEnd();
|
||||
}
|
||||
|
||||
async _multiCalibSticksSample() {
|
||||
await this.controller.calibrateSticksSample();
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the calibration modal
|
||||
*/
|
||||
_close() {
|
||||
$(".modal.show").modal("hide");
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the UI for a specific calibration step
|
||||
*/
|
||||
_updateUI(step, title, buttonText, allowDismiss) {
|
||||
// Hide all step lists and remove active class
|
||||
for (let j = 1; j < 7; j++) {
|
||||
$("#list-" + j).hide();
|
||||
$("#list-" + j + "-calib").removeClass("active");
|
||||
}
|
||||
|
||||
// Show current step and mark as active
|
||||
$("#list-" + step).show();
|
||||
$("#list-" + step + "-calib").addClass("active");
|
||||
|
||||
// Update title and button text
|
||||
$("#calibTitle").text(l(title));
|
||||
$("#calibNextText").text(l(buttonText));
|
||||
|
||||
// Show/hide cross icon
|
||||
if (allowDismiss) {
|
||||
$("#calibCross").show();
|
||||
} else {
|
||||
$("#calibCross").hide();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Show spinner and disable button
|
||||
*/
|
||||
_showSpinner(text) {
|
||||
$("#calibNextText").text(l(text));
|
||||
$("#btnSpinner").show();
|
||||
$("#calibNext").prop("disabled", true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Hide spinner and enable button
|
||||
*/
|
||||
async _hideSpinner() {
|
||||
await sleep(200);
|
||||
$("#calibNext").prop("disabled", false);
|
||||
$("#btnSpinner").hide();
|
||||
}
|
||||
}
|
||||
|
||||
// Global reference to the current calibration instance
|
||||
let currentCalibCenterInstance = null;
|
||||
|
||||
/**
|
||||
* Helper function to safely clear the current calibration instance
|
||||
*/
|
||||
function destroyCurrentInstance() {
|
||||
if (currentCalibCenterInstance) {
|
||||
console.log("Destroying current calibration instance");
|
||||
currentCalibCenterInstance.removeEventListeners();
|
||||
currentCalibCenterInstance = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Legacy function exports for backward compatibility
|
||||
export async function calibrate_stick_centers(controller, dependencies) {
|
||||
currentCalibCenterInstance = new CalibCenterModal(controller, dependencies);
|
||||
await currentCalibCenterInstance.open();
|
||||
}
|
||||
|
||||
async function calib_next() {
|
||||
if (currentCalibCenterInstance) {
|
||||
await currentCalibCenterInstance.next();
|
||||
}
|
||||
}
|
||||
|
||||
// "Old" fully automatic stick center calibration
|
||||
export async function auto_calibrate_stick_centers(controller, dependencies) {
|
||||
currentCalibCenterInstance = new CalibCenterModal(controller, dependencies);
|
||||
await currentCalibCenterInstance.multiCalibrateSticks();
|
||||
}
|
||||
|
||||
// Legacy compatibility - expose functions to window for HTML onclick handlers
|
||||
window.calib_next = calib_next;
|
||||
62
js/modals/calib-range-modal.js
Normal file
@@ -0,0 +1,62 @@
|
||||
'use strict';
|
||||
|
||||
import { sleep } from '../utils.js';
|
||||
|
||||
/**
|
||||
* Calibrate Stick Range Modal Class
|
||||
* Handles stick range calibration
|
||||
*/
|
||||
export class CalibRangeModal {
|
||||
constructor(controllerInstance, { resetStickDiagrams, successAlert }) {
|
||||
// Dependencies
|
||||
this.controller = controllerInstance;
|
||||
this.resetStickDiagrams = resetStickDiagrams;
|
||||
this.successAlert = successAlert;
|
||||
}
|
||||
|
||||
async open() {
|
||||
if(!this.controller.isConnected())
|
||||
return;
|
||||
|
||||
bootstrap.Modal.getOrCreateInstance('#rangeModal').show();
|
||||
|
||||
await sleep(1000);
|
||||
await this.controller.calibrateRangeBegin();
|
||||
}
|
||||
|
||||
async onClose() {
|
||||
bootstrap.Modal.getOrCreateInstance('#rangeModal').hide();
|
||||
this.resetStickDiagrams();
|
||||
|
||||
const result = await this.controller.calibrateRangeOnClose();
|
||||
if (result?.message) {
|
||||
this.successAlert(result.message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Global reference to the current range calibration instance
|
||||
let currentCalibRangeInstance = null;
|
||||
|
||||
/**
|
||||
* Helper function to safely clear the current calibration instance
|
||||
*/
|
||||
function destroyCurrentInstance() {
|
||||
currentCalibRangeInstance = null;
|
||||
}
|
||||
|
||||
// Legacy function exports for backward compatibility
|
||||
export async function calibrate_range(controller, dependencies) {
|
||||
destroyCurrentInstance(); // Clean up any existing instance
|
||||
currentCalibRangeInstance = new CalibRangeModal(controller, dependencies);
|
||||
await currentCalibRangeInstance.open();
|
||||
}
|
||||
|
||||
async function calibrate_range_on_close() {
|
||||
if (currentCalibRangeInstance) {
|
||||
await currentCalibRangeInstance.onClose();
|
||||
}
|
||||
}
|
||||
|
||||
// Legacy compatibility - expose functions to window for HTML onclick handlers
|
||||
window.calibrate_range_on_close = calibrate_range_on_close;
|
||||
817
js/modals/finetune-modal.js
Normal file
@@ -0,0 +1,817 @@
|
||||
'use strict';
|
||||
|
||||
import { draw_stick_position } from '../stick-renderer.js';
|
||||
import { dec2hex32, float_to_str } from '../utils.js';
|
||||
|
||||
const FINETUNE_INPUT_SUFFIXES = ["LL", "LT", "RL", "RT", "LR", "LB", "RR", "RB", "LX", "LY", "RX", "RY"];
|
||||
|
||||
/**
|
||||
* DS5 Finetuning Class
|
||||
* Handles controller stick calibration and fine-tuning operations
|
||||
*/
|
||||
export class Finetune {
|
||||
constructor() {
|
||||
this._mode = 'center'; // 'center' or 'circularity'
|
||||
this.original_data = [];
|
||||
this.last_written_data = [];
|
||||
this.active_stick = null; // 'left', 'right', or null
|
||||
this._centerStepSize = 5; // Default step size for center mode
|
||||
this._circularityStepSize = 5; // Default step size for circularity mode
|
||||
|
||||
// Dependencies
|
||||
this.controller = null;
|
||||
this.ll_data = null;
|
||||
this.rr_data = null;
|
||||
this.clearCircularity = null;
|
||||
|
||||
// Closure functions
|
||||
this.refresh_finetune_sticks = this._createRefreshSticksThrottled();
|
||||
this.update_finetune_warning_messages = this._createUpdateWarningMessagesClosure();
|
||||
this.flash_finetune_warning = this._createFlashWarningClosure();
|
||||
|
||||
// Continuous adjustment state
|
||||
this.continuous_adjustment = {
|
||||
initial_delay: null,
|
||||
repeat_delay: null,
|
||||
};
|
||||
}
|
||||
|
||||
get mode() {
|
||||
return this._mode;
|
||||
}
|
||||
|
||||
set mode(mode) {
|
||||
if (mode !== 'center' && mode !== 'circularity') {
|
||||
throw new Error(`Invalid finetune mode: ${mode}. Must be 'center' or 'circularity'`);
|
||||
}
|
||||
this._mode = mode;
|
||||
this._updateUI();
|
||||
}
|
||||
|
||||
get stepSize() {
|
||||
return this._mode === 'center' ? this._centerStepSize : this._circularityStepSize;
|
||||
}
|
||||
|
||||
set stepSize(size) {
|
||||
if (this._mode === 'center') {
|
||||
this._centerStepSize = size;
|
||||
} else {
|
||||
this._circularityStepSize = size;
|
||||
}
|
||||
this._updateStepSizeUI();
|
||||
this._saveStepSizeToLocalStorage();
|
||||
}
|
||||
|
||||
async init(controllerInstance, { ll_data, rr_data, clear_circularity }) {
|
||||
this.controller = controllerInstance;
|
||||
this.ll_data = ll_data;
|
||||
this.rr_data = rr_data;
|
||||
this.clearCircularity = clear_circularity;
|
||||
|
||||
this._initEventListeners();
|
||||
this._restoreShowRawNumbersCheckbox();
|
||||
this._restoreStepSizeFromLocalStorage();
|
||||
|
||||
// Lock NVS before
|
||||
const nv = await this.controller.queryNvStatus();
|
||||
if(!nv.locked) {
|
||||
const res = await this.controller.nvsLock();
|
||||
if(!res.ok) {
|
||||
return;
|
||||
}
|
||||
|
||||
const nv2 = await this.controller.queryNvStatus();
|
||||
if(!nv2.locked) {
|
||||
const errTxt = "0x" + dec2hex32(nv2.raw);
|
||||
throw new Error("ERROR: Cannot lock NVS (" + errTxt + ")");
|
||||
}
|
||||
} else if(nv.status !== 'locked') {
|
||||
throw new Error("ERROR: Cannot read NVS status. Finetuning is not safe on this device.");
|
||||
}
|
||||
|
||||
const data = await this._readFinetuneData();
|
||||
|
||||
const modal = new bootstrap.Modal(document.getElementById('finetuneModal'), {})
|
||||
modal.show();
|
||||
|
||||
const maxValue = this.controller.getFinetuneMaxValue();
|
||||
FINETUNE_INPUT_SUFFIXES.forEach((suffix, i) => {
|
||||
const el = $("#finetune" + suffix);
|
||||
el.attr('max', maxValue);
|
||||
el.val(data[i]);
|
||||
});
|
||||
|
||||
// Start in center mode
|
||||
this.setMode('center');
|
||||
this.setStickToFinetune('left');
|
||||
|
||||
// Initialize the raw numbers display state
|
||||
this._showRawNumbersChanged();
|
||||
|
||||
this.original_data = data;
|
||||
|
||||
this.refresh_finetune_sticks();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize event listeners for the finetune modal
|
||||
*/
|
||||
_initEventListeners() {
|
||||
FINETUNE_INPUT_SUFFIXES.forEach((suffix) => {
|
||||
$("#finetune" + suffix).on('change', () => this._onFinetuneChange());
|
||||
});
|
||||
|
||||
// Set up mode toggle event listeners
|
||||
$("#finetuneModeCenter").on('change', (e) => {
|
||||
if (e.target.checked) {
|
||||
this.setMode('center');
|
||||
}
|
||||
});
|
||||
|
||||
$("#finetuneModeCircularity").on('change', (e) => {
|
||||
if (e.target.checked) {
|
||||
this.setMode('circularity');
|
||||
}
|
||||
});
|
||||
|
||||
$("#showRawNumbersCheckbox").on('change', () => {
|
||||
this._showRawNumbersChanged();
|
||||
});
|
||||
|
||||
$("#left-stick-card").on('click', () => {
|
||||
console.log("Left stick card clicked");
|
||||
this.setStickToFinetune('left');
|
||||
});
|
||||
|
||||
$("#right-stick-card").on('click', () => {
|
||||
this.setStickToFinetune('right');
|
||||
});
|
||||
|
||||
$('#finetuneModal').on('hidden.bs.modal', () => {
|
||||
console.log("Finetune modal hidden event triggered");
|
||||
destroyCurrentInstance();
|
||||
});
|
||||
|
||||
// Step size dropdown event listeners
|
||||
$('.dropdown-item[data-step]').on('click', (e) => {
|
||||
e.preventDefault();
|
||||
const stepSize = parseInt($(e.target).data('step'));
|
||||
this.stepSize = stepSize;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Clean up event listeners for the finetune modal
|
||||
*/
|
||||
removeEventListeners() {
|
||||
FINETUNE_INPUT_SUFFIXES.forEach((suffix) => {
|
||||
$("#finetune" + suffix).off('change');
|
||||
});
|
||||
|
||||
// Remove mode toggle event listeners
|
||||
$("#finetuneModeCenter").off('change');
|
||||
$("#finetuneModeCircularity").off('change');
|
||||
|
||||
// Remove other event listeners
|
||||
$("#showRawNumbersCheckbox").off('change');
|
||||
$("#left-stick-card").off('click');
|
||||
$("#right-stick-card").off('click');
|
||||
|
||||
$('#finetuneModal').off('hidden.bs.modal');
|
||||
$('.dropdown-item[data-step]').off('click');
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle mode switching based on controller input
|
||||
*/
|
||||
handleModeSwitching(changes) {
|
||||
if (changes.l1) {
|
||||
this.setMode('center');
|
||||
this._clearFinetuneAxisHighlights();
|
||||
} else if (changes.r1) {
|
||||
this.setMode('circularity');
|
||||
this._clearFinetuneAxisHighlights();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle stick switching based on controller input
|
||||
*/
|
||||
handleStickSwitching(changes) {
|
||||
if (changes.sticks) {
|
||||
this._updateActiveStickBasedOnMovement();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle D-pad adjustments for finetuning
|
||||
*/
|
||||
handleDpadAdjustment(changes) {
|
||||
if(!this.active_stick) return;
|
||||
|
||||
if (this._mode === 'center') {
|
||||
this._handleCenterModeAdjustment(changes);
|
||||
} else {
|
||||
this._handleCircularityModeAdjustment(changes);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Save finetune changes
|
||||
*/
|
||||
save() {
|
||||
// Unlock save button
|
||||
this.controller.setHasChangesToWrite(true);
|
||||
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Cancel finetune changes and restore original data
|
||||
*/
|
||||
async cancel() {
|
||||
if(this.original_data.length == 12)
|
||||
await this._writeFinetuneData(this.original_data)
|
||||
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the finetune mode
|
||||
*/
|
||||
setMode(mode) {
|
||||
this.mode = mode;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set which stick to finetune
|
||||
*/
|
||||
setStickToFinetune(stick) {
|
||||
if(this.active_stick === stick) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Stop any continuous adjustments when switching sticks
|
||||
this.stopContinuousDpadAdjustment();
|
||||
this._clearFinetuneAxisHighlights();
|
||||
|
||||
this.active_stick = stick;
|
||||
|
||||
const other_stick = stick === 'left' ? 'right' : 'left';
|
||||
$(`#${this.active_stick}-stick-card`).addClass("stick-card-active");
|
||||
$(`#${other_stick}-stick-card`).removeClass("stick-card-active");
|
||||
}
|
||||
|
||||
// Private methods
|
||||
|
||||
/**
|
||||
* Restore the show raw numbers checkbox state from localStorage
|
||||
*/
|
||||
_restoreShowRawNumbersCheckbox() {
|
||||
const savedState = localStorage.getItem('showRawNumbersCheckbox');
|
||||
if (savedState) {
|
||||
const isChecked = savedState === 'true';
|
||||
$("#showRawNumbersCheckbox").prop('checked', isChecked);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if stick is in extreme position (close to edges)
|
||||
* @param {Object} stick - Stick object with x and y properties
|
||||
* @returns {boolean} True if stick is in extreme position
|
||||
*/
|
||||
_isStickInExtremePosition(stick) {
|
||||
const primeAxis = Math.max(Math.abs(stick.x), Math.abs(stick.y));
|
||||
const otherAxis = Math.min(Math.abs(stick.x), Math.abs(stick.y));
|
||||
return primeAxis >= 0.5 && otherAxis < 0.2;
|
||||
}
|
||||
|
||||
_updateUI() {
|
||||
// Clear circularity data - we'll call this from core.js
|
||||
this.clearCircularity();
|
||||
|
||||
const modal = $('#finetuneModal');
|
||||
if (this._mode === 'center') {
|
||||
$("#finetuneModeCenter").prop('checked', true);
|
||||
modal.removeClass('circularity-mode');
|
||||
} else if (this._mode === 'circularity') {
|
||||
$("#finetuneModeCircularity").prop('checked', true);
|
||||
modal.addClass('circularity-mode');
|
||||
}
|
||||
|
||||
// Update step size UI when mode changes
|
||||
this._updateStepSizeUI();
|
||||
}
|
||||
|
||||
async _onFinetuneChange() {
|
||||
const out = FINETUNE_INPUT_SUFFIXES.map((suffix) => {
|
||||
const el = $("#finetune" + suffix);
|
||||
const v = parseInt(el.val());
|
||||
return isNaN(v) ? 0 : v;
|
||||
});
|
||||
await this._writeFinetuneData(out);
|
||||
}
|
||||
|
||||
async _readFinetuneData() {
|
||||
const data = await this.controller.getInMemoryModuleData();
|
||||
if(!data) {
|
||||
throw new Error("ERROR: Cannot read calibration data");
|
||||
}
|
||||
|
||||
this.last_written_data = data;
|
||||
return data;
|
||||
}
|
||||
|
||||
async _writeFinetuneData(data) {
|
||||
if (data.length != 12) {
|
||||
return;
|
||||
}
|
||||
|
||||
// const deepEqual = (a, b) => JSON.stringify(a) === JSON.stringify(b);
|
||||
// if (deepEqual(data, this.last_written_data)) {
|
||||
// if (data == this.last_written_data) { //mm this will never be true, but fixing it (per above) breaks Edge writes
|
||||
// return;
|
||||
// }
|
||||
|
||||
this.last_written_data = data
|
||||
if (this.controller.isConnected()) {
|
||||
await this.controller.writeFinetuneData(data);
|
||||
}
|
||||
}
|
||||
|
||||
_createRefreshSticksThrottled() {
|
||||
let timeout = null;
|
||||
|
||||
return () => {
|
||||
if (timeout) return;
|
||||
|
||||
timeout = setTimeout(() => {
|
||||
const { left, right } = this.controller.button_states.sticks;
|
||||
this._ds5FinetuneUpdate("finetuneStickCanvasL", left.x, left.y);
|
||||
this._ds5FinetuneUpdate("finetuneStickCanvasR", right.x, right.y);
|
||||
|
||||
this.update_finetune_warning_messages();
|
||||
this._highlightActiveFinetuneAxis();
|
||||
|
||||
timeout = null;
|
||||
}, 10);
|
||||
};
|
||||
}
|
||||
|
||||
_createUpdateWarningMessagesClosure() {
|
||||
let timeout = null; // to stop unnecessary flicker in center mode
|
||||
|
||||
return () => {
|
||||
if(!this.active_stick) return;
|
||||
|
||||
const currentStick = this.controller.button_states.sticks[this.active_stick];
|
||||
if (this._mode === 'center') {
|
||||
const isNearCenter = Math.abs(currentStick.x) <= 0.5 && Math.abs(currentStick.y) <= 0.5;
|
||||
if(!isNearCenter && timeout) return;
|
||||
|
||||
clearTimeout(timeout);
|
||||
timeout = setTimeout(() => {
|
||||
timeout = null;
|
||||
if(this._mode !== 'center') return; // in case it changed during timeout
|
||||
|
||||
$('#finetuneCenterSuccess').toggle(isNearCenter);
|
||||
$('#finetuneCenterWarning').toggle(!isNearCenter);
|
||||
}, isNearCenter ? 0 : 200);
|
||||
}
|
||||
|
||||
if (this._mode === 'circularity') {
|
||||
// Check if stick is in extreme position (close to edges)
|
||||
const isInExtremePosition = this._isStickInExtremePosition(currentStick);
|
||||
$('#finetuneCircularitySuccess').toggle(isInExtremePosition);
|
||||
$('#finetuneCircularityWarning').toggle(!isInExtremePosition);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
_clearFinetuneAxisHighlights(to_clear = {center: true, circularity: true}) {
|
||||
const { center, circularity } = to_clear;
|
||||
|
||||
if(this._mode === 'center' && center || this._mode === 'circularity' && circularity) {
|
||||
// Clear label highlights
|
||||
const labelIds = ["Lx-lbl", "Ly-lbl", "Rx-lbl", "Ry-lbl"];
|
||||
labelIds.forEach(suffix => {
|
||||
$(`#finetuneStickCanvas${suffix}`).removeClass("text-primary");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
_highlightActiveFinetuneAxis(opts = {}) {
|
||||
if(!this.active_stick) return;
|
||||
|
||||
if (this._mode === 'center') {
|
||||
const { axis } = opts;
|
||||
if(!axis) return;
|
||||
|
||||
this._clearFinetuneAxisHighlights({center: true});
|
||||
|
||||
const labelSuffix = `${this.active_stick === 'left' ? "L" : "R"}${axis.toLowerCase()}`;
|
||||
$(`#finetuneStickCanvas${labelSuffix}-lbl`).addClass("text-primary");
|
||||
} else {
|
||||
this._clearFinetuneAxisHighlights({circularity: true});
|
||||
|
||||
const sticks = this.controller.button_states.sticks;
|
||||
const currentStick = sticks[this.active_stick];
|
||||
|
||||
// Only highlight if stick is moved significantly from center
|
||||
const deadzone = 0.5;
|
||||
if (Math.abs(currentStick.x) >= deadzone || Math.abs(currentStick.y) >= deadzone) {
|
||||
const quadrant = this._getStickQuadrant(currentStick.x, currentStick.y);
|
||||
const inputSuffix = this._getFinetuneInputSuffixForQuadrant(this.active_stick, quadrant);
|
||||
if (inputSuffix) {
|
||||
// Highlight the corresponding LX/LY label to observe
|
||||
const labelId = `finetuneStickCanvas${
|
||||
this.active_stick === 'left' ? 'L' : 'R'}${
|
||||
quadrant === 'left' || quadrant === 'right' ? 'x' : 'y'}-lbl`;
|
||||
$(`#${labelId}`).addClass("text-primary");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_ds5FinetuneUpdate(name, plx, ply) {
|
||||
const showRawNumbers = $("#showRawNumbersCheckbox").is(":checked");
|
||||
const canvasId = `${name}${showRawNumbers ? '' : '_large'}`;
|
||||
const c = document.getElementById(canvasId);
|
||||
|
||||
if (!c) {
|
||||
console.error(`Canvas element not found: ${canvasId}`);
|
||||
return;
|
||||
}
|
||||
|
||||
const ctx = c.getContext("2d");
|
||||
|
||||
const margins = showRawNumbers ? 15 : 5;
|
||||
const radius = c.width / 2 - margins;
|
||||
const sz = c.width/2 - margins;
|
||||
const hb = radius + margins;
|
||||
const yb = radius + margins;
|
||||
ctx.clearRect(0, 0, c.width, c.height);
|
||||
|
||||
const isLeftStick = name === "finetuneStickCanvasL";
|
||||
const highlight = this.active_stick == (isLeftStick ? 'left' : 'right') && this._isDpadAdjustmentActive();
|
||||
if (this._mode === 'circularity') {
|
||||
// Draw stick position with circle
|
||||
draw_stick_position(ctx, hb, yb, sz, plx, ply, {
|
||||
circularity_data: isLeftStick ? this.ll_data : this.rr_data,
|
||||
highlight
|
||||
});
|
||||
} else {
|
||||
// Draw stick position with crosshair
|
||||
draw_stick_position(ctx, hb, yb, sz, plx, ply, {
|
||||
enable_zoom_center: true,
|
||||
highlight
|
||||
});
|
||||
}
|
||||
|
||||
$("#"+ name + "x-lbl").text(float_to_str(plx, 3));
|
||||
$("#"+ name + "y-lbl").text(float_to_str(ply, 3));
|
||||
}
|
||||
|
||||
_showRawNumbersChanged() {
|
||||
const showRawNumbers = $("#showRawNumbersCheckbox").is(":checked");
|
||||
const modal = $("#finetuneModal");
|
||||
modal.toggleClass("hide-raw-numbers", !showRawNumbers);
|
||||
localStorage.setItem('showRawNumbersCheckbox', showRawNumbers);
|
||||
|
||||
this.refresh_finetune_sticks();
|
||||
}
|
||||
|
||||
_close() {
|
||||
console.log("Closing finetune modal");
|
||||
$("#finetuneModal").modal("hide");
|
||||
}
|
||||
|
||||
_isStickAwayFromCenter(stick_pos, deadzone = 0.2) {
|
||||
return Math.abs(stick_pos.x) >= deadzone || Math.abs(stick_pos.y) >= deadzone;
|
||||
}
|
||||
|
||||
_updateActiveStickBasedOnMovement() {
|
||||
const sticks = this.controller.button_states.sticks;
|
||||
const deadzone = 0.2;
|
||||
|
||||
const left_is_away = this._isStickAwayFromCenter(sticks.left, deadzone);
|
||||
const right_is_away = this._isStickAwayFromCenter(sticks.right, deadzone);
|
||||
|
||||
if (left_is_away && right_is_away) {
|
||||
// Both sticks are away from center - clear highlighting
|
||||
this._clearActiveStick();
|
||||
} else if (left_is_away && !right_is_away) {
|
||||
// Only left stick is away from center
|
||||
this.setStickToFinetune('left');
|
||||
} else if (right_is_away && !left_is_away) {
|
||||
// Only right stick is away from center
|
||||
this.setStickToFinetune('right');
|
||||
}
|
||||
// If both sticks are centered, keep current active stick (no change)
|
||||
}
|
||||
|
||||
_clearActiveStick() {
|
||||
// Remove active class from both cards
|
||||
$("#left-stick-card").removeClass("stick-card-active");
|
||||
$("#right-stick-card").removeClass("stick-card-active");
|
||||
|
||||
this.active_stick = null; // Clear active stick
|
||||
this._clearFinetuneAxisHighlights();
|
||||
}
|
||||
|
||||
_getStickQuadrant(x, y) {
|
||||
// Determine which quadrant the stick is in based on x,y coordinates
|
||||
// x and y are normalized values between -1 and 1
|
||||
if (Math.abs(x) > Math.abs(y)) {
|
||||
return x > 0 ? 'right' : 'left';
|
||||
} else {
|
||||
return y > 0 ? 'down' : 'up';
|
||||
}
|
||||
}
|
||||
|
||||
_getFinetuneInputSuffixForQuadrant(stick, quadrant) {
|
||||
// This function should only be used in circularity mode
|
||||
// In center mode, we don't care about quadrants - use direct axis mapping instead
|
||||
if (this._mode === 'center') {
|
||||
// This function shouldn't be called in center mode
|
||||
console.warn('get_finetune_input_suffix_for_quadrant called in center mode - this should not happen');
|
||||
return null;
|
||||
}
|
||||
|
||||
// Circularity mode: map quadrants to specific calibration points
|
||||
if (stick === 'left') {
|
||||
switch (quadrant) {
|
||||
case 'left': return "LL";
|
||||
case 'up': return "LT";
|
||||
case 'right': return "LR";
|
||||
case 'down': return "LB";
|
||||
}
|
||||
} else if (stick === 'right') {
|
||||
switch (quadrant) {
|
||||
case 'left': return "RL";
|
||||
case 'up': return "RT";
|
||||
case 'right': return "RR";
|
||||
case 'down': return "RB";
|
||||
}
|
||||
}
|
||||
return null; // Invalid
|
||||
}
|
||||
|
||||
_handleCenterModeAdjustment(changes) {
|
||||
const adjustmentStep = this._centerStepSize; // Use center step size for center mode
|
||||
|
||||
// Define button mappings for center mode
|
||||
const buttonMappings = [
|
||||
{ buttons: ['left', 'square'], adjustment: adjustmentStep, axis: 'X' },
|
||||
{ buttons: ['right', 'circle'], adjustment: -adjustmentStep, axis: 'X' },
|
||||
{ buttons: ['up', 'triangle'], adjustment: adjustmentStep, axis: 'Y' },
|
||||
{ buttons: ['down', 'cross'], adjustment: -adjustmentStep, axis: 'Y' }
|
||||
];
|
||||
|
||||
// Check if any relevant button was released
|
||||
const relevantButtons = ['left', 'right', 'square', 'circle', 'up', 'down', 'triangle', 'cross'];
|
||||
if (relevantButtons.some(button => changes[button] === false)) {
|
||||
this.stopContinuousDpadAdjustment();
|
||||
return;
|
||||
}
|
||||
|
||||
// Check for button presses
|
||||
for (const mapping of buttonMappings) {
|
||||
// Check if active stick is away from center (> 0.5)
|
||||
const sticks = this.controller.button_states.sticks;
|
||||
const currentStick = sticks[this.active_stick];
|
||||
const stickAwayFromCenter = Math.abs(currentStick.x) > 0.5 || Math.abs(currentStick.y) > 0.5;
|
||||
if (stickAwayFromCenter && this._isNavigationKeyPressed()) {
|
||||
this.flash_finetune_warning();
|
||||
return;
|
||||
}
|
||||
|
||||
if (mapping.buttons.some(button => changes[button])) {
|
||||
this._highlightActiveFinetuneAxis({axis: mapping.axis});
|
||||
this._startContinuousDpadAdjustmentCenterMode(this.active_stick, mapping.axis, mapping.adjustment);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_isNavigationKeyPressed() {
|
||||
const nav_buttons = ['left', 'right', 'up', 'down', 'square', 'circle', 'triangle', 'cross'];
|
||||
return nav_buttons.some(button => this.controller.button_states[button] === true);
|
||||
}
|
||||
|
||||
_createFlashWarningClosure() {
|
||||
let timeout = null;
|
||||
|
||||
return () => {
|
||||
function toggle() {
|
||||
$("#finetuneCenterWarning").toggleClass(['alert-warning', 'alert-danger']);
|
||||
$("#finetuneCircularityWarning").toggleClass(['alert-warning', 'alert-danger']);
|
||||
}
|
||||
|
||||
if(timeout) return;
|
||||
|
||||
toggle(); // on
|
||||
timeout = setTimeout(() => {
|
||||
toggle(); // off
|
||||
timeout = null;
|
||||
}, 300);
|
||||
};
|
||||
}
|
||||
|
||||
_handleCircularityModeAdjustment({sticks: _, ...changes}) {
|
||||
const sticks = this.controller.button_states.sticks;
|
||||
const currentStick = sticks[this.active_stick];
|
||||
|
||||
// Only adjust if stick is moved significantly from center
|
||||
const isInExtremePosition = this._isStickInExtremePosition(currentStick);
|
||||
if (!isInExtremePosition) {
|
||||
this.stopContinuousDpadAdjustment();
|
||||
if(this._isNavigationKeyPressed()) {
|
||||
this.flash_finetune_warning();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
const quadrant = this._getStickQuadrant(currentStick.x, currentStick.y);
|
||||
|
||||
// Use circularity step size for circularity mode
|
||||
const adjustmentStep = this._circularityStepSize;
|
||||
|
||||
// Define button mappings for each quadrant type
|
||||
const horizontalButtons = ['left', 'right', 'square', 'circle'];
|
||||
const verticalButtons = ['up', 'down', 'triangle', 'cross'];
|
||||
|
||||
let adjustment = 0;
|
||||
let relevantButtons = [];
|
||||
|
||||
if (quadrant === 'left' || quadrant === 'right') {
|
||||
// Horizontal quadrants: left increases, right decreases
|
||||
relevantButtons = horizontalButtons;
|
||||
if (changes.left || changes.square) {
|
||||
adjustment = adjustmentStep;
|
||||
} else if (changes.right || changes.circle) {
|
||||
adjustment = -adjustmentStep;
|
||||
}
|
||||
} else if (quadrant === 'up' || quadrant === 'down') {
|
||||
// Vertical quadrants: up increases, down decreases
|
||||
relevantButtons = verticalButtons;
|
||||
if (changes.up || changes.triangle) {
|
||||
adjustment = adjustmentStep;
|
||||
} else if (changes.down || changes.cross) {
|
||||
adjustment = -adjustmentStep;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if any relevant button was released
|
||||
if (relevantButtons.some(button => changes[button] === false)) {
|
||||
this.stopContinuousDpadAdjustment();
|
||||
return;
|
||||
}
|
||||
|
||||
// Start continuous adjustment on button press
|
||||
if (adjustment !== 0) {
|
||||
this._startContinuousDpadAdjustment(this.active_stick, quadrant, adjustment);
|
||||
}
|
||||
}
|
||||
|
||||
_startContinuousDpadAdjustment(stick, quadrant, adjustment) {
|
||||
const inputSuffix = this._getFinetuneInputSuffixForQuadrant(stick, quadrant);
|
||||
this._startContinuousAdjustmentWithSuffix(inputSuffix, adjustment);
|
||||
}
|
||||
|
||||
_startContinuousDpadAdjustmentCenterMode(stick, targetAxis, adjustment) {
|
||||
// In center mode, directly map to X/Y axes
|
||||
const inputSuffix = stick === 'left' ?
|
||||
(targetAxis === 'X' ? 'LX' : 'LY') :
|
||||
(targetAxis === 'X' ? 'RX' : 'RY');
|
||||
this._startContinuousAdjustmentWithSuffix(inputSuffix, adjustment);
|
||||
}
|
||||
|
||||
_startContinuousAdjustmentWithSuffix(inputSuffix, adjustment) {
|
||||
this.stopContinuousDpadAdjustment();
|
||||
|
||||
const element = $(`#finetune${inputSuffix}`);
|
||||
if (!element.length) return;
|
||||
|
||||
// Perform initial adjustment immediately...
|
||||
this._performDpadAdjustment(element, adjustment);
|
||||
this.clearCircularity();
|
||||
|
||||
// ...then prime continuous adjustment
|
||||
this.continuous_adjustment.initial_delay = setTimeout(() => {
|
||||
this.continuous_adjustment.repeat_delay = setInterval(() => {
|
||||
this._performDpadAdjustment(element, adjustment);
|
||||
this.clearCircularity();
|
||||
}, 150);
|
||||
}, 400); // Initial delay before continuous adjustment starts (400ms)
|
||||
}
|
||||
|
||||
stopContinuousDpadAdjustment() {
|
||||
clearInterval(this.continuous_adjustment.repeat_delay);
|
||||
this.continuous_adjustment.repeat_delay = null;
|
||||
|
||||
clearTimeout(this.continuous_adjustment.initial_delay);
|
||||
this.continuous_adjustment.initial_delay = null;
|
||||
}
|
||||
|
||||
_isDpadAdjustmentActive() {
|
||||
return !!this.continuous_adjustment.initial_delay;
|
||||
}
|
||||
|
||||
async _performDpadAdjustment(element, adjustment) {
|
||||
const currentValue = parseInt(element.val()) || 0;
|
||||
const maxValue = this.controller.getFinetuneMaxValue();
|
||||
|
||||
const newValue = Math.max(0, Math.min(maxValue, currentValue + adjustment));
|
||||
element.val(newValue);
|
||||
|
||||
// Trigger the change event to update the finetune data
|
||||
await this._onFinetuneChange();
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the step size UI display
|
||||
*/
|
||||
_updateStepSizeUI() {
|
||||
const currentStepSize = this._mode === 'center' ? this._centerStepSize : this._circularityStepSize;
|
||||
$('#stepSizeValue').text(currentStepSize);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save step size to localStorage
|
||||
*/
|
||||
_saveStepSizeToLocalStorage() {
|
||||
localStorage.setItem('finetuneCenterStepSize', this._centerStepSize.toString());
|
||||
localStorage.setItem('finetuneCircularityStepSize', this._circularityStepSize.toString());
|
||||
}
|
||||
|
||||
/**
|
||||
* Restore step size from localStorage
|
||||
*/
|
||||
_restoreStepSizeFromLocalStorage() {
|
||||
// Restore center step size
|
||||
const savedCenterStepSize = localStorage.getItem('finetuneCenterStepSize');
|
||||
if (savedCenterStepSize) {
|
||||
this._centerStepSize = parseInt(savedCenterStepSize);
|
||||
}
|
||||
|
||||
// Restore circularity step size
|
||||
const savedCircularityStepSize = localStorage.getItem('finetuneCircularityStepSize');
|
||||
if (savedCircularityStepSize) {
|
||||
this._circularityStepSize = parseInt(savedCircularityStepSize);
|
||||
}
|
||||
|
||||
this._updateStepSizeUI();
|
||||
}
|
||||
}
|
||||
|
||||
// Global reference to the current finetune instance
|
||||
let currentFinetuneInstance = null;
|
||||
|
||||
/**
|
||||
* Helper function to safely clear the current finetune instance
|
||||
*/
|
||||
function destroyCurrentInstance() {
|
||||
if (currentFinetuneInstance) {
|
||||
currentFinetuneInstance.stopContinuousDpadAdjustment();
|
||||
currentFinetuneInstance.removeEventListeners();
|
||||
currentFinetuneInstance = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Function to create and initialize finetune instance
|
||||
export async function ds5_finetune(controller, dependencies) {
|
||||
// Create new instance
|
||||
currentFinetuneInstance = new Finetune();
|
||||
await currentFinetuneInstance.init(controller, dependencies);
|
||||
}
|
||||
|
||||
export function finetune_handle_controller_input(changes) {
|
||||
if (currentFinetuneInstance) {
|
||||
currentFinetuneInstance.refresh_finetune_sticks();
|
||||
currentFinetuneInstance.handleModeSwitching(changes);
|
||||
currentFinetuneInstance.handleStickSwitching(changes);
|
||||
currentFinetuneInstance.handleDpadAdjustment(changes);
|
||||
}
|
||||
}
|
||||
|
||||
function finetune_save() {
|
||||
console.log("Saving finetune changes");
|
||||
if (currentFinetuneInstance) {
|
||||
currentFinetuneInstance.save();
|
||||
}
|
||||
}
|
||||
|
||||
async function finetune_cancel() {
|
||||
console.log("Cancelling finetune changes");
|
||||
if (currentFinetuneInstance) {
|
||||
await currentFinetuneInstance.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
export function isFinetuneVisible() {
|
||||
return !!currentFinetuneInstance;
|
||||
}
|
||||
|
||||
window.finetune_cancel = finetune_cancel;
|
||||
window.finetune_save = finetune_save;
|
||||
213
js/stick-renderer.js
Normal file
@@ -0,0 +1,213 @@
|
||||
'use strict';
|
||||
|
||||
// Constants
|
||||
export const CIRCULARITY_DATA_SIZE = 48; // Number of angular positions to sample
|
||||
|
||||
/**
|
||||
* Draws analog stick position on a canvas with various visualization options.
|
||||
* @param {CanvasRenderingContext2D} ctx - Canvas rendering context
|
||||
* @param {number} center_x - X coordinate of stick center
|
||||
* @param {number} center_y - Y coordinate of stick center
|
||||
* @param {number} sz - Size/radius of the stick area
|
||||
* @param {number} stick_x - Current stick X position (-1 to 1)
|
||||
* @param {number} stick_y - Current stick Y position (-1 to 1)
|
||||
* @param {Object} opts - Options object
|
||||
* @param {number[]|null} opts.circularity_data - Array of circularity test data
|
||||
* @param {boolean} opts.enable_zoom_center - Whether to apply center zoom transformation
|
||||
* @param {boolean} opts.highlight - Whether to highlight the stick position
|
||||
*/
|
||||
export function draw_stick_position(ctx, center_x, center_y, sz, stick_x, stick_y, opts = {}) {
|
||||
const { circularity_data = null, enable_zoom_center = false, highlight } = opts;
|
||||
|
||||
// Draw base circle
|
||||
ctx.lineWidth = 1;
|
||||
ctx.fillStyle = '#ffffff';
|
||||
ctx.strokeStyle = '#000000';
|
||||
ctx.beginPath();
|
||||
ctx.arc(center_x, center_y, sz, 0, 2 * Math.PI);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
ctx.stroke();
|
||||
|
||||
// Helper function for circularity visualization color
|
||||
function cc_to_color(cc) {
|
||||
const dd = Math.sqrt(Math.pow((1.0 - cc), 2));
|
||||
let hh;
|
||||
if(cc <= 1.0)
|
||||
hh = 220 - 220 * Math.min(1.0, Math.max(0, (dd - 0.05)) / 0.1);
|
||||
else
|
||||
hh = (245 + (360-245) * Math.min(1.0, Math.max(0, (dd - 0.05)) / 0.15)) % 360;
|
||||
return hh;
|
||||
}
|
||||
|
||||
// Draw circularity visualization if data provided
|
||||
if (circularity_data?.length > 0) {
|
||||
const MAX_N = CIRCULARITY_DATA_SIZE;
|
||||
|
||||
for(let i = 0; i < MAX_N; i++) {
|
||||
const kd = circularity_data[i];
|
||||
const kd1 = circularity_data[(i+1) % CIRCULARITY_DATA_SIZE];
|
||||
if (kd === undefined || kd1 === undefined) continue;
|
||||
const ka = i * Math.PI * 2 / MAX_N;
|
||||
const ka1 = ((i+1)%MAX_N) * 2 * Math.PI / MAX_N;
|
||||
|
||||
const kx = Math.cos(ka) * kd;
|
||||
const ky = Math.sin(ka) * kd;
|
||||
const kx1 = Math.cos(ka1) * kd1;
|
||||
const ky1 = Math.sin(ka1) * kd1;
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(center_x, center_y);
|
||||
ctx.lineTo(center_x+kx*sz, center_y+ky*sz);
|
||||
ctx.lineTo(center_x+kx1*sz, center_y+ky1*sz);
|
||||
ctx.lineTo(center_x, center_y);
|
||||
ctx.closePath();
|
||||
|
||||
const cc = (kd + kd1) / 2;
|
||||
const hh = cc_to_color(cc);
|
||||
ctx.fillStyle = 'hsla(' + parseInt(hh) + ', 100%, 50%, 0.5)';
|
||||
ctx.fill();
|
||||
}
|
||||
}
|
||||
|
||||
// Draw circularity error text if enough data provided
|
||||
if (circularity_data?.filter(n => n > 0.3).length > 10) {
|
||||
const circularityError = calculateCircularityError(circularity_data);
|
||||
|
||||
ctx.fillStyle = '#fff';
|
||||
ctx.strokeStyle = '#444';
|
||||
ctx.lineWidth = 3;
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
|
||||
ctx.font = '24px Arial';
|
||||
const text_y = center_y + sz * 0.5;
|
||||
const text = `${circularityError.toFixed(1)} %`;
|
||||
|
||||
ctx.strokeText(text, center_x, text_y);
|
||||
ctx.fillText(text, center_x, text_y);
|
||||
}
|
||||
|
||||
// Draw crosshairs
|
||||
ctx.strokeStyle = '#aaaaaa';
|
||||
ctx.lineWidth = 1;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(center_x-sz, center_y);
|
||||
ctx.lineTo(center_x+sz, center_y);
|
||||
ctx.closePath();
|
||||
ctx.stroke();
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(center_x, center_y-sz);
|
||||
ctx.lineTo(center_x, center_y+sz);
|
||||
ctx.closePath();
|
||||
ctx.stroke();
|
||||
|
||||
// Apply center zoom transformation if enabled
|
||||
let display_x = stick_x;
|
||||
let display_y = stick_y;
|
||||
if (enable_zoom_center) {
|
||||
const transformed = apply_center_zoom(stick_x, stick_y);
|
||||
display_x = transformed.x;
|
||||
display_y = transformed.y;
|
||||
|
||||
// Draw light gray circle at 50% radius to show border of zoomed center
|
||||
ctx.strokeStyle = '#d3d3d3'; // light gray
|
||||
ctx.lineWidth = 1;
|
||||
ctx.beginPath();
|
||||
ctx.arc(center_x, center_y, sz * 0.5, 0, 2 * Math.PI);
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
ctx.fillStyle = '#000000';
|
||||
ctx.strokeStyle = '#000000';
|
||||
|
||||
// Draw stick line with variable thickness
|
||||
// Calculate distance from center
|
||||
const stick_distance = Math.sqrt(display_x*display_x + display_y*display_y);
|
||||
const boundary_radius = 0.5; // 50% radius
|
||||
|
||||
// Determine if we need to draw a two-segment line
|
||||
const use_two_segments = enable_zoom_center && stick_distance > boundary_radius;
|
||||
if (use_two_segments) {
|
||||
// Calculate boundary point
|
||||
const boundary_x = (display_x / stick_distance) * boundary_radius;
|
||||
const boundary_y = (display_y / stick_distance) * boundary_radius;
|
||||
|
||||
// First segment: thicker line from center to boundary
|
||||
ctx.lineWidth = 3;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(center_x, center_y);
|
||||
ctx.lineTo(center_x + boundary_x*sz, center_y + boundary_y*sz);
|
||||
ctx.stroke();
|
||||
|
||||
// Second segment: thinner line from boundary to stick position
|
||||
ctx.lineWidth = 1;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(center_x + boundary_x*sz, center_y + boundary_y*sz);
|
||||
ctx.lineTo(center_x + display_x*sz, center_y + display_y*sz);
|
||||
ctx.stroke();
|
||||
} else {
|
||||
// Single line from center to stick position
|
||||
ctx.lineWidth = enable_zoom_center ? 3 : 1;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(center_x, center_y);
|
||||
ctx.lineTo(center_x + display_x*sz, center_y + display_y*sz);
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
// Draw filled circle at stick position
|
||||
ctx.beginPath();
|
||||
ctx.arc(center_x+display_x*sz, center_y+display_y*sz, 3, 0, 2*Math.PI);
|
||||
|
||||
if (typeof highlight === 'boolean') {
|
||||
ctx.fillStyle = highlight ? '#2989f7ff' : '#030b84ff';
|
||||
}
|
||||
ctx.fill();
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates circularity error for stick movement data.
|
||||
* @param {number[]} data - Array of distance values at different angular positions
|
||||
* @returns {number} RMS deviation as percentage
|
||||
*/
|
||||
function calculateCircularityError(data) {
|
||||
// Sum of squared deviations from ideal distance of 1.0, only for values > 0.2
|
||||
const sumSquaredDeviations = data.reduce((acc, val) =>
|
||||
val > 0.2 ? acc + Math.pow(val - 1, 2) : acc, 0);
|
||||
|
||||
// Calculate RMS deviation as percentage
|
||||
const validDataCount = data.filter(val => val > 0.2).length;
|
||||
return validDataCount > 0 ? Math.sqrt(sumSquaredDeviations / validDataCount) * 100 : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies center zoom transformation to stick coordinates.
|
||||
* @param {number} x - X coordinate
|
||||
* @param {number} y - Y coordinate
|
||||
* @returns {Object} Transformed coordinates {x, y}
|
||||
*/
|
||||
function apply_center_zoom(x, y) {
|
||||
// Calculate distance from center
|
||||
const distance = Math.sqrt(x * x + y * y);
|
||||
|
||||
// If distance is 0, return original values
|
||||
if (distance === 0) {
|
||||
return { x, y};
|
||||
}
|
||||
|
||||
// Calculate angle
|
||||
const angle = Math.atan2(y, x);
|
||||
|
||||
// Apply center zoom transformation
|
||||
const new_distance =
|
||||
distance <= 0.05
|
||||
? (distance / 0.05) * 0.5 // 0 to 0.05 maps to 0 to 0.5 (half the radius)
|
||||
: 0.5 + ((distance - 0.05) / 0.95) * 0.5 // 0.05 to 1.0 maps to 0.5 to 1.0 (other half)
|
||||
|
||||
// Convert back to x, y coordinates
|
||||
return {
|
||||
x: Math.cos(angle) * new_distance,
|
||||
y: Math.sin(angle) * new_distance
|
||||
};
|
||||
}
|
||||
91
js/template-loader.js
Normal file
@@ -0,0 +1,91 @@
|
||||
'use strict';
|
||||
|
||||
// Cache for loaded templates
|
||||
const templateCache = new Map();
|
||||
|
||||
/**
|
||||
* Load a template from the templates directory or bundled assets
|
||||
* @param {string} templateName - Name of the template file without extension
|
||||
* @returns {Promise<string>} - Promise that resolves with the template HTML
|
||||
*/
|
||||
async function loadTemplate(templateName) {
|
||||
// Check if template is already in cache
|
||||
if (templateCache.has(templateName)) {
|
||||
return templateCache.get(templateName);
|
||||
}
|
||||
|
||||
// Check if we have bundled assets (production mode)
|
||||
if (window.BUNDLED_ASSETS && window.BUNDLED_ASSETS.templates) {
|
||||
const templateHtml = window.BUNDLED_ASSETS.templates[templateName];
|
||||
if (templateHtml) {
|
||||
templateCache.set(templateName, templateHtml);
|
||||
return templateHtml;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to fetching from server (development mode)
|
||||
// Only append .html if the templateName doesn't already have an extension
|
||||
const hasExtension = templateName.includes('.');
|
||||
const templatePath = hasExtension ? `templates/${templateName}` : `templates/${templateName}.html`;
|
||||
|
||||
const response = await fetch(templatePath);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to load template: ${templateName}`);
|
||||
}
|
||||
|
||||
const templateHtml = await response.text();
|
||||
templateCache.set(templateName, templateHtml);
|
||||
return templateHtml;
|
||||
}
|
||||
|
||||
/**
|
||||
* Load SVG assets from bundled assets or server
|
||||
* @param {string} assetPath - Path to the SVG asset
|
||||
* @returns {Promise<string>} - Promise that resolves with the SVG content
|
||||
*/
|
||||
async function loadSvgAsset(assetPath) {
|
||||
// Check if we have bundled assets (production mode)
|
||||
if (window.BUNDLED_ASSETS && window.BUNDLED_ASSETS.svg) {
|
||||
const svgContent = window.BUNDLED_ASSETS.svg[assetPath];
|
||||
if (svgContent) {
|
||||
return svgContent;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to fetching from server (development mode)
|
||||
const response = await fetch(`assets/${assetPath}`);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to load SVG asset: ${assetPath}`);
|
||||
}
|
||||
|
||||
return await response.text();
|
||||
}
|
||||
|
||||
/**
|
||||
* Load all templates and insert them into the DOM
|
||||
*/
|
||||
export async function loadAllTemplates() {
|
||||
// Load SVG icons
|
||||
const iconsHtml = await loadSvgAsset('icons.svg');
|
||||
const iconsContainer = document.createElement('div');
|
||||
iconsContainer.innerHTML = iconsHtml;
|
||||
document.body.prepend(iconsContainer);
|
||||
|
||||
// Load modals
|
||||
const faqModalHtml = await loadTemplate('faq-modal');
|
||||
const popupModalHtml = await loadTemplate('popup-modal');
|
||||
const finetuneModalHtml = await loadTemplate('finetune-modal');
|
||||
const calibCenterModalHtml = await loadTemplate('calib-center-modal');
|
||||
const welcomeModalHtml = await loadTemplate('welcome-modal');
|
||||
const calibrateModalHtml = await loadTemplate('calibrate-modal');
|
||||
const rangeModalHtml = await loadTemplate('range-modal');
|
||||
const edgeProgressModalHtml = await loadTemplate('edge-progress-modal');
|
||||
const edgeModalHtml = await loadTemplate('edge-modal');
|
||||
const donateModalHtml = await loadTemplate('donate-modal');
|
||||
|
||||
// Create modals container
|
||||
const modalsContainer = document.createElement('div');
|
||||
modalsContainer.id = 'modals-container';
|
||||
modalsContainer.innerHTML = faqModalHtml + popupModalHtml + finetuneModalHtml + calibCenterModalHtml + welcomeModalHtml + calibrateModalHtml + rangeModalHtml + edgeProgressModalHtml + edgeModalHtml + donateModalHtml;
|
||||
document.body.appendChild(modalsContainer);
|
||||
}
|
||||
191
js/translations.js
Normal file
@@ -0,0 +1,191 @@
|
||||
'use strict';
|
||||
|
||||
import { la, createCookie, readCookie } from './utils.js';
|
||||
|
||||
// Alphabetical order
|
||||
const available_langs = {
|
||||
"ar_ar": { "name": "العربية", "file": "ar_ar.json", "direction": "rtl"},
|
||||
"bg_bg": { "name": "Български", "file": "bg_bg.json", "direction": "ltr"},
|
||||
"cz_cz": { "name": "Čeština", "file": "cz_cz.json", "direction": "ltr"},
|
||||
"da_dk": { "name": "Dansk", "file": "da_dk.json", "direction": "ltr"},
|
||||
"de_de": { "name": "Deutsch", "file": "de_de.json", "direction": "ltr"},
|
||||
"es_es": { "name": "Español", "file": "es_es.json", "direction": "ltr"},
|
||||
"fr_fr": { "name": "Français", "file": "fr_fr.json", "direction": "ltr"},
|
||||
"hu_hu": { "name": "Magyar", "file": "hu_hu.json", "direction": "ltr"},
|
||||
"it_it": { "name": "Italiano", "file": "it_it.json", "direction": "ltr"},
|
||||
"jp_jp": { "name": "日本語", "file": "jp_jp.json", "direction": "ltr"},
|
||||
"ko_kr": { "name": "한국어", "file": "ko_kr.json", "direction": "ltr"},
|
||||
"nl_nl": { "name": "Nederlands", "file": "nl_nl.json", "direction": "ltr"},
|
||||
"pl_pl": { "name": "Polski", "file": "pl_pl.json", "direction": "ltr"},
|
||||
"pt_br": { "name": "Português do Brasil", "file": "pt_br.json", "direction": "ltr"},
|
||||
"pt_pt": { "name": "Português", "file": "pt_pt.json", "direction": "ltr"},
|
||||
"rs_rs": { "name": "Srpski", "file": "rs_rs.json", "direction": "ltr"},
|
||||
"ru_ru": { "name": "Русский", "file": "ru_ru.json", "direction": "ltr"},
|
||||
"tr_tr": { "name": "Türkçe", "file": "tr_tr.json", "direction": "ltr"},
|
||||
"ua_ua": { "name": "Українська", "file": "ua_ua.json", "direction": "ltr"},
|
||||
"zh_cn": { "name": "中文", "file": "zh_cn.json", "direction": "ltr"},
|
||||
"zh_tw": { "name": "中文(繁)", "file": "zh_tw.json", "direction": "ltr"}
|
||||
};
|
||||
|
||||
// Translation state - will be imported from core.js app object
|
||||
let translationState = null;
|
||||
let welcomeModal = null;
|
||||
let handleLanguageChange = null;
|
||||
|
||||
export function lang_init(appState, handleLanguageChangeCb, welcomeModalCb) {
|
||||
translationState = appState;
|
||||
handleLanguageChange = handleLanguageChangeCb;
|
||||
welcomeModal = welcomeModalCb;
|
||||
|
||||
let id_iter = 0;
|
||||
const items = document.getElementsByClassName('ds-i18n');
|
||||
for(let item of items) {
|
||||
if (item.id.length == 0) {
|
||||
item.id = `ds-i18n-${id_iter++}`;
|
||||
}
|
||||
|
||||
translationState.lang_orig_text[item.id] = $(item).html();
|
||||
}
|
||||
translationState.lang_orig_text[".title"] = document.title;
|
||||
|
||||
const force_lang = readCookie("force_lang");
|
||||
if (force_lang != null) {
|
||||
lang_set(force_lang, true).catch(error => {
|
||||
console.error("Failed to set forced language:", error);
|
||||
});
|
||||
} else {
|
||||
const nlang = navigator.language.replace('-', '_').toLowerCase();
|
||||
const ljson = available_langs[nlang];
|
||||
if(ljson) {
|
||||
la("lang_init", {"l": nlang});
|
||||
lang_translate(ljson["file"], nlang, ljson["direction"]).catch(error => {
|
||||
console.error("Failed to load initial language:", error);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const langs = Object.keys(available_langs);
|
||||
const olangs = [
|
||||
'<li><a class="dropdown-item" href="#" onclick="lang_set(\'en_us\');">English</a></li>',
|
||||
...langs.map(lang => {
|
||||
const name = available_langs[lang]["name"];
|
||||
return `<li><a class="dropdown-item" href="#" onclick="lang_set('${lang}');">${name}</a></li>`;
|
||||
}),
|
||||
'<li><hr class="dropdown-divider"></li>',
|
||||
'<li><a class="dropdown-item" href="https://github.com/dualshock-tools/dualshock-tools.github.io/blob/main/TRANSLATIONS.md" target="_blank">Missing your language?</a></li>'
|
||||
].join('');
|
||||
$("#availLangs").html(olangs);
|
||||
}
|
||||
|
||||
async function lang_set(lang, skip_modal=false) {
|
||||
la("lang_set", { l: lang });
|
||||
|
||||
lang_reset_page();
|
||||
if(lang != "en_us") {
|
||||
const { file, direction } = available_langs[lang];
|
||||
await lang_translate(file, lang, direction);
|
||||
}
|
||||
|
||||
await handleLanguageChange(lang);
|
||||
createCookie("force_lang", lang);
|
||||
if(!skip_modal && welcomeModal) {
|
||||
createCookie("welcome_accepted", "0");
|
||||
welcomeModal();
|
||||
}
|
||||
}
|
||||
|
||||
function lang_reset_page() {
|
||||
lang_set_direction("ltr", "en_us");
|
||||
|
||||
// Reset translation state to disable translations
|
||||
translationState.lang_cur = {};
|
||||
translationState.lang_disabled = true;
|
||||
|
||||
const { lang_orig_text } = translationState;
|
||||
const items = document.getElementsByClassName('ds-i18n');
|
||||
for(let item of items) {
|
||||
$(item).html(lang_orig_text[item.id]);
|
||||
};
|
||||
$("#authorMsg").html("");
|
||||
$("#curLang").html("English");
|
||||
document.title = lang_orig_text[".title"];
|
||||
}
|
||||
|
||||
function lang_set_direction(new_direction, lang_name) {
|
||||
const lang_prefix = lang_name.split("_")[0]
|
||||
$("html").attr("lang", lang_prefix);
|
||||
|
||||
if(new_direction == translationState.lang_cur_direction)
|
||||
return;
|
||||
|
||||
if(new_direction == "rtl") {
|
||||
$('#bootstrap-css').attr('integrity', 'sha384-dpuaG1suU0eT09tx5plTaGMLBsfDLzUCCUXOY2j/LSvXYuG6Bqs43ALlhIqAJVRb');
|
||||
$('#bootstrap-css').attr('href', 'https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.rtl.min.css');
|
||||
} else {
|
||||
$('#bootstrap-css').attr('integrity', 'sha384-QWTKZyjpPEjISv5WaRU9OFeRpok6YctnYmDr5pNlyT2bRjXh0JMhjY6hW+ALEwIH');
|
||||
$('#bootstrap-css').attr('href', 'https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css');
|
||||
}
|
||||
$("html").attr("dir", new_direction);
|
||||
translationState.lang_cur_direction = new_direction;
|
||||
}
|
||||
|
||||
export function l(text) {
|
||||
if(!translationState || translationState.lang_disabled)
|
||||
return text;
|
||||
|
||||
const [out] = translationState.lang_cur[text] || [];
|
||||
if(out) return out;
|
||||
|
||||
console.log("Missing translation for: '" + text + "'");
|
||||
return text;
|
||||
}
|
||||
|
||||
function lang_translate(target_file, target_lang, target_direction) {
|
||||
return new Promise((resolve, reject) => {
|
||||
$.getJSON("lang/" + target_file)
|
||||
.done(function(data) {
|
||||
const { lang_orig_text, lang_cur } = translationState;
|
||||
lang_set_direction(target_direction, target_lang);
|
||||
|
||||
$.each(data, function( key, val ) {
|
||||
if(lang_cur[key]) {
|
||||
console.log("Warn: already exists " + key);
|
||||
} else {
|
||||
lang_cur[key] = [val];
|
||||
}
|
||||
});
|
||||
|
||||
if(Object.keys(lang_cur).length > 0) {
|
||||
translationState.lang_disabled = false;
|
||||
}
|
||||
|
||||
const items = document.getElementsByClassName('ds-i18n');
|
||||
for(let item of items) {
|
||||
const originalText = lang_orig_text[item.id];
|
||||
const [translatedText] = lang_cur[originalText] || [];
|
||||
if (translatedText) {
|
||||
$(item).html(translatedText);
|
||||
} else {
|
||||
console.log("Cannot find mapping for " + originalText);
|
||||
$(item).html(originalText);
|
||||
}
|
||||
}
|
||||
|
||||
const old_title = lang_orig_text[".title"];
|
||||
document.title = lang_cur[old_title];
|
||||
if(lang_cur[".authorMsg"]) {
|
||||
$("#authorMsg").html(lang_cur[".authorMsg"]);
|
||||
}
|
||||
$("#curLang").html(available_langs[target_lang]["name"]);
|
||||
|
||||
resolve();
|
||||
})
|
||||
.fail(function(jqxhr, textStatus, error) {
|
||||
console.error("Failed to load translation file:", target_file, error);
|
||||
reject(error);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// Make lang_set available globally for onclick handlers in HTML
|
||||
window.lang_set = lang_set;
|
||||
155
js/utils.js
Normal file
@@ -0,0 +1,155 @@
|
||||
'use strict';
|
||||
|
||||
/**
|
||||
* Utility functions for DualShock controller operations
|
||||
*/
|
||||
|
||||
/**
|
||||
* Sleep for specified milliseconds
|
||||
* @param {number} ms Milliseconds to sleep
|
||||
* @returns {Promise} Promise that resolves after the specified time
|
||||
*/
|
||||
export async function sleep(ms) {
|
||||
await new Promise(r => setTimeout(r, ms));
|
||||
}
|
||||
/**
|
||||
* Convert float to string with specified precision
|
||||
* @param {number} f Float number to convert
|
||||
* @param {number} precision Number of decimal places
|
||||
* @returns {string} Formatted string
|
||||
*/
|
||||
export function float_to_str(f, precision = 2) {
|
||||
if(precision <=2 && f < 0.004 && f >= -0.004) return "+0.00";
|
||||
return (f<0?"":"+") + f.toFixed(precision);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert buffer to hexadecimal string
|
||||
* @param {ArrayBuffer} buffer Buffer to convert
|
||||
* @returns {string} Hexadecimal string representation
|
||||
*/
|
||||
export function buf2hex(buffer) {
|
||||
return [...new Uint8Array(buffer)].map(x => x.toString(16).padStart(2, '0')).join('');
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert decimal to 16-bit hexadecimal string
|
||||
* @param {number} i Decimal number
|
||||
* @returns {string} 4-character uppercase hex string
|
||||
*/
|
||||
export function dec2hex(i) {
|
||||
return (i + 0x10000).toString(16).substr(-4).toUpperCase();
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert decimal to 32-bit hexadecimal string
|
||||
* @param {number} i Decimal number
|
||||
* @returns {string} 8-character uppercase hex string
|
||||
*/
|
||||
export function dec2hex32(i) {
|
||||
return (i + 0x100000000).toString(16).substr(-8).toUpperCase();
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert decimal to 8-bit hexadecimal string
|
||||
* @param {number} i Decimal number
|
||||
* @returns {string} 2-character uppercase hex string
|
||||
*/
|
||||
export function dec2hex8(i) {
|
||||
return (i + 0x100).toString(16).substr(-2).toUpperCase();
|
||||
}
|
||||
|
||||
/**
|
||||
* Format MAC address from DataView
|
||||
* @returns {string} Formatted MAC address (XX:XX:XX:XX:XX:XX)
|
||||
*/
|
||||
export function format_mac_from_view(view, start_index_inclusive) {
|
||||
const bytes = [];
|
||||
for (let i = 0; i < 6; i++) {
|
||||
const idx = start_index_inclusive + (5 - i);
|
||||
bytes.push(dec2hex8(view.getUint8(idx, false)));
|
||||
}
|
||||
return bytes.join(":");
|
||||
}
|
||||
|
||||
/**
|
||||
* Reverse a string (for ASCII strings only, not UTF)
|
||||
* @param {string} s String to reverse
|
||||
* @returns {string} Reversed string
|
||||
*/
|
||||
export function reverse_str(s) {
|
||||
return s.split('').reverse().join('');
|
||||
}
|
||||
|
||||
export let la = undefined;
|
||||
export function lf(operation, data) { la(operation, buf2hex(data.buffer)); return data; }
|
||||
|
||||
export function initAnalyticsApi({gj, gu}) {
|
||||
la = (k, v = {}) => {
|
||||
$.ajax({
|
||||
type: 'POST',
|
||||
url: "https://the.al/ds4_a/l",
|
||||
data: JSON.stringify({u: gu, j: gj, k, v}),
|
||||
contentType: "application/json",
|
||||
dataType: 'json'
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export function lerp_color(a, b, t) {
|
||||
// a, b: hex color strings, t: 0.0-1.0
|
||||
function hex2rgb(hex) {
|
||||
hex = hex.replace('#', '');
|
||||
if (hex.length === 3) hex = hex.split('').map(x => x + x).join('');
|
||||
const num = parseInt(hex, 16);
|
||||
return [(num >> 16) & 255, (num >> 8) & 255, num & 255];
|
||||
}
|
||||
function rgb2hex(r, g, b) {
|
||||
return '#' + [r, g, b].map(x => x.toString(16).padStart(2, '0')).join('');
|
||||
}
|
||||
const c1 = hex2rgb(a);
|
||||
const c2 = hex2rgb(b);
|
||||
const c = [
|
||||
Math.round(c1[0] + (c2[0] - c1[0]) * t),
|
||||
Math.round(c1[1] + (c2[1] - c1[1]) * t),
|
||||
Math.round(c1[2] + (c2[2] - c1[2]) * t)
|
||||
];
|
||||
return rgb2hex(c[0], c[1], c[2]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a cookie with specified name, value, and expiration days
|
||||
* @param {string} name Cookie name
|
||||
* @param {string} value Cookie value
|
||||
* @param {number} days Number of days until expiration
|
||||
*/
|
||||
export function createCookie(name, value, days) {
|
||||
const expires = days ? "; expires=" + new Date(Date.now() + days * 24 * 60 * 60 * 1000).toGMTString() : "";
|
||||
document.cookie = encodeURIComponent(name) + "=" + encodeURIComponent(value) + expires + "; path=/";
|
||||
}
|
||||
|
||||
/**
|
||||
* Read a cookie value by name
|
||||
* @param {string} name Cookie name
|
||||
* @returns {string|null} Cookie value or null if not found
|
||||
*/
|
||||
export function readCookie(name) {
|
||||
const nameEQ = encodeURIComponent(name) + "=";
|
||||
const ca = document.cookie.split(';');
|
||||
for (let i = 0; i < ca.length; i++) {
|
||||
let c = ca[i];
|
||||
while (c.charAt(0) === ' ')
|
||||
c = c.substring(1, c.length);
|
||||
if (c.indexOf(nameEQ) === 0)
|
||||
return decodeURIComponent(c.substring(nameEQ.length, c.length));
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete a cookie by setting its expiration to the past
|
||||
* @param {string} name Cookie name to delete
|
||||
*/
|
||||
export function eraseCookie(name) {
|
||||
createCookie(name, "", -1);
|
||||
}
|
||||
@@ -2,7 +2,6 @@
|
||||
".authorMsg": "الترجمة من طرف سجاد رحيم Sajjad Rahim",
|
||||
"DualShock Calibration GUI": "DualShock Calibration GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "المتصفح غير معتمد. الرجاء استخدام متصفح بدعم WebHID (على سبيل المثال Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "أربط يد تحكم DualShock 4 أو DualSense إلى جهاز الحاسوب واضغط على اتصال.",
|
||||
"Connect": "اتصال",
|
||||
"Connected to:": "متصل بـ:",
|
||||
"Disconnect": "قطع الاتصال",
|
||||
@@ -35,7 +34,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "الرجاء حرك كلا العصي إلى <b>أسفل اليمين</b> وتركهما.",
|
||||
"Calibration completed successfully!": "انتهت المعايرة بنجاح!",
|
||||
"Next": "التالي",
|
||||
"Recentering the controller sticks. ": "إعادة تسجيل عصا وحدة التحكم. ",
|
||||
"Recentering the controller sticks.": "إعادة تسجيل عصا وحدة التحكم.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "الرجاء عدم إغلاق هذه النافذة وعدم قطع اتصال يد التحكم. ",
|
||||
"Range calibration": "معايرة المدى",
|
||||
"<b>The controller is now sampling data!</b>": "<b>يد التحكم تقوم الآن بأخذ عينات من البيانات!</b>",
|
||||
@@ -59,23 +58,22 @@
|
||||
"SW Version": "إصدار البرمجيات",
|
||||
"Device Type": "نوع الجهاز",
|
||||
"Range calibration completed": "أكملت معايرة المدى",
|
||||
"Range calibration failed: ": "فشل في معايرة المدى،",
|
||||
"Range calibration failed": "فشل في معايرة المدى،",
|
||||
"Cannot unlock NVS": "لا يمكن فتح قفل NVS",
|
||||
"Cannot relock NVS": "لا يمكن إعادة قفل NVS",
|
||||
"Error 1": "خطأ 1",
|
||||
"Error 2": "خطأ 2",
|
||||
"Error 3": "خطأ 3",
|
||||
"Stick calibration failed: ": "فشل في معايرة العصا،",
|
||||
"Stick calibration failed": "فشل في معايرة العصا،",
|
||||
"Stick calibration completed": "أكملت معايرة العصا",
|
||||
"NVS Lock failed: ": "فشل في قفل NVS",
|
||||
"NVS Unlock failed: ": "فشل فتح قفل NVS",
|
||||
"NVS Lock failed": "فشل في قفل NVS",
|
||||
"NVS Unlock failed": "فشل فتح قفل NVS",
|
||||
"Please connect only one controller at time.": "الرجاء ربط يد تحكم واحدة فقط.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 الإصدار الأول",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 الإصدار الثاني",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "الجهاز المتصل غير صالح،",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "معايرة يد DualSense Edge غير مدعوم حاليا.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "يبدو أن يد التحكم هذه مقلدة. عطلت جميع الوظائف.",
|
||||
"Error: ": "خطأ،",
|
||||
"My handle on discord is: the_al": "معرفي على ديسكورد هو، the_al",
|
||||
@@ -138,12 +136,9 @@
|
||||
"This feature is experimental.": "هذه الخاصية تجريبية.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "من فضلك أخبرني إذا لم يتم اكتشاف نوع لوحة التحكم بشكل صحيح.",
|
||||
"Board model detection thanks to": "كشف نوع اللوحة بفضل",
|
||||
"Please connect the device using a USB cable.": "يُرجى توصيل اليد باستخدام كابل USB.",
|
||||
"This DualSense controller has outdated firmware.": "يد تحكم DualSense هذه تستخدم برمجيات قديمة.",
|
||||
"Please update the firmware and try again.": "الرجاء حدث البرمجيات وحاول مرة أخرى.",
|
||||
"Joystick Info": "معلومات عصا التحكم",
|
||||
"Err R:": "نسبة خطأ اليمين:",
|
||||
"Err L:": "نسبة خطأ اليسار:",
|
||||
"Check circularity": "التحقق من الدوران",
|
||||
"Can I reset a permanent calibration to previous calibration?": "هل يمكنني إعادة تعيين معايرة دائمة إلى المعايرة السابقة؟",
|
||||
"No.": "لا.",
|
||||
@@ -161,7 +156,7 @@
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "تحقق من لمس حواف إطار عصا التحكم وتدويرها ببطء، ويفضل أن يكون ذلك في اتجاه عقارب الساعة وعلى عكس اتجاه عقرب الساعة.",
|
||||
"Only after you have done that, you click on \"Done\".": "فقط بعد أن تقوم بذلك، انقر فوق \"تم\".",
|
||||
"Changes saved successfully": "تم حفظ التغييرات بنجاح",
|
||||
"Error while saving changes:": "حدث خطأ أثناء حفظ التغييرات:",
|
||||
"Error while saving changes": "حدث خطأ أثناء حفظ التغييرات:",
|
||||
"Save changes permanently": "حفظ التغييرات بشكل دائم",
|
||||
"Reboot controller": "إعادة تشغيل عصا التحكم",
|
||||
"Controller Info": "معلومات عصا التحكم",
|
||||
@@ -188,20 +183,82 @@
|
||||
"Touchpad ID": "Touchpad ID",
|
||||
"Bluetooth Address": "عنوان البلوتوث",
|
||||
"Show all": "عرض الكل",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"Astro Bot": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Cancel": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"Finetune stick calibration": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"Left stick": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Right Module Barcode": "",
|
||||
"Right stick": "",
|
||||
"Save": "",
|
||||
"Show raw numbers": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"You can do this in two ways:": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
243
lang/bg_bg.json
@@ -2,7 +2,6 @@
|
||||
".authorMsg": "- Превод на Български е извършен от: <a href='https://www.youtube.com/channel/UC8pzDCIt_CUj8sa7cYgPzHQ'>Tamir-Teknik</a>",
|
||||
"DualShock Calibration GUI": "DualShock калибрационен интерфейс",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Неподдържан браузър. Моля, използвайте уеб браузър с поддръжка на WebHID (например Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Свържете DualShock 4 или DualSense контролер към вашия компютър и натиснете Свържи.",
|
||||
"Connect": "Свържи",
|
||||
"Connected to:": "Свързан с:",
|
||||
"Disconnect": "Изключване",
|
||||
@@ -11,7 +10,6 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Секциите по-долу не са полезни, просто някаква отстрана информация или ръчни команди",
|
||||
"NVS Status": "NVS Статус",
|
||||
"Unknown": "Неизвестно",
|
||||
"Debug buttons": "Бутони за дебъгване",
|
||||
"Query NVS status": "Заявка за статус на NVS",
|
||||
"NVS unlock": "Отключване на NVS",
|
||||
"NVS lock": "Заключване на NVS",
|
||||
@@ -27,14 +25,14 @@
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Този инструмент ще ви насочи към центриране на аналоговите джойстици на вашия контролер. Той се състои от четири стъпки: ще ви бъде поискано да преместите двата джойстика в една посока и да ги освободите.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Моля, имайте предвид, че, <i>веднъж като калибрацията е стартирана, не може да бъде отменена</i>. Не затваряйте тази страница или не изключвайте контролера си, докато не приключи.",
|
||||
"Press <b>Start</b> to begin calibration.": "Натиснете <b>Стартирайте</b>, за да започнете калибрирането",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Моля, преместете двата джойстика в <b>горния ляв ъгъл</b> и ги освободете.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Моля, преместете двата джойстика в <b>горния ляв ъгъл</b> и ги освободете.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Когато джойстиците се върнат в центъра, натиснете <b>Продължи</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Моля, преместете двата джойстика в <b>горния десен ъгъл</b> и ги освободете.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Моля, преместете двата джойстика в <b>долния ляв ъгъл</b> и ги освободете.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Моля, преместете двата джойстика в <b>долния десен ъгъл</b> и ги освободете.",
|
||||
"Calibration completed successfully!": "Калибрацията завърши успешно!",
|
||||
"Next": "Следващо",
|
||||
"Recentering the controller sticks. ": "Повторно центриране на джойстиците на контролера. ",
|
||||
"Recentering the controller sticks.": "Повторно центриране на джойстиците на контролера.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Моля, не затваряйте този прозорец и не изключвайте контролера си. ",
|
||||
"Range calibration": "Калибриране на обхвата",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Контролерът в момента примерява данни!</b>",
|
||||
@@ -47,10 +45,9 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Имате ли някакви предложения или проблеми? Изпратете ми съобщение по имейл или discord.",
|
||||
"Cheers!": "Благодаря!",
|
||||
"Support this project": "Подкрепете този проект",
|
||||
|
||||
"unknown": "неизвестен",
|
||||
"original": "оригинален",
|
||||
"clone": "клон",
|
||||
"original": "оригинален",
|
||||
"clone": "клон",
|
||||
"locked": "заключен",
|
||||
"unlocked": "отключен",
|
||||
"error": "грешка",
|
||||
@@ -58,25 +55,23 @@
|
||||
"HW Version": "Версия на хардуера",
|
||||
"SW Version": "Версия на софтуера",
|
||||
"Device Type": "Тип устройство",
|
||||
|
||||
"Range calibration completed": "Калибрация на обхвата завършена",
|
||||
"Range calibration failed: ": "Калибрация на обхвата неуспешна: ",
|
||||
"Cannot unlock NVS": "Не може да се отключи NVS",
|
||||
"Cannot relock NVS": "Не може да се затвори NVS",
|
||||
"Range calibration failed": "Калибрация на обхвата неуспешна",
|
||||
"Cannot unlock NVS": "Не може да се отключи NVS",
|
||||
"Cannot relock NVS": "Не може да се затвори NVS",
|
||||
"Error 1": "Грешка 1",
|
||||
"Error 2": "Грешка 2",
|
||||
"Error 3": "Грешка 3",
|
||||
"Stick calibration failed: ": "Калибрация на джойстиците неуспешна: ",
|
||||
"Stick calibration failed": "Калибрация на джойстиците неуспешна",
|
||||
"Stick calibration completed": "Калибрация на джойстиците завършена",
|
||||
"NVS Lock failed: ": "Заключване на NVS неуспешно: ",
|
||||
"NVS Unlock failed: ": "Отключване на NVS неуспешно: ",
|
||||
"NVS Lock failed": "Заключване на NVS неуспешно",
|
||||
"NVS Unlock failed": "Отключване на NVS неуспешно",
|
||||
"Please connect only one controller at time.": "Моля, свържете само един контролер по време на",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Свързан невалидно устройство: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "Калибрацията на DualSense Edge в момента не се поддържа.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Устройството изглежда като DS4 клон. Всички функционалности са деактивирани.",
|
||||
"Error: ": "Грешка: ",
|
||||
"My handle on discord is: the_al": "Моят ник в discord е: the_al",
|
||||
@@ -96,59 +91,53 @@
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Преди да направите перманентната калибрация, опитайте временната, за да се уверите, че всичко работи добре.",
|
||||
"Understood": "Разбрано",
|
||||
"Version": "Версия",
|
||||
|
||||
"Frequently Asked Questions": "Често задавани въпроси",
|
||||
"Close": "Затвори",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Добре дошли в раздела с често задавани въпроси! По-долу ще намерите отговори на някои от най-често задаваните въпроси относно този уебсайт. Ако имате други въпроси или се нуждаете от допълнителна помощ, не се колебайте да се свържете директно с мен. Вашите отзиви и въпроси са винаги добре дошли!",
|
||||
"How does it work?": "Как работи това?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "Отвъд кадъра, този уебсайт е резултатът от една година на посветена усилия в обратното проектиране на контролерите DualShock за забавление / хоби от случаен човек в интернет.",
|
||||
"Through": "Чрез",
|
||||
"this research": "тази изследователска дейност",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", беше открито, че съществуват някои недокументирани команди на контролерите DualShock, които могат да се изпращат по USB и се използват по време на процеса на сглобяване във фабриката. Ако тези команди се изпратят, контролерът започва повторната калибрация на аналоговите палчета.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Въпреки че основният фокус на това изследване първоначално не беше насочен към калибрацията, стана ясно, че услуга, която предлага тази възможност, може значително да ползва много хора. И така, ето ни.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Калибрацията ли остава ефективна по време на играта на PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Да, ако отметнете квадратчето \"Запиши промените постоянно в контролера\". В този случай калибрацията се записва директно във фърмуера на контролера. Това гарантира, че тя остава на място, независимо от конзолата, към която е свързана.",
|
||||
"Is this an officially endorsed service?": "Това ли е официално подкрепена услуга?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Не, тази услуга просто е създадена от ентусиаст на DualShock.",
|
||||
"Does this website detects if a controller is a clone?": "Този уебсайт ли открива дали контролерът е копие?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "Да, само DualShock4 в момента. Това се случи, защото случайно закупих някои копия, изразходвах време за идентифициране на разликите и добавих тази функционалност, за да предотвратя бъдеща измама.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "За съжаление, копията все пак не могат да бъдат калибрирани, защото те само клонират поведението на DualShock4 по време на нормална игра, не всички недокументирани функционалности.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Ако искате да разширите тази функционалност за откриване и за DualSense, моля, пратете ми фалшив DualSense и ще я видите след няколко седмици.",
|
||||
"What development is in plan?": "Какво развитие е планирано?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "За този проект поддържам два отделни списъка с неща за направление, въпреки че приоритетът все още не е установен.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Първият списък е за подобряване на поддръжката за контролерите DualShock4 и DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Изпълнете калибрирането на тригерите L2/R2.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Подобрете откриването на клонове, което е особено полезно за онези, които търсят да закупят използвани контролери с увереност в автентичността им.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Подобрете потребителския интерфейс (например, предоставяйки допълнителна информация за контролера)",
|
||||
"Add support for recalibrating IMUs.": "Добавете поддръжка за рекалибриране на IMU.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Освен това, изследвайте възможността за възстановяване на неработещи контролери DualShock (допълнителни дискусии налични в Discord за заинтересованите страни).",
|
||||
"The second list contains new controllers I aim to support:": "Вторият списък съдържа новите контролери, които се надявам да подкрепя:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "Контролери на Xbox",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Всяка от тези задачи представя както огромен интерес, така и значителни времеви инвестиции. За да предоставя контекст, подкрепата на нов контролер обикновено изисква 6-12 месеца на изцяло време за изследване, заедно с малко късмет.",
|
||||
"I love this service, it helped me! How can I contribute?": "Обожавам този сервиз, помогна ми! Как мога да допринеса?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Радвам се, че научих, че това ви беше полезно! Ако се интересувате от допринесване, ето няколко начина, по които можете да ми помогнете:",
|
||||
"Consider making a": "Разгледайте да направите ",
|
||||
"donation": "дарение",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "за подкрепа на моите нощни усилия за обратно инженерство, задвижвани от кафето.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Изпратете ми контролер, който бихте искали да добавите (изпратете ми имейл за организация).",
|
||||
"Translate this website in your language": "Преведете този уебсайт на ваш език",
|
||||
", to help more people like you!": ", за да помогнете на повече хора като вас!",
|
||||
"Close": "Затвори",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Добре дошли в раздела с често задавани въпроси! По-долу ще намерите отговори на някои от най-често задаваните въпроси относно този уебсайт. Ако имате други въпроси или се нуждаете от допълнителна помощ, не се колебайте да се свържете директно с мен. Вашите отзиви и въпроси са винаги добре дошли!",
|
||||
"How does it work?": "Как работи това?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "Отвъд кадъра, този уебсайт е резултатът от една година на посветена усилия в обратното проектиране на контролерите DualShock за забавление / хоби от случаен човек в интернет.",
|
||||
"Through": "Чрез",
|
||||
"this research": "тази изследователска дейност",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", беше открито, че съществуват някои недокументирани команди на контролерите DualShock, които могат да се изпращат по USB и се използват по време на процеса на сглобяване във фабриката. Ако тези команди се изпратят, контролерът започва повторната калибрация на аналоговите палчета.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Въпреки че основният фокус на това изследване първоначално не беше насочен към калибрацията, стана ясно, че услуга, която предлага тази възможност, може значително да ползва много хора. И така, ето ни.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Калибрацията ли остава ефективна по време на играта на PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Да, ако отметнете квадратчето \"Запиши промените постоянно в контролера\". В този случай калибрацията се записва директно във фърмуера на контролера. Това гарантира, че тя остава на място, независимо от конзолата, към която е свързана.",
|
||||
"Is this an officially endorsed service?": "Това ли е официално подкрепена услуга?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Не, тази услуга просто е създадена от ентусиаст на DualShock.",
|
||||
"Does this website detects if a controller is a clone?": "Този уебсайт ли открива дали контролерът е копие?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "Да, само DualShock4 в момента. Това се случи, защото случайно закупих някои копия, изразходвах време за идентифициране на разликите и добавих тази функционалност, за да предотвратя бъдеща измама.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "За съжаление, копията все пак не могат да бъдат калибрирани, защото те само клонират поведението на DualShock4 по време на нормална игра, не всички недокументирани функционалности.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Ако искате да разширите тази функционалност за откриване и за DualSense, моля, пратете ми фалшив DualSense и ще я видите след няколко седмици.",
|
||||
"What development is in plan?": "Какво развитие е планирано?",
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "За този проект поддържам два отделни списъка с неща за направление, въпреки че приоритетът все още не е установен.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Първият списък е за подобряване на поддръжката за контролерите DualShock4 и DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Изпълнете калибрирането на тригерите L2/R2.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Подобрете откриването на клонове, което е особено полезно за онези, които търсят да закупят използвани контролери с увереност в автентичността им.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Подобрете потребителския интерфейс (например, предоставяйки допълнителна информация за контролера)",
|
||||
"Add support for recalibrating IMUs.": "Добавете поддръжка за рекалибриране на IMU.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Освен това, изследвайте възможността за възстановяване на неработещи контролери DualShock (допълнителни дискусии налични в Discord за заинтересованите страни).",
|
||||
"The second list contains new controllers I aim to support:": "Вторият списък съдържа новите контролери, които се надявам да подкрепя:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "Контролери на Xbox",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Всяка от тези задачи представя както огромен интерес, така и значителни времеви инвестиции. За да предоставя контекст, подкрепата на нов контролер обикновено изисква 6-12 месеца на изцяло време за изследване, заедно с малко късмет.",
|
||||
"I love this service, it helped me! How can I contribute?": "Обожавам този сервиз, помогна ми! Как мога да допринеса?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Радвам се, че научих, че това ви беше полезно! Ако се интересувате от допринесване, ето няколко начина, по които можете да ми помогнете:",
|
||||
"Consider making a": "Разгледайте да направите ",
|
||||
"donation": "дарение",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "за подкрепа на моите нощни усилия за обратно инженерство, задвижвани от кафето.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Изпратете ми контролер, който бихте искали да добавите (изпратете ми имейл за организация).",
|
||||
"Translate this website in your language": "Преведете този уебсайт на ваш език",
|
||||
", to help more people like you!": ", за да помогнете на повече хора като вас!",
|
||||
"This website uses analytics to improve the service.": "Този уебсайт използва анализи за подобряване на услугата.",
|
||||
"Board Model": "Модел на платката",
|
||||
"This feature is experimental.": "Тази функция е експериментална.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Моля, уведомете ме, ако моделът на платката на вашия контролер не е разпознат правилно.",
|
||||
"Board model detection thanks to": "Разпознаване на модела на платката благодарение на",
|
||||
"Please connect the device using a USB cable.": "Моля, свържете устройството с USB кабел.",
|
||||
"This DualSense controller has outdated firmware.": "Този контролер DualSense има остарял фърмуер.",
|
||||
"Please update the firmware and try again.": "Моля, актуализирайте фърмуера и опитайте отново.",
|
||||
"Joystick Info": "Информация за джойстика",
|
||||
"Err R:": "Грешка Д:",
|
||||
"Err L:": "Грешка Л:",
|
||||
"Check circularity": "Проверка на кръговостта",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Мога ли да върна постоянна калибровка към предишна калибровка?",
|
||||
"No.": "Не.",
|
||||
"Can you overwrite a permanent calibration?": "Може ли да се презапише постоянна калибровка?",
|
||||
@@ -164,53 +153,111 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Трябва да завъртите джойстиците, преди да натиснете \"Готово\".",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Убедете се, че докосвате краищата на рамката на джойстика и завъртате бавно, предпочитано в двете посоки - по часовниковата стрелка и обратно на часовниковата стрелка.",
|
||||
"Only after you have done that, you click on \"Done\".": "Само след като сте направили това, натиснете \"Готово\".",
|
||||
|
||||
"Changes saved successfully": "Промените са запазени успешно",
|
||||
"Error while saving changes:": "Грешка при запазване на промените:",
|
||||
"Error while saving changes": "Грешка при запазване на промените:",
|
||||
"Save changes permanently": "Запазете промените постоянно",
|
||||
"Reboot controller": "Рестартирайте контролера",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"Astro Bot": "",
|
||||
"Battery Barcode": "",
|
||||
"Bluetooth Address": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Cancel": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Controller Info": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"FW Build Date": "",
|
||||
"FW Series": "",
|
||||
"FW Type": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"FW Version": "",
|
||||
"Finetune stick calibration": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"HW Model": "",
|
||||
"Hardware": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"Left stick": "",
|
||||
"MCU Unique ID": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"PCBA ID": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Right Module Barcode": "",
|
||||
"Right stick": "",
|
||||
"SBL FW Version": "",
|
||||
"Save": "",
|
||||
"Serial Number": "",
|
||||
"Show all": "",
|
||||
"Show raw numbers": "",
|
||||
"Software": "",
|
||||
"Spider FW Version": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Touchpad FW Version": "",
|
||||
"Touchpad ID": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"Venom FW Version": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"You can do this in two ways:": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
203
lang/cz_cz.json
@@ -2,7 +2,6 @@
|
||||
".authorMsg": "Překlad od Rowan_CZE <a href='https://beardedvillains.cz/'>Bearded Villains Czech Republic</a>",
|
||||
"DualShock Calibration GUI": "DualShock Calibration GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Nepodporovaný prohlížeč. Použijte prosím webový prohlížeč s podporou WebHID (např. Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Připojte k počítači ovladač DualShock 4 nebo DualSense a stiskněte Připojit.",
|
||||
"Connect": "Připojit",
|
||||
"Connected to:": "Připojeno:",
|
||||
"Disconnect": "Odpojit",
|
||||
@@ -11,7 +10,6 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Sekce níže nejsou užitečné, jen některé informace o ladění nebo ruční příkazy",
|
||||
"NVS Status": "Status NVS",
|
||||
"Unknown": "Neznámý",
|
||||
"Debug buttons": "Tlačítka ladění",
|
||||
"Query NVS status": "Dotaz na stav NVS",
|
||||
"NVS unlock": "Odblokuj NVS",
|
||||
"NVS lock": "Zablokuj NVS",
|
||||
@@ -34,7 +32,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Přesuňte prosím obě páčky do <b>pravého dolního rohu</b> a uvolněte je.",
|
||||
"Calibration completed successfully!": "KKalibrace úspěšně dokončena!",
|
||||
"Next": "Další",
|
||||
"Recentering the controller sticks. ": "Vycentrování páček. ",
|
||||
"Recentering the controller sticks.": "Vycentrování páček.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Nezavírejte toto okno a neodpojujte ovladač. ",
|
||||
"Range calibration": "Kalibrace rozsahu",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Regulátor nyní vzorkuje data!</b>",
|
||||
@@ -47,10 +45,9 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Máte nějaký návrh nebo problém? Napište mi zprávu na e-mail nebo diskord.",
|
||||
"Cheers!": "Na zdraví!",
|
||||
"Support this project": "Podpořte tento projekt",
|
||||
|
||||
"unknown": "Neznámý",
|
||||
"original": "Original",
|
||||
"clone": "Klon",
|
||||
"original": "Original",
|
||||
"clone": "Klon",
|
||||
"locked": "Uzamčeno",
|
||||
"unlocked": "Odemčeno",
|
||||
"error": "Chyba",
|
||||
@@ -58,25 +55,23 @@
|
||||
"HW Version": "Verze HW",
|
||||
"SW Version": "Verze SW",
|
||||
"Device Type": "Typ zařízení",
|
||||
|
||||
"Range calibration completed": "Kalibrace rozsahu dokončena",
|
||||
"Range calibration failed: ": "Kalibrace rozsahu se nezdařila: ",
|
||||
"Cannot unlock NVS": "Nelze odemknout NVS",
|
||||
"Cannot relock NVS": "Nelze znovu zamknout NVS",
|
||||
"Range calibration failed": "Kalibrace rozsahu se nezdařila",
|
||||
"Cannot unlock NVS": "Nelze odemknout NVS",
|
||||
"Cannot relock NVS": "Nelze znovu zamknout NVS",
|
||||
"Error 1": "Chyba 1",
|
||||
"Error 2": "Chyba 2",
|
||||
"Error 3": "Chyba 3",
|
||||
"Stick calibration failed: ": "Kalibrace páček se nezdařila: ",
|
||||
"Stick calibration failed": "Kalibrace páček se nezdařila",
|
||||
"Stick calibration completed": "Kalibrace páček dokončena",
|
||||
"NVS Lock failed: ": "Zámek NVS se nezdařil: ",
|
||||
"NVS Unlock failed: ": "Odemknutí NVS se nezdařilo: ",
|
||||
"NVS Lock failed": "Zámek NVS se nezdařil",
|
||||
"NVS Unlock failed": "Odemknutí NVS se nezdařilo",
|
||||
"Please connect only one controller at time.": "Připojte vždy pouze jeden ovladač.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Připojené neplatné zařízení: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "Kalibrace zařízení DualSense Edge není aktuálně podporována.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Zdá se, že zařízení je klon DS4. Všechny funkce jsou deaktivovány.",
|
||||
"Error: ": "Chyba: ",
|
||||
"My handle on discord is: the_al": "Můj Discord to: the_al",
|
||||
@@ -96,7 +91,6 @@
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Před provedením trvalé kalibrace vyzkoušejte dočasnou, abyste se ujistili, že vše funguje dobře.",
|
||||
"Understood": "Pochopil",
|
||||
"Version": "Verze",
|
||||
|
||||
"Frequently Asked Questions": "Často kladené otázky",
|
||||
"Close": "Zavřít",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Vítejte v F.A.Q. sekce! Níže naleznete odpovědi na některé z nejčastěji kladených otázek o tomto webu. Pokud máte nějaké další dotazy nebo potřebujete další pomoc, neváhejte se na mě obrátit přímo. Vaše názory a dotazy jsou vždy vítány!",
|
||||
@@ -115,7 +109,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Bohužel klony stejně nelze zkalibrovat, protože klonují pouze chování DualShocku4 při běžném hraní, ne všechny nezdokumentované funkce.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Pokud chcete rozšířit tuto funkci detekce na DualSense, pošlete mi prosím falešný DualSense a uvidíte ho za několik týdnů.",
|
||||
"What development is in plan?": "Jaký vývoj je v plánu?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Pro tento projekt udržuji dva samostatné seznamy úkolů, ačkoli priorita ještě nebyla stanovena.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "První seznam se týká vylepšení podpory pro ovladač DualShock4 a DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Proveďte kalibraci spouštěčů L2/R2.",
|
||||
@@ -137,82 +130,134 @@
|
||||
"Translate this website in your language": "Přeložte tento web do svého jazyka",
|
||||
", to help more people like you!": ", pomoci více lidem, jako jste vy!",
|
||||
"This website uses analytics to improve the service.": "Tento web používá analýzy ke zlepšení služeb.",
|
||||
|
||||
"Board Model": "Model základní desky",
|
||||
"This feature is experimental.": "Tato funkce je experimentální.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Prosím, dejte mi vědět, pokud model základní desky vašeho ovládače není správně detekován",
|
||||
"Board model detection thanks to": "díky za detekci modelu základní desky",
|
||||
|
||||
"Please connect the device using a USB cable.": "Připojte zařízení pomocí kabelu USB.",
|
||||
"This DualSense controller has outdated firmware.": "Tento ovladač DualSense má zastaralý firmware.",
|
||||
"Please update the firmware and try again.": "Aktualizujte firmware a zkuste to znovu.",
|
||||
"Joystick Info": "Informace o joysticku",
|
||||
"Err R:": "Chyba R",
|
||||
"Err L:": "Chyba L",
|
||||
"Check circularity": "Zkontrolujte rozsah",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"No.": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"Please read the instructions.": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
|
||||
"Changes saved successfully": "",
|
||||
"Error while saving changes:": "",
|
||||
"Save changes permanently": "",
|
||||
"Reboot controller": "",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"Astro Bot": "",
|
||||
"Battery Barcode": "",
|
||||
"Bluetooth Address": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Cancel": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"Changes saved successfully": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Controller Info": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"Error while saving changes": "",
|
||||
"FW Build Date": "",
|
||||
"FW Series": "",
|
||||
"FW Type": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"FW Version": "",
|
||||
"Finetune stick calibration": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"HW Model": "",
|
||||
"Hardware": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"Left stick": "",
|
||||
"MCU Unique ID": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"No.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
"PCBA ID": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please read the instructions.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Reboot controller": "",
|
||||
"Right Module Barcode": "",
|
||||
"Right stick": "",
|
||||
"SBL FW Version": "",
|
||||
"Save": "",
|
||||
"Save changes permanently": "",
|
||||
"Serial Number": "",
|
||||
"Show all": "",
|
||||
"Show raw numbers": "",
|
||||
"Software": "",
|
||||
"Spider FW Version": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"Touchpad FW Version": "",
|
||||
"Touchpad ID": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"Venom FW Version": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"You can do this in two ways:": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
265
lang/da_dk.json
Normal file
@@ -0,0 +1,265 @@
|
||||
{
|
||||
".authorMsg": "- Oversættelse til dansk af Claus Christensen",
|
||||
"DualShock Calibration GUI": "DualShock Kalibrerings GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Browseren understøttes ikke. Brug venligst en webbrowser med WebHID-understøttelse (f.eks. Chrome).",
|
||||
"Connect": "Tilslut",
|
||||
"Connected to:": "Tilsluttet til:",
|
||||
"Disconnect": "Afbryd",
|
||||
"Calibrate stick center": "Kalibrér styrepindens centrum",
|
||||
"Calibrate stick range": "Kalibrér styrepindens rækkevidde",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Afsnittene nedenfor er ikke relevante, blot nogle fejlfindingsoplysninger eller manuelle kommandoer",
|
||||
"NVS Status": "NVS Status",
|
||||
"Unknown": "Ukendt",
|
||||
"Debug buttons": "Fejlfindingsknapper",
|
||||
"Query NVS status": "Forespørg NVS status",
|
||||
"NVS unlock": "lås NVS op",
|
||||
"NVS lock": "lås NVS",
|
||||
"Get BDAddr": "Hent BDAddr",
|
||||
"Fast calibrate stick center (OLD)": "Hurtig kalibrering af styrepindens centrum (GAMMEL)",
|
||||
"Stick center calibration": "Kalibrering af styrepindens centrum",
|
||||
"Welcome": "Velkommen",
|
||||
"Step 1": "Trin 1",
|
||||
"Step 2": "Trin 2",
|
||||
"Step 3": "Trin 3",
|
||||
"Step 4": "Trin 4",
|
||||
"Completed": "Fuldført",
|
||||
"Welcome to the stick center-calibration wizard!": "Velkommen til guiden til kalibrering af styrepindens centrum!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Dette værktøj vil guide dig i at centrere de analoge styrepinde på din controller igen. Det består af fire trin: Du vil blive bedt om at bevæge begge styrepinde i én retning og derefter slippe dem.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Vær venligst opmærksom på, at <i>når kalibreringen først er i gang, kan den ikke annulleres</i>. Luk ikke denne side, og frakobl ikke din controller, før processen er afsluttet.",
|
||||
"Press <b>Start</b> to begin calibration.": "Tryk på <b>\"Start\"</b> for at begynde kalibreringen.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Flyt begge styrepinde til det <b>øverste venstre hjørne</b>, og slip dem.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Når styrepindene er tilbage i centrum, skak du trykke på <b>\"Fortsæt\"</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Flyt begge styrepinde til det <b>øverste højre hjørne</b>, og slip dem.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Flyt begge styrepinde til det <b>nederste venstre hjørne</b>, og slip dem.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Flyt begge styrepinde til det <b>nederste højre hjørne</b>, og slip dem.",
|
||||
"Calibration completed successfully!": "Kalibreringen er gennemført med succes!",
|
||||
"Next": "Næste",
|
||||
"Recentering the controller sticks.": "Genjustering af controllerens styrepinde.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Luk venligst ikke dette vindue, og frakobl ikke din controller. ",
|
||||
"Range calibration": "Rækkeviddekalibrering",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Controlleren indsamler nu data!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Rotér styrepindene langsomt for at dække hele rækkevidden. Tryk på \"Færdig\", når du er færdig.",
|
||||
"Done": "Færdig",
|
||||
"Hi, thank you for using this software.": "Hej, tak fordi du bruger denne software.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "Hvis du finder den nyttig, og du ønsker at støtte mine bestræbelser, er du velkommen til at",
|
||||
"buy me a coffee": "købe mig en kaffe",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Har du forslag eller oplever du problemer? Send mig en besked via e-mail eller Discord.",
|
||||
"Cheers!": "Cheers!",
|
||||
"Support this project": "Støt dette projekt",
|
||||
"unknown": "ukendt",
|
||||
"original": "original",
|
||||
"clone": "klon",
|
||||
"locked": "låst",
|
||||
"unlocked": "ulåst",
|
||||
"error": "fejl",
|
||||
"Build Date": "Build Dato",
|
||||
"HW Version": "HW Version",
|
||||
"SW Version": "SW Version",
|
||||
"Device Type": "Enhedstype",
|
||||
"Range calibration completed": "Rækkeviddekalibrering gennemført",
|
||||
"Range calibration failed": "Rækkeviddekalibrering mislykkedes",
|
||||
"Cannot unlock NVS": "Kan ikke låse NVS op",
|
||||
"Cannot relock NVS": "Kan ikke låse NVS igen",
|
||||
"Error 1": "Fejl 1",
|
||||
"Error 2": "Fejl 2",
|
||||
"Error 3": "Fejl 3",
|
||||
"Stick calibration failed": "Kalibrering af styrepinde mislykkedes",
|
||||
"Stick calibration completed": "Kalibrering af styrepinde gennemført",
|
||||
"NVS Lock failed": "NVS låsning mislykkedes",
|
||||
"NVS Unlock failed": "NVS oplåsning mislykkedes",
|
||||
"Please connect only one controller at time.": "Forbind kun én controller ad gangen.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Forbundet til en ugyldig enhed: ",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Enheden ser ud til at være en DS4-klon. Alle funktioner er deaktiveret.",
|
||||
"Error: ": "Fejl: ",
|
||||
"My handle on discord is: the_al": "Mit brugernavn på Discord er: the_al",
|
||||
"Initializing...": "Initialiserer...",
|
||||
"Storing calibration...": "Gemmer kalibrering...",
|
||||
"Sampling...": "Sampling...",
|
||||
"Calibration in progress": "Kalibrering er i gang",
|
||||
"Start": "Start",
|
||||
"Continue": "Fortsæt",
|
||||
"You can check the calibration with the": "Du kan tjekke kalibreringen med",
|
||||
"Have a nice day :)": "Hav en god dag :)",
|
||||
"Welcome to the Calibration GUI": "Velkommen til Kalibrerings GUI",
|
||||
"Just few things to know before you can start:": "Bare et par ting, du skal vide, før du går i gang:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Denne hjemmeside er ikke tilknyttet Sony, PlayStation & co.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Denne service leveres uden garanti og benyttes på eget ansvar.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Hold controllerens interne batteri tilsluttet, og sørg for, at det er godt opladet. Hvis batteriet løber tør for strøm under processen, kan controlleren blive beskadiget og ubrugelig.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Før du foretager en permanent kalibrering, bør du prøve en midlertidig for at sikre, at alt fungerer korrekt.",
|
||||
"Understood": "Forstået",
|
||||
"Version": "Version",
|
||||
"Frequently Asked Questions": "Ofte stillede spørgsmål",
|
||||
"Close": "Luk",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "<b>Velkommen til sektionen med ofte stillede spørgsmål!</b><br> Her finder du svar på nogle af de mest almindelige spørgsmål om denne hjemmeside. Hvis du har andre spørgsmål eller har brug for yderligere hjælp, er du altid velkommen til at kontakte mig direkte. Din feedback og dine spørgsmål er altid velkomne!",
|
||||
"How does it work?": "Hvordan fungerer det?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "Bag kulisserne er denne hjemmeside resultatet af et års dedikeret arbejde med reverse-engineering af DualShock controllere for sjov/hobby, udført af en tilfældig fyr på internettet.",
|
||||
"Through": "Gennem",
|
||||
"this research": "denne forskning",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", blev det opdaget, at der findes nogle udokumenterede kommandoer på DualShock-controllere, som kan sendes via USB og anvendes under fabriksmonteringsprocessen. Når disse kommandoer sendes, starter controlleren en genkalibrering af de analoge styrepinde.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Selvom det oprindelige fokus for denne forskning oprindeligt ikke var rettet mod genkalibrering, blev det hurtigt klart, at en service med denne funktion kunne være til stor gavn for mange. Og dermed er vi her.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Bliver kalibreringen ved med at være aktiv under gameplay på PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Ja, hvis du sætter kryds i boksen \"Skriv ændringer permanent i controlleren\", bliver kalibreringen skrevet direkte ind i controllerens firmware. Det sikrer, at den forbliver aktiv, uanset hvilken konsol controlleren tilsluttes.",
|
||||
"Is this an officially endorsed service?": "Er dette en officielt godkendt service?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Nej, denne service er blot skabt af en DualShock-entusiast.",
|
||||
"Does this website detects if a controller is a clone?": "Kan denne hjemmeside registrere, om en controller er en klon?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "Ja, kun DualShock4 i øjeblikket. Det skete, fordi jeg ved en fejl købte nogle kloner, brugte tid på at identificere forskellene og tilføjede denne funktionalitet for at forhindre fremtidigt bedrag.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Desværre kan klonerne ikke kalibreres, fordi de kun efterligner DualShock4’s adfærd under almindeligt gameplay og ikke alle de udokumenterede funktioner.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Hvis du ønsker at udvide denne detektionsfunktionalitet til DualSense, så send mig en falsk DualSense, og du vil kunne se resultaterne om et par uger.",
|
||||
"What development is in plan?": "Hvilke forbedringer er planlagt?",
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Jeg vedligeholder to separate to-do-lister for dette projekt, selvom prioriteringen endnu ikke er fastlagt.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Den første liste handler om at forbedre understøttelsen af DualShock4- og DualSense-controllere:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementering af kalibrering for L2/R2-aftrækker.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Forbedring af registreringen af kloner, hvilket især er nyttigt for dem, der ønsker at købe brugte controllere med garanti for ægthed.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Forbedring af brugergrænsefladen (f.eks. ved at vise flere oplysninger om controlleren).",
|
||||
"Add support for recalibrating IMUs.": "Tilføjelse af understøttelse for genkalibrering af IMU’er.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Undersøgelse af muligheden for at genoplive ikke-fungerende DualShock-controllere (yderligere diskussion er tilgængelig på Discord for interesserede).",
|
||||
"The second list contains new controllers I aim to support:": "Den anden liste indeholder nye controllere, jeg har til hensigt at understøtte:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "Xbox Controller",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Hver af disse opgaver er både utroligt spændende og kræver en betydelig tidsmæssig investering. For at sætte det i perspektiv kræver det typisk 6-12 måneders fuldtidsforskning at tilføje understøttelse af en ny controller - og en god portion held.",
|
||||
"I love this service, it helped me! How can I contribute?": "Jeg elsker denne service, den har hjulpet mig! Hvordan kan jeg bidrage?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Jeg er glad for at høre, at du fandt dette nyttigt! Hvis du er interesseret i at bidrage, er her nogle måder, du kan hjælpe mig på:",
|
||||
"Consider making a": "Overvej at give en",
|
||||
"donation": "donation",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": ", for at støtte mine sene nætter med koffein-drevne reverse-engineering indsatser.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Send mig en controller, du gerne vil have tilføjet (send en e-mail for at aftale det praktiske).",
|
||||
"Translate this website in your language": "Oversæt denne hjemmeside til dit sprog",
|
||||
", to help more people like you!": ", for at hjælpe flere personer som dig!",
|
||||
"This website uses analytics to improve the service.": "Hjemmesiden anvender analyseværktøjer for at forbedre servicen.",
|
||||
"Board Model": "Board Model",
|
||||
"This feature is experimental.": "Denne funktion er eksperimentel.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Giv mig venligst besked, hvis board modellen på din controller ikke bliver registreret korrekt.",
|
||||
"Board model detection thanks to": "Board model detektion, tak til",
|
||||
"This DualSense controller has outdated firmware.": "Denne DualSense controller har forældet firmware.",
|
||||
"Please update the firmware and try again.": "Opdater venligst firmwaren og prøv igen.",
|
||||
"Joystick Info": "Joystick Info",
|
||||
"Check circularity": "Tjek cirkularitet",
|
||||
"Can I reset a permanent calibration to previous calibration?": "Kan jeg nulstille en permanent kalibrering til en tidligere kalibrering?",
|
||||
"No.": "Nej.",
|
||||
"Can you overwrite a permanent calibration?": "Kan man overskrive en permanent kalibrering?",
|
||||
"Yes. Simply do another permanent calibration.": "Ja. Du skal blot foretage en ny permanent kalibrering.",
|
||||
"Does this software resolve stickdrift?": "Kan denne software løse styrepinddrift?",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "Styrepinddrift skyldes en fysisk fejl; nemlig snavs, en slidt potentiometer eller i nogle tilfælde en slidt fjeder.",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "Denne software kan ikke alene rette styrepinddrift, hvis du allerede oplever det. Det, den kan hjælpe med, er at sikre, at den nye styrepind eller de nye styrepinde fungerer korrekt efter udskiftning af de gamle.",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "Jeg har bemærket, at nogle controllere direkte fra fabrikken har dårligere kalibrering end efter en genkalibrering. Det gælder især for cirkulariteten på SCUF-controllere med en unik skal.",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "(Dualsense) Vil en opdatering af firmwaren nulstille kalibreringen?",
|
||||
"After range calibration, joysticks always go in corners.": "Efter rækkeviddekalibrering, bevæger styrepindene sig altid ud i hjørnerne.",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "Dette problem opstår, fordi du har klikket på \"Færdig\" lige efter at have startet en rækkeviddekalibrering.",
|
||||
"Please read the instructions.": "Læs venligst vejledningen.",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Du skal dreje styrepindene, inden du trykker på \"Færdig\".",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Sørg for at røre ved kanterne af styrepindens ramme og drej langsomt, helst i begge retninger - med uret og mod uret.",
|
||||
"Only after you have done that, you click on \"Done\".": "Først når du har gjort det, skal du klikke på \"Færdig\".",
|
||||
"Changes saved successfully": "Ændringer gemt med succes",
|
||||
"Error while saving changes": "Fejl under gemning af ændringer",
|
||||
"Save changes permanently": "Gem ændringer permanent",
|
||||
"Reboot controller": "Genstart Controller",
|
||||
"Controller Info": "Controller Info",
|
||||
"Debug Info": "Fejlfindingsinfo",
|
||||
"Software": "Software",
|
||||
"Hardware": "Hardware",
|
||||
"FW Build Date": "FW Build Dato",
|
||||
"FW Type": "FW Type",
|
||||
"FW Series": "FW Serie",
|
||||
"Serial Number": "Serienummer",
|
||||
"Battery Barcode": "Batteri Stregkode",
|
||||
"VCM Left Barcode": "VCM Venstre Stregkode",
|
||||
"VCM Right Barcode": "VCM Højre Stregkode",
|
||||
"Show all": "Vis alt",
|
||||
"Finetune stick calibration": "Finjuster styrepindskalibrering",
|
||||
"(beta)": "(beta)",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Denne skærm giver mulighed for at finjustere de rå kalibreringsdata på din controller.",
|
||||
"Left stick": "Venstre styrepind",
|
||||
"Right stick": "Højre styrepind",
|
||||
"Center X": "Centrér X",
|
||||
"Center Y": "Centrér Y",
|
||||
"Save": "Gem",
|
||||
"Cancel": "Afbryd",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShock Kalibrerings GUI understøtter i øjeblikket ikke DualSense Edge.",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Jeg arbejder aktivt på at tilføje kompatibilitet, den primære udfordring ligger i at gemme data i stick modulerne.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Hvis dette værktøj har været nyttigt for dig, eller du gerne vil se DualSense Edge understøttelse komme hurtigere, så overvej venligst at støtte projektet med en",
|
||||
"Thank you for your generosity and support!": "Tak for din gavmildhed og støtte!",
|
||||
"30th Anniversary": "30th Anniversary",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>Eksternt</b>: ved at påføre +1,8V direkte på det synlige testpunkt uden at åbne controlleren.",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Intern</b>: ved at lodde en ledning fra en +1,8V kilde til skrivebeskyttelses-testpunktet (TP).",
|
||||
"Astro Bot": "Astro Bot",
|
||||
"Bluetooth Address": "Bluetooth Adresse",
|
||||
"Calibration is being stored in the stick modules.": "Kalibreringen bliver gemt i styrepindmodulerne.",
|
||||
"Cannot lock": "Kan ikke låse",
|
||||
"Cannot store data into": "Kan ikke gemme data i",
|
||||
"Cannot unlock": "Kan ikke låse op",
|
||||
"Chroma Indigo": "Chroma Indigo",
|
||||
"Chroma Pearl": "Chroma Pearl",
|
||||
"Chroma Teal": "Chroma Teal",
|
||||
"Cobalt Blue": "Cobalt Blue",
|
||||
"Color": "Farve",
|
||||
"Color detection thanks to": "Farvedetektering, tak til",
|
||||
"Cosmic Red": "Cosmic Red",
|
||||
"DualSense Edge Calibration": "DualSense Edge Kalibrering",
|
||||
"FW Update": "FW Opdatering",
|
||||
"FW Update Info": "FW Opdateringsinfo",
|
||||
"FW Version": "FW Version",
|
||||
"For more info or help, feel free to reach out on Discord.": "For mere info eller hjælp, er du velkommen til at kontakte os på Discord.",
|
||||
"Fortnite": "Fortnite",
|
||||
"Galactic Purple": "Galactic Purple",
|
||||
"God of War Ragnarok": "God of War Ragnarok",
|
||||
"Grey Camouflage": "Grey Camouflage",
|
||||
"HW Model": "HW Model",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Hvis kalibreringen ikke gemmes permanent, skal du dobbelttjekke kabelføringen af hardware-modifikationen.",
|
||||
"Left Module Barcode": "Venstre Modul Stregkode",
|
||||
"MCU Unique ID": "MCU Unikt ID",
|
||||
"Midnight Black": "Midnight Black",
|
||||
"More details and images": "Flere detaljer og billeder",
|
||||
"Nova Pink": "Nova Pink",
|
||||
"PCBA ID": "PCBA ID",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Forbind venligst en DualShock 4-, DualSense- eller DualSense Edge-controller til din computer, og tryk på Tilslut.",
|
||||
"Right Module Barcode": "Højre Modul Stregkode",
|
||||
"SBL FW Version": "SBL FW Version",
|
||||
"Spider FW Version": "Spider FW Version",
|
||||
"Spider-Man 2": "Spider-Man 2",
|
||||
"Starlight Blue": "Starlight Blue",
|
||||
"Sterling Silver": "Sterling Silver",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "Understøttelse af kalibrering af DualSense Edge styrepindmoduler er nu tilgængelig som en <b>eksperimentel funktion</b>.",
|
||||
"The Last of Us": "The Last of Us",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Dette involverer midlertidigt at deaktivere skrivebeskyttelsen ved, at anvende <b>+1,8V</b> til et specifikt testpunkt på hver modul.",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Dette er kun for avancerede brugere. Hvis du er usikker på hvad du laver, bør du ikke forsøge det.",
|
||||
"Touchpad FW Version": "Touchpad FW Version",
|
||||
"Touchpad ID": "Touchpad ID",
|
||||
"Venom FW Version": "Venom FW Version",
|
||||
"Volcanic Red": "Volcanic Red",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "Vi påtager os intet ansvar for eventuelle skader forårsaget af denne ændring.",
|
||||
"White": "Hvid",
|
||||
"You can do this in two ways:": "Du kan gøre dette på to måder:",
|
||||
"here": "her",
|
||||
"left module": "venstre modul",
|
||||
"right module": "højre modul",
|
||||
"10x zoom": "10x zoom",
|
||||
"Calibration": "Kalibrering",
|
||||
"Debug": "Fejlfinding",
|
||||
"Error triggering rumble": "Fejl ved aktivering af vibration",
|
||||
"Info": "Info",
|
||||
"Normal": "Normal",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "Bemærk venligst: Styrepindmodulerne på DS Edge <b>kan ikke kalibreres udelukkende via software</b>.",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "For at gemme en brugerdefineret kalibrering i styrepindens interne hukommelse kræves der en <b>hardwaremodifikation</b>.",
|
||||
"Press L2 to test the strong (left) haptic motor": "Tryk på L2 for at teste den stærke (venstre) haptiske motor",
|
||||
"Press R2 to test the weak (right) haptic motor": "Tryk på R2 for at teste den svage (højre) haptiske motor",
|
||||
"Test the Haptic Motors": "Test de haptiske motorer",
|
||||
"Tests": "Test",
|
||||
"The motor strength will match how hard you press the trigger": "Motorstyrken vil matche, hvor hårdt du trykker på aftrækkeren",
|
||||
"Center (L1)": "",
|
||||
"Circularity (R1)": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Show raw numbers": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
132
lang/de_de.json
@@ -2,7 +2,6 @@
|
||||
".authorMsg": "- Deutsch Übersetzung von <a href='https://chat.openai.com'>ChatGPT</a>",
|
||||
"DualShock Calibration GUI": "DualShock-Kalibrierungs-GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Nicht unterstützter Browser. Verwende bitte einen Webbrowser mit WebHID-Unterstützung (z.B. Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Schließe einen DualShock 4 oder einen DualSense-Controller an deinen Computer an und drücke Verbinden.",
|
||||
"Connect": "Verbinden",
|
||||
"Connected to:": "Verbunden mit:",
|
||||
"Disconnect": "Trennen",
|
||||
@@ -11,7 +10,7 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Die untenstehenden Abschnitte sind nicht nützlich, nur einige Debug-Infos oder manuelle Befehle",
|
||||
"NVS Status": "NVS-Status",
|
||||
"Unknown": "Unbekannt",
|
||||
"Debug buttons": "Debug-Tasten",
|
||||
"Debug buttons": "Debug Knöpfe",
|
||||
"Query NVS status": "NVS-Status abfragen",
|
||||
"NVS unlock": "NVS entsperren",
|
||||
"NVS lock": "NVS sperren",
|
||||
@@ -35,7 +34,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Bewege bitte beide Sticks in die <b>untere rechte Ecke</b> und lasse sie los.",
|
||||
"Calibration completed successfully!": "Kalibrierung erfolgreich abgeschlossen!",
|
||||
"Next": "Weiter",
|
||||
"Recentering the controller sticks. ": "Controller-Sticks zurücksetzen. ",
|
||||
"Recentering the controller sticks.": "Controller-Sticks zurücksetzen.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Bitte schließe das Fenster nicht und trenne deinen Controller nicht. ",
|
||||
"Range calibration": "Bereichskalibrierung",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Der Controller erfasst jetzt Daten!</b>",
|
||||
@@ -43,15 +42,14 @@
|
||||
"Done": "Fertig",
|
||||
"Hi, thank you for using this software.": "Hallo, vielen Dank, dass du diese Software verwendest.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "Wenn du sie hilfreich findest und meine Bemühungen unterstützen möchten, kannst du mir gerne",
|
||||
"buy me a coffee": "einen Kaffee kaufen",
|
||||
"buy me a coffee": "einen Kaffee kaufen",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Hast du einen Vorschlag oder ein Problem? Schicke mir eine Nachricht per E-Mail oder Discord.",
|
||||
"Cheers!": "Cheers!",
|
||||
"Support this project": "Unterstütze dieses Projekt",
|
||||
|
||||
"unknown": "unbekannt",
|
||||
"original": "original",
|
||||
"clone": "Klon",
|
||||
"original": "original",
|
||||
"clone": "Klon",
|
||||
"locked": "gesperrt",
|
||||
"unlocked": "entsperrt",
|
||||
"error": "Fehler",
|
||||
@@ -59,25 +57,23 @@
|
||||
"HW Version": "HW-Version",
|
||||
"SW Version": "SW-Version",
|
||||
"Device Type": "Gerätetyp",
|
||||
|
||||
"Range calibration completed": "Bereichskalibrierung abgeschlossen",
|
||||
"Range calibration failed: ": "Bereichskalibrierung fehlgeschlagen: ",
|
||||
"Cannot unlock NVS": "NVS kann nicht entsperrt werden",
|
||||
"Cannot relock NVS": "NVS kann nicht wieder gesperrt werden",
|
||||
"Range calibration failed": "Bereichskalibrierung fehlgeschlagen",
|
||||
"Cannot unlock NVS": "NVS kann nicht entsperrt werden",
|
||||
"Cannot relock NVS": "NVS kann nicht wieder gesperrt werden",
|
||||
"Error 1": "Fehler 1",
|
||||
"Error 2": "Fehler 2",
|
||||
"Error 3": "Fehler 3",
|
||||
"Stick calibration failed: ": "Stick-Kalibrierung fehlgeschlagen: ",
|
||||
"Stick calibration failed": "Stick-Kalibrierung fehlgeschlagen",
|
||||
"Stick calibration completed": "Stick-Kalibrierung abgeschlossen",
|
||||
"NVS Lock failed: ": "NVS-Sperrung fehlgeschlagen: ",
|
||||
"NVS Unlock failed: ": "NVS-Entsperrung fehlgeschlagen: ",
|
||||
"NVS Lock failed": "NVS-Sperrung fehlgeschlagen",
|
||||
"NVS Unlock failed": "NVS-Entsperrung fehlgeschlagen",
|
||||
"Please connect only one controller at time.": "Bitte verbinde jeweils nur einen Controller.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Verbundenes ungültiges Gerät: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "Die Kalibrierung des DualSense Edge wird derzeit nicht unterstützt.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Das Gerät scheint ein DS4-Klon zu sein. Alle Funktionen sind deaktiviert.",
|
||||
"Error: ": "Fehler: ",
|
||||
"My handle on discord is: the_al": "Mein Handle auf Discord ist: the_al",
|
||||
@@ -97,7 +93,6 @@
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Bevor du die permanente Kalibrierung durchführst, probiere die temporäre aus, um sicherzustellen, dass alles gut funktioniert.",
|
||||
"Understood": "Verstanden",
|
||||
"Version": "Version",
|
||||
|
||||
"Frequently Asked Questions": "Häufig gestellte Fragen",
|
||||
"Close": "Schließen",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Willkommen im F.A.Q.-Bereich! Unten findest du Antworten auf einige der am häufigsten gestellten Fragen zu dieser Website. Wenn du weitere Fragen haben solltest oder Unterstützung benötigst, kannst du dich gerne direkt an mich wenden. Dein Feedback und Fragen sind immer willkommen!",
|
||||
@@ -116,7 +111,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Leider können die Klone sowieso nicht kalibriert werden, weil sie nur das Verhalten eines DualShock4 während eines normalen Gameplays klonen, nicht alle undokumentierten Funktionen.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Wenn du diese Erkennungsfunktionalität auf DualSense erweitern möchten, sende mir bitte einen gefälschten DualSense und du wirst die Funktion in wenigen Wochen sehen.",
|
||||
"What development is in plan?": "Was ist in der Planung?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Ich führe für dieses Projekt zwei separate To-Do-Listen, obwohl die Priorität noch nicht festgelegt wurde.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Die erste Liste befasst sich mit der Verbesserung der Unterstützung für DualShock4- und DualSense-Controller:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementierung der Kalibrierung von L2/R2-Schultertasten.",
|
||||
@@ -142,14 +136,10 @@
|
||||
"This feature is experimental.": "Diese Funktion ist experimentell.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Bitte lasse mich wissen, wenn das Platinentyp Ihres Controllers nicht korrekt erkannt wird.",
|
||||
"Board model detection thanks to": "Platinentyp-Erkennung dank",
|
||||
"Please connect the device using a USB cable.": "Bitte verbinde das Gerät mit einem USB-Kabel.",
|
||||
"This DualSense controller has outdated firmware.": "Dieser DualSense-Controller hat eine veraltete Firmware.",
|
||||
"Please update the firmware and try again.": "Bitte aktualisiere die Firmware und versuche es erneut.",
|
||||
"Joystick Info": "Joystick-Informationen",
|
||||
"Err R:": "Fehler R:",
|
||||
"Err L:": "Fehler L:",
|
||||
"Check circularity": "Kreisförmigkeit prüfen",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Kann man eine permanente Kalibrierung auf eine vorherige zurücksetzen?",
|
||||
"No.": "Nein.",
|
||||
"Can you overwrite a permanent calibration?": "Kann man eine permanente Kalibrierung überschreiben?",
|
||||
@@ -165,40 +155,22 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Du musst die Joysticks rotieren bevor du auf \"Fertig\" drückst.",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Stelle sicher, dass du die Ränder des Joystick-Gehäuses berührst und drehe sie langsam, am besten in beide Richtungen.",
|
||||
"Only after you have done that, you click on \"Done\".": "Erst wenn du das gemacht hast, klickst du auf \"Fertig\".",
|
||||
|
||||
"Changes saved successfully": "Änderungen erfolgreich gespeichert",
|
||||
"Error while saving changes:": "Fehler beim Speichern der Änderungen",
|
||||
"Error while saving changes": "Fehler beim Speichern der Änderungen",
|
||||
"Save changes permanently": "Änderungen Permanent speichern",
|
||||
"Reboot controller": "Controller Neustarten",
|
||||
|
||||
"Controller Info": "Controller Infos",
|
||||
"Debug Info": "Debug Infos",
|
||||
"Debug buttons": "Debug Knöpfe",
|
||||
"Software": "Software",
|
||||
"Hardware": "Hardware",
|
||||
|
||||
"FW Build Date": "FW Build Datum",
|
||||
"FW Type": "FW Typ",
|
||||
"FW Series": "FW Serie",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "Serien Nummer",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "Batterie Barcode",
|
||||
"VCM Left Barcode": "VCM Linker Barcode",
|
||||
"VCM Right Barcode": "VCM rechter Barcode",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "Alles anzeigen",
|
||||
|
||||
"Finetune stick calibration": "Feinabstimmung der Stick-Kalibrierung",
|
||||
"(beta)": "(beta)",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Dieser Bildschirm ermöglicht die Feinabstimmung der Rohkalibrierungsdaten Ihres Controllers.",
|
||||
@@ -208,11 +180,85 @@
|
||||
"Center Y": "Zentrum Y",
|
||||
"Save": "Speichern",
|
||||
"Cancel": "Abbrechen",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "Das DualShock-Kalibrierungstool unterstützt derzeit nicht den DualSense Edge.",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Ich arbeite aktiv daran, die Kompatibilität hinzuzufügen. Die größte Herausforderung besteht darin, Daten in die Stick-Module zu speichern.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Wenn Ihnen dieses Tool geholfen hat oder Sie möchten, dass die DualSense-Edge-Unterstützung schneller verfügbar ist, ziehen Sie bitte in Betracht, das Projekt mit einem Beitrag zu unterstützen",
|
||||
"Thank you for your generosity and support!": "Vielen Dank für Ihre Großzügigkeit und Unterstützung!",
|
||||
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"Astro Bot": "",
|
||||
"Bluetooth Address": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"FW Version": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"HW Model": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"MCU Unique ID": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"PCBA ID": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Right Module Barcode": "",
|
||||
"SBL FW Version": "",
|
||||
"Show raw numbers": "",
|
||||
"Spider FW Version": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"Touchpad FW Version": "",
|
||||
"Touchpad ID": "",
|
||||
"Venom FW Version": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"You can do this in two ways:": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
205
lang/es_es.json
@@ -2,7 +2,6 @@
|
||||
".authorMsg": "- Traducción al Español realizado por Ruben Martins, Miguel Borja @closesim :)",
|
||||
"DualShock Calibration GUI": "GUI de Calibración DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Navegador no soportado. Por favor utiliza un explorador con soporte WebHID (ej. Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Conecta un mando DualShock 4 o DualSense a tu ordenador y pulsa Conectar",
|
||||
"Connect": "Conectar",
|
||||
"Connected to:": "Conectado a:",
|
||||
"Disconnect": "Desconectar",
|
||||
@@ -11,7 +10,6 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Las secciones de abajo no son de utilidad, solo son información de depuración o comandos manuales",
|
||||
"NVS Status": "Estado NVS",
|
||||
"Unknown": "Desconocido",
|
||||
"Debug buttons": "Botones de depuración",
|
||||
"Query NVS status": "Consultar estado NVS",
|
||||
"NVS unlock": "Desbloqueo NVS",
|
||||
"NVS lock": "Bloqueo NVS",
|
||||
@@ -34,7 +32,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Mueva ambos análogos hacia la esquina <b>inferior-derecha</b> y luego suéltelos.",
|
||||
"Calibration completed successfully!": "Calibración realizada con exito!",
|
||||
"Next": "Siguiente",
|
||||
"Recentering the controller sticks. ": "Re-centrando los análogos del mando. ",
|
||||
"Recentering the controller sticks.": "Re-centrando los análogos del mando.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Por favor, no cierre esta ventana y/o desconecte el mando. ",
|
||||
"Range calibration": "Calibración de rango",
|
||||
"<b>The controller is now sampling data!</b>": "<b>El mando ahora esta captando información!</b>",
|
||||
@@ -47,10 +45,9 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Tienes alguna sugerencia o problema? Házmelo saber por email o Discord",
|
||||
"Cheers!": "Saludos!",
|
||||
"Support this project": "Apoya este proyecto",
|
||||
|
||||
"unknown": "desconocido",
|
||||
"original": "original",
|
||||
"clone": "clón",
|
||||
"original": "original",
|
||||
"clone": "clón",
|
||||
"locked": "bloqueado",
|
||||
"unlocked": "desbloqueado",
|
||||
"error": "error",
|
||||
@@ -58,25 +55,23 @@
|
||||
"HW Version": "Versión HW",
|
||||
"SW Version": "Versión SW",
|
||||
"Device Type": "Tipo de dispositivo",
|
||||
|
||||
"Range calibration completed": "Calibración de Rango completada",
|
||||
"Range calibration failed: ": "Calibración de Rango fallida",
|
||||
"Cannot unlock NVS": "No fue posible desbloquear la NVS",
|
||||
"Cannot relock NVS": "No fue posible re-bloquear la NVS",
|
||||
"Range calibration failed": "Calibración de Rango fallida",
|
||||
"Cannot unlock NVS": "No fue posible desbloquear la NVS",
|
||||
"Cannot relock NVS": "No fue posible re-bloquear la NVS",
|
||||
"Error 1": "Error 1",
|
||||
"Error 2": "Error 2",
|
||||
"Error 3": "Error 3",
|
||||
"Stick calibration failed: ": "Calibración de análogos fallida: ",
|
||||
"Stick calibration failed": "Calibración de análogos fallida",
|
||||
"Stick calibration completed": "Calibración de análogos completada",
|
||||
"NVS Lock failed: ": "Bloqueo NVS Fallido: ",
|
||||
"NVS Unlock failed: ": "Desbloqueo NVS Fallido: ",
|
||||
"NVS Lock failed": "Bloqueo NVS Fallido",
|
||||
"NVS Unlock failed": "Desbloqueo NVS Fallido",
|
||||
"Please connect only one controller at time.": "Por favor, conecte solo un mando a la vez.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Dispositivo conectado no válido: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "La calibración de DualSense Edge no se encuentra soportada actualmente.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "El dispositivo parece ser un clón del DS4. Todas las funcionalidades se han desactivado",
|
||||
"Error: ": "Error: ",
|
||||
"My handle on discord is: the_al": "Mi usuario de discord es: the_al",
|
||||
@@ -89,14 +84,13 @@
|
||||
"You can check the calibration with the": "Puede verificar su calibración con el",
|
||||
"Have a nice day :)": "Que tenga un buen dia! :)",
|
||||
"Welcome to the Calibration GUI": "Bienvenido a la GUI de Calibración",
|
||||
"Just few things to know before you can start:": "Un par de cosas antes de empezar:",
|
||||
"Just few things to know before you can start:": "Un par de cosas antes de empezar:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Esta web no esta afiliada con Sony, PlayStation & co.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Este servicio se ofrece sin ninguna garantía. Úselo bajo su propio riesgo. ",
|
||||
"This service is provided without warranty. Use at your own risk.": "Este servicio se ofrece sin ninguna garantía. Úselo bajo su propio riesgo. ",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Mantenga la batería del mando siempre conectada y asegurese que este bien cargada. Si la bateria se descarga durante las operaciones, el mando quedará dañado e inservible permanentemente",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Antes de hacer un calibración permanente, pruebe hacer una calibración temporal, para asegurarse que todo funciona bien.",
|
||||
"Understood": "Entendido",
|
||||
"Version": "Versión",
|
||||
|
||||
"Frequently Asked Questions": "Preguntas Frecuentes",
|
||||
"Close": "Cerrar",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Bienvenido a la sección F.A.Q.! Abajo vas a encontrar las preguntas más frecuentes sobre este sitio web. Si tienes alguna otra consulta o necesitas asistencia, siente libre de contactarme directamente. Tus comentarios y preguntas son siempre bienvenidas!",
|
||||
@@ -115,7 +109,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Desafortunadamente, los clones no se pueden calibrar de ninguna manera, debido a que ellos clonan el comportamiento de un DualShock4 durante una partida normal, no todas las funciones indocumentadas.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Si quieres que se amplíe la función de detección enviame un Dualsense falso y lo varás en unas cuantas semanas.",
|
||||
"What development is in plan?": "Que desarrollos se tienen planeados?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Mantengo dos listas de tareas separadas para este proyecto, aún así la prioridad aún esta por establecerse.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "La primera lista es para mejorar el soporte a mandos DualShock4 e DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementar calibración de los gatillos L2/R2.",
|
||||
@@ -141,76 +134,130 @@
|
||||
"This feature is experimental.": "Esta función es experimental.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Por favor, avísame si el modelo de la placa de tu controlador no se detecta correctamente.",
|
||||
"Board model detection thanks to": "Detección del modelo de la placa gracias a",
|
||||
"Please connect the device using a USB cable.": "Por favor, conecta el dispositivo usando un cable USB.",
|
||||
"This DualSense controller has outdated firmware.": "Este mando DualSense tiene un firmware desactualizado.",
|
||||
"Please update the firmware and try again.": "Por favor, actualiza el firmware y vuelve a intentarlo.",
|
||||
"Joystick Info": "Información del joystick",
|
||||
"Err R:": "Error D:",
|
||||
"Err L:": "Error I:",
|
||||
"Check circularity": "Comprobar circularidad",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"No.": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"Please read the instructions.": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
|
||||
"Changes saved successfully": "",
|
||||
"Error while saving changes:": "",
|
||||
"Save changes permanently": "",
|
||||
"Reboot controller": "",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"Astro Bot": "",
|
||||
"Battery Barcode": "",
|
||||
"Bluetooth Address": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Cancel": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"Changes saved successfully": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Controller Info": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"Error while saving changes": "",
|
||||
"FW Build Date": "",
|
||||
"FW Series": "",
|
||||
"FW Type": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"FW Version": "",
|
||||
"Finetune stick calibration": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"HW Model": "",
|
||||
"Hardware": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"Left stick": "",
|
||||
"MCU Unique ID": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"No.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
"PCBA ID": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please read the instructions.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Reboot controller": "",
|
||||
"Right Module Barcode": "",
|
||||
"Right stick": "",
|
||||
"SBL FW Version": "",
|
||||
"Save": "",
|
||||
"Save changes permanently": "",
|
||||
"Serial Number": "",
|
||||
"Show all": "",
|
||||
"Show raw numbers": "",
|
||||
"Software": "",
|
||||
"Spider FW Version": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"Touchpad FW Version": "",
|
||||
"Touchpad ID": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"Venom FW Version": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"You can do this in two ways:": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
207
lang/fr_fr.json
@@ -2,7 +2,6 @@
|
||||
".authorMsg": "- Traduction française par <a href='https://github.com/Sadenki'>Cyrille Pugeault</a> & <a href='https://github.com/TyduSubak'>Alexandre Pugeault</a>.",
|
||||
"DualShock Calibration GUI": "Interface de calibrage DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Navigateur incompatible. Merci d'utiliser un navigateur supportant le WebHID (p. ex. Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Connectez une manette DualShock 4 ou DualSense à votre ordinateur et appuyez sur 'Connecter'.",
|
||||
"Connect": "Connecter",
|
||||
"Connected to:": "Connecté à:",
|
||||
"Disconnect": "Déconnecter",
|
||||
@@ -11,7 +10,6 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Les sections plus bas ne sont pas utiles, juste quelques informations de débug ou des commandes manuelles",
|
||||
"NVS Status": "Status du NVS",
|
||||
"Unknown": "Inconnu",
|
||||
"Debug buttons": "Boutons de débug",
|
||||
"Query NVS status": "Status de la requête NVS",
|
||||
"NVS unlock": "Déverrouiller le NVS",
|
||||
"NVS lock": "Vérouiller le NVS",
|
||||
@@ -25,19 +23,19 @@
|
||||
"Completed": "Terminé",
|
||||
"Welcome to the stick center-calibration wizard!": "Bienvenue dans l'assistant de calibrage de centrage du joystick !",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Cet outil va vous guider afin de recentrer les joysticks analogiques de votre manette. Il consiste en quatres étapes: il vous sera demandé de bouger les deux joysticks dans une direction puis de les relacher.",
|
||||
"Please be aware that, <i>;once the calibration is running, it cannot be canceled</i>;. Do not close this page or disconnect your controller until is completed.": "Veuillez noter <i>;qu’une fois le calibrage lancée, il n’est pas possible de l'annuler</i>;. Ne fermez pas cette page ou ne déconnectez pas la manette tant que le calibrage n’est pas terminée.",
|
||||
"Press <b>;Start</b>; to begin calibration.": "Appuyez sur <b>;Démarrer</b>; pour commencer le calibrage.",
|
||||
"Please move both sticks to the <b>;top-left corner</b>; and release them.": "Veuillez déplacer les deux joysticks <b>;en haut à gauche</b>; puis relachez-les.",
|
||||
"When the sticks are back in the center, press <b>;Continue</b>;.": "Une fois les deux joysticks recentrés, appuyez sur <b>;Continuer</b>;.",
|
||||
"Please move both sticks to the <b>;top-right corner</b>; and release them.": "Veuillez déplacer les deux joysticks <b>;en haut à droite</b>; puis relachez-les.",
|
||||
"Please move both sticks to the <b>;bottom-left corner</b>; and release them.": "Veuillez déplacer les deux joysticks <b>;en bas à gauche</b>; puis relachez-les.",
|
||||
"Please move both sticks to the <b>;bottom-right corner</b>; and release them.": "Veuillez déplacer les deux joysticks <b>;en bas à droite</b>; puis relachez-les.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Veuillez noter <i>qu'une fois le calibrage lancée, il n'est pas possible de l'annuler</i>. Ne fermez pas cette page ou ne déconnectez pas la manette tant que le calibrage n'est pas terminée.",
|
||||
"Press <b>Start</b> to begin calibration.": "Appuyez sur <b>Démarrer</b> pour commencer le calibrage.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Veuillez déplacer les deux joysticks <b>en haut à gauche</b> puis relachez-les.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Une fois les deux joysticks recentrés, appuyez sur <b>Continuer</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Veuillez déplacer les deux joysticks <b>en haut à droite</b> puis relachez-les.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Veuillez déplacer les deux joysticks <b>en bas à gauche</b> puis relachez-les.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Veuillez déplacer les deux joysticks <b>en bas à droite</b> puis relachez-les.",
|
||||
"Calibration completed successfully!": "Calibrage terminé avec succès !",
|
||||
"Next": "Suivant",
|
||||
"Recentering the controller sticks. ": "Recentrement des joysticks de la manette en cours. ",
|
||||
"Recentering the controller sticks.": "Recentrement des joysticks de la manette en cours.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Veuillez ne pas fermer cette fenêtre et ne déconnectez pas votre manette. ",
|
||||
"Range calibration": "Calibrage de la portée du joystick",
|
||||
"<b>;The controller is now sampling data!</b>;": "<b>;La manette est maintenant en train d'échantillonner les données !</b>;",
|
||||
"<b>The controller is now sampling data!</b>": "<b>La manette est maintenant en train d'échantillonner les données !</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Faites tourner doucement les joysticks afin de couvrir toute leur portée. Appuyez sur \"Terminer\" une fois terminé.",
|
||||
"Done": "Terminer",
|
||||
"Hi, thank you for using this software.": "Salut, merci d'avoir utilisé cet outil.",
|
||||
@@ -47,7 +45,6 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Vous avez des suggestions ou un problème ? Laissez-moi un message par e-mail ou sur Discord.",
|
||||
"Cheers!": "À la prochaine !",
|
||||
"Support this project": "Soutenir ce projet",
|
||||
|
||||
"unknown": "inconnue",
|
||||
"original": "original",
|
||||
"clone": "clone",
|
||||
@@ -58,25 +55,23 @@
|
||||
"HW Version": "Version de l'HW",
|
||||
"SW Version": "Version du SW",
|
||||
"Device Type": "Type d'appareil",
|
||||
|
||||
"Range calibration completed": "Calibrage de la portée terminé",
|
||||
"Range calibration failed: ": "Échec du calibrage de la portée: ",
|
||||
"Range calibration failed": "Échec du calibrage de la portée",
|
||||
"Cannot unlock NVS": "Impossible de dévérouiller le NVS",
|
||||
"Cannot relock NVS": "Impossible de vérouiller le NVS",
|
||||
"Error 1": "Erreur 1",
|
||||
"Error 2": "Erreur 2",
|
||||
"Error 3": "Erreur 3",
|
||||
"Stick calibration failed: ": "Échec du calibrage des joysticks: ",
|
||||
"Stick calibration failed": "Échec du calibrage des joysticks",
|
||||
"Stick calibration completed": "Calibrage des joysticks terminé",
|
||||
"NVS Lock failed: ": "Échec du vérouillage du NVS: ",
|
||||
"NVS Unlock failed: ": "Échec du dévérouillage du NVS: ",
|
||||
"NVS Lock failed": "Échec du vérouillage du NVS",
|
||||
"NVS Unlock failed": "Échec du dévérouillage du NVS",
|
||||
"Please connect only one controller at time.": "Veuillez ne connecter qu'une seule manette à la fois.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Appareil non valide connecté: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "Le calibrage de la manette DualSense Edge n'est pas actuellement supportée.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Cet appareil semble être une contre-façon de DS4. Toutes les fonctionnalités sont désactivés",
|
||||
"Error: ": "Erreur: ",
|
||||
"My handle on discord is: the_al": "Mon ID sur Discord est: the_al",
|
||||
@@ -139,76 +134,130 @@
|
||||
"This feature is experimental.": "Cette fonctionnalité est expérimentale.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Veuillez me faire savoir si le modèle de la carte de votre manette n'est pas détecté correctement.",
|
||||
"Board model detection thanks to": "Détection du modèle de la carte grâce à",
|
||||
"Please connect the device using a USB cable.": "Veuillez connecter l'appareil à l'aide d'un câble USB.",
|
||||
"This DualSense controller has outdated firmware.": "Cette manette DualSense a un firmware obsolète.",
|
||||
"Please update the firmware and try again.": "Veuillez mettre à jour le firmware et réessayer.",
|
||||
"Joystick Info": "Infos Joystick",
|
||||
"Err R:": "Err D:",
|
||||
"Err L:": "Err G:",
|
||||
"Check circularity": "Vérifier la circularité",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"No.": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"Please read the instructions.": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
|
||||
"Changes saved successfully": "",
|
||||
"Error while saving changes:": "",
|
||||
"Save changes permanently": "",
|
||||
"Reboot controller": "",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"Astro Bot": "",
|
||||
"Battery Barcode": "",
|
||||
"Bluetooth Address": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Cancel": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"Changes saved successfully": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Controller Info": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"Error while saving changes": "",
|
||||
"FW Build Date": "",
|
||||
"FW Series": "",
|
||||
"FW Type": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"FW Version": "",
|
||||
"Finetune stick calibration": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"HW Model": "",
|
||||
"Hardware": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"Left stick": "",
|
||||
"MCU Unique ID": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"No.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
"PCBA ID": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please read the instructions.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Reboot controller": "",
|
||||
"Right Module Barcode": "",
|
||||
"Right stick": "",
|
||||
"SBL FW Version": "",
|
||||
"Save": "",
|
||||
"Save changes permanently": "",
|
||||
"Serial Number": "",
|
||||
"Show all": "",
|
||||
"Show raw numbers": "",
|
||||
"Software": "",
|
||||
"Spider FW Version": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"Touchpad FW Version": "",
|
||||
"Touchpad ID": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"Venom FW Version": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"You can do this in two ways:": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
112
lang/hu_hu.json
@@ -2,16 +2,15 @@
|
||||
".authorMsg": "| A magyarítást a <a href='https://pandafix.hu' target='_blank'>Pandafix</a> készítette.",
|
||||
"DualShock Calibration GUI": "DualShock / DualSense kontroller kalibráló felület",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Nem támogatott böngésző! Kérlek olyan böngészőt használj, ami támogatja a WebHID protokollt (pl: Chrome, Maxthon)",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Csatlakoztass egy <b>PS4 DualShock 4</b> vagy <b>PS5 DualSense</b> kontrollert és kattints a Csatlakozás gombra",
|
||||
"Connect": "Csatlakozás",
|
||||
"Connected to:": "Csatlakoztatva:",
|
||||
"Disconnect": "Lecsatlakozás",
|
||||
"Calibrate stick center": "Hüvelykujjkar középállásának újrakalibrálása",
|
||||
"Calibrate stick range": "Hüvelykujjkar tartományának újrakalibrálása",
|
||||
"Calibrate stick range": "Hüvelykujjkar tartományának újrakalibrálása",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Az alábbi funkciók nem kalibrálásra használatosak, csak néhány hibakeresési információt vagy kézi parancsot alkalmaznak",
|
||||
"NVS Status": "NVS státusz",
|
||||
"Unknown": "Ismeretlen",
|
||||
"Debug buttons": "Hibakeresési funkciók",
|
||||
"Debug buttons": "Hibakeresési gombok",
|
||||
"Query NVS status": "Az NVS állapotának lekérdezése",
|
||||
"NVS unlock": "NVS feloldása",
|
||||
"NVS lock": "NVS zárolása",
|
||||
@@ -34,7 +33,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Kérlek, mozgasd mindkét hüvelykujjkart átlósan a <b>jobb alsó sarokba</b>, és engedd el őket.",
|
||||
"Calibration completed successfully!": "A kalibrálás sikeresen befejeződött!",
|
||||
"Next": "Következő",
|
||||
"Recentering the controller sticks. ": "A kontroller hüvelykujjkar középállásának újrakalibrálása. ",
|
||||
"Recentering the controller sticks.": "A kontroller hüvelykujjkar középállásának újrakalibrálása.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Kérlek, ne zárd be ezt az ablakot, és ne válaszd le a kontrollert. ",
|
||||
"Range calibration": "Elmozdulási tartomány kalibrálása",
|
||||
"<b>The controller is now sampling data!</b>": "<b>A kontroller most az adatokat mintavételezi!</b>",
|
||||
@@ -47,10 +46,9 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Van valami javaslatod vagy problémád? Írj üzenetet e-mailben vagy discordban.",
|
||||
"Cheers!": "A legjobbakat!",
|
||||
"Support this project": "Támogasd ezt a projektet",
|
||||
|
||||
"unknown": "ismeretlen",
|
||||
"original": "eredeti",
|
||||
"clone": "hamisítvány",
|
||||
"original": "eredeti",
|
||||
"clone": "hamisítvány",
|
||||
"locked": "zárolt",
|
||||
"unlocked": "feloldott",
|
||||
"error": "hiba",
|
||||
@@ -58,25 +56,23 @@
|
||||
"HW Version": "HW verzió",
|
||||
"SW Version": "SW verzió",
|
||||
"Device Type": "Eszköz típusa",
|
||||
|
||||
"Range calibration completed": "A tartománykalibráció befejeződött",
|
||||
"Range calibration failed: ": "A tartománykalibráció meghiúsult: ",
|
||||
"Cannot unlock NVS": "NVS feloldása nem lehetséges",
|
||||
"Cannot relock NVS": "NVS újbóli zárolása nem lehetséges",
|
||||
"Range calibration failed": "A tartománykalibráció meghiúsult",
|
||||
"Cannot unlock NVS": "NVS feloldása nem lehetséges",
|
||||
"Cannot relock NVS": "NVS újbóli zárolása nem lehetséges",
|
||||
"Error 1": "Hiba 1",
|
||||
"Error 2": "Hiba 2",
|
||||
"Error 3": "Hiba 3",
|
||||
"Stick calibration failed: ": "Hüvelykujjkar kalibrálása sikertelen: ",
|
||||
"Stick calibration failed": "Hüvelykujjkar kalibrálása sikertelen",
|
||||
"Stick calibration completed": "Hüvelykujjkar kalibrálása befejeződött",
|
||||
"NVS Lock failed: ": "NVS zárolása sikertelen: ",
|
||||
"NVS Unlock failed: ": "NVS feloldása sikertelen: ",
|
||||
"NVS Lock failed": "NVS zárolása sikertelen",
|
||||
"NVS Unlock failed": "NVS feloldása sikertelen",
|
||||
"Please connect only one controller at time.": "Kérlek, egyidejűleg csak egy kontrollert csatlakoztass.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Érvénytelen eszköz csatlakoztatva: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "A DualSense Edge kontroller kalibrálása jelenleg nem támogatott.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Úgy tűnik, hogy a kontroller egy DS4 klón (hamisítvány). Minden funkció le lesz tiltva.",
|
||||
"Error: ": "Hiba: ",
|
||||
"My handle on discord is: the_al": "Fogjunk kezet a Discordon: the_al",
|
||||
@@ -89,14 +85,13 @@
|
||||
"You can check the calibration with the": "Az újrakalibrálást ellenőrizheted az alábbi alkalmazással is:",
|
||||
"Have a nice day :)": "További szép napot kívánunk! :)",
|
||||
"Welcome to the Calibration GUI": "Üdvözöl a Dualshock/DualSense kalibrálást segítő alkalmazás!",
|
||||
"Just few things to know before you can start:": "Csak néhány dolog, amit tudnod kell, mielőtt belevágnál:",
|
||||
"Just few things to know before you can start:": "Csak néhány dolog, amit tudnod kell, mielőtt belevágnál:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Ez a webhely semmilyen módon nem áll kapcsolatban a Sony és a PlayStation társaságokkal valamint azok leányvállalataival.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Ezt a szolgáltatást garancia nélkül nyújtjuk. Használata csak saját felelősségre. Anyagi kár esetén se vállalunk felelősséget!",
|
||||
"This service is provided without warranty. Use at your own risk.": "Ezt a szolgáltatást garancia nélkül nyújtjuk. Használata csak saját felelősségre. Anyagi kár esetén se vállalunk felelősséget!",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Tartsd csatlakoztatva a vezérlő belső akkumulátorát, és győződj meg róla, hogy megfelelően van feltöltve. Ha az akkumulátor működés közben lemerül, a vezérlő megsérül és használhatatlanná válik. Győződj meg róla, hogy az USB kábel és a csatlakozók nem kontakthibásak! A kontroller kalibrálását teljesen összeszerelt állapotban végezd!",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "A tartós kalibrálás elvégzése előtt próbáld ki az ideiglenes kalibrációt, hogy megbizonyosodj arról, hogy minden jól működik!",
|
||||
"Understood": "Megértettem és elfogadom",
|
||||
"Version": "Verzió",
|
||||
|
||||
"Frequently Asked Questions": "Gyakran Ismételt Kérdések",
|
||||
"Close": "Bezár",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Üdvözöllek a gyakran ismételt kérdések szekcióban! Az alábbiakban választ találsz a weboldallal kapcsolatban leggyakrabban feltett kérdésekre. Ha további kérdésed van, vagy további segítségre van szükséged, fordulj közvetlenül a szoftver készítőjéhez. Visszajelzésed és kérdéseid mindig szívesen fogadja!",
|
||||
@@ -115,7 +110,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Sajnos a klónokat amúgy sem lehet kalibrálni, mert csak a DualShock 4 kontroller viselkedését klónozzák normál játék közben, nem az összes dokumentálatlan funkciót.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Ha szeretnél segíteni ezt az észlelési funkciót kiterjeszteni a DualSense-re, küldj a fejlesztőnek egy hamis DualSense-t, és az alaklamzás néhány héten belül látni fogja.",
|
||||
"What development is in plan?": "Milyen fejlesztés van tervben?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "A fejlesztő két külön listát vezet ehhez a projekthez, bár a prioritást még meg kell határozni.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Az első lista a DualShock 4 és DualSense kontrollerek támogatásának javításáról szól:",
|
||||
"Implement calibration of L2/R2 triggers.": "Az L2/R2 ravaszok kalibrálásának lehetősége.",
|
||||
@@ -141,14 +135,10 @@
|
||||
"This feature is experimental.": "Ez egy kisérleti funkció",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Kérlek értesítsd a fejlesztőt, ha az alaplap verziója nem egyezik meg a felimert verzióval!",
|
||||
"Board model detection thanks to": "Az alaplapfelismerési funkciőért köszönet illeti:",
|
||||
"Please connect the device using a USB cable.": "Kérlek csatlakoztasd az eszközt USB kábel használatával.",
|
||||
"This DualSense controller has outdated firmware.": "Ennek a DualSense vezérlőnek elavult a firmware-e.",
|
||||
"Please update the firmware and try again.": "Kérlek frissítsd a firmware-t, és próbáld újra.",
|
||||
"Joystick Info": "Analógkar Információ",
|
||||
"Err R:": "Hibaarány J:",
|
||||
"Err L:": "Hibaarány B:",
|
||||
"Check circularity": "Körkörösség ellenőrzése",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Visszaállíthatok egy végleges kalibrációt az előző kalibrációra?",
|
||||
"No.": "Nem",
|
||||
"Can you overwrite a permanent calibration?": "Felülírható egy végleges kalibráció?",
|
||||
@@ -164,18 +154,14 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Forgasd el a hüvelykujjkarokat, mielőtt megnyomnád a \"Kész\" gombot.",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Ügyelj arra, hogy a hüvelykujjakrok érjenek el a keret széléig és annak mentén forgasd lassan, lehetőleg mindkét irányban - óramutató járásával megegyezően és ellentétesen is.",
|
||||
"Only after you have done that, you click on \"Done\".": "Csak miután ezt megtetted, azután kattints a \"Kész\" gombra.",
|
||||
|
||||
"Changes saved successfully": "A változások sikeresen mentésre kerültek",
|
||||
"Error while saving changes:": "A változások mentése közben hiba lépett fel",
|
||||
"Error while saving changes": "A változások mentése közben hiba lépett fel",
|
||||
"Save changes permanently": "A változtatások végleges mentése a kontrollerbe",
|
||||
"Reboot controller": "Kontroller újraindítása",
|
||||
|
||||
"Controller Info": "Információk a kontrollerről",
|
||||
"Debug Info": "Hibakeresési infomrációk",
|
||||
"Debug buttons": "Hibakeresési gombok",
|
||||
"Software": "Szoftver",
|
||||
"Hardware": "Hardver",
|
||||
|
||||
"FW Build Date": "FW kiadásának dátuma",
|
||||
"FW Type": "FW típusa",
|
||||
"FW Series": "FW széria",
|
||||
@@ -186,7 +172,6 @@
|
||||
"Venom FW Version": "Venom FW verzió",
|
||||
"Spider FW Version": "Spider FW verzió",
|
||||
"Touchpad FW Version": "Tapipad FW verzió",
|
||||
|
||||
"Serial Number": "Szériaszám",
|
||||
"MCU Unique ID": "MCU egyedi azonosító",
|
||||
"PCBA ID": "PCBA azonosító",
|
||||
@@ -197,7 +182,6 @@
|
||||
"Touchpad ID": "Tapipad azonosító",
|
||||
"Bluetooth Address": "Bluetooth címzés",
|
||||
"Show all": "Mindet megjelenít",
|
||||
|
||||
"Finetune stick calibration": "Karok finomkalibrálása",
|
||||
"(beta)": "(béta)",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Ez a felület lehetővé teszi a kontroller nyers kalibrációs adatainak finomhangolását.",
|
||||
@@ -207,10 +191,74 @@
|
||||
"Center Y": "Y középállás",
|
||||
"Save": "Mentés",
|
||||
"Cancel": "Mégse",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "A DualShock kontroller kalibráló felület jelenleg nem támogatja a DualSense Edge-et.",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Aktívan dolgozom a kompatibilitás hozzáadásán, a legnagyobb kihívást az adatok hüvelykujjkar modulokba történő tárolása jelenti.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Ha ez az eszköz hasznos volt számodra, vagy szeretnéd, hogy a DualSense Edge támogatása gyorsabban megérkezzen, kérlek, fontold meg a projekt támogatását",
|
||||
"Thank you for your generosity and support!": "Köszönöm nagylelkűségedet és támogatásodat!",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>Külsőleg</b>: +1,8 V közvetlen alkalmazásával a látható tesztpontra, anélkül, hogy a kontrollert szétszednéd.",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Belsőleg</b>: egy vezeték forrasztásával egy +1,8 V-os forrásból az írásvédelmi tesztponthoz.",
|
||||
"Calibration is being stored in the stick modules.": "A kalibráció mentése a hüvelykujjkar modulokban történik.",
|
||||
"DualSense Edge Calibration": "DualSense Edge kalibráció",
|
||||
"For more info or help, feel free to reach out on Discord.": "További információért vagy segítségért nyugodtan keress fel a Discordon.",
|
||||
"More details and images": "További részletek és képek",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Kérlek, csatlakoztass egy DualShock 4, DualSense vagy DualSense Edge kontrollert a számítógépedhez, és nyomd meg a Csatlakozás gombot.",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "Kérlek, vedd figyelembe: a DS Edge hüvelykujjkar moduljai <b>nem kalibrálhatók kizárólag szoftveresen</b>.",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "<b>Hardveres módosítás</b> szükséges az egyedi kalibrációnak a modulok belső memóriájában történő tárolásához.",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "A DualSense Edge hüvelykujjkar modulok kalibrálásának támogatása mostantól <b>kísérleti funkcióként</b> elérhető.",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Ez magában foglalja az írásvédelem ideiglenes letiltását az egyes modulokon található specifikus tesztpont <b>+1,8 V</b>-os betáplálásával.",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Ez kizárólag haladó felhasználóknak szól. Ha nem vagy biztos abban, hogy mit csinálsz, kérlek, ne próbáld meg.",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "Nem vállalunk felelősséget az ezen módosítás megkísérlése által okozott károkért.",
|
||||
"You can do this in two ways:": "Ezt kétféleképpen teheted meg:",
|
||||
"here": "itt",
|
||||
"Cannot lock": "Zárolás nem lehetséges",
|
||||
"Cannot store data into": "Adatok tárolása nem lehetséges ide:",
|
||||
"Cannot unlock": "Feloldás nem lehetséges",
|
||||
"Color": "Szín",
|
||||
"Color detection thanks to": "A színészlelésért köszönet illeti:",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Ha a kalibráció nem került véglegesen tárolásra, kérlek, ellenőrizd újra a hardvermódosítás vezetékezését!",
|
||||
"Left Module Barcode": "Bal modul vonalkódja",
|
||||
"Right Module Barcode": "Jobb modul vonalkódja",
|
||||
"left module": "bal modul",
|
||||
"right module": "jobb modul",
|
||||
"30th Anniversary": "30th Anniversary",
|
||||
"Astro Bot": "Astro Bot",
|
||||
"Cobalt Blue": "Cobalt Blue",
|
||||
"Cosmic Red": "Cosmic Red",
|
||||
"Galactic Purple": "Galactic Purple",
|
||||
"God of War Ragnarok": "God of War Ragnarok",
|
||||
"Grey Camouflage": "Grey Camouflage",
|
||||
"Midnight Black": "Midnight Black",
|
||||
"Nova Pink": "Nova Pink",
|
||||
"Starlight Blue": "Starlight Blue",
|
||||
"Sterling Silver": "Sterling Silver",
|
||||
"Volcanic Red": "Volcanic Red",
|
||||
"White": "Fehér",
|
||||
"10x zoom": "",
|
||||
"Calibration": "",
|
||||
"Center (L1)": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Debug": "",
|
||||
"Error triggering rumble": "",
|
||||
"Fortnite": "",
|
||||
"Info": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Normal": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Show raw numbers": "",
|
||||
"Spider-Man 2": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
113
lang/it_it.json
@@ -2,7 +2,6 @@
|
||||
".authorMsg": "- Traduzione in Italiano a cura di <a href='https://blog.the.al'>the_al</a>",
|
||||
"DualShock Calibration GUI": "GUI di Calibrazione DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Browser non supportato. Visita questo sito usando un browser con supporto WebHID (es. Google Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Collega un controller DualShock 4 o DualSense al computer e premi Connetti",
|
||||
"Connect": "Connetti",
|
||||
"Connected to:": "Connesso a:",
|
||||
"Disconnect": "Disconnetti",
|
||||
@@ -11,7 +10,7 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Le sezioni qua sotto non sono utili, sono per debug o comandi manuali",
|
||||
"NVS Status": "Stato NVS",
|
||||
"Unknown": "Sconosciuto",
|
||||
"Debug buttons": "Pulsanti di debug",
|
||||
"Debug buttons": "Pulsanti di Debug",
|
||||
"Query NVS status": "Ottieni stato NVS",
|
||||
"NVS unlock": "Sblocca NVS",
|
||||
"NVS lock": "Blocca NVS",
|
||||
@@ -34,7 +33,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Muovi entrambi gli analogici <b>in basso a destra</b> e rilasciali.",
|
||||
"Calibration completed successfully!": "Calibrazione completata con successo!",
|
||||
"Next": "Avanti",
|
||||
"Recentering the controller sticks. ": "Ricentro gli analogici. ",
|
||||
"Recentering the controller sticks.": "Ricentro gli analogici.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Non chiudere questa finestra e non disconnettere il controller. ",
|
||||
"Range calibration": "Calibrazione del range",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Il controller sta campionando i dati!</b>",
|
||||
@@ -47,10 +46,9 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Hai qualche suggerimento o problema? Lasciami un messaggio via email o discord.",
|
||||
"Cheers!": "A presto!",
|
||||
"Support this project": "Supporta il progetto",
|
||||
|
||||
"unknown": "sconosciuto",
|
||||
"original": "originale",
|
||||
"clone": "clone",
|
||||
"original": "originale",
|
||||
"clone": "clone",
|
||||
"locked": "bloccato",
|
||||
"unlocked": "sbloccato",
|
||||
"error": "errore",
|
||||
@@ -58,26 +56,23 @@
|
||||
"HW Version": "Versione HW",
|
||||
"SW Version": "Versione SW",
|
||||
"Device Type": "Tipo Device",
|
||||
|
||||
"Range calibration completed": "Calibrazione range completata",
|
||||
"Range calibration failed: ": "Calibrazione range fallita: ",
|
||||
"Cannot unlock NVS": "Impossibile sbloccare NVS",
|
||||
"Cannot relock NVS": "Impossibile ribloccare NVS",
|
||||
"Range calibration failed": "Calibrazione range fallita",
|
||||
"Cannot unlock NVS": "Impossibile sbloccare NVS",
|
||||
"Cannot relock NVS": "Impossibile ribloccare NVS",
|
||||
"Error 1": "Errore 1",
|
||||
"Error 2": "Errore 2",
|
||||
"Error 3": "Errore 3",
|
||||
"Stick calibration failed: ": "Calibrazione analogici fallita: ",
|
||||
"Stick calibration failed": "Calibrazione analogici fallita",
|
||||
"Stick calibration completed": "Calibrazione analogici completata",
|
||||
"NVS Lock failed: ": "Blocco NVS fallito: ",
|
||||
"NVS Unlock failed: ": "Sblocco NVS fallito: ",
|
||||
"NVS Lock failed": "Blocco NVS fallito",
|
||||
"NVS Unlock failed": "Sblocco NVS fallito",
|
||||
"Please connect only one controller at time.": "Connettere un solo controller alla volta, grazie.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Connesso dispositivo non valido: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "",
|
||||
"Error: ": "Errore: ",
|
||||
"My handle on discord is: the_al": "Il mio handle su discord è: the_al",
|
||||
"Initializing...": "Inizializzo...",
|
||||
@@ -89,14 +84,13 @@
|
||||
"You can check the calibration with the": "Puoi controllare la calibrazione con il",
|
||||
"Have a nice day :)": "Buona giornata! :)",
|
||||
"Welcome to the Calibration GUI": "Benvenuto alla Calibration GUI",
|
||||
"Just few things to know before you can start:": "Alcune cose da sapere prima di iniziare:",
|
||||
"Just few things to know before you can start:": "Alcune cose da sapere prima di iniziare:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Questo sito web non è affiliato con Sony, PlayStation & co.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Questo servizio è fornito senza garanzia. Usalo a tuo rischio. ",
|
||||
"This service is provided without warranty. Use at your own risk.": "Questo servizio è fornito senza garanzia. Usalo a tuo rischio. ",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Tieni sempre la batteria interna del controller collegata, e assicurati che sia carica. Se il controller si spegne durante le operazioni, diventerà inutilizzabile.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Non eseguire fin da subito le calibrazioni permanenti, inizia con quelle temporanee e controlla che sia tutto ok!",
|
||||
"Understood": "Ho capito",
|
||||
"Version": "Versione",
|
||||
|
||||
"Frequently Asked Questions": "Domande frequenti",
|
||||
"Close": "Chiudi",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Benvenuto nella sezione Domande frequenti! Qui sotto puoi trovare risposte ad alcune delle domande più frequenti su questo sito web. Se hai altre domande o hai bisogno di ulteriore assistenza, non esitare a contattarmi direttamente. Un feedback o domande sono sempre benvenute!",
|
||||
@@ -115,7 +109,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Sfortunatamente, i cloni non possono essere comunque calibrati, perché clonano solo il comportamento di un DualShock4 durante un gameplay normale, non tutte le funzionalità non documentate.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Se vuoi estendere questa funzionalità di rilevamento anche a DualSense, spediscimi un clone e vedrai il servizio attivo tra qualche settimana.",
|
||||
"What development is in plan?": "Quali sviluppi sono previsti?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Mantengo due elenchi di cose da fare separati per questo progetto, anche se la priorità deve ancora essere stabilita.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Il primo elenco riguarda il potenziamento del supporto per i controller DualShock4 e DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementare la calibrazione dei grilletti L2/R2.",
|
||||
@@ -141,14 +134,10 @@
|
||||
"This feature is experimental.": "Questa funzionalità è sperimentale.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Scrivimi se il modello della scheda del tuo controller non viene riconosciuto correttamente.",
|
||||
"Board model detection thanks to": "Rilevamento del modello della scheda grazie a",
|
||||
"Please connect the device using a USB cable.": "Connetti il controller usando un cavo USB.",
|
||||
"This DualSense controller has outdated firmware.": "Questo controller DualSense ha un firmware non aggiornato.",
|
||||
"Please update the firmware and try again.": "Aggiorna il firmware e riprova.",
|
||||
"Joystick Info": "Informazioni sui Joystick",
|
||||
"Err R:": "Err Dx:",
|
||||
"Err L:": "Err Sx:",
|
||||
"Check circularity": "Controlla circolarità",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Posso annullare una calibrazione permanente?",
|
||||
"No.": "No.",
|
||||
"Can you overwrite a permanent calibration?": "Posso sovrascrivere una calibrazione permanente?",
|
||||
@@ -164,18 +153,14 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Devi ruotare i joystick prima di premere \"Fatto\".",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Assicurati di ruotare gli analogici fino a toccare i bordi, preferibilmente in ogni direzione - senso orario e antiorario.",
|
||||
"Only after you have done that, you click on \"Done\".": "Solo dopo che hai fatto questo, clicca \"Fatto\".",
|
||||
|
||||
"Changes saved successfully": "Modifiche salvate con successo",
|
||||
"Error while saving changes:": "Errore nel salvare le modifiche:",
|
||||
"Error while saving changes": "Errore nel salvare le modifiche:",
|
||||
"Save changes permanently": "Salva i cambiamenti permanentemente",
|
||||
"Reboot controller": "Riavvia il controller",
|
||||
|
||||
"Controller Info": "Informazioni sul Controller",
|
||||
"Debug Info": "Informazioni di Debug",
|
||||
"Debug buttons": "Pulsanti di Debug",
|
||||
"Software": "Software",
|
||||
"Hardware": "Hardware",
|
||||
|
||||
"FW Build Date": "Data Build FW",
|
||||
"FW Type": "Tipo FW",
|
||||
"FW Series": "Serie FW",
|
||||
@@ -186,7 +171,6 @@
|
||||
"Venom FW Version": "Versione FW Venom",
|
||||
"Spider FW Version": "Versione FW Spider",
|
||||
"Touchpad FW Version": "Versione FW Touchpad",
|
||||
|
||||
"Serial Number": "Numero di serie",
|
||||
"MCU Unique ID": "ID univoco MCU",
|
||||
"PCBA ID": "ID PCBA",
|
||||
@@ -197,7 +181,6 @@
|
||||
"Touchpad ID": "ID Touchpad",
|
||||
"Bluetooth Address": "Indirizzo Bluetooth",
|
||||
"Show all": "Mostra tutto",
|
||||
|
||||
"Finetune stick calibration": "Affina calibrazione joystick",
|
||||
"(beta)": "(beta)",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Questa schermata perfette di affinare i dati grezzi di calibrazione del controller.",
|
||||
@@ -207,11 +190,75 @@
|
||||
"Center Y": "Centro Y",
|
||||
"Save": "Salva",
|
||||
"Cancel": "Annulla",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShock Calibration GUI non supporta ancora il DualSense Edge.",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Sto lavorando attivamente per renderlo compatibile, ma la sfida principale rimane salvare i dati nei moduli degli stick.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Se questo strumento ti è stato utile o desideri che il supporto per il DualSense Edge arrivi più rapidamente, considera di supportare il progetto con una",
|
||||
"Thank you for your generosity and support!": "Grazie per la tua generosità e per il supporto!",
|
||||
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>Esternamente</b>: applicando +1.8V direttamente al test point visibile senza aprire il controller",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Internamente</b>: saldando un filo da un test point a +1.8V al test point di write-protect.",
|
||||
"Calibration is being stored in the stick modules.": "Sto salvando la calibrazione nei moduli degli stick.",
|
||||
"DualSense Edge Calibration": "Calibrazione del DualSense Edge",
|
||||
"For more info or help, feel free to reach out on Discord.": "Per ulteriori informazioni o supporto, non esitare a contattarci su Discord.",
|
||||
"More details and images": "Ulteriori dettagli e immagini",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Collega un controller DualShock 4, DualSense o DualSense Edge al tuo computer e premi Connetti.",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "Attenzione: i moduli degli stick del DS Edge <b>non possono essere calibrati solo tramite software</b>.",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "Per salvare una calibrazione personalizzata nella memoria interna dello stick, è necessaria una <b>modifica hardware</b>.",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "Il supporto per la calibrazione dei moduli stick del DualSense Edge è ora disponibile come <b>funzionalità sperimentale</b>.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Il dispositivo sembra essere un clone del DS4. Tutte le funzionalità sono disabilitate.",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Questo comporta la disattivazione temporanea della protezione scrittura applicando <b>+1.8V</b> a uno specifico punto di test su ciascun modulo.",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Questa procedura è destinata solo a utenti esperti. Se non sei sicuro di ciò che stai facendo, ti preghiamo di non tentarla.",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "Non siamo responsabili per eventuali danni causati dal tentativo di questa modifica.",
|
||||
"You can do this in two ways:": "Puoi farlo in due modi:",
|
||||
"here": "qui",
|
||||
"Cannot lock": "Non riesco a bloccare il",
|
||||
"Cannot store data into": "Non riesco a salvare i dati nel",
|
||||
"Cannot unlock": "Non riesco a sbloccare il",
|
||||
"Color": "Colore",
|
||||
"Color detection thanks to": "Riconoscimento colore grazie a",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Se la calibrazione non è salvata permanentemente, controlla i cablaggi della mod hardware.",
|
||||
"Left Module Barcode": "Codice modulo sinistro",
|
||||
"Right Module Barcode": "Codice modulo destro",
|
||||
"left module": "modulo sinistro",
|
||||
"right module": "modulo destro",
|
||||
"30th Anniversary": "30th Anniversary",
|
||||
"Astro Bot": "Astro Bot",
|
||||
"Cobalt Blue": "Cobalt Blue",
|
||||
"Cosmic Red": "Cosmic Red",
|
||||
"Galactic Purple": "Galactic Purple",
|
||||
"God of War Ragnarok": "God of War Ragnarok",
|
||||
"Grey Camouflage": "Grey Camouflage",
|
||||
"Midnight Black": "Midnight Black",
|
||||
"Nova Pink": "Nova Pink",
|
||||
"Starlight Blue": "Starlight Blue",
|
||||
"Sterling Silver": "Sterling Silver",
|
||||
"Volcanic Red": "Volcanic Red",
|
||||
"White": "Original White",
|
||||
"Chroma Indigo": "Chroma Indigo",
|
||||
"Chroma Pearl": "Chroma Pearl",
|
||||
"Chroma Teal": "Chroma Teal",
|
||||
"Fortnite": "Fortnite",
|
||||
"Spider-Man 2": "Spider-Man 2",
|
||||
"The Last of Us": "The Last of Us",
|
||||
"10x zoom": "Zoom 10x",
|
||||
"Normal": "Normale",
|
||||
"Calibration": "Calibrazione",
|
||||
"Debug": "Debug",
|
||||
"Error triggering rumble": "Errore nell'avvio della vibrazione",
|
||||
"Info": "Info",
|
||||
"Press L2 to test the strong (left) haptic motor": "Premi L2 per testare il motore forte (sinistro)",
|
||||
"Press R2 to test the weak (right) haptic motor": "Premi R2 per testare il motore debole (destro)",
|
||||
"Test the Haptic Motors": "Testa la vibrazione",
|
||||
"Tests": "Test",
|
||||
"The motor strength will match how hard you press the trigger": "La forza della vibrazione sarà proporzionale alla pressione del trigger",
|
||||
"Center (L1)": "Centro (L1)",
|
||||
"Circularity (R1)": "Circolarità (R1)",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "Sposta lo stick per selezionarlo per la calibrazione, quindi, senza toccare lo stick, usa i pulsanti del D-pad per regolare il punto centrale. Muovi rapidamente lo stick e regola di nuovo se non è centrato o se sfarfalla.",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "Rilascia lo stick al centro prima di usare i pulsanti del D-pad.",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "Premi il D-pad o i pulsanti frontali nella direzione in cui vuoi spostare lo stick.",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "Premi lo stick completamente verso l'alto, il basso, sinistra o destra.",
|
||||
"Show raw numbers": "Mostra i dati raw",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "Mentre tieni lo stick da calibrare verso l'alto, il basso, sinistra o destra, <em>osserva il valore evidenziato sotto il cerchio</em>, quindi usa i pulsanti del D-pad per regolare il valore a ±0.99 (appena sotto ±1.00).",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
183
lang/jp_jp.json
@@ -2,7 +2,6 @@
|
||||
".authorMsg": "- イタリア語への翻訳: <a href='https://chat.openai.com'>ChatGPT</a>",
|
||||
"DualShock Calibration GUI": "DualShock Calibration GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "サポートされていないブラウザです。WebHIDサポート付きのウェブブラウザを使用してください(例:Chrome)。 ",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "DualShock 4またはDualSenseコントローラをコンピュータに接続し、[接続]ボタンを押してください。",
|
||||
"Connect": "接続",
|
||||
"Connected to:": "接続先:",
|
||||
"Disconnect": "切断",
|
||||
@@ -11,7 +10,6 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "以下のセクションは役に立ちません、デバッグ情報や手動コマンドのみです",
|
||||
"NVS Status": "NVS状態",
|
||||
"Unknown": "不明",
|
||||
"Debug buttons": "デバッグボタン",
|
||||
"Query NVS status": "NVSステータスをクエリ",
|
||||
"NVS unlock": "NVSロック解除",
|
||||
"NVS lock": "NVSロック",
|
||||
@@ -34,7 +32,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "両方のスティックを<b>右下の隅</b>に倒して、戻してください。",
|
||||
"Calibration completed successfully!": "キャリブレーションが正常に完了しました!",
|
||||
"Next": "次へ",
|
||||
"Recentering the controller sticks. ": "コントローラのスティックを再センタリングしています。 ",
|
||||
"Recentering the controller sticks.": "コントローラのスティックを再センタリングしています。",
|
||||
"Please do not close this window and do not disconnect your controller. ": "このウインドウを閉じたり、コントローラーを切断したりしないでください。 ",
|
||||
"Range calibration": "範囲キャリブレーション",
|
||||
"<b>The controller is now sampling data!</b>": "<b>コントローラは現在データをサンプリングしています!</b>",
|
||||
@@ -47,7 +45,6 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "ご提案やご意見はありますか?メールまたはdiscordでお知らせください。",
|
||||
"Cheers!": "乾杯!",
|
||||
"Support this project": "このプロジェクトをサポート",
|
||||
|
||||
"unknown": "不明",
|
||||
"original": "オリジナル",
|
||||
"clone": "クローン",
|
||||
@@ -58,25 +55,23 @@
|
||||
"HW Version": "HWバージョン",
|
||||
"SW Version": "SWバージョン",
|
||||
"Device Type": "デバイスタイプ",
|
||||
|
||||
"Range calibration completed": "範囲キャリブレーションが完了しました",
|
||||
"Range calibration failed: ": "範囲キャリブレーションに失敗しました:",
|
||||
"Range calibration failed": "範囲キャリブレーションに失敗しました",
|
||||
"Cannot unlock NVS": "NVSをロック解除できません",
|
||||
"Cannot relock NVS": "NVSを再ロックできません",
|
||||
"Error 1": "エラー1",
|
||||
"Error 2": "エラー2",
|
||||
"Error 3": "エラー3",
|
||||
"Stick calibration failed: ": "スティックのキャリブレーションに失敗しました:",
|
||||
"Stick calibration failed": "スティックのキャリブレーションに失敗しました",
|
||||
"Stick calibration completed": "スティックのキャリブレーションが完了しました",
|
||||
"NVS Lock failed: ": "NVSロックに失敗しました:",
|
||||
"NVS Unlock failed: ": "NVSロック解除に失敗しました:",
|
||||
"NVS Lock failed": "NVSロックに失敗しました",
|
||||
"NVS Unlock failed": "NVSロック解除に失敗しました",
|
||||
"Please connect only one controller at time.": "コントローラーは、一度に一つのみ接続してください。",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "接続された無効なデバイス:",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "DualSense Edgeのキャリブレーションは現在サポートされていません。",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "デバイスはDS4のクローンのようです。すべての機能が無効になっています。",
|
||||
"Error: ": "エラー:",
|
||||
"My handle on discord is: the_al": "Discordでの私のハンドルは:the_al",
|
||||
@@ -96,7 +91,6 @@
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "永久キャリブレーションを行う前に、一時的なキャリブレーションを行ってすべてが正常に動作していることを確認してください。",
|
||||
"Understood": "了解",
|
||||
"Version": "バージョン",
|
||||
|
||||
"Frequently Asked Questions": "よくある質問",
|
||||
"Close": "閉じる",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "ようこそ、よくある質問セクションへ!以下に、このウェブサイトに関する最もよくある質問の答えがあります。その他の問い合わせがある場合や、さらなるサポートが必要な場合は、直接お問い合わせください。フィードバックや質問はいつでも歓迎します!",
|
||||
@@ -115,7 +109,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "残念ながら、クローンはどちらにせよキャリブレーションできません。なぜなら、彼らは通常のゲームプレイ中のDualShock4の振る舞いだけをクローン化し、未文書化の機能全てをクローン化しないからです。",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "この検出機能をDualSenseに拡張したい場合は、偽のDualSenseを送ってください。数週間で実装されます。",
|
||||
"What development is in plan?": "どのような開発計画がありますか?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "このプロジェクトでは、優先順位はまだ確立されていませんが、2つの別々のToDoリストを管理しています。",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "最初のリストは、DualShock4およびDualSenseコントローラーのサポートを強化することに関するものです:",
|
||||
"Implement calibration of L2/R2 triggers.": "L2/R2トリガーのキャリブレーションを実装する。",
|
||||
@@ -137,68 +130,14 @@
|
||||
"Translate this website in your language": "このウェブサイトをあなたの言語に翻訳する",
|
||||
", to help more people like you!": "、あなたのような多くの人々を助けるために!",
|
||||
"This website uses analytics to improve the service.": "このウェブサイトはサービスを向上させるためにアナリティクスを使用しています。",
|
||||
|
||||
"Board Model": "基板モデル",
|
||||
"This feature is experimental.": "この機能は実験的です。",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "コントローラーの基板モデルが正しく検出されない場合はお知らせください。",
|
||||
"Board model detection thanks to": "基板モデルの検出には感謝します",
|
||||
"Please connect the device using a USB cable.": "デバイスをUSBケーブルで接続してください。",
|
||||
"This DualSense controller has outdated firmware.": "このDualSenseコントローラーのファームウェアは古くなっています。",
|
||||
"Please update the firmware and try again.": "ファームウェアを更新してから再試行してください。",
|
||||
"Joystick Info": "ジョイスティック情報",
|
||||
"Err R:": "エラー 右:",
|
||||
"Err L:": "エラー 左:",
|
||||
"Check circularity": "円形を確認",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"No.": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"Please read the instructions.": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
|
||||
"Changes saved successfully": "",
|
||||
"Error while saving changes:": "",
|
||||
"Save changes permanently": "",
|
||||
"Reboot controller": "",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "スティックの微調整キャリブレーション",
|
||||
"(beta)": "(ベータ版)",
|
||||
"This screen allows to finetune raw calibration data on your controller": "この画面ではコントローラーの生データを微調整できます。",
|
||||
@@ -208,11 +147,117 @@
|
||||
"Center Y": "中心 Y",
|
||||
"Save": "保存",
|
||||
"Cancel": "キャンセル",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShockキャリブレーションGUIは現在、DualSense Edgeをサポートしていません。",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "互換性を追加するために取り組んでいますが、主な課題はスティックモジュールへのデータ保存です。",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "このツールが役に立った場合、またはDualSense Edgeのサポートを早く実現したい場合は、プロジェクトへの支援をご検討ください。",
|
||||
"Thank you for your generosity and support!": "ご支援とご厚意に感謝します!",
|
||||
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"Astro Bot": "",
|
||||
"Battery Barcode": "",
|
||||
"Bluetooth Address": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Changes saved successfully": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Controller Info": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"Error while saving changes": "",
|
||||
"FW Build Date": "",
|
||||
"FW Series": "",
|
||||
"FW Type": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"FW Version": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"HW Model": "",
|
||||
"Hardware": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"MCU Unique ID": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"No.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
"PCBA ID": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please read the instructions.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Reboot controller": "",
|
||||
"Right Module Barcode": "",
|
||||
"SBL FW Version": "",
|
||||
"Save changes permanently": "",
|
||||
"Serial Number": "",
|
||||
"Show all": "",
|
||||
"Show raw numbers": "",
|
||||
"Software": "",
|
||||
"Spider FW Version": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"Touchpad FW Version": "",
|
||||
"Touchpad ID": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"Venom FW Version": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"You can do this in two ways:": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
378
lang/ko_kr.json
@@ -1,217 +1,263 @@
|
||||
{
|
||||
".authorMsg": "한국어 번역 (제타/NGC224K)",
|
||||
"DualShock Calibration GUI": "듀얼쇼크 보정 GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "지원되지 않는 브라우저입니다. WebHID를 지원하는 웹 브라우저(예: Chrome)를 사용하십시오",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "듀얼쇼크4 또는 듀얼센스 컨트롤러를 컴퓨터에 연결하고 [연결] 버튼을 누릅니다",
|
||||
".authorMsg": "한국어 번역 : 제타",
|
||||
"DualShock Calibration GUI": "DualShock 보정 GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "지원하지 않는 브라우저입니다. WebHID를 지원하는 웹 브라우저(예: Chrome)를 사용해주세요.",
|
||||
"Connect": "연결",
|
||||
"Connected to:": "연결 대상:",
|
||||
"Connected to:": "연결된 기기:",
|
||||
"Disconnect": "연결 끊기",
|
||||
"Calibrate stick center": "스틱 중앙 보정",
|
||||
"Calibrate stick range": "스틱 범위 보정",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "다음 섹션은 디버그 정보 및 수동 명령어만 제공하므로 도움이 되지 않습니다",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "아래 항목은 디버그 정보와 수동 명령어로, 일반 사용자에게는 유용하지 않습니다.",
|
||||
"NVS Status": "NVS 상태",
|
||||
"Unknown": "Unknown",
|
||||
"Unknown": "알 수 없음",
|
||||
"Debug buttons": "디버그 버튼",
|
||||
"Query NVS status": "NVS 상태 조회",
|
||||
"NVS unlock": "NVS 잠금 해제",
|
||||
"NVS lock": "NVS 잠금 설정",
|
||||
"Fast calibrate stick center (OLD)": "스틱 중앙 - 빠른 보정 (OLD)",
|
||||
"NVS lock": "NVS 잠금",
|
||||
"Fast calibrate stick center (OLD)": "스틱 중앙 빠른 보정 (구버전)",
|
||||
"Stick center calibration": "스틱 중앙 보정",
|
||||
"Welcome": "환영합니다",
|
||||
"Step 1": "단계1",
|
||||
"Step 2": "단계2",
|
||||
"Step 3": "단계3",
|
||||
"Step 4": "단계4",
|
||||
"Step 1": "1단계",
|
||||
"Step 2": "2단계",
|
||||
"Step 3": "3단계",
|
||||
"Step 4": "4단계",
|
||||
"Completed": "완료",
|
||||
"Welcome to the stick center-calibration wizard!": "스틱 중앙 보정 마법사에 오신 것을 환영합니다!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "이 도구는 컨트롤러의 아날로그 스틱을 다시 중앙에 위치하도록 안내하며, 4단계로 구성되어 두 스틱을 특정 방향으로 움직인 후 해제하라는 메시지가 표시됩니다.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "보정이 실행되면, <i>취소할 수 없습니다</i>. 완료될 때까지 이 페이지를 닫거나 컨트롤러를 분리하지 마십시오.",
|
||||
"Press <b>Start</b> to begin calibration.": "보정을 시작하려면 <b>시작</b>을 눌러 보정을 시작하십시오.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "두 스틱을 <b>왼쪽 상단 모서리</b>로 이동한 후 놓아주세요.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "스틱이 중앙으로 돌아오면 <b>계속하기</b> 버튼을 누릅니다.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "두 스틱을 <b>오른쪽 상단 모서리</b>로 이동한 후 놓아주세요.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "두 스틱을 <b>왼쪽 하단 모서리</b>로 이동한 후 놓아주세요.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "두 스틱을 <b>오른쪽 하단 모서리</b>로 이동한 후 놓아주세요.",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "이 도구는 컨트롤러 아날로그 스틱의 중앙을 다시 설정하는 과정을 안내합니다. 총 4단계로 구성되며, 각 단계마다 양쪽 스틱을 특정 방향으로 움직였다가 놓으라는 안내가 표시됩니다.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "<i>보정이 시작되면 취소할 수 없습니다</i>. 완료될 때까지 이 페이지를 닫거나 컨트롤러 연결을 해제하지 마십시오.",
|
||||
"Press <b>Start</b> to begin calibration.": "<b>시작</b>을 눌러 보정을 시작하세요.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "양쪽 스틱을 <b>왼쪽 위</b> 방향으로 끝까지 민 다음 놓아주세요.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "스틱이 중앙으로 돌아오면 <b>계속</b> 버튼을 누르세요.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "양쪽 스틱을 <b>오른쪽 위</b> 방향으로 끝까지 민 다음 놓아주세요.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "양쪽 스틱을 <b>왼쪽 아래</b> 방향으로 끝까지 민 다음 놓아주세요.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "양쪽 스틱을 <b>오른쪽 아래</b> 방향으로 끝까지 민 다음 놓아주세요.",
|
||||
"Calibration completed successfully!": "보정이 성공적으로 완료되었습니다!",
|
||||
"Next": "다음",
|
||||
"Recentering the controller sticks. ": "컨트롤러의 스틱을 다시 중심을 잡고 있습니다.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "이 창을 닫지 말고 컨트롤러를 분리하지 마십시오.",
|
||||
"Recentering the controller sticks.": "컨트롤러 스틱 중앙을 다시 설정하는 중입니다.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "이 창을 닫거나 컨트롤러 연결을 해제하지 마십시오.",
|
||||
"Range calibration": "범위 보정",
|
||||
"<b>The controller is now sampling data!</b>": "<b>컨트롤러는 현재 데이터를 샘플링하고 있습니다!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "스틱을 천천히 돌려서 전체 범위를 커버하세요. 끝나면 <b>완료</b>를 누르세요.",
|
||||
"<b>The controller is now sampling data!</b>": "<b>컨트롤러가 데이터 샘플링을 시작했습니다!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "스틱을 천천히 돌려 전체 범위를 인식시키세요. 완료되면 <b>완료</b>를 누르세요.",
|
||||
"Done": "완료",
|
||||
"Hi, thank you for using this software.": "안녕하세요, 이 소프트웨어를 사용해 주셔서 감사합니다.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "도움을 주시거나 저의 노력을 지원하고 싶으시다면 언제든지 연락주세요.",
|
||||
"buy me a coffee": "커피를 사주세요",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "제안이나 의견이 있으신가요? 이메일이나 디스코드로 알려주세요.",
|
||||
"Cheers!": "건배!",
|
||||
"Support this project": "이 프로젝트 지원",
|
||||
|
||||
"unknown": "Unknown",
|
||||
"original": "오리지날",
|
||||
"Hi, thank you for using this software.": "안녕하세요, 저희 소프트웨어를 이용해 주셔서 감사합니다.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "이 프로그램이 도움이 되었고, 개발자를 응원하고 싶으시다면",
|
||||
"buy me a coffee": "커피 한 잔 사주세요",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "제안이나 문제가 있으신가요? 이메일이나 Discord로 메시지를 보내주세요.",
|
||||
"Cheers!": "감사합니다!",
|
||||
"Support this project": "프로젝트 후원하기",
|
||||
"unknown": "알 수 없음",
|
||||
"original": "정품",
|
||||
"clone": "복제품",
|
||||
"locked": "잠김",
|
||||
"unlocked": "잠김 해제",
|
||||
"error": "에러",
|
||||
"unlocked": "잠금 해제",
|
||||
"error": "오류",
|
||||
"Build Date": "빌드 날짜",
|
||||
"HW Version": "HW 버전",
|
||||
"SW Version": "SW 버전",
|
||||
"Device Type": "장치 타입",
|
||||
|
||||
"HW Version": "하드웨어 버전",
|
||||
"SW Version": "소프트웨어 버전",
|
||||
"Device Type": "기기 종류",
|
||||
"Range calibration completed": "범위 보정이 완료되었습니다.",
|
||||
"Range calibration failed: ": "범위 보정에 실패했습니다:",
|
||||
"Cannot unlock NVS": "NVS를 잠금 해제할 수 없습니다",
|
||||
"Cannot relock NVS": "NVS를 다시 잠글 수 없습니다",
|
||||
"Error 1": "에러 1",
|
||||
"Error 2": "에러 2",
|
||||
"Error 3": "에러 3",
|
||||
"Stick calibration failed: ": "스틱을 보정하지 못했습니다:",
|
||||
"Range calibration failed": "범위 보정에 실패했습니다",
|
||||
"Cannot unlock NVS": "NVS를 잠금 해제할 수 없습니다.",
|
||||
"Cannot relock NVS": "NVS를 다시 잠글 수 없습니다.",
|
||||
"Error 1": "오류 1",
|
||||
"Error 2": "오류 2",
|
||||
"Error 3": "오류 3",
|
||||
"Stick calibration failed": "스틱 보정에 실패했습니다",
|
||||
"Stick calibration completed": "스틱 보정이 완료되었습니다.",
|
||||
"NVS Lock failed: ": "NVS 잠금에 실패했습니다:",
|
||||
"NVS Unlock failed: ": "NVS 잠금 해제에 실패했습니다:",
|
||||
"Please connect only one controller at time.": "한 번에 하나의 컨트롤러만 연결하십시오.",
|
||||
"NVS Lock failed": "NVS 잠금에 실패했습니다",
|
||||
"NVS Unlock failed": "NVS 잠금 해제에 실패했습니다",
|
||||
"Please connect only one controller at time.": "한 번에 하나의 컨트롤러만 연결해주세요.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "연결된 비활성화 된 장치:",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "현재 DualSense Edge의 보정은 지원되지 않습니다.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "이 장치는 DS4의 복제품인 것 같습니다. 모든 기능이 비활성화되어 있습니다.",
|
||||
"Error: ": "에러:",
|
||||
"My handle on discord is: the_al": "Discord의 내 핸들은 the_al 입니다.",
|
||||
"Initializing...": "초기화...",
|
||||
"Storing calibration...": "보정 저장 중...",
|
||||
"Sampling...": "샘플링...",
|
||||
"Connected invalid device: ": "잘못된 기기가 연결되었습니다:",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "이 기기는 DS4 복제품으로 보입니다. 모든 기능이 비활성화됩니다.",
|
||||
"Error: ": "오류:",
|
||||
"My handle on discord is: the_al": "제 Discord ID는 the_al 입니다.",
|
||||
"Initializing...": "초기화 중...",
|
||||
"Storing calibration...": "보정 값 저장 중...",
|
||||
"Sampling...": "샘플링 중...",
|
||||
"Calibration in progress": "보정 진행 중",
|
||||
"Start": "시작",
|
||||
"Continue": "진행",
|
||||
"You can check the calibration with the": "보정은 다음에서 확인할 수 있습니다.",
|
||||
"Continue": "계속",
|
||||
"You can check the calibration with the": "다음을 통해 보정 상태를 확인할 수 있습니다:",
|
||||
"Have a nice day :)": "좋은 하루 되세요 :)",
|
||||
"Welcome to the Calibration GUI": "보정 GUI에 오신 것을 환영합니다",
|
||||
"Just few things to know before you can start:": "시작하기 전에 알아야 할 사항:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "이 웹사이트는 소니, 플레이스테이션 등과 무관합니다.",
|
||||
"This service is provided without warranty. Use at your own risk.": "이 서비스는 무보증으로 제공됩니다. 자기 책임하에 사용하시기 바랍니다.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "컨트롤러의 내장 배터리를 연결하고 충분히 충전되었는지 확인하십시오. 작동 중 배터리가 방전되면 컨트롤러가 손상되어 사용할 수 없습니다.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "영구 보정을 하기 전에 임시 보정을 통해 모든 것이 제대로 작동하는지 확인하십시오.",
|
||||
"Understood": "이해하였습니다.",
|
||||
"Just few things to know before you can start:": "시작하기 전에 몇 가지 알아둘 사항이 있습니다:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "이 웹사이트는 Sony, PlayStation 및 관련사와 아무런 관련이 없습니다.",
|
||||
"This service is provided without warranty. Use at your own risk.": "이 서비스는 어떠한 보증도 제공하지 않으며, 사용에 대한 책임은 본인에게 있습니다.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "컨트롤러의 내장 배터리가 연결되어 있고 충분히 충전되었는지 확인하세요. 작업 중 배터리가 방전되면 컨트롤러가 손상되어 사용할 수 없게 될 수 있습니다.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "영구 보정을 진행하기 전에, 임시 보정을 먼저 시도하여 모든 것이 정상적으로 작동하는지 확인하세요.",
|
||||
"Understood": "이해했습니다",
|
||||
"Version": "버전",
|
||||
|
||||
"Frequently Asked Questions": "자주 묻는 질문",
|
||||
"Close": "닫기",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "자주 묻는 질문 섹션에 오신 것을 환영합니다! 아래는 이 웹사이트와 관련하여 가장 자주 묻는 질문에 대한 답변입니다. 기타 문의 사항이 있거나 추가 지원이 필요한 경우 직접 문의하시기 바랍니다. 우리는 항상 귀하의 의견과 질문을 환영합니다!",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "자주 묻는 질문(F.A.Q.)에 오신 것을 환영합니다! 아래에서 이 웹사이트에 대해 자주 묻는 질문과 답변을 확인하실 수 있습니다. 다른 문의사항이나 추가 지원이 필요하시면 언제든지 직접 연락해주세요. 여러분의 피드백과 질문을 언제나 환영합니다!",
|
||||
"How does it work?": "어떻게 작동하나요?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "이 웹사이트는 1년 동안 인터넷에서 무작위 사람들이 재미와 취미를 위해 듀얼쇼크 컨트롤러를 리버스 엔지니어링하는 데 전념한 결과물이다.",
|
||||
"Through": "를 통해",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "이 웹사이트는 인터넷의 한 유저가 1년 동안 재미와 취미로 DualShock 컨트롤러를 리버스 엔지니어링한 노력의 결실입니다.",
|
||||
"this research": "이 연구",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": "DualShock 컨트롤러에는 USB를 통해 전송되고 공장 조립 과정에서 사용되는 몇 가지 문서화되지 않은 명령이 존재한다는 것을 발견했다. 이러한 명령이 전송되면 컨트롤러는 아날로그 스틱의 재보정을 시작합니다.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "이 연구의 주요 초점은 처음에는 재보정에 초점을 맞추지 않았지만, 이 기능을 제공하는 서비스가 많은 사람들에게 큰 혜택을 줄 수 있다는 것이 밝혀졌습니다. 그 결과 여기 있습니다.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "PS4/PS5에서 게임 플레이 중에도 보정이 가능한가요?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "예, <컨트롤러에 변경 사항을 영구적으로 기록> 확인란을 선택합니다. 이 경우 보정이 컨트롤러 펌웨어에 직접 플래시됩니다. 이렇게 하면 연결된 콘솔에 관계없이 그 자리에 그대로 유지됩니다.",
|
||||
"Is this an officially endorsed service?": "공식적으로 승인된 서비스인가요?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "아니요, 이 서비스는 단순히 DualShock 애호가들이 만든 서비스입니다.",
|
||||
"Does this website detects if a controller is a clone?": "이 웹 사이트는 컨트롤러가 복제되었는지 여부를 감지합니까?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "예, 현재 DualShock4에만 있습니다. 이것은 내가 우연히 몇 개의 복제품 구입하고 차이점을 파악하는 데 시간을 보냈고 향후 오해를 방지하기 위해이 기능을 추가했기 때문입니다.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "안타깝게도 복제품은 어느 쪽이든 보정할 수 없습니다. 왜냐하면 그들은 정상적인 게임 플레이 중 DualShock4의 동작만 복제하고, 문서화되지 않은 모든 기능을 복제하지 않기 때문입니다.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "이 감지 기능을 DualSense로 확장하고 싶다면 가짜 DualSense를 보내주세요. 몇 주 안에 구현됩니다.",
|
||||
"What development is in plan?": "어떤 개발 계획이 있습니까?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "이 프로젝트에서는 아직 우선순위가 정해지지 않았지만, 두 개의 별도 ToDo 리스트를 관리하고 있다.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "첫 번째 목록은 DualShock4 및 DualSense 컨트롤러에 대한 지원 강화에 관한 것이다.",
|
||||
"Implement calibration of L2/R2 triggers.": "L2/R2 트리거의 보정을 구현한다.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "복제품 탐지를 개선하고 특히 정품이 보장되는 중고 컨트롤러를 구매하려는 사람들에게 유용합니다.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "사용자 인터페이스 개선(예: 추가 컨트롤러 정보 제공)",
|
||||
"Add support for recalibrating IMUs.": "IMU 재보정 지원을 추가한다.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "또한, 작동하지 않는 DualShock 컨트롤러의 부활 가능성을 모색합니다(관심 있는 분들은 Discord에서 더 많은 논의가 가능합니다).",
|
||||
"The second list contains new controllers I aim to support:": "두 번째 목록에는 지원되는 새로운 컨트롤러가 포함되어 있습니다:",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": "를 통해 DualShock 컨트롤러에 문서화되지 않은 특정 명령어가 존재하며, 이 명령어는 USB를 통해 전송되어 공장 조립 과정에서 사용된다는 사실이 발견되었습니다. 이 명령어를 전송하면 컨트롤러가 아날로그 스틱 재보정을 시작합니다.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "처음에는 재보정이 이 연구의 주된 초점은 아니었지만, 이 기능을 제공하는 서비스가 많은 사람들에게 큰 도움이 될 수 있다는 사실이 명확해졌습니다. 그래서 이 웹사이트를 만들게 되었습니다.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "PS4/PS5에서 게임을 할 때도 보정 효과가 유지되나요?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "네, \"변경 사항을 컨트롤러에 영구적으로 저장\" 체크박스를 선택하면 됩니다. 이 경우 보정 값이 컨트롤러 펌웨어에 직접 저장되어, 어떤 콘솔에 연결하든 설정이 유지됩니다.",
|
||||
"Is this an officially endorsed service?": "이것은 공식적으로 인증된 서비스인가요?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "아니요, 이 서비스는 한 DualShock 팬이 만든 개인적인 창작물입니다.",
|
||||
"Does this website detects if a controller is a clone?": "이 웹사이트는 컨트롤러가 복제품인지 감지할 수 있나요?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "네, 현재로서는 DualShock 4만 감지할 수 있습니다. 제가 실수로 복제품을 구매하게 되어, 차이점을 파악하는 데 시간을 투자했고, 앞으로 다른 사람들이 속지 않도록 이 기능을 추가했습니다.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "안타깝게도 복제품은 보정이 불가능합니다. 일반적인 게임 플레이 동작만 복제할 뿐, 문서화되지 않은 모든 기능까지 복제하지는 않기 때문입니다.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "DualSense 복제품 감지 기능 추가를 원하신다면, 저에게 가짜 DualSense를 보내주세요. 몇 주 안에 기능을 추가해 드리겠습니다.",
|
||||
"What development is in plan?": "어떤 개발 계획이 있나요?",
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "이 프로젝트에는 두 개의 별도 할 일 목록이 있으며, 아직 우선순위는 정해지지 않았습니다.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "첫 번째 목록은 DualShock 4 및 DualSense 컨트롤러 지원 강화에 관한 것입니다:",
|
||||
"Implement calibration of L2/R2 triggers.": "L2/R2 트리거 보정 기능 구현",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "복제품 탐지 기능 개선 (특히 정품 인증이 필요한 중고 컨트롤러 구매자에게 유용)",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "사용자 인터페이스 개선 (예: 추가 컨트롤러 정보 제공)",
|
||||
"Add support for recalibrating IMUs.": "IMU 재보정 지원 추가",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "또한, 작동하지 않는 DualShock 컨트롤러를 되살릴 수 있는 가능성 탐색 (관심 있는 분들은 Discord에서 추가 논의 가능)",
|
||||
"The second list contains new controllers I aim to support:": "두 번째 목록은 앞으로 지원할 새로운 컨트롤러들입니다:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "Xbox 컨트롤러",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "이러한 각 작업은 매우 흥미롭고 많은 시간을 투자해야 합니다. 맥락을 제공하기 위해 새로운 컨트롤러를 지원하려면 일반적으로 6~12개월의 풀타임 연구와 행운이 필요합니다.",
|
||||
"I love this service, it helped me! How can I contribute?": "이 서비스가 마음에 들어요, 도움이 되었어요! 어떻게 기여할 수 있나요?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "이 글이 도움이 되셨다니 다행입니다! 기여하고 싶다면, 다음은 당신이 나를 도울 수있는 몇 가지 방법입니다:",
|
||||
"Consider making a": "다음 사항을 고려하십시오.",
|
||||
"donation": "후원",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "밤늦게까지 카페인으로 지탱된 리버스 엔지니어링 작업을 지원하기 위해.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "추가하고 싶은 컨트롤러를 보내주세요 (조직을 위해 이메일을 보내주세요)." ,
|
||||
"Translate this website in your language": "이 웹사이트를 당신의 언어로 번역하세요",
|
||||
", to help more people like you!": "당신과 같은 많은 사람들을 돕기 위해!",
|
||||
"This website uses analytics to improve the service.": "이 웹사이트는 서비스 개선을 위해 분석을 사용하고 있습니다.",
|
||||
|
||||
"Board Model": "기판 모델",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "각 작업은 매우 흥미롭지만 상당한 시간 투자가 필요합니다. 새로운 컨트롤러를 지원하려면 보통 6~12개월의 전담 연구와 약간의 행운이 필요합니다.",
|
||||
"I love this service, it helped me! How can I contribute?": "이 서비스 정말 마음에 들어요, 큰 도움이 됐습니다! 어떻게 기여할 수 있나요?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "도움이 되셨다니 기쁩니다! 기여하고 싶으시다면 다음과 같은 방법으로 저를 도울 수 있습니다:",
|
||||
"Consider making a": "다음과 같은",
|
||||
"donation": "기부",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "를 통해 카페인으로 버티는 저의 밤샘 리버스 엔지니어링 작업을 응원해주세요.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "추가하고 싶은 컨트롤러가 있다면 저에게 보내주세요 (자세한 내용은 이메일로 문의).",
|
||||
"Translate this website in your language": "이 웹사이트를 당신의 언어로 번역해주세요",
|
||||
", to help more people like you!": ", 당신과 같은 더 많은 사람들을 돕기 위해!",
|
||||
"This website uses analytics to improve the service.": "이 웹사이트는 서비스 개선을 위해 분석 도구를 사용합니다.",
|
||||
"Board Model": "보드 모델",
|
||||
"This feature is experimental.": "이 기능은 실험적인 기능입니다.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "컨트롤러의 기판 모델이 제대로 감지되지 않는 경우 알려주시기 바랍니다.",
|
||||
"Board model detection thanks to": "기판 모델 감지에 감사드립니다",
|
||||
"Please connect the device using a USB cable.": "장치를 USB 케이블로 연결하십시오.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "컨트롤러의 보드 모델이 올바르게 감지되지 않으면 알려주세요.",
|
||||
"Board model detection thanks to": "보드 모델 감지 도움:",
|
||||
"This DualSense controller has outdated firmware.": "이 DualSense 컨트롤러의 펌웨어가 오래되었습니다.",
|
||||
"Please update the firmware and try again.": "펌웨어를 업데이트한 후 다시 시도해 보세요.",
|
||||
"Please update the firmware and try again.": "펌웨어를 업데이트한 후 다시 시도해주세요.",
|
||||
"Joystick Info": "조이스틱 정보",
|
||||
"Err R:": "오류 오른쪽:",
|
||||
"Err L:": "오류 왼쪽:",
|
||||
"Check circularity": "원형 확인",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "영구 보정을 이전 보정으로 재설정할 수 있나요?",
|
||||
"No.": "아니오.",
|
||||
"Check circularity": "원형성 확인",
|
||||
"Can I reset a permanent calibration to previous calibration?": "영구 보정을 이전 보정 값으로 되돌릴 수 있나요?",
|
||||
"No.": "아니요.",
|
||||
"Can you overwrite a permanent calibration?": "영구 보정을 덮어쓸 수 있나요?",
|
||||
"Yes. Simply do another permanent calibration.": "예. 영구 보정을 한 번 더 수행하기만 하면 됩니다.",
|
||||
"Does this software resolve stickdrift?": "이 소프트웨어로 스틱 쏠림 문제가 해결되나요?",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "스틱 쏠림은 먼지, 마모된 포텐셜미터(가변저항) 또는 경우에 따라 마모된 스프링과 같은 물리적 결함으로 인해 발생합니다.",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "이미 스틱 쏠림이 발생한 경우 이 소프트웨어로는 저절로 해결되지 않습니다. 이 소프트웨어는 기존 조이스틱을 교체한 후 새 조이스틱이 제대로 작동하는지 확인하는 데 도움이 됩니다.",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "일부 컨트롤러는 (생산처)출고 시 보정된 결과보다 보정 상태가 더 나쁘다는 것을 알게 되었습니다. 특히 고유한 셸을 가진 SCUF 컨트롤러의 경우 더욱 그렇습니다.",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "(듀얼센스) 펌웨어를 업데이트하면 보정이 초기화되나요?",
|
||||
"After range calibration, joysticks always go in corners.": "범위 보정 후 조이스틱은 항상 모서리로 이동합니다.",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "이 문제는 범위 보정을 시작한 직후에 완료를 클릭했기 때문에 발생합니다.",
|
||||
"Please read the instructions.": "지침을 읽어주세요.",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "완료를 누르기 전에 조이스틱을 회전해야 합니다.",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "조이스틱 프레임의 가장자리를 터치하고 시계 방향과 시계 반대 방향으로 천천히 회전하는 것이 좋습니다.",
|
||||
"Only after you have done that, you click on \"Done\".": "작업이 마무리된 후에 반드시 완료를 클릭합니다.",
|
||||
|
||||
"Yes. Simply do another permanent calibration.": "네, 영구 보정을 다시 실행하면 됩니다.",
|
||||
"Does this software resolve stickdrift?": "이 소프트웨어로 스틱 쏠림 현상을 해결할 수 있나요?",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "스틱 쏠림은 먼지, 마모된 전위차계(포텐셔미터) 또는 마모된 스프링과 같은 물리적 결함으로 인해 발생합니다.",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "이미 스틱 쏠림을 겪고 있다면 이 소프트웨어만으로는 해결되지 않습니다. 하지만 낡은 조이스틱을 교체한 후 새 조이스틱이 제대로 작동하도록 보정하는 데 도움이 될 수 있습니다.",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "일부 컨트롤러는 공장 출고 상태보다 재보정했을 때 더 나은 성능을 보였습니다. 특히 독특한 셸을 가진 SCUF 컨트롤러의 원형성에서 더욱 그렇습니다.",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "(DualSense) 펌웨어를 업데이트하면 보정 값이 초기화되나요?",
|
||||
"After range calibration, joysticks always go in corners.": "범위 보정 후 조이스틱이 항상 가장자리로 쏠려요.",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "이 문제는 범위 보정을 시작하자마자 \"완료\"를 클릭했기 때문에 발생합니다.",
|
||||
"Please read the instructions.": "안내를 제대로 읽어주세요.",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "\"완료\"를 누르기 전에 조이스틱을 돌려야 합니다.",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "조이스틱 프레임 가장자리까지 닿도록 천천히, 가급적 시계 방향과 시계 반대 방향으로 모두 돌려주세요.",
|
||||
"Only after you have done that, you click on \"Done\".": "그 과정을 마친 후에 \"완료\"를 클릭해야 합니다.",
|
||||
"Changes saved successfully": "변경 사항이 성공적으로 저장되었습니다.",
|
||||
"Error while saving changes:": "변경 사항을 저장하는 동안 오류가 발생했습니다.",
|
||||
"Save changes permanently": "변경 사항을 영구적으로 저장",
|
||||
"Error while saving changes": "변경 사항 저장 중 오류 발생",
|
||||
"Save changes permanently": "변경 사항 영구 저장",
|
||||
"Reboot controller": "컨트롤러 재부팅",
|
||||
|
||||
"Controller Info": "컨트롤러 정보",
|
||||
"Debug Info": "디버그 정보",
|
||||
"Debug buttons": "디버그 버튼",
|
||||
"Software": "소프트웨어",
|
||||
"Hardware": "하드웨어",
|
||||
|
||||
"FW Build Date": "FW 빌드 날짜",
|
||||
"FW Type": "FW 타입",
|
||||
"FW Series": "FW 시리즈",
|
||||
"FW Version": "FW 버전",
|
||||
"FW Update": "FW 업데이트",
|
||||
"FW Update Info": "FW 업데이트 정보",
|
||||
"SBL FW Version": "SBL FW 버전",
|
||||
"Venom FW Version": "Venom FW 버전",
|
||||
"Spider FW Version": "Spider FW 버전",
|
||||
"Touchpad FW Version": "Touchpad FW 버전",
|
||||
|
||||
"Serial Number": "Serial Number",
|
||||
"MCU Unique ID": "MCU Unique ID",
|
||||
"FW Build Date": "펌웨어 빌드 날짜",
|
||||
"FW Type": "펌웨어 타입",
|
||||
"FW Series": "펌웨어 시리즈",
|
||||
"FW Version": "펌웨어 버전",
|
||||
"FW Update": "펌웨어 업데이트",
|
||||
"FW Update Info": "펌웨어 업데이트 정보",
|
||||
"SBL FW Version": "SBL 펌웨어 버전",
|
||||
"Venom FW Version": "Venom 펌웨어 버전",
|
||||
"Spider FW Version": "Spider 펌웨어 버전",
|
||||
"Touchpad FW Version": "터치패드 펌웨어 버전",
|
||||
"Serial Number": "시리얼 번호",
|
||||
"MCU Unique ID": "MCU 고유 ID",
|
||||
"PCBA ID": "PCBA ID",
|
||||
"Battery Barcode": "Battery Barcode",
|
||||
"VCM Left Barcode": "VCM Left Barcode",
|
||||
"VCM Right Barcode": "VCM Right Barcode",
|
||||
"HW Model": "HW Model",
|
||||
"Touchpad ID": "Touchpad ID",
|
||||
"Bluetooth Address": "Bluetooth Address",
|
||||
"Battery Barcode": "배터리 바코드",
|
||||
"VCM Left Barcode": "VCM 왼쪽 바코드",
|
||||
"VCM Right Barcode": "VCM 오른쪽 바코드",
|
||||
"HW Model": "하드웨어 모델",
|
||||
"Touchpad ID": "터치패드 ID",
|
||||
"Bluetooth Address": "블루투스 주소",
|
||||
"Show all": "모두 보기",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"(beta)": "(베타)",
|
||||
"10x zoom": "10배 줌",
|
||||
"30th Anniversary": "30주년 기념",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>외부에서</b>: 컨트롤러를 분해하지 않고 보이는 테스트 포인트에 직접 +1.8V를 인가합니다.",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>내부에서</b>: +1.8V 소스에서 쓰기 방지 TP까지 와이어를 납땜합니다.",
|
||||
"Astro Bot": "아스트로 봇",
|
||||
"Calibration": "보정",
|
||||
"Calibration is being stored in the stick modules.": "보정 값이 스틱 모듈에 저장되고 있습니다.",
|
||||
"Cancel": "취소",
|
||||
"Cannot lock": "잠글 수 없음",
|
||||
"Cannot store data into": "데이터를 저장할 수 없음:",
|
||||
"Cannot unlock": "잠금 해제할 수 없음",
|
||||
"Center (L1)": "중앙 (L1)",
|
||||
"Center X": "중앙 X",
|
||||
"Center Y": "중앙 Y",
|
||||
"Chroma Indigo": "크로마 인디고",
|
||||
"Chroma Pearl": "크로마 펄",
|
||||
"Chroma Teal": "크로마 틸",
|
||||
"Circularity (R1)": "원형성 (R1)",
|
||||
"Cobalt Blue": "코발트 블루",
|
||||
"Color": "색상",
|
||||
"Color detection thanks to": "색상 감지 도움:",
|
||||
"Cosmic Red": "코스믹 레드",
|
||||
"Debug": "디버그",
|
||||
"DualSense Edge Calibration": "DualSense Edge 보정",
|
||||
"Error triggering rumble": "진동 활성화 오류",
|
||||
"Finetune stick calibration": "스틱 보정 미세 조정",
|
||||
"For more info or help, feel free to reach out on Discord.": "더 많은 정보나 도움이 필요하시면 Discord로 문의해주세요.",
|
||||
"Fortnite": "포트나이트",
|
||||
"Galactic Purple": "갤럭틱 퍼플",
|
||||
"God of War Ragnarok": "갓 오브 워 라그나로크",
|
||||
"Grey Camouflage": "그레이 카무플라주",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "호환성 추가 작업을 적극적으로 진행 중이며, 주된 과제는 스틱 모듈에 데이터를 저장하는 것입니다.",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "보정 값이 영구적으로 저장되지 않으면 하드웨어 개조 배선을 다시 확인해주세요.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "이 도구가 도움이 되었거나 DualSense Edge 지원이 더 빨리 이루어지기를 바란다면, 다음을 통해 프로젝트를 후원하는 것을 고려해주세요:",
|
||||
"Info": "정보",
|
||||
"Left Module Barcode": "왼쪽 모듈 바코드",
|
||||
"Left stick": "왼쪽 스틱",
|
||||
"Midnight Black": "미드나이트 블랙",
|
||||
"More details and images": "자세한 내용 및 이미지 더보기",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "스틱을 움직여 조정할 스틱을 선택한 다음, 스틱을 만지지 않은 상태에서 D-패드 버튼을 사용하여 중앙점을 조정하세요. 스틱을 튕겨보고 중앙에서 벗어나거나 흔들리면 다시 조정하세요.",
|
||||
"Normal": "일반",
|
||||
"Nova Pink": "노바 핑크",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "DualShock 4, DualSense 또는 DualSense Edge 컨트롤러를 컴퓨터에 연결하고 '연결'을 누르세요.",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "참고: DS Edge의 스틱 모듈은 <b>소프트웨어만으로는 보정할 수 없습니다</b>. 스틱 내부 메모리에 사용자 지정 보정 값을 저장하려면 <b>하드웨어 개조</b>가 필요합니다.",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "D-패드 버튼으로 조정하기 전에 스틱을 중앙 위치에 놓아주세요.",
|
||||
"Press L2 to test the strong (left) haptic motor": "L2를 눌러 강한 (왼쪽) 햅틱 모터를 테스트하세요",
|
||||
"Press R2 to test the weak (right) haptic motor": "R2를 눌러 약한 (오른쪽) 햅틱 모터를 테스트하세요",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "스틱 위치를 이동시키고 싶은 방향으로 D-패드나 페이스 버튼을 누르세요.",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "스틱을 위/아래/왼쪽/오른쪽으로 최대한 밀어주세요.",
|
||||
"Right Module Barcode": "오른쪽 모듈 바코드",
|
||||
"Right stick": "오른쪽 스틱",
|
||||
"Save": "저장",
|
||||
"Show raw numbers": "원시 데이터 보기",
|
||||
"Spider-Man 2": "스파이더맨 2",
|
||||
"Starlight Blue": "스타라이트 블루",
|
||||
"Sterling Silver": "스털링 실버",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "DualSense Edge 스틱 모듈 보정 지원이 이제 <b>실험적인 기능</b>으로 제공됩니다.",
|
||||
"Test the Haptic Motors": "햅틱 모터 테스트",
|
||||
"Tests": "테스트",
|
||||
"Thank you for your generosity and support!": "너그러운 후원에 진심으로 감사드립니다!",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShock 보정 GUI는 현재 DualSense Edge를 지원하지 않습니다.",
|
||||
"The Last of Us": "더 라스트 오브 어스",
|
||||
"The motor strength will match how hard you press the trigger": "트리거를 누르는 강도에 따라 모터의 세기가 조절됩니다.",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "이를 위해서는 각 모듈의 특정 테스트 포인트에 <b>+1.8V</b>를 인가하여 쓰기 방지를 일시적으로 비활성화해야 합니다.",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "이 기능은 고급 사용자 전용입니다. 잘 모르는 경우 시도하지 마십시오.",
|
||||
"This screen allows to finetune raw calibration data on your controller": "이 화면에서 컨트롤러의 원시 보정 데이터를 미세 조정할 수 있습니다.",
|
||||
"Volcanic Red": "볼캐닉 레드",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "이 개조 시도로 인해 발생하는 어떠한 손상에 대해서도 책임지지 않습니다.",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "조정할 스틱을 위/아래/왼쪽/오른쪽으로 똑바로 잡은 상태에서 <em>원 아래에 강조 표시된 값</em>을 확인한 다음 D-패드 버튼을 사용하여 값을 ±0.99(±1.00 바로 아래)로 조정하세요.",
|
||||
"White": "화이트",
|
||||
"You can do this in two ways:": "두 가지 방법으로 할 수 있습니다:",
|
||||
"here": "여기",
|
||||
"left module": "왼쪽 모듈",
|
||||
"right module": "오른쪽 모듈",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"Through": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
477
lang/nl_nl.json
@@ -1,216 +1,263 @@
|
||||
{
|
||||
".authorMsg": "Vertaald door <a href='https://github.com/Notedop'>Notedop</a>",
|
||||
"DualShock Calibration GUI": "DualShock Kalibratie GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Niet ondersteunde browser. Gebruik een webbrowser met WebHID-ondersteuning (bijv. Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Sluit een DualShock 4 of DualSense-controller aan op uw computer en druk op Verbinden.",
|
||||
"Connect": "Verbinden",
|
||||
"Connected to:": "Verbonden met:",
|
||||
"Disconnect": "Verbreken",
|
||||
"Calibrate stick center": "Kalibreer stick-center",
|
||||
"Calibrate stick range": "Kalibreer stick-bereik",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "De onderstaande secties zijn niet nuttig, slechts enkele debug-informatie of handmatige commando's",
|
||||
"NVS Status": "NVS-status",
|
||||
"Unknown": "Onbekend",
|
||||
"Debug buttons": "Debug-knoppen",
|
||||
"Query NVS status": "NVS-status opvragen",
|
||||
"NVS unlock": "NVS ontgrendelen",
|
||||
"NVS lock": "NVS vergrendelen",
|
||||
"Fast calibrate stick center (OLD)": "Snelle kalibratie van stick center (OUD)",
|
||||
"Stick center calibration": "Stick center kalibratie",
|
||||
"Welcome": "Welkom",
|
||||
"Step 1": "Stap 1",
|
||||
"Step 2": "Stap 2",
|
||||
"Step 3": "Stap 3",
|
||||
"Step 4": "Stap 4",
|
||||
"Completed": "Voltooid",
|
||||
"Welcome to the stick center-calibration wizard!": "Welkom bij de stick center kalibratie wizard!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Deze tool begeleidt u bij het opnieuw centreren van de analoge sticks van uw controller. Het bestaat uit vier stappen: u zal worden gevraagd om beide sticks in een richting te bewegen en ze los te laten.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Houd er rekening mee dat, <i>eenmaal de kalibratie is uitgevoerd, deze niet kan worden geannuleerd</i>. Sluit deze pagina niet en koppel uw controller niet los voordat deze is voltooid.",
|
||||
"Press <b>Start</b> to begin calibration.": "Druk op <b>Start</b> om de kalibratie te starten.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Verplaats beide sticks naar de <b>linkerbovenhoek</b> en laat ze los.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Als de sticks weer in het midden staan, druk dan op <b>Doorgaan</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Verplaats alsjeblieft beide sticks in de <b>rechter bovenhoek</b> en laat ze los.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Verplaats alsjeblieft beide sticks in de <b>linker onderhoek</b> en laat ze los.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Verplaats alstublieft beide sticks in de <b>rechter onderhoek</b> en laat ze los.",
|
||||
"Calibration completed successfully!": "Kalibratie succesvol voltooid!",
|
||||
"Next": "Next",
|
||||
"Recentering the controller sticks. ": "Her-centreer de controller sticks. ",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Sluit dit venster niet en koppel uw controller niet los. ",
|
||||
"Range calibration": "Bereik kalibratie",
|
||||
"<b>The controller is now sampling data!</b>": "<b>De controller verzamelt nu gegevens!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Draai de sticks langzaam rond om het hele bereik te bestrijken. Druk op \"Gereed\" als u klaar bent.",
|
||||
"Done": "Gereed",
|
||||
"Hi, thank you for using this software.": "Hallo, bedankt voor het gebruik van deze software.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": " Als u het nuttig vindt en mijn inspanningen wilt steunen, voelt u vrij om",
|
||||
"buy me a coffee": "een koffie voor mij te kopen",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Heeft u een suggestie of probleem? Stuur me een bericht via e-mail of discord.",
|
||||
"Cheers!": "Bedankt!",
|
||||
"Support this project": "Steun dit project",
|
||||
|
||||
"unknown": "onbekend",
|
||||
"original": "origineel",
|
||||
"clone": "clone",
|
||||
"locked": "vergrendeld",
|
||||
"unlocked": "ontgrendeld",
|
||||
"error": "error",
|
||||
"Build Date": "Build Date",
|
||||
"HW Version": "HW-versie ",
|
||||
"SW Version": "SW-versie",
|
||||
"Device Type": "Apparaat type",
|
||||
|
||||
"Range calibration completed": "Kalibratie van het bereik is voltooid",
|
||||
"Range calibration failed: ": " Kalibratie van het bereik is mislukt: ",
|
||||
"Cannot unlock NVS": " Kan NVS niet ontgrendelen",
|
||||
"Cannot relock NVS": "Kan NVS niet opnieuw vergrendelen",
|
||||
"Error 1": "Fout 1",
|
||||
"Error 2": "Fout 2",
|
||||
"Error 3": "Fout 3",
|
||||
"Stick calibration failed: ": "Stick kalibratie mislukt: ",
|
||||
"Stick calibration completed": "Stick kalibratie voltooid",
|
||||
"NVS Lock failed: ": "NVS vergrendeling mislukt: ",
|
||||
"NVS Unlock failed: ": "NVS ontgrendeling mislukt: ",
|
||||
"Please connect only one controller at time.": "Sluit slechts één controller tegelijk aan.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Ongeldig apparaat verbonden: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "Kalibratie van de DualSense Edge wordt momenteel niet ondersteund.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Het apparaat lijkt een DS4-kloon te zijn. Alle functionaliteiten zijn uitgeschakeld.",
|
||||
"Error: ": "Error: ",
|
||||
"My handle on discord is: the_al": "Mijn handle voor Discord is: the_al",
|
||||
"Initializing...": "Initialiseren...",
|
||||
"Storing calibration...": "Kalibratie opslaan...",
|
||||
"Sampling...": "Data verzamelen...",
|
||||
"Calibration in progress": "Kalibratie wordt uitgevoerd",
|
||||
"Start": "Start",
|
||||
"Continue": "Continue",
|
||||
"You can check the calibration with the": "U kunt de kalibratie controleren met",
|
||||
"Have a nice day :)": "Fijne dag :)",
|
||||
"Welcome to the Calibration GUI": "Welkom bij de kalibratie GUI",
|
||||
"Just few things to know before you can start:": "Een paar dingen die u moet weten voordat u kunt beginnen:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Deze website is niet gelieerd aan Sony, PlayStation & co.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Deze service wordt geleverd zonder garantie. Gebruik op eigen risico.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Houd de interne batterij van de controller aangesloten en zorg ervoor dat deze goed is opgeladen. Als de batterij leegraakt tijdens het gebruik, wordt de controller beschadigd en onbruikbaar gemaakt.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Probeer eerst de tijdelijke kalibratie voordat u de permanente kalibratie uitvoert om er zeker van te zijn dat alles goed werkt.",
|
||||
"Understood": "Begrepen",
|
||||
"Version": "Version",
|
||||
|
||||
"Frequently Asked Questions": "Frequently Asked Questions",
|
||||
"Close": "Sluiten",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": " Welkom bij de FAQ sectie! Hieronder vindt u antwoorden op enkele van de meest gestelde vragen over deze website. Als u nog andere vragen heeft of verdere hulp nodig heeft, kunt u rechtstreeks contact met mij opnemen. Uw feedback en vragen zijn altijd welkom!",
|
||||
"How does it work?": "Hoe werkt het?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "Achter de schermen is deze website het resultaat van een jaar toegewijde inspanning in het reverse-engineeren van DualShock-controllers voor de lol/hobby van een willekeurige man op internet.",
|
||||
"Through": "Door",
|
||||
"this research": "dit onderzoek",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", werd ontdekt dat er enkele ongedocumenteerde opdrachten op DualShock-controllers bestaan die via USB kunnen worden verzonden en worden gebruikt tijdens het assemblageproces in de fabriek. Als deze commando's worden verzonden, start de controller de herkalibratie van analoge sticks.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Hoewel de primaire focus van dit onderzoek aanvankelijk niet op herkalibratie lag, werd het duidelijk dat een dienst die deze mogelijkheid biedt, veel individuen enorm ten goede zou kunnen komen. En dus zijn we hier.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Blijft de kalibratie effectief tijdens het spelen op PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Ja, als je het selectievakje \"Schrijf wijzigingen aanvinkt permanent in de controller\". In dat geval wordt de kalibratie direct in de controller firmware geflasht. Dit zorgt ervoor dat het op zijn plaats blijft, ongeacht de console waarmee het is verbonden.",
|
||||
"Is this an officially endorsed service?": "Is dit een officieel goedgekeurde dienst?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Nee, deze dienst is eenvoudigweg een creatie van een DualShock-liefhebber.",
|
||||
"Does this website detects if a controller is a clone?": "Detecteert deze website of een controller een kloon is?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": " Ja, momenteel alleen DualShock4. Dit gebeurde omdat ik per ongeluk een aantal klonen kocht, tijd besteedde aan het identificeren van de verschillen en deze functionaliteit toevoegde om toekomstige misleiding te voorkomen.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Helaas kunnen de klonen hoe dan ook niet worden gekalibreerd, omdat ze alleen het gedrag klonen van een DualShock4 tijdens een normale gameplay en niet alle niet-gedocumenteerde functionaliteiten die een DualShock heeft.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Als u wilt dat ik deze detectie functionaliteit uitbreidt naar DualSense, stuur me dan een nep-DualSense en je zult het binnen een paar weken zien.",
|
||||
"What development is in plan?": "Welke ontwikkeling staat er op de planning?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Ik houd twee aparte to-do-lijsten bij voor dit project, hoewel de prioriteit nog moet worden vastgesteld.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "De eerste lijst gaat over het verbeteren van de ondersteuning voor DualShock4- en DualSense-controllers:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementeer kalibratie van L2/R2-triggers.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Verbeter de detectie van klonen, vooral gunstig voor degenen die gebruikte controllers willen kopen met de zekerheid van authenticiteit.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Verbeter de gebruikersinterface (geef bijvoorbeeld extra controllerinformatie op)",
|
||||
"Add support for recalibrating IMUs.": "Ondersteuning toevoegen voor het opnieuw kalibreren van IMU's.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Verken bovendien de mogelijkheid om niet functionerende DualShock-controllers nieuw leven in te blazen (verdere discussie beschikbaar op Discord voor geïnteresseerde partijen ).",
|
||||
"The second list contains new controllers I aim to support:": "De tweede lijst bevat nieuwe controllers die ik wil ondersteunen:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "XBox Controllers",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Elk van deze taken biedt zowel enorme interesse als aanzienlijke tijdsinvestering. Om context te bieden, vereist het ondersteunen van een nieuwe controller doorgaans zes tot twaalf maanden fulltime onderzoek, naast een meevaller.",
|
||||
"I love this service, it helped me! How can I contribute?": "Ik ben dol op deze service, het heeft me geholpen! Hoe kan ik bijdragen?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Ik ben blij om te horen dat je dit nuttig vond! Als u geïnteresseerd bent om bij te dragen, zijn hier een paar manieren waarop u me kunt helpen:",
|
||||
"Consider making a": "Overweeg een",
|
||||
"donation": "donatie",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "ter ondersteuning van mijn door cafeïne aangedreven reverse-engineering-inspanningen.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Stuur mij een controller die u graag wilt toevoegen (stuur mij een e-mail voor organisatie).",
|
||||
"Translate this website in your language": "Vertaal deze website in uw taal",
|
||||
", to help more people like you!": ", om meer mensen zoals jij te helpen!",
|
||||
"This website uses analytics to improve the service.": "Deze website maakt gebruik van analyses om de service te verbeteren.",
|
||||
"Board Model": "Board Model",
|
||||
"This feature is experimental.": "Deze functie is experimenteel.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Laat het me weten als het model van uw controller niet correct wordt gedetecteerd.",
|
||||
"Board model detection thanks to": "Bordmodel detectie dankzij",
|
||||
"Please connect the device using a USB cable.": "Sluit het apparaat aan met een USB-kabel.",
|
||||
"This DualSense controller has outdated firmware.": "Deze DualSense-controller heeft verouderde firmware.",
|
||||
"Please update the firmware and try again.": "Update de firmware en probeer het opnieuw.",
|
||||
"Joystick Info": "Joystick Info",
|
||||
"Err R:": "Err R:",
|
||||
"Err L:": "Err L:",
|
||||
"Check circularity": "Controleer de circulariteit",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"No.": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"Please read the instructions.": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
|
||||
"Changes saved successfully": "",
|
||||
"Error while saving changes:": "",
|
||||
"Save changes permanently": "",
|
||||
"Reboot controller": "",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"": ""
|
||||
}
|
||||
".authorMsg": "Vertaald door <a href='https://github.com/Notedop'>Notedop</a>",
|
||||
"DualShock Calibration GUI": "DualShock Kalibratie GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Niet ondersteunde browser. Gebruik een webbrowser met WebHID-ondersteuning (bijv. Chrome).",
|
||||
"Connect": "Verbinden",
|
||||
"Connected to:": "Verbonden met:",
|
||||
"Disconnect": "Verbreken",
|
||||
"Calibrate stick center": "Kalibreer stick-center",
|
||||
"Calibrate stick range": "Kalibreer stick-bereik",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "De onderstaande secties zijn niet nuttig, slechts enkele debug-informatie of handmatige commando's",
|
||||
"NVS Status": "NVS-status",
|
||||
"Unknown": "Onbekend",
|
||||
"Query NVS status": "NVS-status opvragen",
|
||||
"NVS unlock": "NVS ontgrendelen",
|
||||
"NVS lock": "NVS vergrendelen",
|
||||
"Fast calibrate stick center (OLD)": "Snelle kalibratie van stick center (OUD)",
|
||||
"Stick center calibration": "Stick center kalibratie",
|
||||
"Welcome": "Welkom",
|
||||
"Step 1": "Stap 1",
|
||||
"Step 2": "Stap 2",
|
||||
"Step 3": "Stap 3",
|
||||
"Step 4": "Stap 4",
|
||||
"Completed": "Voltooid",
|
||||
"Welcome to the stick center-calibration wizard!": "Welkom bij de stick center kalibratie wizard!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Deze tool begeleidt u bij het opnieuw centreren van de analoge sticks van uw controller. Het bestaat uit vier stappen: u zal worden gevraagd om beide sticks in een richting te bewegen en ze los te laten.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Houd er rekening mee dat, <i>eenmaal de kalibratie is uitgevoerd, deze niet kan worden geannuleerd</i>. Sluit deze pagina niet en koppel uw controller niet los voordat deze is voltooid.",
|
||||
"Press <b>Start</b> to begin calibration.": "Druk op <b>Start</b> om de kalibratie te starten.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Verplaats beide sticks naar de <b>linkerbovenhoek</b> en laat ze los.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Als de sticks weer in het midden staan, druk dan op <b>Doorgaan</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Verplaats alsjeblieft beide sticks in de <b>rechter bovenhoek</b> en laat ze los.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Verplaats alsjeblieft beide sticks in de <b>linker onderhoek</b> en laat ze los.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Verplaats alstublieft beide sticks in de <b>rechter onderhoek</b> en laat ze los.",
|
||||
"Calibration completed successfully!": "Kalibratie succesvol voltooid!",
|
||||
"Next": "Next",
|
||||
"Recentering the controller sticks.": "Her-centreer de controller sticks.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Sluit dit venster niet en koppel uw controller niet los. ",
|
||||
"Range calibration": "Bereik kalibratie",
|
||||
"<b>The controller is now sampling data!</b>": "<b>De controller verzamelt nu gegevens!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Draai de sticks langzaam rond om het hele bereik te bestrijken. Druk op \"Gereed\" als u klaar bent.",
|
||||
"Done": "Gereed",
|
||||
"Hi, thank you for using this software.": "Hallo, bedankt voor het gebruik van deze software.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": " Als u het nuttig vindt en mijn inspanningen wilt steunen, voelt u vrij om",
|
||||
"buy me a coffee": "een koffie voor mij te kopen",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Heeft u een suggestie of probleem? Stuur me een bericht via e-mail of discord.",
|
||||
"Cheers!": "Bedankt!",
|
||||
"Support this project": "Steun dit project",
|
||||
"unknown": "onbekend",
|
||||
"original": "origineel",
|
||||
"clone": "clone",
|
||||
"locked": "vergrendeld",
|
||||
"unlocked": "ontgrendeld",
|
||||
"error": "error",
|
||||
"Build Date": "Build Date",
|
||||
"HW Version": "HW-versie ",
|
||||
"SW Version": "SW-versie",
|
||||
"Device Type": "Apparaat type",
|
||||
"Range calibration completed": "Kalibratie van het bereik is voltooid",
|
||||
"Range calibration failed": " Kalibratie van het bereik is mislukt",
|
||||
"Cannot unlock NVS": " Kan NVS niet ontgrendelen",
|
||||
"Cannot relock NVS": "Kan NVS niet opnieuw vergrendelen",
|
||||
"Error 1": "Fout 1",
|
||||
"Error 2": "Fout 2",
|
||||
"Error 3": "Fout 3",
|
||||
"Stick calibration failed": "Stick kalibratie mislukt",
|
||||
"Stick calibration completed": "Stick kalibratie voltooid",
|
||||
"NVS Lock failed": "NVS vergrendeling mislukt",
|
||||
"NVS Unlock failed": "NVS ontgrendeling mislukt",
|
||||
"Please connect only one controller at time.": "Sluit slechts één controller tegelijk aan.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Ongeldig apparaat verbonden: ",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Het apparaat lijkt een DS4-kloon te zijn. Alle functionaliteiten zijn uitgeschakeld.",
|
||||
"Error: ": "Error: ",
|
||||
"My handle on discord is: the_al": "Mijn handle voor Discord is: the_al",
|
||||
"Initializing...": "Initialiseren...",
|
||||
"Storing calibration...": "Kalibratie opslaan...",
|
||||
"Sampling...": "Data verzamelen...",
|
||||
"Calibration in progress": "Kalibratie wordt uitgevoerd",
|
||||
"Start": "Start",
|
||||
"Continue": "Continue",
|
||||
"You can check the calibration with the": "U kunt de kalibratie controleren met",
|
||||
"Have a nice day :)": "Fijne dag :)",
|
||||
"Welcome to the Calibration GUI": "Welkom bij de kalibratie GUI",
|
||||
"Just few things to know before you can start:": "Een paar dingen die u moet weten voordat u kunt beginnen:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Deze website is niet gelieerd aan Sony, PlayStation & co.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Deze service wordt geleverd zonder garantie. Gebruik op eigen risico.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Houd de interne batterij van de controller aangesloten en zorg ervoor dat deze goed is opgeladen. Als de batterij leegraakt tijdens het gebruik, wordt de controller beschadigd en onbruikbaar gemaakt.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Probeer eerst de tijdelijke kalibratie voordat u de permanente kalibratie uitvoert om er zeker van te zijn dat alles goed werkt.",
|
||||
"Understood": "Begrepen",
|
||||
"Version": "Version",
|
||||
"Frequently Asked Questions": "Frequently Asked Questions",
|
||||
"Close": "Sluiten",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": " Welkom bij de FAQ sectie! Hieronder vindt u antwoorden op enkele van de meest gestelde vragen over deze website. Als u nog andere vragen heeft of verdere hulp nodig heeft, kunt u rechtstreeks contact met mij opnemen. Uw feedback en vragen zijn altijd welkom!",
|
||||
"How does it work?": "Hoe werkt het?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "Achter de schermen is deze website het resultaat van een jaar toegewijde inspanning in het reverse-engineeren van DualShock-controllers voor de lol/hobby van een willekeurige man op internet.",
|
||||
"Through": "Door",
|
||||
"this research": "dit onderzoek",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", werd ontdekt dat er enkele ongedocumenteerde opdrachten op DualShock-controllers bestaan die via USB kunnen worden verzonden en worden gebruikt tijdens het assemblageproces in de fabriek. Als deze commando's worden verzonden, start de controller de herkalibratie van analoge sticks.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Hoewel de primaire focus van dit onderzoek aanvankelijk niet op herkalibratie lag, werd het duidelijk dat een dienst die deze mogelijkheid biedt, veel individuen enorm ten goede zou kunnen komen. En dus zijn we hier.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Blijft de kalibratie effectief tijdens het spelen op PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Ja, als je het selectievakje \"Schrijf wijzigingen aanvinkt permanent in de controller\". In dat geval wordt de kalibratie direct in de controller firmware geflasht. Dit zorgt ervoor dat het op zijn plaats blijft, ongeacht de console waarmee het is verbonden.",
|
||||
"Is this an officially endorsed service?": "Is dit een officieel goedgekeurde dienst?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Nee, deze dienst is eenvoudigweg een creatie van een DualShock-liefhebber.",
|
||||
"Does this website detects if a controller is a clone?": "Detecteert deze website of een controller een kloon is?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": " Ja, momenteel alleen DualShock4. Dit gebeurde omdat ik per ongeluk een aantal klonen kocht, tijd besteedde aan het identificeren van de verschillen en deze functionaliteit toevoegde om toekomstige misleiding te voorkomen.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Helaas kunnen de klonen hoe dan ook niet worden gekalibreerd, omdat ze alleen het gedrag klonen van een DualShock4 tijdens een normale gameplay en niet alle niet-gedocumenteerde functionaliteiten die een DualShock heeft.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Als u wilt dat ik deze detectie functionaliteit uitbreidt naar DualSense, stuur me dan een nep-DualSense en je zult het binnen een paar weken zien.",
|
||||
"What development is in plan?": "Welke ontwikkeling staat er op de planning?",
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Ik houd twee aparte to-do-lijsten bij voor dit project, hoewel de prioriteit nog moet worden vastgesteld.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "De eerste lijst gaat over het verbeteren van de ondersteuning voor DualShock4- en DualSense-controllers:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementeer kalibratie van L2/R2-triggers.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Verbeter de detectie van klonen, vooral gunstig voor degenen die gebruikte controllers willen kopen met de zekerheid van authenticiteit.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Verbeter de gebruikersinterface (geef bijvoorbeeld extra controllerinformatie op)",
|
||||
"Add support for recalibrating IMUs.": "Ondersteuning toevoegen voor het opnieuw kalibreren van IMU's.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Verken bovendien de mogelijkheid om niet functionerende DualShock-controllers nieuw leven in te blazen (verdere discussie beschikbaar op Discord voor geïnteresseerde partijen ).",
|
||||
"The second list contains new controllers I aim to support:": "De tweede lijst bevat nieuwe controllers die ik wil ondersteunen:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "XBox Controllers",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Elk van deze taken biedt zowel enorme interesse als aanzienlijke tijdsinvestering. Om context te bieden, vereist het ondersteunen van een nieuwe controller doorgaans zes tot twaalf maanden fulltime onderzoek, naast een meevaller.",
|
||||
"I love this service, it helped me! How can I contribute?": "Ik ben dol op deze service, het heeft me geholpen! Hoe kan ik bijdragen?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Ik ben blij om te horen dat je dit nuttig vond! Als u geïnteresseerd bent om bij te dragen, zijn hier een paar manieren waarop u me kunt helpen:",
|
||||
"Consider making a": "Overweeg een",
|
||||
"donation": "donatie",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "ter ondersteuning van mijn door cafeïne aangedreven reverse-engineering-inspanningen.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Stuur mij een controller die u graag wilt toevoegen (stuur mij een e-mail voor organisatie).",
|
||||
"Translate this website in your language": "Vertaal deze website in uw taal",
|
||||
", to help more people like you!": ", om meer mensen zoals jij te helpen!",
|
||||
"This website uses analytics to improve the service.": "Deze website maakt gebruik van analyses om de service te verbeteren.",
|
||||
"Board Model": "Board Model",
|
||||
"This feature is experimental.": "Deze functie is experimenteel.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Laat het me weten als het model van uw controller niet correct wordt gedetecteerd.",
|
||||
"Board model detection thanks to": "Bordmodel detectie dankzij",
|
||||
"This DualSense controller has outdated firmware.": "Deze DualSense-controller heeft verouderde firmware.",
|
||||
"Please update the firmware and try again.": "Update de firmware en probeer het opnieuw.",
|
||||
"Joystick Info": "Joystick Info",
|
||||
"Check circularity": "Controleer de circulariteit",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "",
|
||||
"(beta)": "",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"After range calibration, joysticks always go in corners.": "",
|
||||
"Astro Bot": "",
|
||||
"Battery Barcode": "",
|
||||
"Bluetooth Address": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Can I reset a permanent calibration to previous calibration?": "",
|
||||
"Can you overwrite a permanent calibration?": "",
|
||||
"Cancel": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Changes saved successfully": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Controller Info": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Does this software resolve stickdrift?": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"Error while saving changes": "",
|
||||
"FW Build Date": "",
|
||||
"FW Series": "",
|
||||
"FW Type": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"FW Version": "",
|
||||
"Finetune stick calibration": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"HW Model": "",
|
||||
"Hardware": "",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"Left stick": "",
|
||||
"MCU Unique ID": "",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"No.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Only after you have done that, you click on \"Done\".": "",
|
||||
"PCBA ID": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please read the instructions.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Reboot controller": "",
|
||||
"Right Module Barcode": "",
|
||||
"Right stick": "",
|
||||
"SBL FW Version": "",
|
||||
"Save": "",
|
||||
"Save changes permanently": "",
|
||||
"Serial Number": "",
|
||||
"Show all": "",
|
||||
"Show raw numbers": "",
|
||||
"Software": "",
|
||||
"Spider FW Version": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "",
|
||||
"Touchpad FW Version": "",
|
||||
"Touchpad ID": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"Venom FW Version": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"Yes. Simply do another permanent calibration.": "",
|
||||
"You can do this in two ways:": "",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
144
lang/pl_pl.json
@@ -1,18 +1,17 @@
|
||||
{
|
||||
".authorMsg": "Tłumaczenie na język polski wykonał - Marekk2k :)",
|
||||
".authorMsg": "Tłumaczenie na język polski wykonał <a href='https://github.com/Marekk2k'>Marekk</a> update zrobiony przez <a href='https://github.com/GoomisPL'>GoomisPL</a>",
|
||||
"DualShock Calibration GUI": "DualShock Calibration GUI",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Nie wspierana przeglądarka! Proszę użyć przeglądarki internetowej wpierającą WebHID (np. Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Podłącz swój kontroler Dualshock 4, lub Dualsense do komputera, i wciśnij przycisk Połącz.",
|
||||
"Connect": "Połącz",
|
||||
"Connected to:": "Połączono z:",
|
||||
"Disconnect": "Rozłącz",
|
||||
"Disconnect": "Rozłącz kontroler",
|
||||
"Calibrate stick center": "Skalibruj centralny punkt drążków",
|
||||
"Calibrate stick range": "Skalibruj maksymalny zakres drążków",
|
||||
"Reset controller": "Zresetuj kontroler",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Poniższe sekcje nie są przydatne, zawierają jedynie informacje dotyczące debugowania lub ręcznych poleceń",
|
||||
"NVS Status": "Status NVS",
|
||||
"Unknown": "Nieznany",
|
||||
"Debug buttons": "Przyciski do debugowania",
|
||||
"Debug buttons": "Opcje debugowania",
|
||||
"Query NVS status": "Zapytanie o status NVS",
|
||||
"NVS unlock": "Odblokuj NVS",
|
||||
"NVS lock": "Zablokuj NVS",
|
||||
@@ -35,7 +34,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Proszę przesuń oba drążki maksymalnie do <b>prawy-dolny-róg</b> a następnie je puść.",
|
||||
"Calibration completed successfully!": "Kalibracja została wykonana pomyślnie!",
|
||||
"Next": "Dalej",
|
||||
"Recentering the controller sticks. ": "Ponowne centrowanie drążków kontrolera. ",
|
||||
"Recentering the controller sticks.": "Ponowne centrowanie drążków kontrolera.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Proszę nie zamykaj tego okna, ani nie odłączaj swojego kontrolera. ",
|
||||
"Range calibration": "Kalibracja maksymalnego zakresu drążków",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Kontroler zbiera teraz dane!</b>",
|
||||
@@ -48,10 +47,9 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Czy masz jakąś sugestię lub problem? Napisz do mnie wiadomość e-mailem lub na Discordzie.",
|
||||
"Cheers!": "dzięki!",
|
||||
"Support this project": "Wesprzyj projekt",
|
||||
|
||||
"unknown": "nieznany",
|
||||
"original": "oryginał",
|
||||
"clone": "klon",
|
||||
"original": "oryginał",
|
||||
"clone": "klon",
|
||||
"locked": "zablokowany",
|
||||
"unlocked": "odblokowany",
|
||||
"error": "błąd",
|
||||
@@ -59,25 +57,23 @@
|
||||
"HW Version": "Wersja HW",
|
||||
"SW Version": "Wersja SW",
|
||||
"Device Type": "Rodzaj urządzenia",
|
||||
|
||||
"Range calibration completed": "Kalibracja maksymalnego zakresu drążków została zakończona pomyślnie",
|
||||
"Range calibration failed: ": "Kalibracja maksymalnego zakresu drążków została nieuadana: ",
|
||||
"Cannot unlock NVS": "Nie można odblokować NVS",
|
||||
"Cannot relock NVS": "Nie można ponownie zablokować NVS",
|
||||
"Range calibration failed": "Kalibracja maksymalnego zakresu drążków została nieuadana",
|
||||
"Cannot unlock NVS": "Nie można odblokować NVS",
|
||||
"Cannot relock NVS": "Nie można ponownie zablokować NVS",
|
||||
"Error 1": "Błąd 1",
|
||||
"Error 2": "Błąd 2",
|
||||
"Error 3": "Błąd 3",
|
||||
"Stick calibration failed: ": "Kalibracja drążków nie powiodła się: ",
|
||||
"Stick calibration failed": "Kalibracja drążków nie powiodła się",
|
||||
"Stick calibration completed": "Kalibracja drążków powiodła się",
|
||||
"NVS Lock failed: ": "Blokada NVS nie powiodła się: ",
|
||||
"NVS Unlock failed: ": "Odblokowanie NVS nie powiodło się: ",
|
||||
"NVS Lock failed": "Blokada NVS nie powiodła się",
|
||||
"NVS Unlock failed": "Odblokowanie NVS nie powiodło się",
|
||||
"Please connect only one controller at time.": "Proszę podłączyć tylko jeden kontoler.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Podłączono nieznane urządzenie: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "Kalibracja kontrolera DualSense Edge nie jest obecnie jeszcze wspierana.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Wykryto urządzenie jako klon Dualshock 4. Wszystkie funkcje zostają wyłączone.",
|
||||
"Error: ": "Błąd: ",
|
||||
"My handle on discord is: the_al": "Mój Discord to: the_al",
|
||||
@@ -97,7 +93,6 @@
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Przed wykonaniem kalibracji stałej wypróbuj kalibrację tymczasową, aby upewnić się, że wszystko działa dobrze.",
|
||||
"Understood": "Zrozumiano",
|
||||
"Version": "Wersja",
|
||||
|
||||
"Frequently Asked Questions": "Często zadawane pytania",
|
||||
"Close": "Zamknij",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Witaj w sekcji FAQ! Poniżej znajdziesz odpowiedzi na niektóre z najczęściej zadawanych pytań dotyczących tej witryny. Jeśli masz inne pytania lub potrzebujesz dalszej pomocy, skontaktuj się ze mną bezpośrednio. Twoje opinie i pytania są zawsze mile widziane!",
|
||||
@@ -105,7 +100,7 @@
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "Za kulisami ta witryna internetowa jest wynikiem całorocznych wysiłków związanych z inżynierią wsteczną kontrolerów DualShock dla zabawy/hobby jakiegoś przypadkowego faceta w Internecie.",
|
||||
"Through": "Poprzez",
|
||||
"this research": "badania",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": "odkryto, że w kontrolerach DualShock znajdują się pewne nieudokumentowane polecenia, które można wysyłać przez USB i wykorzystywać w procesie produkcyjnym. Po wysłaniu tych poleceń sterownik rozpoczyna ponowną kalibrację drążków.",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": "odkryto, że w kontrolerach DualShock, oraz Dualsense znajdują się pewne nieudokumentowane polecenia, które można wysyłać poprzez USB i wykorzystywać je w procesie produkcyjnym. Po wysłaniu tych poleceń sterownik rozpoczyna ponowną kalibrację drążków.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Chociaż początkowo główny nacisk w tych badaniach nie skupiał się na ponownej kalibracji, stało się jasne, że usługa oferująca taką możliwość może przynieść ogromne korzyści wielu osobom. I tak oto jesteśmy.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Czy kalibracja pozostaje skuteczna podczas gry na PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Tak, jeśli zaznaczysz w checkbox \"Zapisz zmiany na stałe w kontrolerze\" W takim przypadku kalibracja zostanie wczytana bezpośrednio w oprogramowaniu sterownika. Dzięki temu pozostanie na swoim miejscu niezależnie od konsoli, do której jest podłączony.",
|
||||
@@ -116,7 +111,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Niestety klonów i tak nie da się skalibrować, ponieważ klonują jedynie zachowanie DualShocka 4 podczas normalnej rozgrywki, a nie wszystkie nieudokumentowane funkcje.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Jeśli chcesz rozszerzyć tę funkcję wykrywania na DualSense, prześlij mi fałszywy DualSense, a zobaczysz go za kilka tygodni.",
|
||||
"What development is in plan?": "Jakie masz dalsze plany na rozwój?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Prowadzę dwie osobne listy rzeczy do zrobienia dla tego projektu, chociaż priorytet nie został jeszcze ustalony.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Pierwsza lista dotyczy ulepszenia obsługi kontrolerów DualShock 4 i DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementacja funkcji kalibracji przycisków L2/R2.",
|
||||
@@ -138,20 +132,14 @@
|
||||
"Translate this website in your language": "Przetłumacz tę stronę na swój język",
|
||||
", to help more people like you!": ", aby pomóc większej ilości osób takich jak ty!",
|
||||
"This website uses analytics to improve the service.": "Ta strona korzysta z analiz w celu ulepszenia usług.",
|
||||
|
||||
"Board Model": "Model płytki",
|
||||
"This feature is experimental.": "Ta funkcja jest eksperymentalna.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Proszę daj mi znać jaki model płytki kontrolera nie został wykryty poprawnie",
|
||||
"Board model detection thanks to": "Podziękowania dla osoby która wykryła model płytki",
|
||||
|
||||
"Please connect the device using a USB cable.": "Proszę podłącz urządzenie przy pomocy kabla USB.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Jeżeli model płytki został wykryty błędnie prosimy o kontakt",
|
||||
"Board model detection thanks to": "Podziękowania dla osoby za funkcję wykrywania modelu płytki",
|
||||
"This DualSense controller has outdated firmware.": "Ten kontroler Dualsense posiada przestarzały firmware.",
|
||||
"Please update the firmware and try again.": "Proszę zaktualizuj firmware i spróbuj ponownie.",
|
||||
"Joystick Info": "Informacje o drążkach",
|
||||
"Err R:": "Błędność R",
|
||||
"Err L:": "Błędność L",
|
||||
"Check circularity": "Sprawdź okrężność",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Czy mogę przywrócić stałą kalibrację do poprzedniej kalibracji?",
|
||||
"No.": "Nie.",
|
||||
"Can you overwrite a permanent calibration?": "Czy można nadpisać trwałą kalibrację?",
|
||||
@@ -167,18 +155,14 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Musisz zacząć obracać drążki zanim naciśniesz \"Gotowe\".",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Pamiętaj o dotykaniu krawędzi ramki drążka i jego powolnym obracaniu, najlepiej w każdym kierunku – zgodnie z ruchem wskazówek zegara, i na odwrót.",
|
||||
"Only after you have done that, you click on \"Done\".": "Dopiero po wykonaniu tej czynności, kliknij \"Gotowe\".",
|
||||
|
||||
"Changes saved successfully": "Zmiany zostały zapisane pomyślnie",
|
||||
"Error while saving changes:": "Wystąpił błąd podczas zapisywania zmian",
|
||||
"Error while saving changes": "Wystąpił błąd podczas zapisywania zmian",
|
||||
"Save changes permanently": "Zapisz zmiany permanentnie",
|
||||
"Reboot controller": "Uruchom ponownie kontroler",
|
||||
|
||||
"Controller Info": "Informacje o kontrolerze",
|
||||
"Debug Info": "Informacje z debugowania",
|
||||
"Debug buttons": "Opcje debugowania",
|
||||
"Software": "Software",
|
||||
"Hardware": "Hardware",
|
||||
|
||||
"FW Build Date": "Data buildu FW",
|
||||
"FW Type": "Typ FW",
|
||||
"FW Series": "Seria FW",
|
||||
@@ -189,7 +173,6 @@
|
||||
"Venom FW Version": "Wersja FW (Venom)",
|
||||
"Spider FW Version": "Wersja FW (Spider)",
|
||||
"Touchpad FW Version": "Wersja FW Touchpada",
|
||||
|
||||
"Serial Number": "Numer seryjny",
|
||||
"MCU Unique ID": "Unikalny kod ID MCU",
|
||||
"PCBA ID": "ID PCBA",
|
||||
@@ -200,20 +183,83 @@
|
||||
"Touchpad ID": "ID Touchpada",
|
||||
"Bluetooth Address": "Adres Bluetooth",
|
||||
"Show all": "Pokaż wszystko",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"Finetune stick calibration": "Dokładna kalibracja drążków",
|
||||
"(beta)": "(beta)",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Te okienko pozwala na ustawianie dokładniejszych danych o kalibracji w twoim kontrolerze",
|
||||
"Left stick": "Lewy drążęk",
|
||||
"Right stick": "Prawy drążęk",
|
||||
"Center X": "Punkt X",
|
||||
"Center Y": "Punkt Y",
|
||||
"Save": "Zapisz",
|
||||
"Cancel": "Anuluj",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "Strona DualShock Calibration GUI nie wspiera jeszcze kontrolera Dualsesne Edge",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Aktywnie pracuję nad dodaniem kompatybilności, ale głównym wyzwaniem jest przechowywanie danych w modułach drążków.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Jeśli uważasz że to narzędzie było dla ciebie pomocne, lub chcesz aby wsparcie DualSense Edge pojawiło się szybciej, rozważ wsparcie projektu poprzez",
|
||||
"Thank you for your generosity and support!": "Dziękujemy za hojność i wsparcie!",
|
||||
"30th Anniversary": "30th Anniversary",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>Zewnętrznie</b>: poprzez podanie +1.8V bezpośrednio do widocznego punktu testowego bez otwierania kontrolera.",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Wewnętrznie</b>: przez przylutowanie przewodu z źródła +1.8V do punktu testowego ochrony przed zapisem.",
|
||||
"Astro Bot": "Astro Bot",
|
||||
"Calibration is being stored in the stick modules.": "Kalibracja jest zapisywana w modułach drążków.",
|
||||
"Cannot lock": "Nie można zablokować",
|
||||
"Cannot store data into": "Nie można zachować informacji w",
|
||||
"Cannot unlock": "Nie można odblokować",
|
||||
"Cobalt Blue": "Cobalt Blue",
|
||||
"Color": "Kolor",
|
||||
"Color detection thanks to": "Podziękowania dla osoby za funkcję wykrywania kolorów",
|
||||
"Cosmic Red": "Cosmic Red",
|
||||
"DualSense Edge Calibration": "Kalibracja Dualsense Edge",
|
||||
"For more info or help, feel free to reach out on Discord.": "Aby uzyskać więcej informacji lub pomoc, skontaktuj się do nas na Discordzie",
|
||||
"Galactic Purple": "Galactic Purple",
|
||||
"God of War Ragnarok": "God of War Ragnarok",
|
||||
"Grey Camouflage": "Grey Camouflage",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Jeżeli kalibracja nie została zachowana na stałe, prosimy o dwukrotnym sprawdzeniu ręcznie wykonanej modyfikacji",
|
||||
"Left Module Barcode": "Barcode lewego modułu",
|
||||
"Midnight Black": "Midnight Black",
|
||||
"More details and images": "Więcej szczegółów i zdjęć",
|
||||
"Nova Pink": "Nova Pink",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Podłącz kontroler Dualshock 4, Dualsense, lub Dualsense Edge do komputera, i naciśnij opcję Połącz",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "Uwaga: moduły drążków w DS Edge <b>nie mogą być kalibrowane wyłącznie za pomocą oprogramowania!</b>.",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "Aby zapisać niestandardową kalibrację w wewnętrznej pamięci drążka, wymagana jest ręczna <b>modyfikacja sprzętowa</b>.",
|
||||
"Right Module Barcode": "Barcode prawego modułu",
|
||||
"Starlight Blue": "Starlight Blue",
|
||||
"Sterling Silver": "Sterling Silver",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "Wsparcie dla obsługi kalibrowania modułów drążków DualSense Edge jest teraz dostępna jako <b>funkcja eksperymentalna</b>.",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Obejmuje to na tymczasowym wyłączeniu ochrony przed zapisem poprzez podanie <b>+1.8V</b> do określonego punktu testowego na każdym module.",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Tylko dla zaawansowanych użytkowników. Jeśli nie jesteś pewien co robisz, proszę nie próbuj tego!",
|
||||
"Volcanic Red": "Volcanic Red",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "Nie ponosimy odpowiedzialności za jakiekolwiek szkody spowodowane próbą tej modyfikacji.",
|
||||
"White": "White",
|
||||
"You can do this in two ways:": "Możesz to zrobić na 2 sposoby",
|
||||
"here": "tutaj",
|
||||
"left module": "lewy moduł",
|
||||
"right module": "prawy moduł",
|
||||
"Chroma Indigo": "Chroma Indigo",
|
||||
"Chroma Pearl": "Chroma Pearl",
|
||||
"Chroma Teal": "Chroma Teal",
|
||||
"Fortnite": "Fortnite",
|
||||
"Spider-Man 2": "Spider-Man 2",
|
||||
"The Last of Us": "The Last of US",
|
||||
"10x zoom": "10-krotne przybliżenie",
|
||||
"Calibration": "Kalibracja",
|
||||
"Debug": "Wyszukiwanie błędów",
|
||||
"Error triggering rumble": "Błąd wyzwalania wibracji",
|
||||
"Info": "Informacje",
|
||||
"Normal": "Normalne",
|
||||
"Press L2 to test the strong (left) haptic motor": "Naciśnij L2 by sprawdzić silniejszy (lewy) silnik haptyczny",
|
||||
"Press R2 to test the weak (right) haptic motor": "Naciśnij R2 by sprawdzić delikatniejszy (prawy) silnik haptyczny",
|
||||
"Test the Haptic Motors": "Test Silników Haptycznych",
|
||||
"Tests": "Testy",
|
||||
"The motor strength will match how hard you press the trigger": "Siła wibracji będzie odpowiadała sile z jaką naciskasz na przyciski",
|
||||
"Center (L1)": "Centrowanie (L1)",
|
||||
"Circularity (R1)": "Kolistość (R1)",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "Porusz drążek który chcesz wyregulować, następnie bez dotykania go użyj pada kierunkowego (d-pad/krzyżak) by wybrać punkt środkowy. Wyreguluj i wyśrodkuj ponownie jeśli nie jest na środku lub skacze.",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "Pozostaw drążek na pozycji środkowej zanim zaczniesz centrować przy pomocy pada kierunkowego (d-pad/krzyżak).",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "Naciśnij pad kierunkowy (d-pad/krzyżak) lub przyciski funkcyjne w kierynku którym chcesz ustawić pozycję drążka.",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "Przesuń drążek prosto w górę/dół/lewo/prawo najdalej jak to możliwe.",
|
||||
"Show raw numbers": "Pokaż surowe liczby",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "Trzymajac drążek w pozycji do wyregulowania (góra/dół/lewo/prawo), <em>obserwuj pogrubioną wartość pod okręgiem</em>, nastęnie użyj pada kierunkowego (d-pada/krzyżaka) by ustawić wartość na ±0.99 (zaraz poniżej ±1.00).",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
176
lang/pt_br.json
@@ -1,8 +1,7 @@
|
||||
{
|
||||
".authorMsg": "- Tradução para o Português realizada por Padula, Diego A, Simão M. :)",
|
||||
".authorMsg": "- Tradução para o Português do Brasil realizada por Padula, Diego A, Simão M, ricardo_57 :)",
|
||||
"DualShock Calibration GUI": "GUI de Calibração DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Navegador não suportado. Por favor, use um navegador da web com suporte ao WebHID (por exemplo, Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Conecte um controlador DualShock 4 ou DualSense ao seu computador e pressione Conectar.",
|
||||
"Connect": "Conectar",
|
||||
"Connected to:": "Conectado a:",
|
||||
"Disconnect": "Desconectar",
|
||||
@@ -11,7 +10,6 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "As seções abaixo não são úteis, apenas algumas informações de depuração ou comandos manuais",
|
||||
"NVS Status": "Status NVS",
|
||||
"Unknown": "Desconhecido",
|
||||
"Debug buttons": "Botões de depuração",
|
||||
"Query NVS status": "Consultar status NVS",
|
||||
"NVS unlock": "Desbloquear NVS",
|
||||
"NVS lock": "Bloquear NVS",
|
||||
@@ -34,7 +32,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Mova ambos os analógicos para o <b>canto inferior direito</b> e solte-os.",
|
||||
"Calibration completed successfully!": "Calibração concluída com sucesso!",
|
||||
"Next": "Próximo",
|
||||
"Recentering the controller sticks. ": "Recentrando os analógicos do controle. ",
|
||||
"Recentering the controller sticks.": "Recentrando os analógicos do controle.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Por favor, não feche esta janela e não desconecte seu controle. ",
|
||||
"Range calibration": "Calibração do intervalo",
|
||||
"<b>The controller is now sampling data!</b>": "<b>O controlador está agora a amostrar dados!</b>",
|
||||
@@ -47,10 +45,9 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Tem alguma sugestão ou problema? Envie-me uma mensagem por e-mail ou discord.",
|
||||
"Cheers!": "Saúde!",
|
||||
"Support this project": "Apoie este projeto",
|
||||
|
||||
"unknown": "desconhecido",
|
||||
"original": "original",
|
||||
"clone": "clone",
|
||||
"original": "original",
|
||||
"clone": "clone",
|
||||
"locked": "bloqueado",
|
||||
"unlocked": "desbloqueado",
|
||||
"error": "erro",
|
||||
@@ -58,45 +55,42 @@
|
||||
"HW Version": "Versão HW",
|
||||
"SW Version": "Versão SW",
|
||||
"Device Type": "Tipo de Dispositivo",
|
||||
|
||||
"Range calibration completed": "Calibração de alcance completa",
|
||||
"Range calibration failed: ": "Calibração de alcance falhou: ",
|
||||
"Cannot unlock NVS": "Não é possível desbloquear NVS",
|
||||
"Cannot relock NVS": "Não é possível bloquear NVS",
|
||||
"Range calibration failed": "Calibração de alcance falhou",
|
||||
"Cannot unlock NVS": "Não é possível desbloquear NVS",
|
||||
"Cannot relock NVS": "Não é possível bloquear NVS",
|
||||
"Error 1": "Erro 1",
|
||||
"Error 2": "Erro 2",
|
||||
"Error 3": "Erro 3",
|
||||
"Stick calibration failed: ": "Calibração de analógico falhou: ",
|
||||
"Stick calibration failed": "Calibração de analógico falhou",
|
||||
"Stick calibration completed": "Calibração de analógico completa",
|
||||
"NVS Lock failed: ": "Bloqueio de NVS falhou: ",
|
||||
"NVS Unlock failed: ": "Desbloqueio de NVS falhou: ",
|
||||
"NVS Lock failed": "Bloqueio de NVS falhou",
|
||||
"NVS Unlock failed": "Desbloqueio de NVS falhou",
|
||||
"Please connect only one controller at time.": "Por favor, conecte somente um controle por vez.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Dispositivo conectado inválido: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "A calibração do DualSense Edge não é suportada atualmente.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "O dispositivo parece ser um clone do DS4. Todas as funcionalidades estão desabilitadas.",
|
||||
"Error: ": "Erro: ",
|
||||
"My handle on discord is: the_al": "Mi nombre en discord es: the_al",
|
||||
"My handle on discord is: the_al": "Meu nome de usuário no Discord é: the_al",
|
||||
"Initializing...": "Inicializando...",
|
||||
"Storing calibration...": "Salvando calibração...",
|
||||
"Sampling...": "Muestreo...",
|
||||
"Sampling...": "Amostragem...",
|
||||
"Calibration in progress": "Calibração em progresso",
|
||||
"Start": "Inicio",
|
||||
"Continue": "Continuar",
|
||||
"You can check the calibration with the": "Podes conferir a calibração com",
|
||||
"Have a nice day :)": "Tenha um bom dia :)",
|
||||
"Welcome to the Calibration GUI": "Bem vindo a interface de calibração",
|
||||
"Just few things to know before you can start:": "Somente algumas coisas para saber antes de você começar:",
|
||||
"Just few things to know before you can start:": "Somente algumas coisas para saber antes de você começar:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Este site não está vinculado com a Sony, PlayStation & co.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Este serviço não proporciona garantia. Use-o ao seu próprio risco.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Este serviço não proporciona garantia. Use-o ao seu próprio risco.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Mantenha a bateria interna do controle conectada e certifique-se de que esteja bem carregada. Se a bateria acabar durante as operações, o controle será danificado e ficará inutilizável.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Antes de fazer a calibração permanente, tente a temporária para garantir que tudo esteja funcionando bem.",
|
||||
"Understood": "Entendido",
|
||||
"Version": "Versão",
|
||||
|
||||
"Frequently Asked Questions": "Perguntas Frequentes",
|
||||
"Close": "Fechar",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Bem-vindo à seção de Perguntas Frequentes! Abaixo, você encontrará respostas para algumas das perguntas mais comuns sobre este site. Se tiver outras dúvidas ou precisar de mais assistência, sinta-se à vontade para entrar em contato diretamente comigo. Seus comentários e perguntas são sempre bem-vindos!",
|
||||
@@ -115,7 +109,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during normal gameplay, not all the undocumented functionalities.": "Infelizmente, os clones não podem ser calibrados de qualquer maneira, porque eles apenas clonam o comportamento de um DualShock4 durante o jogo normal, não todas as funcionalidades não documentadas.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Se você quiser estender essa funcionalidade de detecção ao DualSense, por favor, me envie um DualSense falso e você verá isso em algumas semanas.",
|
||||
"What development is in plan?": "Quais são os planos de desenvolvimento?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Mantenho duas listas de tarefas separadas para este projeto, embora a prioridade ainda não tenha sido estabelecida.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "A primeira lista é sobre aprimorar o suporte para os controladores DualShock4 e DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementar a calibração dos gatilhos L2/R2.",
|
||||
@@ -137,19 +130,14 @@
|
||||
"Translate this website in your language": "Traduza este site para o seu idioma",
|
||||
", to help more people like you!": ", para ajudar mais pessoas como você!",
|
||||
"This website uses analytics to improve the service.": "Este site utiliza análises para melhorar o serviço.",
|
||||
|
||||
"Board Model": "Modelo da Placa",
|
||||
"This feature is experimental.": "Esta funcionalidade é experimental.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Por favor, avise-me se o modelo da placa do seu controle não for detectado corretamente.",
|
||||
"Board model detection thanks to": "Detecção do modelo da placa graças a",
|
||||
"Please connect the device using a USB cable.": "Por favor, conecte o dispositivo usando um cabo USB.",
|
||||
"This DualSense controller has outdated firmware.": "Este controle DualSense possui um firmware desatualizado.",
|
||||
"Please update the firmware and try again.": "Por favor, atualize o firmware e tente novamente.",
|
||||
"Joystick Info": "Informações do Joystick",
|
||||
"Err R:": "Erro D:",
|
||||
"Err L:": "Erro E:",
|
||||
"Check circularity": "Verificar circularidade",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Posso resetar uma calibração permanente para a calibração anterior?",
|
||||
"No.": "Não.",
|
||||
"Can you overwrite a permanent calibration?": "Você pode sobrescrever uma calibração permanente?",
|
||||
@@ -165,53 +153,111 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Você precisa rotacionar os analógicos antes de clicar em \"Concluído\"",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Certifique-se de encostar nos limites do analógico e rotacione lentamente, prefrerencialmente em cada direção.",
|
||||
"Only after you have done that, you click on \"Done\".": "Somente após você fazer isso, você clica em \"Concluído\"",
|
||||
|
||||
"Changes saved successfully": "Alterações salvas com sucesso",
|
||||
"Error while saving changes:": "Erro ao salvar as alterações.",
|
||||
"Error while saving changes": "Erro ao salvar as alterações.",
|
||||
"Save changes permanently": "Salvar alterações permanentemente.",
|
||||
"Reboot controller": "Reiniciar controle",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"(beta)": "(beta)",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"Astro Bot": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Cancel": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Controller Info": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"FW Build Date": "",
|
||||
"FW Series": "",
|
||||
"FW Type": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"FW Version": "",
|
||||
"Finetune stick calibration": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"HW Model": "",
|
||||
"Hardware": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"Left stick": "",
|
||||
"MCU Unique ID": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"PCBA ID": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Right Module Barcode": "",
|
||||
"Right stick": "",
|
||||
"SBL FW Version": "",
|
||||
"Save": "",
|
||||
"Serial Number": "",
|
||||
"Show all": "",
|
||||
"Show raw numbers": "",
|
||||
"Software": "",
|
||||
"Spider FW Version": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Touchpad FW Version": "",
|
||||
"Touchpad ID": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"Venom FW Version": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"You can do this in two ways:": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
264
lang/pt_pt.json
Normal file
@@ -0,0 +1,264 @@
|
||||
{
|
||||
".authorMsg": "- Tradução para o Português de Portugal realizada por ricardo_57 :)",
|
||||
"DualShock Calibration GUI": "GUI Calibração de DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Navegador não suportado. Por favor, use um navegador de web com suporte ao WebHID (por exemplo, Chrome).",
|
||||
"Connect": "Conectar",
|
||||
"Connected to:": "Conectado a:",
|
||||
"Disconnect": "Desconectar",
|
||||
"Calibrate stick center": "Calibrar o centro do joystick",
|
||||
"Calibrate stick range": "Calibrar o alcançe do joystick",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "As seções abaixo não são úteis, apenas algumas informações de depuração ou comandos manuais",
|
||||
"NVS Status": "Status NVS",
|
||||
"Unknown": "Desconhecido",
|
||||
"Query NVS status": "Consultar status NVS",
|
||||
"NVS unlock": "Desbloquear NVS",
|
||||
"NVS lock": "Bloquear NVS",
|
||||
"Fast calibrate stick center (OLD)": "Calibrar rapidamente o centro dos joysticks (ANTIGO)",
|
||||
"Stick center calibration": "Calibração do centro do joystick",
|
||||
"Welcome": "Bem-vindo",
|
||||
"Step 1": "Passo 1",
|
||||
"Step 2": "Passo 2",
|
||||
"Step 3": "Passo 3",
|
||||
"Step 4": "Passo 4",
|
||||
"Completed": "Concluído",
|
||||
"Welcome to the stick center-calibration wizard!": "Bem-vindo ao assistente de calibração de centro dos joysticks!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Esta ferramenta irá guiá-lo para recentrar os joysticks do controlador. Consiste em quatro etapas: onde será solicitado que mova ambos os joysticks numa direção e que os solte.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Esteja ciente de que, <i>quando a calibração iniciar, não poderá ser cancelada</i>. Não feche esta página ou desconecte o controlador, até que a calibração estar concluída.",
|
||||
"Press <b>Start</b> to begin calibration.": "Pressione <b>Iniciar</b> para começar a calibração.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Mova ambos os joysticks para o <b>canto superior esquerdo</b> e solte-os.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Quando os joysticks voltarem ao centro, pressione <b>Continuar</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Mova ambos os joysticks para o <b>canto superior direito</b> e solte-os.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Mova ambos os joysticks para o <b>canto inferior esquerdo</b> e solte-os.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Mova ambos os joysticks para o <b>canto inferior direito</b> e solte-os.",
|
||||
"Calibration completed successfully!": "Calibração concluída com sucesso!",
|
||||
"Next": "Próximo",
|
||||
"Recentering the controller sticks.": "A recentrar os manípulos do controlador.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Por favor, não feche esta janela e não desconecte o seu controlador. ",
|
||||
"Range calibration": "Calibração de alcançe",
|
||||
"<b>The controller is now sampling data!</b>": "<b>O controlador está agora a recolher dados!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Rode os joysticks lentamente para cobrir todo o alcance. Pressione \"Concluído\" quando terminar.",
|
||||
"Done": "Concluído",
|
||||
"Hi, thank you for using this software.": "Olá, obrigado por usar este software.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "Se está a achar útil e quiser suportar-me os esforços, sinta-se à vontade para",
|
||||
"buy me a coffee": "comprar-me um café",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Tem alguma sugestão ou problema? Envie-me mensagem por e-mail ou discord.",
|
||||
"Cheers!": "Saúde!",
|
||||
"Support this project": "Apoie este projeto",
|
||||
"unknown": "desconhecido",
|
||||
"original": "original",
|
||||
"clone": "clone",
|
||||
"locked": "bloqueado",
|
||||
"unlocked": "desbloqueado",
|
||||
"error": "erro",
|
||||
"Build Date": "Data de Compilação",
|
||||
"HW Version": "Versão HW",
|
||||
"SW Version": "Versão SW",
|
||||
"Device Type": "Tipo de Dispositivo",
|
||||
"Range calibration completed": "Calibração de alcance completa",
|
||||
"Range calibration failed": "Calibração de alcance falhou",
|
||||
"Cannot unlock NVS": "Não é possível desbloquear NVS",
|
||||
"Cannot relock NVS": "Não é possível bloquear NVS",
|
||||
"Error 1": "Erro 1",
|
||||
"Error 2": "Erro 2",
|
||||
"Error 3": "Erro 3",
|
||||
"Stick calibration failed": "Calibração do joystick falhou",
|
||||
"Stick calibration completed": "Calibração do joystick completa",
|
||||
"NVS Lock failed": "Bloqueio de NVS falhou",
|
||||
"NVS Unlock failed": "Desbloqueio de NVS falhou",
|
||||
"Please connect only one controller at time.": "Por favor, ligue apenas um controlador de cada vez.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Dispositivo inválido ligado: ",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "O dispositivo parece ser um clone do DS4. Todas as funcionalidades estão desabilitadas.",
|
||||
"Error: ": "Erro: ",
|
||||
"My handle on discord is: the_al": "Meu nome de utilizador no Discord é: the_al",
|
||||
"Initializing...": "Iniciando...",
|
||||
"Storing calibration...": "Armazenando a calibração...",
|
||||
"Sampling...": "Amostragem...",
|
||||
"Calibration in progress": "Calibração em progresso",
|
||||
"Start": "Inicio",
|
||||
"Continue": "Continuar",
|
||||
"You can check the calibration with the": "Pode verificar a calibração com o",
|
||||
"Have a nice day :)": "Tenha um bom dia :)",
|
||||
"Welcome to the Calibration GUI": "Bem-vindo à GUI de Calibração",
|
||||
"Just few things to know before you can start:": "Algumas coisas que precisa de saber antes de começar:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Este website não é afiliado à Sony, PlayStation & co.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Este serviço não oferece garantia. Utilize por sua conta e risco.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Mantenha a bateria interna do controlador conectada e certefique-se que esteja bem carregada. Se a bateria se esgotar durante as operações, o controlador será danificado e ficará inutilizável.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Antes de fazer a calibração permanente, experimente a temporária para garantir que está tudo a funcionar corretamente.",
|
||||
"Understood": "Entendido",
|
||||
"Version": "Versão",
|
||||
"Frequently Asked Questions": "Perguntas Frequentes",
|
||||
"Close": "Fechar",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Bem-vindo à seção de Perguntas Frequentes (F.A.Q.)! Abaixo, encontrará as respostas para algumas das perguntas mais comuns sobre este site. Caso tenha alguma outra dúvida ou necessite de mais assistência, sinta-se à vontade para entrar em contato diretamente comigo. O seu feedback e perguntas são sempre bem-vindos!!",
|
||||
"How does it work?": "Como funciona?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "Nos bastidores, este site é o resultado de um ano de esforço dedicado à engenharia inversa nos controladores DualShock por diversão/hobby de um tipo aleatório na internet.",
|
||||
"Through": "Através",
|
||||
"this research": "esta pesquisa",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", descobriu-se que existem alguns comandos não documentados nos controladores DualShock que podem ser enviados via USB e são utilizados durante o processo de montagem de fábrica. Se estes comandos forem enviados, o controlador inicia a recalibração dos joysticks.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Embora o foco principal desta pesquisa não fosse inicialmente centrado na recalibração, tornou-se evidente que um serviço que oferecesse esta capacidade poderia beneficiar imenso inúmeras pessoas. E, portanto, aqui estamos.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "A calibração permanece eficaz durante o jogo no PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Sim, se marcar a caixa de seleção \"Gravar mudanças permanentemente no controlador\". Nesse caso, a calibração é gravada diretamente no firmware do controlador. Isso garante que ela permaneça no lugar, independentemente da consola à qual está ligado.",
|
||||
"Is this an officially endorsed service?": "Este é um serviço oficialmente aprovado?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Não, este serviço é apenas uma criação de um entusiasta do DualShock.",
|
||||
"Does this website detect if a controller is a clone?": "Este site detecta se um controlador é um clone?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "Sim, apenas DualShock4 no momento. Isso aconteceu porque comprei alguns clones por acidente, passei tempo identificando as diferenças e adicionei essa funcionalidade para evitar futuras decepções.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during normal gameplay, not all the undocumented functionalities.": "Infelizmente, os clones não podem ser calibrados de qualquer forma, porque apenas clonam o comportamento do DualShock4 durante o jogo normal, não todas as funcionalidades não documentadas.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Se você quiser estender esta funcionalidade de detecção ao DualSense, por favor, envie-me um DualSense falso e verá isso em algumas semanas.",
|
||||
"What development is in plan?": "Quais são os planos de desenvolvimento?",
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Mantenho duas listas de tarefas separadas para este projeto, embora a prioridade ainda não tenha sido estabelecida.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "A primeira lista é sobre aprimorar o suporte para os controladores DualShock4 e DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementar a calibração dos gatilhos L2/R2.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Melhorar a detecção de clones, especialmente benéfico para aqueles que procuram comprar controladores usados com garantia de autenticidade.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Melhorar a interface do utilizador (por exemplo, fornecer informações adicionais do controlador)",
|
||||
"Add support for recalibrating IMUs.": "Adicionar suporte para recalibrar IMUs.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Adicionalmente, explore a possibilidade de reviver controladores DualShock que não estão funcionando (mais discussão disponível no Discord para partes interessadas).",
|
||||
"The second list contains new controllers I aim to support:": "A segunda lista contém novos controladores que pretendo suportar:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "Controladores Xbox",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Cada uma dessas tarefas apresenta um imenso interesse e um investimento de tempo significativo. Para contextualizar, dar suporte a um novo controlador geralmente exige de 6 a 12 meses de pesquisa a tempo inteiro, além de um golpe de sorte.",
|
||||
"I love this service, it helped me! How can I contribute?": "Adorei este serviço, ajudou-me! Como posso contribuir?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Fico feliz por saber que isto foi útil para si! Se estiver interessado em contribuir, estão aqui algumas formas de me ajudar:",
|
||||
"Consider making a": "Considere fazer uma ",
|
||||
"donation": "doação",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "para apoiar os meus esforços de engenharia inversa impulsionados pelo meu combustivel de cafeina noturna.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Envie-me um controlador que você adoraria adicionar (envie-me um e-mail para organização).",
|
||||
"Translate this website in your language": "Traduza este site para o seu idioma",
|
||||
", to help more people like you!": ", para ajudar mais pessoas como você!",
|
||||
"This website uses analytics to improve the service.": "Este site utiliza análises para melhorar o serviço.",
|
||||
"Board Model": "Modelo da Placa",
|
||||
"This feature is experimental.": "Esta funcionalidade é experimental.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Por favor, avise-me se o modelo da placa do seu controlador não for detectado corretamente.",
|
||||
"Board model detection thanks to": "Detecção do modelo da placa graças a",
|
||||
"This DualSense controller has outdated firmware.": "Este controlador DualSense possui um firmware desatualizado.",
|
||||
"Please update the firmware and try again.": "Por favor, atualize o firmware e tente novamente.",
|
||||
"Joystick Info": "Informações do Joystick",
|
||||
"Check circularity": "Verificar circularidade",
|
||||
"Can I reset a permanent calibration to previous calibration?": "Posso repor uma calibração permanente para uma calibração anterior?",
|
||||
"No.": "Não.",
|
||||
"Can you overwrite a permanent calibration?": "É possível substituir uma calibração permanente?",
|
||||
"Yes. Simply do another permanent calibration.": "Sim. Basta fazer outra calibração permanente",
|
||||
"Does this software resolve stickdrift?": "Esse software resolve o drift do joystick?",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "O drift nos joysticks é causado por um defeito físico; nomeadamente, sujidades, potenciômetro desgastado ou, em alguns casos, uma mola desgastada.",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "Este software não resolve o drift por si só, se já tiver com o problema. O que irá ajudar é a garantir que o(s) novo(s) joystick(s) funcione(m) corretamente, após a substituição do(s) antigo(s).",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "Notei que alguns controladores prontos a usar têm uma calibração de fábrica pior do que se os recalibrasse. Especialmente verdade para a circularidade dos controladores SCUF com um invólucro único.",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "(Dualsense) A atualização do firmware irá repor a calibração?",
|
||||
"After range calibration, joysticks always go in corners.": "Após a calibração do alcance, os joysticks vão sempre para os cantos.",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "Este problema ocorre porque clicou em \"Concluído\" imediatamente após iniciar uma calibração de alcance.",
|
||||
"Please read the instructions.": "Por favor, leia as instruções.",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Tem de rodar os joysticks antes de clicar \"Concluído\"",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Certifique-se que toca nas extremidades da estrutura do Joystick e gire lentamente, de prefrerencia em ambas as direções - no sentido dos ponteiros do relógio e no sentido contrário.",
|
||||
"Only after you have done that, you click on \"Done\".": "So depois de o fazer, clique em \"Concluído\".",
|
||||
"Changes saved successfully": "Alterações salvas com sucesso",
|
||||
"Error while saving changes": "Erro ao salvar as alterações.",
|
||||
"Save changes permanently": "Salvar alterações permanentemente.",
|
||||
"Reboot controller": "Reiniciar controlador",
|
||||
"(beta)": "(beta)",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>Externamente</b>: aplicando +1,8 V diretamente ao ponto de teste visível sem abrir o controlador",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Internamente</b>: soldadura de um fio de uma fonte de +1,8 V ao TP de proteção contra a escrita.",
|
||||
"Battery Barcode": "Código de barras da bateria",
|
||||
"Bluetooth Address": "Endereço Bluetooth",
|
||||
"Calibration is being stored in the stick modules.": " A calibration esta a ser gravada nos modulos dos joysticks.",
|
||||
"Cancel": "Cancelar",
|
||||
"Center X": "Centro X",
|
||||
"Center Y": "Centro Y",
|
||||
"Controller Info": "Informação do controlador",
|
||||
"Debug Info": "Informação de depuração ",
|
||||
"Debug buttons": "Botões de depuração",
|
||||
"DualSense Edge Calibration": "Calibração Dualsense Edge",
|
||||
"FW Build Date": "Data de compilação do FW",
|
||||
"FW Type": "Tipo de FW",
|
||||
"FW Update": "Atualização de FW",
|
||||
"FW Update Info": "Info da atualização de FW",
|
||||
"FW Version": "Versão do FW",
|
||||
"Finetune stick calibration": "Ajuste fino da calibração dos joysticks",
|
||||
"For more info or help, feel free to reach out on Discord.": "Para mais informações ou ajuda, sinta-se a vontade para me contactar no Discord.",
|
||||
"HW Model": "Modelo de HW",
|
||||
"Hardware": "Hardware",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Estou a trabalhar ativamente para adicionar compatibilidade. O principal desafio está no armazenamento de dados nos módulos Joysticks.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Se esta ferramenta lhe foi útil ou pretende que o suporte do DualSense Edge chegue mais rapidamente, considere apoiar o projeto com um",
|
||||
"Left stick": "Joystick esquerdo",
|
||||
"MCU Unique ID": "ID Unico da MCU",
|
||||
"More details and images": "Mais detalhes e imagens",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Ligue um comando DualShock 4, DualSense ou DualSense Edge ao seu computador e prima conectar.",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "Nota: os módulos do DS Edge <b>não podem ser calibrados apenas por software</b>.",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "Para armazenar uma calibração personalizada na memória interna do joystick, é necessária uma <b>modificação de hardware</b>.",
|
||||
"Right stick": "joystick direito",
|
||||
"SBL FW Version": "Versão de FW SBL",
|
||||
"Save": "Gravar",
|
||||
"Serial Number": "Numero de Série",
|
||||
"Show all": "Mostrar tudo",
|
||||
"Software": "Software",
|
||||
"Spider FW Version": "Versão Spider FW",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "O suporte para calibração dos módulos DualSense Edge está agora disponível como <b>recurso experimental</b>.",
|
||||
"Thank you for your generosity and support!": "Obrigado pela sua generosidade e apoio!",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "A (GUI) de calibração do DualShock atualmente não suporta o DualSense Edge.",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Isto envolve desativar temporariamente a proteção contra gravação aplicando <b>+1,8 V</b> para um ponto de teste específico em cada módulo",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Isto é apenas para utilizadores avançados. Se não tem a certeza do que está a fazer, por favor, não tente.",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Este ecrã permite ajustar os dados de calibração brutos no seu controlador",
|
||||
"Touchpad FW Version": "Versão FW do Touchpad",
|
||||
"Touchpad ID": "Touchpad ID",
|
||||
"VCM Left Barcode": "Codigo de barras VCM Esquerda",
|
||||
"VCM Right Barcode": "Codigo de barras VCM Direita",
|
||||
"Venom FW Version": "Versão de FW Venom",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "Não nos responsabilizamos por quaisquer dano causado ao tentar usar esta modificação.",
|
||||
"You can do this in two ways:": "Pode fazer isto de duas formas",
|
||||
"here": "Aqui",
|
||||
"Cannot lock": "Não é possível bloquear",
|
||||
"Cannot store data into": "Não é possível armazenar dados em",
|
||||
"Cannot unlock": "Não é possível desbloquear",
|
||||
"Color": "Cor",
|
||||
"Color detection thanks to": "Detecção de cor graças a",
|
||||
"FW Series": "Série do FW",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Se a calibração não for armazenada permanentemente, verifique novamente os fios soldados na modificação de hardware.",
|
||||
"Left Module Barcode": "Código de barras do módulo esquerdo",
|
||||
"PCBA ID": "ID do PCBA",
|
||||
"Right Module Barcode": "Código de barras do módulo direito",
|
||||
"left module": "módulo esquerdo",
|
||||
"right module": "módulo direito",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"Astro Bot": "",
|
||||
"Calibration": "",
|
||||
"Center (L1)": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Error triggering rumble": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"Info": "",
|
||||
"Midnight Black": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Show raw numbers": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"Volcanic Red": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
263
lang/rs_rs.json
Normal file
@@ -0,0 +1,263 @@
|
||||
{
|
||||
".authorMsg": "- Srpski prevod: <a href='https://www.linkedin.com/in/lazar-dimitrijevic/'>Lazar Dimitrijevic</a> - <a href='https://github.com/lazardimi'>GitHub</a>.",
|
||||
"DualShock Calibration GUI": "Interfejs za kalibraciju DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Nepodržani pretraživač. Molimo koristite veb pretraživač sa WebHID podrškom (npr. Chrome).",
|
||||
"Connect": "Poveži",
|
||||
"Connected to:": "Povezano sa:",
|
||||
"Disconnect": "Prekini vezu",
|
||||
"Calibrate stick center": "Kalibrišite centar džojstika",
|
||||
"Calibrate stick range": "Kalibrišite opseg džojstika",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Sekcije ispod nisu korisne, samo neke informacije za debagovanje ili ručne komande",
|
||||
"NVS Status": "Status NVS",
|
||||
"Unknown": "Nepoznato",
|
||||
"Debug buttons": "Dugmići za debagovanje",
|
||||
"Query NVS status": "Upitaj status NVS",
|
||||
"NVS unlock": "Otključaj NVS",
|
||||
"NVS lock": "Zaključaj NVS",
|
||||
"Fast calibrate stick center (OLD)": "Brza kalibracija centra džojstika (stara metoda)",
|
||||
"Stick center calibration": "Kalibracija centra džojstika",
|
||||
"Welcome": "Dobrodošli",
|
||||
"Step 1": "Korak 1",
|
||||
"Step 2": "Korak 2",
|
||||
"Step 3": "Korak 3",
|
||||
"Step 4": "Korak 4",
|
||||
"Completed": "Završeno",
|
||||
"Welcome to the stick center-calibration wizard!": "Dobrodošli u asistent za kalibraciju centra džojstika!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Ovaj alat će vas voditi kroz ponovno centriranje analognih džojstika na vašem kontroleru. Sastoji se od četiri koraka: biće vam zatraženo da pomerate oba džojstika u određenom pravcu i zatim ih otpustite.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Molimo vas da imate na umu da <i>jednom kada kalibracija počne, ne može se otkazati</i>. Ne zatvarajte ovu stranicu i ne prekidajte vezu sa kontrolerom dok se proces ne završi.",
|
||||
"Press <b>Start</b> to begin calibration.": "Pritisnite <b>Počni</b> da biste započeli kalibraciju.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Molimo vas da pomerite oba džojstika u <b>gornji levi ugao</b> i zatim ih otpustite.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Kada se džojstici vrate u centar, pritisnite <b>Nastavi</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Molimo vas da pomerite oba džojstika u <b>gornji desni ugao</b> i zatim ih otpustite.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Molimo vas da pomerite oba džojstika u <b>donji levi ugao</b> i zatim ih otpustite.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Molimo vas da pomerite oba džojstika u <b>donji desni ugao</b> i zatim ih otpustite.",
|
||||
"Calibration completed successfully!": "Kalibracija je uspešno završena!",
|
||||
"Next": "Sledeće",
|
||||
"Recentering the controller sticks.": "Ponovno centriranje džojstika kontrolera.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Molimo vas da ne zatvarate ovaj prozor i da ne prekidate vezu sa kontrolerom. ",
|
||||
"Range calibration": "Kalibracija opsega džojstika",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Kontroler sada prikuplja podatke!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Polako rotirajte džojstike kako biste pokrili ceo opseg. Pritisnite \"Završeno\" kada završite.",
|
||||
"Done": "Završeno",
|
||||
"Hi, thank you for using this software.": "Zdravo, hvala vam što koristite ovaj softver.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "Ako vam je koristan i želite da podržite moj rad, slobodno",
|
||||
"buy me a coffee": "kupite mi kafu",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Imate li neki predlog ili problem? Pošaljite mi poruku putem e-pošte ili Discord-a.",
|
||||
"Cheers!": "Želimo vam sve najbolje!",
|
||||
"Support this project": "Podržite ovaj projekat",
|
||||
"unknown": "nepoznato",
|
||||
"original": "originalno",
|
||||
"clone": "klon",
|
||||
"locked": "zaključano",
|
||||
"unlocked": "otključano",
|
||||
"error": "greška",
|
||||
"Build Date": "Datum izrade",
|
||||
"HW Version": "Verzija hardvera",
|
||||
"SW Version": "Verzija softvera",
|
||||
"Device Type": "Tip uređaja",
|
||||
"Range calibration completed": "Kalibracija opsega završena",
|
||||
"Range calibration failed": "Kalibracija opsega nije uspela",
|
||||
"Cannot unlock NVS": "Nije moguće otključati NVS",
|
||||
"Cannot relock NVS": "Nije moguće zaključati NVS",
|
||||
"Error 1": "Greška 1",
|
||||
"Error 2": "Greška 2",
|
||||
"Error 3": "Greška 3",
|
||||
"Stick calibration failed": "Kalibracija džojstika nije uspela",
|
||||
"Stick calibration completed": "Kalibracija džojstika završena",
|
||||
"NVS Lock failed": "Zaključavanje NVS nije uspelo",
|
||||
"NVS Unlock failed": "Otključavanje NVS nije uspelo",
|
||||
"Please connect only one controller at time.": "Molimo vas da povežete samo jedan kontroler istovremeno.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Povezan je nevažeći uređaj: ",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Uređaj izgleda da je klon DS4. Sve funkcionalnosti su onemogućene.",
|
||||
"Error: ": "Greška: ",
|
||||
"My handle on discord is: the_al": "Moj Discord ID je: the_al",
|
||||
"Initializing...": "Inicijalizacija...",
|
||||
"Storing calibration...": "Čuvanje kalibracije...",
|
||||
"Sampling...": "Uzorak...",
|
||||
"Calibration in progress": "Kalibracija u toku",
|
||||
"Start": "Počni",
|
||||
"Continue": "Nastavi",
|
||||
"You can check the calibration with the": "Možete proveriti kalibraciju sa:",
|
||||
"Have a nice day :)": "Želimo vam prijatan dan :)",
|
||||
"Welcome to the Calibration GUI": "Dobrodošli u interfejs za kalibraciju",
|
||||
"Just few things to know before you can start:": "Samo nekoliko stvari koje treba da znate pre nego što počnete:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Ovaj sajt nije povezan sa Sony, PlayStation & ko.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Ovaj servis se pruža bez garancije. Koristite na sopstveni rizik.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Držite internu bateriju kontrolera povezanu i obezbedite da je dobro napunjena. Ako se baterija isprazni tokom operacije, kontroler će biti oštećen i postaće neupotrebljiv.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Pre nego što izvršite trajnu kalibraciju, probajte privremenu kako biste obezbedili da sve radi kako treba.",
|
||||
"Understood": "Razumem",
|
||||
"Version": "Verzija",
|
||||
"Frequently Asked Questions": "Često postavljana pitanja",
|
||||
"Close": "Zatvori",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Dobrodošli u sekciju ČPP! Ispod ćete naći odgovore na neka od najčešće postavljanih pitanja o ovom sajtu. Ako imate još pitanja ili vam je potrebna dodatna pomoć, slobodno me kontaktirajte direktno. Vaši komentari i pitanja su uvek dobrodošli!",
|
||||
"How does it work?": "Kako to radi?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "Iza kulisa, ovaj sajt je rezultat godinu dana posvećenog rada na reverznom inženjeringu DualShock kontrolera iz zadovoljstva/hobija od strane slučajnog čoveka na internetu.",
|
||||
"Through": "Kroz",
|
||||
"this research": "ovo istraživanje",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", otkriveno je da postoje neke nedokumentovane komande na DualShock kontrolerima koje se mogu poslati preko USB-a i koriste se tokom procesa fabričkog sklapanja. Ako se ove komande pošalju, kontroler započinje ponovnu kalibraciju analognih džojstika.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Iako primarni fokus ovog istraživanja nije bio na kalibraciji, postalo je očigledno da servis koji nudi ovu mogućnost može biti od velike koristi mnogim pojedincima. I evo nas.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Da li kalibracija ostaje efektivna tokom igre na PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Da, ako označite polje \"Zapiši promene trajno u kontroler\". U tom slučaju, kalibracija se upisuje direktno u firmware kontrolera. To obezbeđuje da ostane na mestu bez obzira na konzolu na koju je povezana.",
|
||||
"Is this an officially endorsed service?": "Da li je ovo zvanično odobren servis?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Ne, ovaj servis je jednostavno kreacija entuzijaste za DualShock.",
|
||||
"Does this website detects if a controller is a clone?": "Da li ovaj sajt detektuje da li je kontroler klon?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "Da, trenutno samo DualShock4. Ovo se dogodilo jer sam slučajno kupio nekoliko klonova, proveo vreme identifikujući razlike i dodao ovu funkcionalnost da bih sprečio buduće obmane.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Nažalost, klonovi se ne mogu kalibrisati, jer oni samo kopiraju ponašanje DualShock4 tokom normalne igre, a ne sve nedokumentovane funkcionalnosti.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Ako želite da proširite ovu funkcionalnost detekcije na DualSense, molimo vas da mi pošaljete lažnu DualSense i videćete je za nekoliko nedelja.",
|
||||
"What development is in plan?": "Koji razvoj je u planu?",
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Držim dve odvojene liste zadataka za ovaj projekat, iako prioritet još nije utvrđen.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Prva lista se odnosi na poboljšanje podrške za DualShock4 i DualSense kontrolere:",
|
||||
"Implement calibration of L2/R2 triggers.": "Implementiraj kalibraciju L2/R2 okidača.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Poboljšaj detekciju klonova, što je posebno korisno za one koji žele da kupe polovne kontrolere sa obezbeđenjem autentičnosti.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Poboljšaj korisnički interfejs (npr. obezbedi dodatne informacije o kontroleru)",
|
||||
"Add support for recalibrating IMUs.": "Dodaj podršku za ponovnu kalibraciju IMU.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Dodatno, istraži mogućnost oživljavanja nefunkcionalnih DualShock kontrolera (dodatna rasprava dostupna na Discord-u za zainteresovane).",
|
||||
"The second list contains new controllers I aim to support:": "Druga lista sadrži nove kontrolere koje ciljam da podržim:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "XBox kontroleri",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Svaka od ovih zadataka predstavlja ogroman interes i značajnu investiciju vremena. Da bih dao kontekst, podrška za novi kontroler obično zahteva 6-12 meseci punog radnog vremena istraživanja, uz malo sreće.",
|
||||
"I love this service, it helped me! How can I contribute?": "Volim ovaj servis, pomogao mi je! Kako mogu da doprinesem?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Drago mi je da ste našli ovo korisnim! Ako ste zainteresovani da doprinesete, evo nekoliko načina na koje možete da mi pomognete:",
|
||||
"Consider making a": "Razmislite o tome da napravite",
|
||||
"donation": "donaciju",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "da podržite moje napore reverznog inženjeringa kasno u noć podstaknute kofeinom.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Pošaljite mi kontroler koji biste voleli da dodate (pošaljite mi e-mail za organizaciju).",
|
||||
"Translate this website in your language": "Prevedite ovaj sajt na svoj jezik",
|
||||
", to help more people like you!": ", da biste pomogli više ljudi poput vas!",
|
||||
"This website uses analytics to improve the service.": "Ovaj sajt koristi analitiku za poboljšanje servisa.",
|
||||
"Board Model": "Model ploče",
|
||||
"This feature is experimental.": "Ova funkcionalnost je eksperimentalna.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Molimo vas da mi javite ako model ploče vašeg kontrolera nije tačno detektovan.",
|
||||
"Board model detection thanks to": "Detekcija modela ploče zahvaljujući",
|
||||
"This DualSense controller has outdated firmware.": "Ovaj DualSense kontroler ima zastareli firmware.",
|
||||
"Please update the firmware and try again.": "Molimo vas da ažurirate firmware i pokušate ponovo.",
|
||||
"Joystick Info": "Informacije o džojstiku",
|
||||
"Check circularity": "Proveri kružnost",
|
||||
"Can I reset a permanent calibration to previous calibration?": "Mogu li da resetujem trajnu kalibraciju na prethodnu kalibraciju?",
|
||||
"No.": "Ne.",
|
||||
"Can you overwrite a permanent calibration?": "Možete li da prepišete trajnu kalibraciju?",
|
||||
"Yes. Simply do another permanent calibration.": "Da. Jednostavno izvršite još jednu trajnu kalibraciju.",
|
||||
"Does this software resolve stickdrift?": "Da li ovaj softver rešava stickdrift?",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "Stickdrift je uzrokovan fizičkim defektom; naime, prljavštinom, istrošenim potenciometrom ili u nekim slučajevima istrošenom oprugom.",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "Ovaj softver neće sam popraviti stickdrift ako ga već osećate. Ono što će pomoći jeste obezbeđivanje da novi džojstik(i) pravilno funkcionišu nakon zamene starih.",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "Primetio sam da neki kontroleri iz kutije imaju lošiju fabričku kalibraciju nego da sam ih ponovo kalibrisao. Posebno važi za kružnost SCUF kontrolera sa jedinstvenim omotačem.",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "(Dualsense) Da li ažuriranje firmvera resetuje kalibraciju?",
|
||||
"After range calibration, joysticks always go in corners.": "Nakon kalibracije opsega, džojstici uvek idu u uglove.",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "Ovaj problem se dešava jer ste pritisnuli \"Završeno\" odmah nakon pokretanja kalibracije opsega.",
|
||||
"Please read the instructions.": "Molimo vas da pročitate uputstva.",
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Morate rotirati džojstike pre nego što pritisnete \"Završeno\".",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Obavezno dodirnite ivice okvira džojstika i rotirajte polako, po mogućstvu u oba pravca - u smeru kazaljke na satu i suprotno.",
|
||||
"Only after you have done that, you click on \"Done\".": "Tek nakon što to uradite, kliknite na \"Završeno\".",
|
||||
"Changes saved successfully": "Promene uspešno sačuvane",
|
||||
"Error while saving changes": "Greška prilikom čuvanja promena:",
|
||||
"Save changes permanently": "Sačuvaj promene trajno",
|
||||
"Reboot controller": "Ponovo pokreni kontroler",
|
||||
"Controller Info": "Informacije o kontroleru",
|
||||
"Debug Info": "Informacije za debagovanje",
|
||||
"Software": "Softver",
|
||||
"Hardware": "Hardver",
|
||||
"FW Build Date": "Datum izrade firmvera",
|
||||
"FW Type": "Tip firmvera",
|
||||
"FW Series": "Serija firmvera",
|
||||
"FW Version": "Verzija firmvera",
|
||||
"FW Update": "Ažuriranje firmvera",
|
||||
"FW Update Info": "Informacije o ažuriranju firmvera",
|
||||
"SBL FW Version": "SBL verzija firmvera",
|
||||
"Venom FW Version": "Venom verzija firmvera",
|
||||
"Spider FW Version": "Spider verzija firmvera",
|
||||
"Touchpad FW Version": "Verzija firmvera za touchpad",
|
||||
"Serial Number": "Serijski broj",
|
||||
"MCU Unique ID": "Jedinstveni ID MCU",
|
||||
"PCBA ID": "PCBA ID",
|
||||
"Battery Barcode": "Barkod baterije",
|
||||
"VCM Left Barcode": "VCM levi barkod",
|
||||
"VCM Right Barcode": "VCM desni barkod",
|
||||
"HW Model": "Model hardvera",
|
||||
"Touchpad ID": "ID touchpada",
|
||||
"Bluetooth Address": "Bluetooth adresa",
|
||||
"Show all": "Prikaži sve",
|
||||
"Finetune stick calibration": "Fino podešavanje kalibracije džojstika",
|
||||
"(beta)": "(beta)",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Ovaj ekran omogućava fino podešavanje sirovih podataka kalibracije na vašem kontroleru",
|
||||
"Left stick": "Levi džojstik",
|
||||
"Right stick": "Desni džojstik",
|
||||
"Center X": "Centar X",
|
||||
"Center Y": "Centar Y",
|
||||
"Save": "Sačuvaj",
|
||||
"Cancel": "Otkaži",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShock Calibration GUI trenutno ne podržava DualSense Edge.",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Aktivno radim na dodavanju kompatibilnosti, glavni izazov je u čuvanju podataka u modulima džojstika.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Ako vam je ovaj alat bio koristan ili želite da podrška za DualSense Edge stigne brže, razmislite o podršci projekta sa",
|
||||
"Thank you for your generosity and support!": "Hvala vam na velikodušnosti i podršci!",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
|
||||
"Astro Bot": "",
|
||||
"Calibration": "",
|
||||
"Calibration is being stored in the stick modules.": "",
|
||||
"Cannot lock": "",
|
||||
"Cannot store data into": "",
|
||||
"Cannot unlock": "",
|
||||
"Center (L1)": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Color": "",
|
||||
"Color detection thanks to": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"DualSense Edge Calibration": "",
|
||||
"Error triggering rumble": "",
|
||||
"For more info or help, feel free to reach out on Discord.": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
|
||||
"Info": "",
|
||||
"Left Module Barcode": "",
|
||||
"Midnight Black": "",
|
||||
"More details and images": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Right Module Barcode": "",
|
||||
"Show raw numbers": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
|
||||
"Volcanic Red": "",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"You can do this in two ways:": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"here": "",
|
||||
"left module": "",
|
||||
"right module": "",
|
||||
"": ""
|
||||
}
|
||||
417
lang/ru_ru.json
@@ -1,155 +1,143 @@
|
||||
{
|
||||
".authorMsg": "- Перевод на Русский язык выполнен: <a href='https://www.youtube.com/channel/UC8pzDCIt_CUj8sa7cYgPzHQ'>Tamir-Teknik</a>",
|
||||
"DualShock Calibration GUI": "Интерфейс калибровки DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Неподдерживаемый браузер. Используйте браузер с поддержкой WebHID (например, Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Подключите контроллер DualShock 4 или DualSense к компьютеру и нажмите Подключить.",
|
||||
"Connect": "Подключить",
|
||||
"Connected to:": "Подключено к:",
|
||||
"Disconnect": "Отключить",
|
||||
"Calibrate stick center": "Откалибровать центр джойстика",
|
||||
"Calibrate stick range": "Откалибровать диапазон джойстика",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Нижеследующие разделы не являются полезными, это просто отладочная информация или ручные команды",
|
||||
"NVS Status": "Статус NVS",
|
||||
"Unknown": "Неизвестно",
|
||||
"Debug buttons": "Кнопки отладки",
|
||||
"Query NVS status": "Запросить статус NVS",
|
||||
"NVS unlock": "Разблокировать NVS",
|
||||
"NVS lock": "Заблокировать NVS",
|
||||
"Fast calibrate stick center (OLD)": "Быстрая калибровка центра джойстика (СТАРОЕ)",
|
||||
"Stick center calibration": "Калибровка центра джойстика",
|
||||
"Welcome": "Добро пожаловать",
|
||||
"Step 1": "Шаг 1",
|
||||
"Step 2": "Шаг 2",
|
||||
"Step 3": "Шаг 3",
|
||||
"Step 4": "Шаг 4",
|
||||
"Completed": "Завершено",
|
||||
"Welcome to the stick center-calibration wizard!": "Добро пожаловать в мастер калибровки центра джойстика!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Этот инструмент поможет вам перекалибровать аналоговые стики вашего контроллера. Он состоит из четырех шагов: вам будет предложено переместить оба джойстика в определенном направлении и отпустить их.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Обратите внимание, что <i>после запуска калибровки ее нельзя отменить</i>. Не закрывайте эту страницу и не отключайте контроллер, пока не завершится.",
|
||||
"Press <b>Start</b> to begin calibration.": "Нажмите <b>Начать</b>, чтобы начать калибровку.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Пожалуйста, переместите оба джойстика в <b>верхний левый угол</b> и отпустите их.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Когда стики вернутся в центр, нажмите <b>Продолжить</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Пожалуйста, переместите оба джойстика в <b>верхний правый угол</b> и отпустите их.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Пожалуйста, переместите оба джойстика в <b>нижний левый угол</b> и отпустите их.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Пожалуйста, переместите оба джойстика в <b>нижний правый угол</b> и отпустите их.",
|
||||
"Calibration completed successfully!": "Калибровка успешно завершена!",
|
||||
"Next": "Далее",
|
||||
"Recentering the controller sticks. ": "Центрирование стиков контроллера. ",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Пожалуйста, не закрывайте это окно и не отключайте контроллер. ",
|
||||
"Range calibration": "Калибровка диапазона",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Контроллер в настоящее время собирает данные!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Медленно поверните стики, чтобы охватить весь диапазон. Нажмите \"Готово\", когда закончите.",
|
||||
"Done": "Готово",
|
||||
"Hi, thank you for using this software.": "Привет, спасибо за использование этого программного обеспечения.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "Если вы находите это полезным и хотите поддержать мои усилия, не стесняйтесь",
|
||||
"buy me a coffee": "Угостите меня кофе",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "У вас есть какие-либо предложения или проблемы? Отправьте мне сообщение по электронной почте или в дискорд.",
|
||||
"Cheers!": "Спасибо!",
|
||||
"Support this project": "Поддержите этот проект",
|
||||
|
||||
".authorMsg": "- Перевод на Русский язык выполнен: <a href='https://www.youtube.com/channel/UC8pzDCIt_CUj8sa7cYgPzHQ'>Tamir-Teknik. Дополнил Amnesia44</a>",
|
||||
"DualShock Calibration GUI": "Интерфейс калибровки DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Неподдерживаемый браузер. Используйте браузер с поддержкой WebHID (например, Chrome).",
|
||||
"Connect": "Подключить",
|
||||
"Connected to:": "Подключено к:",
|
||||
"Disconnect": "Отключить",
|
||||
"Calibrate stick center": "Откалибровать центр джойстика",
|
||||
"Calibrate stick range": "Откалибровать диапазон джойстика",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Нижеследующие разделы не являются полезными, это просто отладочная информация или ручные команды",
|
||||
"NVS Status": "Статус NVS",
|
||||
"Unknown": "Неизвестно",
|
||||
"Query NVS status": "Запросить статус NVS",
|
||||
"NVS unlock": "Разблокировать NVS",
|
||||
"NVS lock": "Заблокировать NVS",
|
||||
"Fast calibrate stick center (OLD)": "Быстрая калибровка центра джойстика (СТАРОЕ)",
|
||||
"Stick center calibration": "Калибровка центра джойстика",
|
||||
"Welcome": "Добро пожаловать",
|
||||
"Step 1": "Шаг 1",
|
||||
"Step 2": "Шаг 2",
|
||||
"Step 3": "Шаг 3",
|
||||
"Step 4": "Шаг 4",
|
||||
"Completed": "Завершено",
|
||||
"Welcome to the stick center-calibration wizard!": "Добро пожаловать в мастер калибровки центра джойстика!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Этот инструмент поможет вам перекалибровать аналоговые стики вашего контроллера. Он состоит из четырех шагов: вам будет предложено переместить оба джойстика в определенном направлении и отпустить их.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Обратите внимание, что <i>после запуска калибровки ее нельзя отменить</i>. Не закрывайте эту страницу и не отключайте контроллер, пока не завершится.",
|
||||
"Press <b>Start</b> to begin calibration.": "Нажмите <b>Начать</b>, чтобы начать калибровку.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Пожалуйста, переместите оба джойстика в <b>верхний левый угол</b> и отпустите их.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Когда стики вернутся в центр, нажмите <b>Продолжить</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Пожалуйста, переместите оба джойстика в <b>верхний правый угол</b> и отпустите их.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Пожалуйста, переместите оба джойстика в <b>нижний левый угол</b> и отпустите их.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Пожалуйста, переместите оба джойстика в <b>нижний правый угол</b> и отпустите их.",
|
||||
"Calibration completed successfully!": "Калибровка успешно завершена!",
|
||||
"Next": "Далее",
|
||||
"Recentering the controller sticks.": "Центрирование стиков контроллера.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Пожалуйста, не закрывайте это окно и не отключайте контроллер. ",
|
||||
"Range calibration": "Калибровка диапазона",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Контроллер в настоящее время собирает данные!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Медленно поверните стики, чтобы охватить весь диапазон. Нажмите \"Готово\", когда закончите.",
|
||||
"Done": "Готово",
|
||||
"Hi, thank you for using this software.": "Привет, спасибо за использование этого программного обеспечения.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "Если вы находите это полезным и хотите поддержать мои усилия, не стесняйтесь",
|
||||
"buy me a coffee": "Угостите меня кофе",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "У вас есть какие-либо предложения или проблемы? Отправьте мне сообщение по электронной почте или в дискорд.",
|
||||
"Cheers!": "Спасибо!",
|
||||
"Support this project": "Поддержите этот проект",
|
||||
"unknown": "неизвестно",
|
||||
"original": "оригинальный",
|
||||
"clone": "клон",
|
||||
"locked": "заблокирован",
|
||||
"unlocked": "разблокирован",
|
||||
"error": "ошибка",
|
||||
"Build Date": "Дата сборки",
|
||||
"HW Version": "Версия аппаратного обеспечения",
|
||||
"SW Version": "Версия программного обеспечения",
|
||||
"Device Type": "Тип устройства",
|
||||
|
||||
"original": "оригинальный",
|
||||
"clone": "клон",
|
||||
"locked": "заблокирован",
|
||||
"unlocked": "разблокирован",
|
||||
"error": "ошибка",
|
||||
"Build Date": "Дата сборки",
|
||||
"HW Version": "Версия аппаратного обеспечения",
|
||||
"SW Version": "Версия программного обеспечения",
|
||||
"Device Type": "Тип устройства",
|
||||
"Range calibration completed": "Калибровка диапазона завершена",
|
||||
"Range calibration failed: ": "Калибровка диапазона не удалась: ",
|
||||
"Cannot unlock NVS": "Не удается разблокировать NVS",
|
||||
"Cannot relock NVS": "Не удается заблокировать NVS повторно",
|
||||
"Error 1": "Ошибка 1",
|
||||
"Error 2": "Ошибка 2",
|
||||
"Error 3": "Ошибка 3",
|
||||
"Stick calibration failed: ": "Калибровка джойстика не удалась: ",
|
||||
"Stick calibration completed": "Калибровка джойстика завершена",
|
||||
"NVS Lock failed: ": "Блокировка NVS не удалась: ",
|
||||
"NVS Unlock failed: ": "Разблокировка NVS не удалась: ",
|
||||
"Please connect only one controller at time.": "Пожалуйста, подключайте только один контроллер за раз.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Подключено недопустимое устройство: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "Калибровка DualSense Edge в настоящее время не поддерживается.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Устройство, похоже, является клоном DS4. Все функции отключены.",
|
||||
"Error: ": "Ошибка: ",
|
||||
"My handle on discord is: the_al": "Мой ник на discord: the_al",
|
||||
"Initializing...": "Инициализация...",
|
||||
"Storing calibration...": "Сохранение калибровки...",
|
||||
"Sampling...": "Выборка...",
|
||||
"Calibration in progress": "Калибровка в процессе",
|
||||
"Start": "Старт",
|
||||
"Continue": "Продолжить",
|
||||
"You can check the calibration with the": "Вы можете проверить калибровку с помощью",
|
||||
"Have a nice day :)": "Хорошего дня! :)",
|
||||
"Welcome to the Calibration GUI": "Добро пожаловать в Calibration GUI",
|
||||
"Just few things to know before you can start:": "Несколько вещей, о которых нужно знать, прежде чем начать:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Этот сайт не связан с Sony, PlayStation и т.д.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Этот сервис предоставляется без гарантии. Используйте на свой страх и риск.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Держите внутреннюю батарею контроллера подключенной и убедитесь, что она хорошо заряжена. Если батарея разрядится во время операций, контроллер будет поврежден и непригоден к использованию.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Перед проведением постоянной калибровки попробуйте временную, чтобы убедиться, что все работает хорошо.",
|
||||
"Understood": "Понял",
|
||||
"Version": "Версия",
|
||||
|
||||
"Range calibration failed": "Калибровка диапазона не удалась",
|
||||
"Cannot unlock NVS": "Не удается разблокировать NVS",
|
||||
"Cannot relock NVS": "Не удается заблокировать NVS повторно",
|
||||
"Error 1": "Ошибка 1",
|
||||
"Error 2": "Ошибка 2",
|
||||
"Error 3": "Ошибка 3",
|
||||
"Stick calibration failed": "Калибровка джойстика не удалась",
|
||||
"Stick calibration completed": "Калибровка джойстика завершена",
|
||||
"NVS Lock failed": "Блокировка NVS не удалась",
|
||||
"NVS Unlock failed": "Разблокировка NVS не удалась",
|
||||
"Please connect only one controller at time.": "Пожалуйста, подключайте только один контроллер за раз.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Подключено недопустимое устройство: ",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Устройство, похоже, является клоном DS4. Все функции отключены.",
|
||||
"Error: ": "Ошибка: ",
|
||||
"My handle on discord is: the_al": "Мой ник на discord: the_al",
|
||||
"Initializing...": "Инициализация...",
|
||||
"Storing calibration...": "Сохранение калибровки...",
|
||||
"Sampling...": "Выборка...",
|
||||
"Calibration in progress": "Калибровка в процессе",
|
||||
"Start": "Старт",
|
||||
"Continue": "Продолжить",
|
||||
"You can check the calibration with the": "Вы можете проверить калибровку с помощью",
|
||||
"Have a nice day :)": "Хорошего дня! :)",
|
||||
"Welcome to the Calibration GUI": "Добро пожаловать в Calibration GUI",
|
||||
"Just few things to know before you can start:": "Несколько вещей, о которых нужно знать, прежде чем начать:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Этот сайт не связан с Sony, PlayStation и т.д.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Этот сервис предоставляется без гарантии. Используйте на свой страх и риск.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Держите внутреннюю батарею контроллера подключенной и убедитесь, что она хорошо заряжена. Если батарея разрядится во время операций, контроллер будет поврежден и непригоден к использованию.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Перед проведением постоянной калибровки попробуйте временную, чтобы убедиться, что все работает хорошо.",
|
||||
"Understood": "Понял",
|
||||
"Version": "Версия",
|
||||
"Frequently Asked Questions": "Часто задаваемые вопросы",
|
||||
"Close": "Закрыть",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Добро пожаловать в раздел Часто задаваемых вопросов! Ниже вы найдете ответы на некоторые из самых часто задаваемых вопросов о данном веб-сайте. Если у вас есть другие вопросы или вам нужна дополнительная помощь, не стесняйтесь обращаться ко мне напрямую. Ваши отзывы и вопросы всегда приветствуются!",
|
||||
"How does it work?": "Как это работает?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "За кадром этот веб сайт является результатом одного года преданного труда по обратной разработке контроллеров DualShock для развлечения/хобби от случайного парня в интернете.",
|
||||
"Through": "Через",
|
||||
"this research": "это исследование",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", было обнаружено, что существуют некоторые не задокументированные команды на контроллерах DualShock, которые можно отправить через USB и используются во время процесса сборки на фабрике. Если эти команды отправлены, контроллер начинает перекалибровку аналоговых стиков.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Хотя основное внимание этого исследования изначально не было сосредоточено на перекалибровке, стало очевидно, что сервис, предлагающий эту возможность, может принести огромную пользу многим людям. И вот мы здесь.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Остается ли калибровка эффективной во время игры на PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Да, если вы установите флажок \"Записывать изменения в постоянной памяти контроллера\". В этом случае калибровка прошивается непосредственно в прошивку контроллера. Это гарантирует, что она остается на месте независимо от подключенной к ней консоли.",
|
||||
"Is this an officially endorsed service?": "Это официально поддерживаемый сервис?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Нет, этот сервис просто создан энтузиастом DualShock.",
|
||||
"Does this website detects if a controller is a clone?": "Этот сайт определяет, является ли контроллер клоном?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "Да, на данный момент только DualShock4. Это произошло потому, что я случайно приобрел несколько клонов, потратил время на выявление различий и добавил эту функциональность, чтобы предотвратить будущие обманы.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "К сожалению, клоны все равно не могут быть калиброваны, потому что они только клонируют поведение DualShock4 во время обычной игры, а не все не задокументированные функциональности.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Если вы хотите расширить эту функциональность обнаружения на DualSense, пожалуйста, отправьте мне поддельный DualSense, и вы увидите его через несколько недель.",
|
||||
"What development is in plan?": "Какие разработки запланированы?",
|
||||
|
||||
"Close": "Закрыть",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Добро пожаловать в раздел Часто задаваемых вопросов! Ниже вы найдете ответы на некоторые из самых часто задаваемых вопросов о данном веб-сайте. Если у вас есть другие вопросы или вам нужна дополнительная помощь, не стесняйтесь обращаться ко мне напрямую. Ваши отзывы и вопросы всегда приветствуются!",
|
||||
"How does it work?": "Как это работает?",
|
||||
"Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.": "За кадром этот веб сайт является результатом одного года преданного труда по обратной разработке контроллеров DualShock для развлечения/хобби от случайного парня в интернете.",
|
||||
"Through": "Через",
|
||||
"this research": "это исследование",
|
||||
", it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.": ", было обнаружено, что существуют некоторые не задокументированные команды на контроллерах DualShock, которые можно отправить через USB и используются во время процесса сборки на фабрике. Если эти команды отправлены, контроллер начинает перекалибровку аналоговых стиков.",
|
||||
"While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.": "Хотя основное внимание этого исследования изначально не было сосредоточено на перекалибровке, стало очевидно, что сервис, предлагающий эту возможность, может принести огромную пользу многим людям. И вот мы здесь.",
|
||||
"Does the calibration remain effective during gameplay on PS4/PS5?": "Остается ли калибровка эффективной во время игры на PS4/PS5?",
|
||||
"Yes, if you tick the checkbox \"Write changes permanently in the controller\". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.": "Да, если вы установите флажок \"Записывать изменения в постоянной памяти контроллера\". В этом случае калибровка прошивается непосредственно в прошивку контроллера. Это гарантирует, что она остается на месте независимо от подключенной к ней консоли.",
|
||||
"Is this an officially endorsed service?": "Это официально поддерживаемый сервис?",
|
||||
"No, this service is simply a creation by a DualShock enthusiast.": "Нет, этот сервис просто создан энтузиастом DualShock.",
|
||||
"Does this website detects if a controller is a clone?": "Этот сайт определяет, является ли контроллер клоном?",
|
||||
"Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.": "Да, на данный момент только DualShock4. Это произошло потому, что я случайно приобрел несколько клонов, потратил время на выявление различий и добавил эту функциональность, чтобы предотвратить будущие обманы.",
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "К сожалению, клоны все равно не могут быть калиброваны, потому что они только клонируют поведение DualShock4 во время обычной игры, а не все не задокументированные функциональности.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Если вы хотите расширить эту функциональность обнаружения на DualSense, пожалуйста, отправьте мне поддельный DualSense, и вы увидите его через несколько недель.",
|
||||
"What development is in plan?": "Какие разработки запланированы?",
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Я веду два отдельных списка дел по этому проекту, хотя приоритет еще не установлен.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Первый список касается улучшения поддержки контроллеров DualShock4 и DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Внедрить калибровку триггеров L2/R2.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Улучшить обнаружение клонов, что особенно полезно для тех, кто хочет приобрести подержанные контроллеры с гарантией подлинности.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Улучшить пользовательский интерфейс (например, предоставить дополнительную информацию о контроллере)",
|
||||
"Add support for recalibrating IMUs.": "Добавить поддержку повторной калибровки IMU.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Кроме того, исследуйте возможность оживления неисправных контроллеров DualShock (дополнительное обсуждение доступно на Discord для заинтересованных лиц).",
|
||||
"The second list contains new controllers I aim to support:": "Второй список содержит новые контроллеры, которые я намерен поддержать:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "Контроллеры Xbox",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Каждая из этих задач представляет собой огромный интерес и значительные временные затраты. Для предоставления контекста, поддержка нового контроллера обычно требует 6-12 месяцев полноценных исследований на полную ставку, а также удачи.",
|
||||
"I love this service, it helped me! How can I contribute?": "Мне нравится этот сервис, он помог мне! Как я могу внести свой вклад?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Я рад услышать, что вам это помогло! Если вы заинтересованы в участии, вот несколько способов, которыми вы можете мне помочь:",
|
||||
"Consider making a": "Рассмотрите возможность сделать",
|
||||
"donation": "пожертвование",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "для поддержки моих усилий по обратной разработке, проводимых на кофеине поздним вечером.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Отправьте мне контроллер, который вы хотели бы добавить (отправьте мне электронное письмо для организации).",
|
||||
"Translate this website in your language": "Переведите этот сайт на свой язык",
|
||||
", to help more people like you!": ", чтобы помочь большему числу людей, подобных вам!",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Первый список касается улучшения поддержки контроллеров DualShock4 и DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Внедрить калибровку триггеров L2/R2.",
|
||||
"Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.": "Улучшить обнаружение клонов, что особенно полезно для тех, кто хочет приобрести подержанные контроллеры с гарантией подлинности.",
|
||||
"Enhance user interface (e.g. provide additional controller information)": "Улучшить пользовательский интерфейс (например, предоставить дополнительную информацию о контроллере)",
|
||||
"Add support for recalibrating IMUs.": "Добавить поддержку повторной калибровки IMU.",
|
||||
"Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).": "Кроме того, исследуйте возможность оживления неисправных контроллеров DualShock (дополнительное обсуждение доступно на Discord для заинтересованных лиц).",
|
||||
"The second list contains new controllers I aim to support:": "Второй список содержит новые контроллеры, которые я намерен поддержать:",
|
||||
"DualSense Edge": "DualSense Edge",
|
||||
"DualShock 3": "DualShock 3",
|
||||
"XBox Controllers": "Контроллеры Xbox",
|
||||
"Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.": "Каждая из этих задач представляет собой огромный интерес и значительные временные затраты. Для предоставления контекста, поддержка нового контроллера обычно требует 6-12 месяцев полноценных исследований на полную ставку, а также удачи.",
|
||||
"I love this service, it helped me! How can I contribute?": "Мне нравится этот сервис, он помог мне! Как я могу внести свой вклад?",
|
||||
"I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:": "Я рад услышать, что вам это помогло! Если вы заинтересованы в участии, вот несколько способов, которыми вы можете мне помочь:",
|
||||
"Consider making a": "Рассмотрите возможность сделать",
|
||||
"donation": "пожертвование",
|
||||
"to support my late-night caffeine-fueled reverse-engineering efforts.": "для поддержки моих усилий по обратной разработке, проводимых на кофеине поздним вечером.",
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Отправьте мне контроллер, который вы хотели бы добавить (отправьте мне электронное письмо для организации).",
|
||||
"Translate this website in your language": "Переведите этот сайт на свой язык",
|
||||
", to help more people like you!": ", чтобы помочь большему числу людей, подобных вам!",
|
||||
"This website uses analytics to improve the service.": "Этот сайт использует аналитику для улучшения сервиса.",
|
||||
|
||||
"Board Model": "Модель платы",
|
||||
"This feature is experimental.": "Эта функция экспериментальная.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Пожалуйста, дайте знать, если модель платы вашего контроллера определена неправильно.",
|
||||
"Board model detection thanks to": "Определение модели платы благодаря",
|
||||
"Please connect the device using a USB cable.": "Пожалуйста, подключите устройство с помощью USB-кабеля.",
|
||||
"This DualSense controller has outdated firmware.": "Прошивка этого контроллера DualSense устарела.",
|
||||
"Please update the firmware and try again.": "Пожалуйста, обновите прошивку и попробуйте снова.",
|
||||
"Joystick Info": "Информация о джойстике",
|
||||
"Err R:": "Ошибка П:",
|
||||
"Err L:": "Ошибка Л:",
|
||||
"Check circularity": "Проверить округлость",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Можно ли сбросить постоянную калибровку на предыдущую?",
|
||||
"No.": "Нет.",
|
||||
"Can you overwrite a permanent calibration?": "Можно ли перезаписать постоянную калибровку?",
|
||||
@@ -165,53 +153,112 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Вы должны вращать джойстики перед тем, как нажать \"Готово\".",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Убедитесь, что касаетесь краев рамы джойстика и вращайте медленно, предпочтительно в обоих направлениях — по часовой стрелке и против часовой стрелки.",
|
||||
"Only after you have done that, you click on \"Done\".": "Только после того, как вы это сделали, нажмите \"Готово\".",
|
||||
|
||||
"Changes saved successfully": "Изменения успешно сохранены",
|
||||
"Error while saving changes:": "Ошибка при сохранении изменений:",
|
||||
"Error while saving changes": "Ошибка при сохранении изменений:",
|
||||
"Save changes permanently": "Сохранить изменения навсегда",
|
||||
"Reboot controller": "Перезагрузить контроллер",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"": ""
|
||||
}
|
||||
"(beta)": "Бета",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>Снаружи</b>: подачей напряжения +1,8 В непосредственно на видимую тестовую точку (TP) без вскрытия корпуса контроллера.",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Внутри</b>: припаяйте провод от +1,8 В к точке защиты от записи.",
|
||||
"Battery Barcode": "Штрих-код батареи",
|
||||
"Bluetooth Address": "Адрес Bluetooth",
|
||||
"Calibration is being stored in the stick modules.": "Калибровка сохраняется в модулях стиков",
|
||||
"Cancel": "Отмена",
|
||||
"Cannot lock": "Не удалось заблокировать",
|
||||
"Cannot store data into": "Не удалось сохранить данные",
|
||||
"Cannot unlock": "Не удалось разблокировать",
|
||||
"Center X": "Центр оси X",
|
||||
"Center Y": "Центр оси Y",
|
||||
"Color": "Цвет",
|
||||
"Color detection thanks to": "За определение цвета спасибо",
|
||||
"Controller Info": "Инфо контроллера",
|
||||
"Debug Info": "Дебаг-информация",
|
||||
"Debug buttons": "Отладка кнопок",
|
||||
"DualSense Edge Calibration": "Калибровка DualSense Edge",
|
||||
"FW Build Date": "Дата сборки ПО",
|
||||
"FW Series": "Серия ПО",
|
||||
"FW Type": "Тип ПО",
|
||||
"FW Update": "Обновление ПО",
|
||||
"FW Update Info": "Информация об обновлении ПО",
|
||||
"FW Version": "Версия ПО",
|
||||
"Finetune stick calibration": "Точная калибровка стиков",
|
||||
"For more info or help, feel free to reach out on Discord.": "Для получения помощи не стесняйтесь обращаться в Discord",
|
||||
"HW Model": "Модель устройства",
|
||||
"Hardware": "Аппаратная часть",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Я активно работаю над добавлением совместимости, но основная проблема заключается в хранении данных в модулях стиков.",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Если калибровка не сохраняется после перезагрузки, тщательно проверьте правильность подключения.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Если этот инструмент был вам полезен или вы хотите, чтобы поддержка DualSense Edge появилась быстрее, пожалуйста, рассмотрите возможность поддержать проект —",
|
||||
"Left Module Barcode": "Штрих-код левого модуля",
|
||||
"Left stick": "Левый стик",
|
||||
"MCU Unique ID": "Уникальный MCU ID",
|
||||
"More details and images": "Больше деталей и изображения",
|
||||
"PCBA ID": "ID платы",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Подключите контроллер DualShock 4, DualSense или DualSense Edge к компьютеру и нажмите кнопку Подключить",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "Обратите внимание: модули стиков на контроллере Dualsense Edge <b>нельзя откалибровать только с помощью программного обеспечения</b>.",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "Для сохранения пользовательской калибровки во внутренней памяти джойстика требуется <b>аппаратная модификация</b>.",
|
||||
"Right Module Barcode": "Штрих-код правого модуля",
|
||||
"Right stick": "Правый стик",
|
||||
"SBL FW Version": "Версия прошивки SBL",
|
||||
"Save": "Сохранить",
|
||||
"Serial Number": "Серийный номер",
|
||||
"Show all": "Показать все",
|
||||
"Software": "Программное обеспечение",
|
||||
"Spider FW Version": "Версия прошивки Spider",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "Поддержка калибровки модулей DualSense Edge теперь доступна в качестве <b>экспериментальной функции</b>",
|
||||
"Thank you for your generosity and support!": "Спасибо за вашу щедрость и поддержку",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "В настоящее время графический интерфейс калибровки DualShock не поддерживает DualSense Edge.",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Для этого необходимо временно отключить защиту от записи, подав напряжение <b>+1,8 В</b> на определенную контрольную точку на каждом модуле.",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Только для продвинутых пользователей! Если вы не уверены ",
|
||||
"This screen allows to finetune raw calibration data on your controller": "На этом экране можно более точно откалибровать ваш контроллер",
|
||||
"Touchpad FW Version": "Версия прошивки тачпада",
|
||||
"Touchpad ID": "ID тачпада",
|
||||
"VCM Left Barcode": "Штрих-код левого VCM",
|
||||
"VCM Right Barcode": "Штрих-код правого VCM",
|
||||
"Venom FW Version": "Версия прошивки Venom",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "Мы не несем ответсвенности за какой-либо причиненный ущерб данной модификацией",
|
||||
"You can do this in two ways:": "Это можно сделать двумя способами",
|
||||
"here": "здесь",
|
||||
"left module": "Левый модуль",
|
||||
"right module": "Правый модуль",
|
||||
"10x zoom": "",
|
||||
"30th Anniversary": "",
|
||||
"Astro Bot": "",
|
||||
"Calibration": "",
|
||||
"Center (L1)": "",
|
||||
"Chroma Indigo": "",
|
||||
"Chroma Pearl": "",
|
||||
"Chroma Teal": "",
|
||||
"Circularity (R1)": "",
|
||||
"Cobalt Blue": "",
|
||||
"Cosmic Red": "",
|
||||
"Debug": "",
|
||||
"Error triggering rumble": "",
|
||||
"Fortnite": "",
|
||||
"Galactic Purple": "",
|
||||
"God of War Ragnarok": "",
|
||||
"Grey Camouflage": "",
|
||||
"Info": "",
|
||||
"Midnight Black": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Normal": "",
|
||||
"Nova Pink": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press L2 to test the strong (left) haptic motor": "",
|
||||
"Press R2 to test the weak (right) haptic motor": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Show raw numbers": "",
|
||||
"Spider-Man 2": "",
|
||||
"Starlight Blue": "",
|
||||
"Sterling Silver": "",
|
||||
"Test the Haptic Motors": "",
|
||||
"Tests": "",
|
||||
"The Last of Us": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"The motor strength will match how hard you press the trigger": "",
|
||||
"Volcanic Red": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"White": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
223
lang/tr_tr.json
@@ -1,29 +1,27 @@
|
||||
{
|
||||
".authorMsg": "- Çeviri: <a href='https://www.youtube.com/channel/UC8pzDCIt_CUj8sa7cYgPzHQ'>Tamir-Teknik</a> tarafından yapılmıştır.",
|
||||
".authorMsg": "- Çeviri: <a href='https://www.youtube.com/channel/UC8pzDCIt_CUj8sa7cYgPzHQ'>Tamir-Teknik</a> ve <a href='https://share.google/hCBJV5fFMbd5gJxxZ'>CzR PlayStation&Bilgisayar Teknik Servis</a> tarafından yapılmıştır.",
|
||||
"DualShock Calibration GUI": "DualShock Kalibrasyon Arayüzü",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Desteklenmeyen tarayıcı. Lütfen WebHID desteği olan bir web tarayıcısı kullanın (örneğin, Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Bir DualShock 4 veya DualSense denetleyiciyi bilgisayarınıza bağlayın ve Bağlan düğmesine basın.",
|
||||
"Connect": "Bağlan",
|
||||
"Connected to:": "Bağlanılan cihaz:",
|
||||
"Connected to:": "Bağlanılan Cihaz:",
|
||||
"Disconnect": "Bağlantıyı Kes",
|
||||
"Calibrate stick center": "Analog merkezini kalibre et",
|
||||
"Calibrate stick range": "Analog ara mesafeyi kalibre et",
|
||||
"Calibrate stick center": "Analog Merkezini Kalibre Et",
|
||||
"Calibrate stick range": "Analog Ara Mesafeyi Kalibre Et",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Aşağıdaki bölümler kullanışlı değildir, sadece bazı hata ayıklama bilgileri veya manuel komutlar içerir",
|
||||
"NVS Status": "NVS Durumu",
|
||||
"Unknown": "Bilinmiyor",
|
||||
"Debug buttons": "Hata ayıklama düğmeleri",
|
||||
"Query NVS status": "NVS durumunu sorgula",
|
||||
"NVS unlock": "NVS kilidini aç",
|
||||
"NVS lock": "NVS kilitle",
|
||||
"Fast calibrate stick center (OLD)": "Analog merkezini hızlı kalibre et (ESKİ)",
|
||||
"Stick center calibration": "Analog merkezi kalibrasyonu",
|
||||
"Fast calibrate stick center (OLD)": "Analog Merkezini Hızlı Kalibre Et (ESKİ)",
|
||||
"Stick center calibration": "Analog Merkezi Kalibrasyonu",
|
||||
"Welcome": "Hoş geldiniz",
|
||||
"Step 1": "Adım 1",
|
||||
"Step 2": "Adım 2",
|
||||
"Step 3": "Adım 3",
|
||||
"Step 4": "Adım 4",
|
||||
"Step 1": "1.Adım",
|
||||
"Step 2": "2.Adım",
|
||||
"Step 3": "3.Adım",
|
||||
"Step 4": "4.Adım",
|
||||
"Completed": "Tamamlandı",
|
||||
"Welcome to the stick center-calibration wizard!": "Analog merkesi kalibrasyon sihirbazına hoş geldiniz!",
|
||||
"Welcome to the stick center-calibration wizard!": "Analog Merkezi Kalibrasyon Sihirbazına Hoş Geldiniz!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Bu araç, denetleyicinizin analog çubuklarını yeniden merkezlemekte size rehberlik edecektir. Dört adımdan oluşur: Her iki çubuğu da bir yönde hareket ettirmeniz ve ardından bırakmanız istenecektir.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Lütfen bilin ki, <i>kalibrasyon başladığında, iptal edilemez</i>. Tamamlanana kadar bu sayfayı kapatmayın veya denetleyici bağlantısını kesmeyin.",
|
||||
"Press <b>Start</b> to begin calibration.": "Kalibrasyonu başlatmak için <b>Başlat</b> düğmesine basın.",
|
||||
@@ -34,9 +32,9 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Lütfen her iki analogu <b>sağ alt köşeye</b> taşıyın ve bırakın.",
|
||||
"Calibration completed successfully!": "Kalibrasyon başarıyla tamamlandı!",
|
||||
"Next": "İleri",
|
||||
"Recentering the controller sticks. ": "Denetleyici analoglarını yeniden merkezleme. ",
|
||||
"Recentering the controller sticks.": "Denetleyici analoglarını yeniden merkezleme.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Lütfen bu pencereyi kapatmayın ve denetleyici bağlantısını kesmeyin. ",
|
||||
"Range calibration": "Ara mesafe kalibrasyonu",
|
||||
"Range calibration": "Ara Mesafe Kalibrasyonu",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Denetleyici şu anda veri örnekleme yapıyor!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Tüm aralığı kapsamak için analogları yavaşça döndürün. Tamamlandığında \"Tamam\" düğmesine basın.",
|
||||
"Done": "Tamamlandı",
|
||||
@@ -47,36 +45,33 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Herhangi bir öneriniz veya sorunuz var mı? Bana e-posta veya discord üzerinden mesaj atabilirsiniz.",
|
||||
"Cheers!": "Teşekkürler!",
|
||||
"Support this project": "Bu projeyi destekle",
|
||||
|
||||
"unknown": "bilinmeyen",
|
||||
"original": "orijinal",
|
||||
"clone": "klon",
|
||||
"locked": "kilitli",
|
||||
"unlocked": "kilidi açık",
|
||||
"error": "hata",
|
||||
"unknown": "Bilinmeyen",
|
||||
"original": "Orijinal",
|
||||
"clone": "Yan Sanayi",
|
||||
"locked": "Kilitli",
|
||||
"unlocked": "Kilidi açık",
|
||||
"error": "Hata",
|
||||
"Build Date": "Derleme Tarihi",
|
||||
"HW Version": "Donanım Sürümü",
|
||||
"SW Version": "Yazılım Sürümü",
|
||||
"Device Type": "Cihaz Türü",
|
||||
|
||||
"Range calibration completed": "Ara mesafe kalibrasyonu tamamlandı",
|
||||
"Range calibration failed: ": "Ara mesafe kalibrasyonu başarısız oldu: ",
|
||||
"Cannot unlock NVS": "NVS kilidi açılamıyor",
|
||||
"Cannot relock NVS": "NVS kilidi tekrar kilitlenemiyor",
|
||||
"Error 1": "Hata 1",
|
||||
"Error 2": "Hata 2",
|
||||
"Error 3": "Hata 3",
|
||||
"Stick calibration failed: ": "Analog kalibrasyonu başarısız oldu: ",
|
||||
"Range calibration failed": "Ara mesafe kalibrasyonu başarısız oldu",
|
||||
"Cannot unlock NVS": "NVS kilidi açılamıyor",
|
||||
"Cannot relock NVS": "NVS kilidi tekrar kilitlenemiyor",
|
||||
"Error 1": "1.Hata",
|
||||
"Error 2": "2.Hata",
|
||||
"Error 3": "3.Hata",
|
||||
"Stick calibration failed": "Analog kalibrasyonu başarısız oldu",
|
||||
"Stick calibration completed": "Analog kalibrasyonu tamamlandı",
|
||||
"NVS Lock failed: ": "NVS kilidi kilitlenemedi: ",
|
||||
"NVS Unlock failed: ": "NVS kilidi açılamadı: ",
|
||||
"NVS Lock failed": "NVS kilidi kilitlenemedi",
|
||||
"NVS Unlock failed": "NVS kilidi açılamadı",
|
||||
"Please connect only one controller at time.": "Lütfen sadece bir denetleyici bağlayın.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Geçersiz bir cihaz bağlandı: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "DualSense Edge'in kalibrasyonu şu anda desteklenmiyor.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Cihazın bir DS4 klonu gibi görünüyor. Tüm işlevler devre dışı bırakıldı.",
|
||||
"Error: ": "Hata: ",
|
||||
"My handle on discord is: the_al": "Discord'daki kullanıcı adım: the_al",
|
||||
@@ -96,7 +91,6 @@
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Kalıcı kalibrasyonu yapmadan önce, her şeyin iyi çalıştığından emin olmak için geçici bir kalibrasyon yapın.",
|
||||
"Understood": "Anlaşıldı",
|
||||
"Version": "Sürüm",
|
||||
|
||||
"Frequently Asked Questions": "Sıkça Sorulan Sorular",
|
||||
"Close": "Kapat",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Sıkça Sorulan Sorular bölümüne hoş geldiniz! Aşağıda, bu web sitesi hakkında en sık sorulan soruların cevaplarını bulacaksınız. Başka sorularınız varsa veya daha fazla yardıma ihtiyacınız varsa, doğrudan bana ulaşmaktan çekinmeyin. Geri bildiriminiz ve sorularınız her zaman hoş geldiniz!",
|
||||
@@ -115,7 +109,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "Maalesef, kopyalar zaten kalibre edilemez, çünkü sadece normal bir oyun sırasında DualShock4'ün davranışını kopyalarlar, belgelenmemiş tüm işlevleri değil.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Bu algılama işlevselliğini DualSense'e genişletmek istiyorsanız, lütfen bana sahte bir DualSense gönderin ve birkaç hafta içinde göreceksiniz.",
|
||||
"What development is in plan?": "Planlanan geliştirme nedir?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Bu proje için henüz öncelik belirlenmemiş olmasına rağmen, iki ayrı yapılacaklar listesi tutuyorum.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "İlk liste, DualShock4 ve DualSense denetleyicileri için destek geliştirmeyi içerir:",
|
||||
"Implement calibration of L2/R2 triggers.": "L2/R2 tetiklerinin kalibrasyonunu uygula.",
|
||||
@@ -137,22 +130,17 @@
|
||||
"Translate this website in your language": "Bu web sitesini kendi dilinize çevirin",
|
||||
", to help more people like you!": ", sizin gibi daha fazla insanın faydalanması için!",
|
||||
"This website uses analytics to improve the service.": "Bu web sitesi hizmeti iyileştirmek için analiz kullanıyor.",
|
||||
|
||||
"Board Model": "Kart Modeli",
|
||||
"This feature is experimental.": "Bu özellik deneysel.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Denetleyicinizin kart modeli doğru tespit edilmezse lütfen bana bildirin.",
|
||||
"Board model detection thanks to": "Kart modeli tespiti sayesinde",
|
||||
"Please connect the device using a USB cable.": "Lütfen cihazı bir USB kablosu kullanarak bağlayın.",
|
||||
"This DualSense controller has outdated firmware.": "Bu DualSense denetleyicisinin yazılımı güncel değil.",
|
||||
"Please update the firmware and try again.": "Lütfen yazılımı güncelleyin ve tekrar deneyin.",
|
||||
"Joystick Info": "Joystick Bilgisi",
|
||||
"Err R:": "Hata D:",
|
||||
"Err L:": "Hata S:",
|
||||
"Check circularity": "Daireselliği kontrol et",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Kalıcı bir kalibrasyonu önceki kalibrasyona sıfırlayabilir miyim?",
|
||||
"No.": "Hayır.",
|
||||
"Can you overwrite a permanent calibration?": "Kalıcı bir kalibrasyonun üzerine yeniden yazabilirmiyiz",
|
||||
"Can you overwrite a permanent calibration?": "Kalıcı bir kalibrasyonun üzerine yeniden yazabilir miyiz?",
|
||||
"Yes. Simply do another permanent calibration.": "Evet. Sadece yeni bir kalıcı kalibrasyon yapın.",
|
||||
"Does this software resolve stickdrift?": "Bu yazılım analog kaydırma sorununu çözer mi?",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "Analog kaydırması fiziksel bir arızadan kaynaklanır; kir, aşınmış potansiyometre veya bazı durumlarda aşınmış bir yaydan.",
|
||||
@@ -165,53 +153,112 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "\"Tamam\" butonuna basmadan önce joystickleri döndürmelisiniz.",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Analog çerçevesinin kenarlarına dokunduğunuzdan emin olun ve yavaşça döndürün; tercihen her iki yönde - hem saat yönünde, hem saat yönünün tersine.",
|
||||
"Only after you have done that, you click on \"Done\".": "Ancak bunu yaptıktan sonra \"Tamam\" butonuna basmalısınız.",
|
||||
|
||||
"Changes saved successfully": "Değişiklikler başarıyla kaydedildi.",
|
||||
"Error while saving changes:": "Değişiklikleri kaydederken hata:",
|
||||
"Error while saving changes": "Değişiklikleri kaydederken hata:",
|
||||
"Save changes permanently": "Değişiklikleri kalıcı olarak kaydet",
|
||||
"Reboot controller": "Denetleyiciyi yeniden başlat",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"": ""
|
||||
}
|
||||
"(beta)": "(beta)",
|
||||
"30th Anniversary": "30. Yıl Dönümü",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>Harici olarak</b>: Denetleyiciyi açmadan görünür test noktasına doğrudan +1.8V uygulayarak",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Dahili olarak</b>: +1.8V bir kaynaktan yazma koruma TP'sine bir kablo lehimleyerek.",
|
||||
"Astro Bot": "Astro Bot",
|
||||
"Battery Barcode": "Batarya Barkodu",
|
||||
"Bluetooth Address": "Bluetooth Adresi",
|
||||
"Calibration is being stored in the stick modules.": "Kalibrasyon, analog modüllerine kaydediliyor.",
|
||||
"Cancel": "İptal",
|
||||
"Cannot lock": "Kilitlenemiyor",
|
||||
"Cannot store data into": "Veri kaydedilemiyor",
|
||||
"Cannot unlock": "Kilit açılamıyor",
|
||||
"Center X": "Merkez X",
|
||||
"Center Y": "Merkez Y",
|
||||
"Chroma Indigo": "Kroma İndigo",
|
||||
"Chroma Pearl": "Kroma İnci",
|
||||
"Chroma Teal": "Kroma Turkuaz",
|
||||
"Cobalt Blue": "Kobalt Mavisi",
|
||||
"Color": "Renk",
|
||||
"Color detection thanks to": "Renk tespiti sayesinde",
|
||||
"Controller Info": "Denetleyici Bilgisi",
|
||||
"Cosmic Red": "Kozmik Kırmızı",
|
||||
"Debug Info": "Hata Ayıklama Bilgisi",
|
||||
"Debug buttons": "Hata ayıklama düğmeleri",
|
||||
"DualSense Edge Calibration": "DualSense Edge Kalibrasyonu",
|
||||
"FW Build Date": "FW Derleme Tarihi",
|
||||
"FW Series": "FW Serisi",
|
||||
"FW Type": "FW Türü",
|
||||
"FW Update": "FW Güncellemesi",
|
||||
"FW Update Info": "FW Güncelleme Bilgisi",
|
||||
"FW Version": "FW Sürümü",
|
||||
"Finetune stick calibration": "Analog Kalibrasyonunu İnce Ayarla",
|
||||
"For more info or help, feel free to reach out on Discord.": "Daha fazla bilgi veya yardım için Discord üzerinden ulaşabilirsiniz.",
|
||||
"Fortnite": "Fortnite",
|
||||
"Galactic Purple": "Galaktik Mor",
|
||||
"God of War Ragnarok": "God of War Ragnarok",
|
||||
"Grey Camouflage": "Gri Kamuflaj",
|
||||
"HW Model": "HW Modeli",
|
||||
"Hardware": "Donanım",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Uyumluluk ekleme üzerinde aktif olarak çalışıyorum, asıl zorluk verilerin analog modüllere kaydedilmesinde yatıyor.",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Kalibrasyon kalıcı olarak kaydedilmezse, lütfen donanım modunun kablolamasını iki kez kontrol edin.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Eğer bu araç size yardımcı olduysa veya DualSense Edge desteğinin daha hızlı gelmesini istiyorsanız, lütfen projeyi bir",
|
||||
"Left Module Barcode": "Sol Modül Barkodu",
|
||||
"Left stick": "Sol analog",
|
||||
"MCU Unique ID": "MCU Benzersiz Kimliği",
|
||||
"Midnight Black": "Gece Yarısı Siyahı",
|
||||
"More details and images": "Daha fazla detay ve görsel",
|
||||
"Nova Pink": "Nova Pembe",
|
||||
"PCBA ID": "PCBA Kimliği",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Lütfen bilgisayarınıza bir DualShock 4, bir DualSense veya DualSense Edge denetleyici bağlayın ve Bağlan'a basın.",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "Lütfen dikkat: DS Edge üzerindeki analog modülleri <b>yalnızca yazılım aracılığıyla kalibre edilemez</b>.",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "Özelleştirilmiş bir kalibrasyonu analogun dahili belleğine kaydetmek için bir <b>donanım değişikliği</b> gereklidir.",
|
||||
"Right Module Barcode": "Sağ Modül Barkodu",
|
||||
"Right stick": "Sağ analog",
|
||||
"SBL FW Version": "SBL FW Sürümü",
|
||||
"Save": "Kaydet",
|
||||
"Serial Number": "Seri Numarası",
|
||||
"Show all": "Tümünü göster",
|
||||
"Software": "Yazılım",
|
||||
"Spider FW Version": "Örümcek FW Sürümü",
|
||||
"Spider-Man 2": "Örümcek-Adam 2",
|
||||
"Starlight Blue": "Yıldız Işığı Mavisi",
|
||||
"Sterling Silver": "Gümüş",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "DualSense Edge analog modüllerinin kalibrasyonuna destek, artık <b>deneysel bir özellik</b> olarak mevcuttur.",
|
||||
"Thank you for your generosity and support!": "Cömertliğiniz ve desteğiniz için teşekkür ederiz!",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShock Kalibrasyon Arayüzü şu anda DualSense Edge'i desteklemiyor.",
|
||||
"The Last of Us": "The Last of Us",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Bu, her modül üzerindeki belirli bir test noktasına <b>+1.8V</b> uygulayarak yazma korumasını geçici olarak devre dışı bırakmayı içerir.",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Bu sadece ileri düzey kullanıcılar içindir. Ne yaptığınızdan emin değilseniz, lütfen denemeyin.",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Bu ekran, denetleyicinizdeki ham kalibrasyon verilerini ince ayarlamaya olanak tanır",
|
||||
"Touchpad FW Version": "Dokunmatik Yüzey FW Sürümü",
|
||||
"Touchpad ID": "Dokunmatik Yüzey Kimliği",
|
||||
"VCM Left Barcode": "VCM Sol Barkodu",
|
||||
"VCM Right Barcode": "VCM Sağ Barkodu",
|
||||
"Venom FW Version": "Venom FW Sürümü",
|
||||
"Volcanic Red": "Volkanik Kırmızı",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "Bu modifikasyonu denemenin neden olduğu herhangi bir hasardan sorumlu değiliz.",
|
||||
"White": "Beyaz",
|
||||
"You can do this in two ways:": "Bunu iki şekilde yapabilirsiniz:",
|
||||
"here": "burada",
|
||||
"left module": "Sol Modül",
|
||||
"right module": "Sağ Modül",
|
||||
"10x zoom": "10x Yakınlaştırma",
|
||||
"Calibration": "KALİBRASYON",
|
||||
"Debug": "HATA AYIKLAMA",
|
||||
"Error triggering rumble": "Titreşim tetiklenirken hata oluştu",
|
||||
"Info": "BİLGİ",
|
||||
"Normal": "Normal",
|
||||
"Press L2 to test the strong (left) haptic motor": "Güçlü (sol) dokunsal motoru test etmek için L2'ye basın",
|
||||
"Press R2 to test the weak (right) haptic motor": "Zayıf (sağ) dokunsal motoru test etmek için R2'ye basın",
|
||||
"Test the Haptic Motors": "Dokunsal Motorları Test Et",
|
||||
"Tests": "Testler",
|
||||
"The motor strength will match how hard you press the trigger": "Motor gücü, tetiğe ne kadar sert bastığınızla orantılı olacaktır",
|
||||
"Center (L1)": "Merkez (L1)",
|
||||
"Circularity (R1)": "Dairesellik (R1)",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "Analoğu ayar için seçin, ardından analoğa dokunmadan yön tuşlarını kullanarak merkez noktasını ayarlayın. Analoğu hafifçe oynatın, merkezden kaymışsa veya titreme oluyorsa tekrar ayarlayın.",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "Lütfen yön tuşlarıyla ayarlamadan önce analoğu merkez konumuna bırakın.",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "Analoğun konumunu hareket ettirmek istediğiniz yöne yön tuşlarına veya yüz tuşlarına(△, ☐, O, ✕) basın.",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "Analoğu mümkün olduğunca yukarı/aşağı/sola/sağa itin.",
|
||||
"Show raw numbers": "Ham değerleri göster",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "Ayarlanacak analoğu yukarı/aşağı/sola/sağa doğru basılı tutarken, <em>dairenin altındaki vurgulanan değeri gözlemleyin</em> ve ardından değeri ±0,99’a (±1,00’ın hemen altına) ayarlamak için yön tuşlarını kullanın.",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
243
lang/ua_ua.json
@@ -1,53 +1,51 @@
|
||||
{
|
||||
".authorMsg": "- Переклав солов'їною: sladk0y",
|
||||
"DualShock Calibration GUI": "ГІК калібрування DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Цей браузер не підтримується. Будь ласка, використовуйте веб-браузер із підтримкою WebHID (наприклад, Chrome).",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "Підключіть контролер DualShock 4 або DualSense до комп’ютера та натисніть «Підключити».",
|
||||
"Connect": "Підключити",
|
||||
"Connected to:": "Підключено до:",
|
||||
"Disconnect": "Від'їднати",
|
||||
"Calibrate stick center": "Калібрувати центральне положення стіка",
|
||||
"Calibrate stick range": "Калібрувати діапазон стіка",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Розділи нижче не є корисними — це лише відладочна інформація або ручні команди",
|
||||
"NVS Status": "Статус NVS",
|
||||
"Unknown": "Невідомо",
|
||||
"Debug buttons": "Кнопки відладки",
|
||||
"Query NVS status": "Запит статусу NVS",
|
||||
"NVS unlock": "Розблокувати NVS",
|
||||
"NVS lock": "Заблокувати NVS",
|
||||
"Fast calibrate stick center (OLD)": "Швидка калібровка центрального положення стіка (СТАРЕ)",
|
||||
"Stick center calibration": "Калібрування центрального положення стіка.",
|
||||
"Welcome": "Ласкаво просимо!",
|
||||
"Step 1": "Крок 1",
|
||||
"Step 2": "Крок 2",
|
||||
"Step 3": "Крок 3",
|
||||
"Step 4": "Крок 4",
|
||||
"Completed": "Завершено",
|
||||
"Welcome to the stick center-calibration wizard!": "Ласкаво просимо до майстра калібрування центрального положення стіка!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Цей інструмент допоможе вам відкалібрувати центральне положення аналогових стіків вашого контролера. Процес складається з чотирьох кроків: вам буде запропоновано перемістити обидва стіки в певному напрямку і відпустити їх.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Зверніть увагу, що <i>після початку калібрування, її неможливо буде скасувати</i>. Не закривайте цю сторінку та не відключайте контролер до завершення процесу.",
|
||||
"Press <b>Start</b> to begin calibration.": "Натисніть <b>Старт</b>, щоб почати калібрування.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Будь ласка, перемістіть обидва стіки в <b>верхній лівий кут</b> і відпустіть їх.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Коли стіки повернуться в центральне положення, натисніть <b>Продовжити</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Будь ласка, перемістіть обидва стіки в <b>верхній правий кут</b> і відпустіть їх.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Будь ласка, перемістіть обидва стіки в <b>нижній лівий кут</b> і відпустіть їх.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Будь ласка, перемістіть обидва стіки в <b>нижній правий кут</b> і відпустіть їх.",
|
||||
"Calibration completed successfully!": "Калібрування успішно завершено!",
|
||||
"Next": "Далі",
|
||||
"Recentering the controller sticks. ": "Центрування стіків контролера. ",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Будь ласка, не закривайте це вікно і не відключайте ваш контролер. ",
|
||||
"Range calibration": "Калібрування діапазону.",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Контролер зараз збирає дані!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Повільно обертайте стіки, щоб охопити весь діапазон. Натисніть \"Готово\", коли завершите.",
|
||||
"Done": "Готово",
|
||||
"Hi, thank you for using this software.": "Привіт, дякуємо за використання цього програмного забезпечення.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "Якщо вважаєте, що це корисно й хочете підтримати мої зусилля - не соромтесь і",
|
||||
"buy me a coffee": "пригостіть мене кавою!",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Маєте пропозиції чи виникли проблеми? Напишіть мені на електронну пошту або в Discord.",
|
||||
"Cheers!": "Дякую!",
|
||||
"Support this project": "Підтримайте проєкт!",
|
||||
|
||||
"DualShock Calibration GUI": "ГІК калібрування DualShock",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Цей браузер не підтримується. Будь ласка, використовуйте веб-браузер із підтримкою WebHID (наприклад, Chrome).",
|
||||
"Connect": "Підключити",
|
||||
"Connected to:": "Підключено до:",
|
||||
"Disconnect": "Від'їднати",
|
||||
"Calibrate stick center": "Калібрувати центральне положення стіка",
|
||||
"Calibrate stick range": "Калібрувати діапазон стіка",
|
||||
"Sections below are not useful, just some debug infos or manual commands": "Розділи нижче не є корисними — це лише відладочна інформація або ручні команди",
|
||||
"NVS Status": "Статус NVS",
|
||||
"Unknown": "Невідомо",
|
||||
"Debug buttons": "Кнопки для налагодження",
|
||||
"Query NVS status": "Запит статусу NVS",
|
||||
"NVS unlock": "Розблокувати NVS",
|
||||
"NVS lock": "Заблокувати NVS",
|
||||
"Fast calibrate stick center (OLD)": "Швидка калібровка центрального положення стіка (СТАРЕ)",
|
||||
"Stick center calibration": "Калібрування центрального положення стіка.",
|
||||
"Welcome": "Ласкаво просимо!",
|
||||
"Step 1": "Крок 1",
|
||||
"Step 2": "Крок 2",
|
||||
"Step 3": "Крок 3",
|
||||
"Step 4": "Крок 4",
|
||||
"Completed": "Завершено",
|
||||
"Welcome to the stick center-calibration wizard!": "Ласкаво просимо до майстра калібрування центрального положення стіка!",
|
||||
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Цей інструмент допоможе вам відкалібрувати центральне положення аналогових стіків вашого контролера. Процес складається з чотирьох кроків: вам буде запропоновано перемістити обидва стіки в певному напрямку і відпустити їх.",
|
||||
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Зверніть увагу, що <i>після початку калібрування, її неможливо буде скасувати</i>. Не закривайте цю сторінку та не відключайте контролер до завершення процесу.",
|
||||
"Press <b>Start</b> to begin calibration.": "Натисніть <b>Старт</b>, щоб почати калібрування.",
|
||||
"Please move both sticks to the <b>top-left corner</b> and release them.": "Будь ласка, перемістіть обидва стіки в <b>верхній лівий кут</b> і відпустіть їх.",
|
||||
"When the sticks are back in the center, press <b>Continue</b>.": "Коли стіки повернуться в центральне положення, натисніть <b>Продовжити</b>.",
|
||||
"Please move both sticks to the <b>top-right corner</b> and release them.": "Будь ласка, перемістіть обидва стіки в <b>верхній правий кут</b> і відпустіть їх.",
|
||||
"Please move both sticks to the <b>bottom-left corner</b> and release them.": "Будь ласка, перемістіть обидва стіки в <b>нижній лівий кут</b> і відпустіть їх.",
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "Будь ласка, перемістіть обидва стіки в <b>нижній правий кут</b> і відпустіть їх.",
|
||||
"Calibration completed successfully!": "Калібрування успішно завершено!",
|
||||
"Next": "Далі",
|
||||
"Recentering the controller sticks.": "Центрування стіків контролера.",
|
||||
"Please do not close this window and do not disconnect your controller. ": "Будь ласка, не закривайте це вікно і не відключайте ваш контролер. ",
|
||||
"Range calibration": "Калібрування діапазону.",
|
||||
"<b>The controller is now sampling data!</b>": "<b>Контролер зараз збирає дані!</b>",
|
||||
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Повільно обертайте стіки, щоб охопити весь діапазон. Натисніть \"Готово\", коли завершите.",
|
||||
"Done": "Готово",
|
||||
"Hi, thank you for using this software.": "Привіт, дякуємо за використання цього програмного забезпечення.",
|
||||
"If you're finding it helpful and you want to support my efforts, feel free to": "Якщо вважаєте, що це корисно й хочете підтримати мої зусилля - не соромтесь і",
|
||||
"buy me a coffee": "пригостіть мене кавою!",
|
||||
"! :)": "! :)",
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "Маєте пропозиції чи виникли проблеми? Напишіть мені на електронну пошту або в Discord.",
|
||||
"Cheers!": "Дякую!",
|
||||
"Support this project": "Підтримайте проєкт!",
|
||||
"unknown": "невідомо",
|
||||
"original": "оригінальний",
|
||||
"clone": "клон",
|
||||
@@ -58,25 +56,23 @@
|
||||
"HW Version": "Версія апаратного забезпечення",
|
||||
"SW Version": "Версія програмного забезпечення",
|
||||
"Device Type": "Тип пристрою",
|
||||
|
||||
"Range calibration completed": "Калібрування діапазону завершено",
|
||||
"Range calibration failed: ": "Калібрування діапазону не вдалося: ",
|
||||
"Range calibration failed": "Калібрування діапазону не вдалося",
|
||||
"Cannot unlock NVS": "Не вдається розблокувати NVS",
|
||||
"Cannot relock NVS": "Не вдається заблокувати NVS повторно",
|
||||
"Error 1": "Помилка 1",
|
||||
"Error 2": "Помилка 2",
|
||||
"Error 3": "Помилка 3",
|
||||
"Stick calibration failed: ": "Калібрування джойстика не вдалося: ",
|
||||
"Stick calibration failed": "Калібрування джойстика не вдалося",
|
||||
"Stick calibration completed": "Калібрування джойстика завершено",
|
||||
"NVS Lock failed: ": "Блокування NVS не вдалося: ",
|
||||
"NVS Unlock failed: ": "Розблокування NVS не вдалося: ",
|
||||
"NVS Lock failed": "Блокування NVS не вдалося",
|
||||
"NVS Unlock failed": "Розблокування NVS не вдалося",
|
||||
"Please connect only one controller at time.": "Будь ласка, підключайте лише один контролер одночасно.",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "Підключено неприпустиме пристрій: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "Калібрування DualSense Edge наразі не підтримується.",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "Пристрій, ймовірно, є клоном DS4. Усі функції вимкнено.",
|
||||
"Error: ": "Помилка: ",
|
||||
"My handle on discord is: the_al": "Мій нік у Discord: the_al",
|
||||
@@ -89,14 +85,13 @@
|
||||
"You can check the calibration with the": "Ви можете перевірити калібрування за допомогою",
|
||||
"Have a nice day :)": "Гарного дня! :)",
|
||||
"Welcome to the Calibration GUI": "Ласкаво просимо до інтерфейсу калібрування",
|
||||
"Just few things to know before you can start:": "Кілька речей, які потрібно знати перед початком:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Цей сайт не має відношення до Sony, PlayStation та інших компаній.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Цей сервіс надається без гарантії. Використовувати на власний ризик.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Тримайте внутрішню батарею контролера підключеною та переконайтеся, що вона добре заряджена. Якщо батарея розрядиться під час операцій, контролер буде пошкоджено і стане непридатним для використання.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Перед постійним калібруванням спробуйте тимчасове, щоб переконатися, що все працює добре.",
|
||||
"Just few things to know before you can start:": "Кілька моментів, які слід врахувати перед початком:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "Цей сайт не має стосунку до Sony, PlayStation чи будь-яких інших компаній.",
|
||||
"This service is provided without warranty. Use at your own risk.": "Сервіс надається без гарантій. Користуйтеся на власний ризик.",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Тримайте внутрішню батарею контролера під’єднаною та впевніться, що вона достатньо заряджена. Якщо акумулятор розрядиться під час процесу, пристрій може пошкодитися або почати працювати некоректно.",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Перед основним калібруванням зробіть коротку перевірку, щоб пересвідчитися, що все функціонує належним чином.",
|
||||
"Understood": "Зрозуміло",
|
||||
"Version": "Версія",
|
||||
|
||||
"Frequently Asked Questions": "Часто задавані питання",
|
||||
"Close": "Закрити",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "Ласкаво просимо до розділу Часто задаваних питань! Нижче ви знайдете відповіді на деякі з найпоширеніших питань про цей вебсайт. Якщо у вас є інші запитання або потрібна додаткова допомога, не соромтеся звертатися до мене безпосередньо. Ваші відгуки та питання завжди вітаються!",
|
||||
@@ -115,7 +110,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "На жаль, клони все одно не можуть бути відкалібровані, тому що вони лише клонують поведінку DualShock4 під час звичайної гри, а не всі не задокументовані функції.",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "Якщо ви хочете розширити цю функціональність виявлення на DualSense, будь ласка, надішліть мені підроблений DualSense, і ви побачите результат за кілька тижнів.",
|
||||
"What development is in plan?": "Які розробки заплановані?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "Я веду два окремих списки справ для цього проекту, хоча пріоритет ще не встановлений.",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "Перший список стосується покращення підтримки контролерів DualShock4 та DualSense:",
|
||||
"Implement calibration of L2/R2 triggers.": "Впровадити калібрування тригерів L2/R2.",
|
||||
@@ -136,20 +130,15 @@
|
||||
"Ship me a controller you would love to add (send me an email for organization).": "Надішліть мені контролер, який ви хочете додати (відправте мені електронний лист для організації).",
|
||||
"Translate this website in your language": "Перекладіть цей сайт на вашу мову",
|
||||
", to help more people like you!": ", щоб допомогти більшій кількості людей, подібних до вас!",
|
||||
"This website uses analytics to improve the service.": "Цей сайт використовує аналітику для покращення сервісу.",
|
||||
|
||||
"This website uses analytics to improve the service.": "Платформа застосовує аналітику для вдосконалення роботи.",
|
||||
"Board Model": "Модель плати",
|
||||
"This feature is experimental.": "Ця функція є експериментальною.",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "Будь ласка, повідомте, якщо модель плати вашого контролера визначена неправильно.",
|
||||
"Board model detection thanks to": "Визначення моделі плати завдяки",
|
||||
"Please connect the device using a USB cable.": "Будь ласка, підключіть пристрій за допомогою USB-кабелю.",
|
||||
"This DualSense controller has outdated firmware.": "Прошивка цього контролера DualSense застаріла.",
|
||||
"Please update the firmware and try again.": "Будь ласка, оновіть прошивку та спробуйте знову.",
|
||||
"Joystick Info": "Інформація про джойстик",
|
||||
"Err R:": "Помилка П:",
|
||||
"Err L:": "Помилка Л:",
|
||||
"Check circularity": "Перевірити округлість",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "Чи можу я скинути постійну калибровку до попередньої?",
|
||||
"No.": "Ні.",
|
||||
"Can you overwrite a permanent calibration?": "Чи можна перезаписати постійну калибровку?",
|
||||
@@ -157,7 +146,7 @@
|
||||
"Does this software resolve stickdrift?": "Чи вирішує це програмне забезпечення проблему дріфту стиків?",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "Дріфт стиків викликається фізичним дефектом; а саме брудом, зношеним потенціометром або, в деяких випадках, зношеною пружиною.",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "Це програмне забезпечення не виправить дріфт стиків, якщо ви вже стикаєтеся з цією проблемою. Однак воно допоможе переконатися, що новий джойстик(и) будуть правильно працювати після заміни старого(их).",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "Я помітив, що деякі контролери з коробки мають гіршу заводську калібровку, ніж якби я їх перекалібрував. Це особливо стосується кругової точності контролерів SCUF з унікальною оболонкою.",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "Я помітив, що деякі контролери з коробки мають гіршу заводську калібровку, ніж якби я їх перекалібрував. Це особливо стосується точності округлості контролерів SCUF з унікальною оболонкою.",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "Чи скине оновлення прошивки (Dualsense) калібровку?",
|
||||
"After range calibration, joysticks always go in corners.": "Після калібровки діапазону джойстики завжди йдуть у кути.",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "Ця проблема виникає через те, що ви натиснули \"Готово\" одразу після початку калібровки діапазону.",
|
||||
@@ -165,53 +154,111 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "Ви повинні обертати джойстики перед тим, як натискати \"Готово\".",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "Переконайтеся, що ви торкаєтесь країв рами джойстика та обертаєте його повільно, бажано в обох напрямках — за годинниковою стрілкою та проти годинникової.",
|
||||
"Only after you have done that, you click on \"Done\".": "Тільки після того, як ви це зробите, натискайте \"Готово\".",
|
||||
|
||||
"Changes saved successfully": "Зміни успішно збережено",
|
||||
"Error while saving changes:": "Помилка при збереженні змін:",
|
||||
"Error while saving changes": "Помилка при збереженні змін:",
|
||||
"Save changes permanently": "Зберегти зміни назавжди",
|
||||
"Reboot controller": "Перезавантажити контролер",
|
||||
|
||||
"Controller Info": "Інформація про контролер",
|
||||
"Debug Info": "Інформація для налагодження",
|
||||
"Debug buttons": "Кнопки для налагодження",
|
||||
"Software": "ПЗ",
|
||||
"Hardware": "Апаратура",
|
||||
|
||||
"FW Build Date": "Дата складання прошивки",
|
||||
"Software": "Програмне забезпечення",
|
||||
"Hardware": "Апаратне забезпечення",
|
||||
"FW Build Date": "Дата збірки прошивки",
|
||||
"FW Type": "Тип прошивки",
|
||||
"FW Series": "Серія прошивки",
|
||||
"FW Version": "Версія прошивки",
|
||||
"FW Update": "Оновлення прошивки",
|
||||
"FW Update Info": "Інформація про оновлення прошивки",
|
||||
"FW Update Info": "Інфо про оновлення прошивки",
|
||||
"SBL FW Version": "Версія прошивки SBL",
|
||||
"Venom FW Version": "Версія прошивки Venom",
|
||||
"Spider FW Version": "Версія прошивки Spider",
|
||||
"Touchpad FW Version": "Версія прошивки сенсорної панелі",
|
||||
|
||||
"Touchpad FW Version": "Версія прошивки тачпаду",
|
||||
"Serial Number": "Серійний номер",
|
||||
"MCU Unique ID": "Унікальний ID MCU",
|
||||
"PCBA ID": "ID PCBA",
|
||||
"Battery Barcode": "Штрих-код батареї",
|
||||
"VCM Left Barcode": "Штрих-код VCM лівий",
|
||||
"VCM Right Barcode": "Штрих-код VCM правий",
|
||||
"HW Model": "Модель апаратного забезпечення",
|
||||
"Touchpad ID": "ID сенсорної панелі",
|
||||
"HW Model": "Апаратна модель",
|
||||
"Touchpad ID": "ID тачпаду",
|
||||
"Bluetooth Address": "Bluetooth адреса",
|
||||
"Show all": "Показати все",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"": ""
|
||||
}
|
||||
"(beta)": "(бета)",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "<b>Зовнішньо</b>: шляхом подачі +1,8В безпосередньо на видиму тестову точку без розбирання контролера",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Внутрішньо</b>: припаявши дріт від джерела +1,8В до тестової точки захисту від запису.",
|
||||
"Calibration is being stored in the stick modules.": "Калібрування зберігається в модулях стіків.",
|
||||
"Cancel": "Скасувати",
|
||||
"Center X": "Центр X",
|
||||
"Center Y": "Центр Y",
|
||||
"DualSense Edge Calibration": "Калібрування DualSense Edge",
|
||||
"Finetune stick calibration": "Тонке налаштування калібрування стіків",
|
||||
"For more info or help, feel free to reach out on Discord.": "Для додаткової інформації або допомоги звертайтесь у Discord.",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Я активно працюю над додаванням сумісності, головна складність полягає в записі даних у модулі стіків.",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Якщо цей інструмент був вам корисний або ви хочете пришвидшити додавання підтримки DualSense Edge, розгляньте можливість підтримати проєкт через",
|
||||
"Left stick": "Лівий стік",
|
||||
"More details and images": "Більше деталей та зображень",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Будь ласка, підключіть контролер DualShock 4, DualSense або DualSense Edge до комп’ютера та натисніть «Підключити».",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "Зверніть увагу: модулі стіків на DS Edge <b>неможливо відкалібрувати лише програмним шляхом</b>.",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "Щоб зберегти власне калібрування у внутрішній памʼяті стіка, потрібна <b>апаратна модифікація</b>.",
|
||||
"Right stick": "Правий стік",
|
||||
"Save": "Зберегти",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "Підтримка калібрування модулів стіків DualSense Edge тепер доступна як <b>експериментальна функція</b>.",
|
||||
"Thank you for your generosity and support!": "Дякуємо за вашу щедрість та підтримку!",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "Графічний інтерфейс калібрування DualShock наразі не підтримує DualSense Edge.",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Це вимагає тимчасового вимкнення захисту від запису шляхом подачі <b>+1,8В</b> на певну тестову точку кожного модуля.",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Це лише для досвідчених користувачів. Якщо ви не впевнені у своїх діях, будь ласка, не намагайтеся це зробити.",
|
||||
"This screen allows to finetune raw calibration data on your controller": "Цей екран дозволяє тонко налаштувати необроблені дані калібрування вашого контролера",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "Ми не несемо відповідальності за будь-які пошкодження, спричинені спробами цієї модифікації.",
|
||||
"You can do this in two ways:": "Ви можете зробити це двома способами:",
|
||||
"here": "тут",
|
||||
"30th Anniversary": "Обмежена серія до 30-тої річниці",
|
||||
"Astro Bot": "Обмежена серія Astro Bot",
|
||||
"Cannot lock": "Не вдалося заблокувати",
|
||||
"Cannot store data into": "Не вдалося зберегти дані в",
|
||||
"Cannot unlock": "Не вдалося розблокувати",
|
||||
"Cobalt Blue": "Кобальтово-синій",
|
||||
"Color": "Колір",
|
||||
"Color detection thanks to": "Розпізнавання кольору завдяки",
|
||||
"Cosmic Red": "Космічний червоний",
|
||||
"Galactic Purple": "Галактичний пурпуровий",
|
||||
"God of War Ragnarok": "Обмежена серія God of War: Ragnarok",
|
||||
"Grey Camouflage": "Сірий камуфляж",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Якщо калібрування не зберігається постійно, будь ласка, перевірте підключення апаратної модифікації.",
|
||||
"Left Module Barcode": "Штрих-код лівого модуля",
|
||||
"Midnight Black": "Чорна ніч",
|
||||
"Nova Pink": "Рожевий «Нова зірка»",
|
||||
"Right Module Barcode": "Штрих-код правого модуля",
|
||||
"Starlight Blue": "Зоряний синій",
|
||||
"Sterling Silver": "Монетний срібний",
|
||||
"Volcanic Red": "Вулканічний червоний",
|
||||
"White": "Білий",
|
||||
"left module": "лівий модуль",
|
||||
"right module": "правий модуль",
|
||||
"Chroma Indigo": "Насичений індиго",
|
||||
"Chroma Pearl": "Насичений перлистий",
|
||||
"Chroma Teal": "Насичений синьо-зелений",
|
||||
"Fortnite": "Обмежена серія Fortnite",
|
||||
"Spider-Man 2": "Обмежена серія Spider-Man 2",
|
||||
"The Last of Us": "Обмежена серія The Last of Us",
|
||||
"10x zoom": "Наближення в 10x",
|
||||
"Normal": "Нормальний маштаб",
|
||||
"Calibration": "Калібрування",
|
||||
"Debug": "Налагодження",
|
||||
"Error triggering rumble": "Помилка під час запуску вібрації",
|
||||
"Info": "Інформація",
|
||||
"Press L2 to test the strong (left) haptic motor": "Натисніть L2, щоб протестувати потужний (лівий) вібромотор",
|
||||
"Press R2 to test the weak (right) haptic motor": "Натисніть R2, щоб протестувати слабкий (правий) вібромотор",
|
||||
"Test the Haptic Motors": "Перевірити вібромотори",
|
||||
"Tests": "Тести",
|
||||
"The motor strength will match how hard you press the trigger": "Потужність вібрації залежатиме від сили натискання на тригер",
|
||||
"Center (L1)": "Центр (L1)",
|
||||
"Circularity (R1)": "Округовість (R1)",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "Перемістіть стік, щоб вибрати його для налаштування, потім, не торкаючись стіка, використовуйте кнопки D-pad для регулювання центральної точки. Різко відпустіть і налаштуйте знову, якщо стік зміщений від центру або тремтить.",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "Будь ласка, відпустіть стік у центральне положення перед регулюванням за допомогою кнопок D-pad.",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "Натисніть D-pad або передні кнопки в напрямку, куди потрібно змістити положення стіка.",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "Відхиліть стік максимально вгору/вниз/вліво/вправо.",
|
||||
"Show raw numbers": "Показати необроблені значення",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "Утримуючи стік, який потрібно налаштувати, максимально вгору/вниз/вліво/вправо, <em>стежте за виділеним значенням під колом</em>, потім використовуйте кнопки D-pad, щоб відрегулювати значення до ±0.99 (трохи нижче за ±1.00).",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
122
lang/zh_cn.json
@@ -1,8 +1,7 @@
|
||||
{
|
||||
".authorMsg": "- 中文翻译由 <a href='https://github.com/Yyiyun'>Eythavon</a> <a href='https://space.bilibili.com/7173897'>坩埚钳特大号</a> 提供",
|
||||
".authorMsg": "- 中文翻译由 <a href='https://github.com/Yyiyun'>Eythavon</a> <a href='https://space.bilibili.com/7173897'>坩埚钳特大号</a> <a href='https://space.bilibili.com/185181540'>修手柄的小丁</a> 提供",
|
||||
"DualShock Calibration GUI": "手柄校准界面",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "浏览器不支持。请使用支持 WebHID 的浏览器 (例如 Chrome)。",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "将 DualShock 4 或 DualSense 手柄连接到您的计算机,然后按下连接。",
|
||||
"Connect": "连接",
|
||||
"Connected to:": "连接至:",
|
||||
"Disconnect": "断开连接",
|
||||
@@ -34,7 +33,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "请将两个摇杆移动到 <b>右下角</b> 并松开摇杆。",
|
||||
"Calibration completed successfully!": "校准成功完成!",
|
||||
"Next": "下一步",
|
||||
"Recentering the controller sticks. ": "重新定位摇杆中心。 ",
|
||||
"Recentering the controller sticks.": "重新定位摇杆中心。",
|
||||
"Please do not close this window and do not disconnect your controller. ": "请不要关闭此窗口,也不要断开手柄的连接。 ",
|
||||
"Range calibration": "摇杆外圈校准",
|
||||
"<b>The controller is now sampling data!</b>": "<b>手柄现在正在采样数据!</b>",
|
||||
@@ -47,10 +46,9 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "您有任何建议或问题吗?通过电子邮件或 Discord 给我留言。",
|
||||
"Cheers!": "干杯!",
|
||||
"Support this project": "支持此项目",
|
||||
|
||||
"unknown": "未知设备",
|
||||
"original": "原厂正品",
|
||||
"clone": "克隆盗版",
|
||||
"original": "原厂正品",
|
||||
"clone": "克隆盗版",
|
||||
"locked": "已锁定",
|
||||
"unlocked": "已解锁",
|
||||
"error": "错误",
|
||||
@@ -58,25 +56,23 @@
|
||||
"HW Version": "硬件版本",
|
||||
"SW Version": "软件版本",
|
||||
"Device Type": "设备类型",
|
||||
|
||||
"Range calibration completed": "摇杆外圈校准已完成",
|
||||
"Range calibration failed: ": "摇杆外圈校准失败: ",
|
||||
"Cannot unlock NVS": "无法解锁 NVS",
|
||||
"Cannot relock NVS": "无法重新锁定 NVS",
|
||||
"Range calibration failed": "摇杆外圈校准失败",
|
||||
"Cannot unlock NVS": "无法解锁 NVS",
|
||||
"Cannot relock NVS": "无法重新锁定 NVS",
|
||||
"Error 1": "错误 1",
|
||||
"Error 2": "错误 2",
|
||||
"Error 3": "错误 3",
|
||||
"Stick calibration failed: ": "摇杆校准失败: ",
|
||||
"Stick calibration failed": "摇杆校准失败",
|
||||
"Stick calibration completed": "摇杆校准完成",
|
||||
"NVS Lock failed: ": "NVS 锁定失败: ",
|
||||
"NVS Unlock failed: ": "NVS 解锁失败: ",
|
||||
"NVS Lock failed": "NVS 锁定失败",
|
||||
"NVS Unlock failed": "NVS 解锁失败",
|
||||
"Please connect only one controller at time.": "一次只能连接一个手柄。",
|
||||
"Sony DualShock 4 V1": "PS4手柄一代(Sony DualShock 4 V1)",
|
||||
"Sony DualShock 4 V2": "PS4手柄二代(Sony DualShock 4 V2)",
|
||||
"Sony DualSense": "PS5手柄(Sony DualSense)",
|
||||
"Sony DualSense Edge": "PS5精英手柄/DSE(Sony DualSense Edge)",
|
||||
"Connected invalid device: ": "连接了无效设备: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "目前不支持对 DSE 的校准。",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "该设备似乎是 盗版DS4 。所有功能均已禁用。",
|
||||
"Error: ": "错误: ",
|
||||
"My handle on discord is: the_al": "我的 Discord 用户名是: the_al",
|
||||
@@ -89,14 +85,13 @@
|
||||
"You can check the calibration with the": "您可以通过以下方式检查校准",
|
||||
"Have a nice day :)": "您慢走 :)",
|
||||
"Welcome to the Calibration GUI": "欢迎使用校准 GUI",
|
||||
"Just few things to know before you can start:": "在开始之前,有几件事情需要了解:",
|
||||
"Just few things to know before you can start:": "在开始之前,有几件事情需要了解:",
|
||||
"This website is not affiliated with Sony, PlayStation & co.": "此网站与 Sony、PlayStation 等无关。",
|
||||
"This service is provided without warranty. Use at your own risk.": "此服务不附带任何保修。使用需自负风险。",
|
||||
"This service is provided without warranty. Use at your own risk.": "此服务不附带任何保修。使用需自负风险。",
|
||||
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "保持手柄的内部电池连接,并确保其充电充足。如果在操作过程中电池电量耗尽,手柄将受损并无法使用。",
|
||||
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "在进行永久校准之前,先尝试临时校准以确保一切正常。",
|
||||
"Understood": "知道了",
|
||||
"Version": "版本",
|
||||
|
||||
"Frequently Asked Questions": "常见问题",
|
||||
"Close": "关闭",
|
||||
"Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!": "欢迎来到常见问题的解答部分!在下面,您将找到关于本网站常见问题的答案。如果您有任何其他疑问或者需要进一步的帮助,请随时直接联系我。欢迎您的反馈和提问!",
|
||||
@@ -115,7 +110,6 @@
|
||||
"Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.": "坏消息,盗版无论如何都不能进行校准,因为它们只复制了在正常游戏过程中DualShock4的功能部分,而不是所有未记录的功能。",
|
||||
"If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.": "如果您想将此检测功能扩展到DualSense,请给我寄送一个假的DualSense,您将在几周内看到结果。",
|
||||
"What development is in plan?": "有什么发展计划吗?",
|
||||
|
||||
"I maintain two separate to-do lists for this project, although the priority has yet to be established.": "我在这个项目上还有两件想个的功能,虽然不知道先做哪个。",
|
||||
"The first list is about enhancing support for DualShock4 and DualSense controllers:": "第一个列表是关于加强对DualShock4和DualSense手柄的支持:",
|
||||
"Implement calibration of L2/R2 triggers.": "实现L2/R2扳机的校准。",
|
||||
@@ -137,20 +131,14 @@
|
||||
"Translate this website in your language": "将这个网站翻译成您的语言",
|
||||
", to help more people like you!": "来帮助更多像您一样的人!",
|
||||
"This website uses analytics to improve the service.": "该网站使用分析工具来提升服务质量。",
|
||||
|
||||
"Board Model": "主板型号",
|
||||
"This feature is experimental.": "此功能为实验性质。",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "如果没有正确检测您手柄的主板型号,请告诉我。",
|
||||
"Board model detection thanks to": "主板型号检测功能需要感谢",
|
||||
|
||||
"Please connect the device using a USB cable.": "请使用USB线连接设备。",
|
||||
"This DualSense controller has outdated firmware.": "该DualSense手柄的固件已过时。",
|
||||
"Please update the firmware and try again.": "请更新固件后重试。",
|
||||
"Joystick Info": "摇杆信息",
|
||||
"Err R:": "右摇杆错误率",
|
||||
"Err L:": "左摇杆错误率",
|
||||
"Check circularity": "检查摇杆外圈圆度。",
|
||||
|
||||
"Check circularity": "测试摇杆外圈",
|
||||
"Can I reset a permanent calibration to previous calibration?": "我可以回退到之前的校准吗?",
|
||||
"No.": "不可以。",
|
||||
"Can you overwrite a permanent calibration?": "可以覆盖永久校准吗?",
|
||||
@@ -166,18 +154,14 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "在按“完成”之前,您需要先旋转摇杆。",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "确保摇杆接触摇杆圈,并慢慢旋转,最好顺时针和逆时针方向各旋转一次。",
|
||||
"Only after you have done that, you click on \"Done\".": "完成上述操作后,才能点击“完成”按钮。",
|
||||
|
||||
"Changes saved successfully": "更改已成功保存。",
|
||||
"Error while saving changes:": "保存更改时出错:",
|
||||
"Error while saving changes": "保存更改时出错:",
|
||||
"Save changes permanently": "永久保存更改",
|
||||
"Reboot controller": "重启手柄",
|
||||
|
||||
"Controller Info": "手柄信息",
|
||||
"Debug Info": "调试信息",
|
||||
"Debug buttons": "调试按钮",
|
||||
"Software": "软件",
|
||||
"Hardware": "硬件",
|
||||
|
||||
"FW Build Date": "固件构建日期",
|
||||
"FW Type": "固件类型",
|
||||
"FW Series": "固件系列",
|
||||
@@ -188,7 +172,6 @@
|
||||
"Venom FW Version": "Venom固件版本",
|
||||
"Spider FW Version": "Spider固件版本",
|
||||
"Touchpad FW Version": "触摸板固件版本",
|
||||
|
||||
"Serial Number": "序列号",
|
||||
"MCU Unique ID": "MCU唯一ID",
|
||||
"PCBA ID": "PCBA ID",
|
||||
@@ -199,20 +182,83 @@
|
||||
"Touchpad ID": "触摸板ID",
|
||||
"Bluetooth Address": "蓝牙地址",
|
||||
"Show all": "显示全部信息",
|
||||
|
||||
"Finetune stick calibration": "微调摇杆校准",
|
||||
"(beta)": "测试版本",
|
||||
"This screen allows to finetune raw calibration data on your controller": "此界面允许微调控制器上的原始校准数据",
|
||||
"Left stick": "左摇杆",
|
||||
"Right stick": "右摇杆",
|
||||
"This screen allows to finetune raw calibration data on your controller": "此界面允许微调手柄上的原始校准数据",
|
||||
"Left stick": "左摇杆电压(mV)",
|
||||
"Right stick": "右摇杆电压(mV)",
|
||||
"Center X": "X轴中心",
|
||||
"Center Y": "Y轴中心",
|
||||
"Save": "保存",
|
||||
"Cancel": "取消",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShock校准GUI目前不支持DualSense Edge。",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "我正在积极致力于兼容,难点在于将数据存储到摇杆模块中。",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "我正在积极致力于兼容,主要研究将数据存储到摇杆模块中。",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "如果这个工具对你有所帮助,或者你希望看到对于DualSense Edge的支持更快到来,请考虑支持这个项目。",
|
||||
"Thank you for your generosity and support!": "感谢您的慷慨和支持!",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>外部</b>:无需打开手柄,直接对可见的测试点施加+1.8V",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>内部</b>:将+1.8V电源与写保护测试点飞线连接。",
|
||||
"Calibration is being stored in the stick modules.": "校准数据正在存储于摇杆模块中。",
|
||||
"DualSense Edge Calibration": "DualSense Edge校准",
|
||||
"For more info or help, feel free to reach out on Discord.": "需要更多信息或帮助,请随时在Discord上联系。",
|
||||
"More details and images": "更多细节和图像",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "请将DualShock 4、DualSense 或 DualSense Edge 手柄连接到您的电脑,然后按下“连接”。",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "请注意:DS Edge上的摇杆模块<b>无法仅通过软件进行校准</b>。",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "要在摇杆的内部存储器上存储自定义校准,需要进行<b>硬件修改</b>。",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "现已提供校准 DualSense Edge 摇杆模块的支持,此功能为<b>实验性功能</b>。",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "这涉及到通过对每个模块上的特定测试点施加<b>+1.8V</b>电压来暂时禁用写保护。",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "这仅适用于高级用户。如果您不确定自己在做什么,请不要尝试。",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "我们不对因尝试此修改而造成的任何损坏负责。",
|
||||
"You can do this in two ways:": "你可以用两种方式来做",
|
||||
"here": "这里",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "如果校准没有永久生效,请检查硬件模块的接线。",
|
||||
"Cannot lock": "无法锁定",
|
||||
"Cannot store data into": "无法将数据存储到",
|
||||
"Cannot unlock": "无法解锁",
|
||||
"Color": "颜色",
|
||||
"Color detection thanks to": "颜色检测由",
|
||||
"Left Module Barcode": "左侧模块条形码",
|
||||
"Right Module Barcode": "右侧模块条形码",
|
||||
"left module": "左侧模块",
|
||||
"right module": "右侧模块",
|
||||
"30th Anniversary": "30周年纪念版",
|
||||
"Astro Bot": "宇宙机器人",
|
||||
"Cobalt Blue": "钴晶蓝",
|
||||
"Cosmic Red": "星辰红",
|
||||
"Galactic Purple": "银河紫",
|
||||
"God of War Ragnarok": "战神:诸神黄昏",
|
||||
"Grey Camouflage": "深灰迷彩",
|
||||
"Midnight Black": "午夜黑",
|
||||
"Nova Pink": "新星粉",
|
||||
"Starlight Blue": "星光蓝",
|
||||
"Sterling Silver": "亮灰银",
|
||||
"Volcanic Red": "火山红",
|
||||
"White": "白色",
|
||||
"Chroma Indigo": "净彩靛青",
|
||||
"Chroma Pearl": "净彩珠白",
|
||||
"Chroma Teal": "净彩凫绿",
|
||||
"Fortnite": "堡垒之夜",
|
||||
"Spider-Man 2": "漫威蜘蛛侠2",
|
||||
"The Last of Us": "最后生还者",
|
||||
"10x zoom": "10倍速测试",
|
||||
"Calibration": "校准",
|
||||
"Debug": "调试",
|
||||
"Error triggering rumble": "触发震动时出错",
|
||||
"Info": "信息",
|
||||
"Normal": "正常",
|
||||
"Press L2 to test the strong (left) haptic motor": "按下L2键测试强(左)震动",
|
||||
"Press R2 to test the weak (right) haptic motor": "按下R2键测试弱(右)震动",
|
||||
"Test the Haptic Motors": "测试震动",
|
||||
"Tests": "测试",
|
||||
"The motor strength will match how hard you press the trigger": "震动马达的力度与你扣动扳机的力度相匹配",
|
||||
"Center (L1)": "",
|
||||
"Circularity (R1)": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Show raw numbers": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
176
lang/zh_tw.json
@@ -1,8 +1,7 @@
|
||||
{
|
||||
".authorMsg": "- 中文(繁體)翻譯由 JEFF 提供",
|
||||
".authorMsg": "- 中文(繁體)翻譯由 JEFF <a href='https://space.bilibili.com/185181540'>修手柄的小丁</a> 提供",
|
||||
"DualShock Calibration GUI": "手把校準界面",
|
||||
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "不支持的瀏覽器。請使用支持 WebHID 的瀏覽器 (例如 Chrome)。",
|
||||
"Connect a DualShock 4 or a DualSense controller to your computer and press Connect.": "將 DualShock 4 或 DualSense 手把連結到您的電腦,然後按下連結。",
|
||||
"Connect": "連結",
|
||||
"Connected to:": "連結至:",
|
||||
"Disconnect": "斷開連結",
|
||||
@@ -11,7 +10,6 @@
|
||||
"Sections below are not useful, just some debug infos or manual commands": "以下部分沒有用處,只是一些除錯資訊或手動命令",
|
||||
"NVS Status": "NVS 狀態",
|
||||
"Unknown": "未知",
|
||||
"Debug buttons": "除錯按钮",
|
||||
"Query NVS status": "查詢 NVS 狀態",
|
||||
"NVS unlock": "解鎖 NVS",
|
||||
"NVS lock": "鎖定 NVS",
|
||||
@@ -34,7 +32,7 @@
|
||||
"Please move both sticks to the <b>bottom-right corner</b> and release them.": "請將兩個搖桿移到 <b>右下角</b> 並釋放它們。",
|
||||
"Calibration completed successfully!": "校準成功完成!",
|
||||
"Next": "下一步",
|
||||
"Recentering the controller sticks. ": "重新定位手把摇杆。 ",
|
||||
"Recentering the controller sticks.": "重新定位手把摇杆。",
|
||||
"Please do not close this window and do not disconnect your controller. ": "請不要關閉此窗口,也不要斷開手把的連接。 ",
|
||||
"Range calibration": "摇杆外圈校準",
|
||||
"<b>The controller is now sampling data!</b>": "<b>手把現在正在採樣數據!</b>",
|
||||
@@ -47,7 +45,6 @@
|
||||
"Do you have any suggestion or issue? Drop me a message via email or discord.": "您有任何建議或問題嗎?透過電子郵件或 Discord 給我留言。",
|
||||
"Cheers!": "乾杯!",
|
||||
"Support this project": "支持此項目",
|
||||
|
||||
"unknown": "未知設備",
|
||||
"original": "原廠正品",
|
||||
"clone": "克隆盜版",
|
||||
@@ -58,25 +55,23 @@
|
||||
"HW Version": "硬體版本",
|
||||
"SW Version": "軟體版本",
|
||||
"Device Type": "設備類型",
|
||||
|
||||
"Range calibration completed": "搖桿外圈校準已完成",
|
||||
"Range calibration failed: ": "搖桿外圈校準失敗: ",
|
||||
"Range calibration failed": "搖桿外圈校準失敗",
|
||||
"Cannot unlock NVS": "無法解鎖 NVS",
|
||||
"Cannot relock NVS": "無法重新鎖定 NVS",
|
||||
"Error 1": "錯誤 1",
|
||||
"Error 2": "錯誤 2",
|
||||
"Error 3": "錯誤 3",
|
||||
"Stick calibration failed: ": "摇杆校準失敗: ",
|
||||
"Stick calibration failed": "摇杆校準失敗",
|
||||
"Stick calibration completed": "摇杆校準完成",
|
||||
"NVS Lock failed: ": "NVS 鎖定失敗: ",
|
||||
"NVS Unlock failed: ": "NVS 解鎖失敗: ",
|
||||
"NVS Lock failed": "NVS 鎖定失敗",
|
||||
"NVS Unlock failed": "NVS 解鎖失敗",
|
||||
"Please connect only one controller at time.": "請一次只連接一個手把。",
|
||||
"Sony DualShock 4 V1": "Sony DualShock 4 V1",
|
||||
"Sony DualShock 4 V2": "Sony DualShock 4 V2",
|
||||
"Sony DualSense": "Sony DualSense",
|
||||
"Sony DualSense Edge": "Sony DualSense Edge",
|
||||
"Connected invalid device: ": "連接了無效設備: ",
|
||||
"Calibration of the DualSense Edge is not currently supported.": "目前不支援對 DualSense Edge 的校準。",
|
||||
"The device appears to be a DS4 clone. All functionalities are disabled.": "該設備似乎是 DS4 盜版。所有功能均已停用。",
|
||||
"Error: ": "錯誤: ",
|
||||
"My handle on discord is: the_al": "我的 Discord 用戶名是: the_al",
|
||||
@@ -139,14 +134,10 @@
|
||||
"This feature is experimental.": "此功能為實驗性質。",
|
||||
"Please let me know if the board model of your controller is not detected correctly.": "如果您的手把的主機板型號沒有被正確檢測,請告訴我。",
|
||||
"Board model detection thanks to": "主機板型號檢測功能需要感謝",
|
||||
"Please connect the device using a USB cable.": "請使用USB線連接設備。",
|
||||
"This DualSense controller has outdated firmware.": "該DualSense手把的韌體已過時。",
|
||||
"Please update the firmware and try again.": "請更新韌體後重試。",
|
||||
"Joystick Info": "搖桿資訊",
|
||||
"Err R:": "右搖桿錯誤率",
|
||||
"Err L:": "左搖桿錯誤率",
|
||||
"Check circularity": "檢查搖桿外圈圓度。",
|
||||
|
||||
"Can I reset a permanent calibration to previous calibration?": "我可以將永久校準重置為之前的校準嗎?",
|
||||
"No.": "不可以。",
|
||||
"Can you overwrite a permanent calibration?": "可以覆蓋永久校準嗎?",
|
||||
@@ -154,7 +145,7 @@
|
||||
"Does this software resolve stickdrift?": "這個軟體能解決搖桿漂移嗎?",
|
||||
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "搖桿漂移是由物理缺陷引起的;即污垢、磨損的電位器或在某些情況下磨損的彈簧。",
|
||||
"This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.": "如果你已經遇到搖桿漂移,這個軟體本身不會解決這個問題。但它會幫助確保在更換舊搖桿後,新搖桿能正常運作。",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "我注意到某些控制器出廠時的工廠校準比我重新校準後還要差。尤其是 SCUF 控制器具有獨特外殼的圓形校準。",
|
||||
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "我注意到某些手把出廠時的工廠校準比我重新校準後還要差。尤其是 SCUF 手把具有獨特外殼的圓形校準。",
|
||||
"(Dualsense) Will updating the firmware reset calibration?": "(Dualsense) 更新韌體會重置校準嗎?",
|
||||
"After range calibration, joysticks always go in corners.": "範圍校準後,搖桿總是會進入角落。",
|
||||
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "這個問題發生是因為你在開始範圍校準後立即點擊了\"完成\"。",
|
||||
@@ -162,53 +153,112 @@
|
||||
"You have to rotate the joysticks before you press \"Done\".": "在按\"完成\"之前,必須旋轉搖桿。",
|
||||
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "確保觸摸搖桿框架的邊緣,並慢慢旋轉,最好是每個方向 - 順時針和逆時針。",
|
||||
"Only after you have done that, you click on \"Done\".": "只有在這樣做之後,你才可以點擊\"完成\"。",
|
||||
|
||||
"Changes saved successfully": "更改已成功保存",
|
||||
"Error while saving changes:": "保存更改時出錯:",
|
||||
"Error while saving changes": "保存更改時出錯:",
|
||||
"Save changes permanently": "永久保存更改",
|
||||
"Reboot controller": "重啟控制器",
|
||||
|
||||
"Controller Info": "",
|
||||
"Debug Info": "",
|
||||
"Debug buttons": "",
|
||||
"Software": "",
|
||||
"Hardware": "",
|
||||
|
||||
"FW Build Date": "",
|
||||
"FW Type": "",
|
||||
"FW Series": "",
|
||||
"FW Version": "",
|
||||
"FW Update": "",
|
||||
"FW Update Info": "",
|
||||
"SBL FW Version": "",
|
||||
"Venom FW Version": "",
|
||||
"Spider FW Version": "",
|
||||
"Touchpad FW Version": "",
|
||||
|
||||
"Serial Number": "",
|
||||
"MCU Unique ID": "",
|
||||
"PCBA ID": "",
|
||||
"Battery Barcode": "",
|
||||
"VCM Left Barcode": "",
|
||||
"VCM Right Barcode": "",
|
||||
"HW Model": "",
|
||||
"Touchpad ID": "",
|
||||
"Bluetooth Address": "",
|
||||
"Show all": "",
|
||||
|
||||
"Finetune stick calibration": "",
|
||||
"(beta)": "",
|
||||
"This screen allows to finetune raw calibration data on your controller": "",
|
||||
"Left stick": "",
|
||||
"Right stick": "",
|
||||
"Center X": "",
|
||||
"Center Y": "",
|
||||
"Save": "",
|
||||
"Cancel": "",
|
||||
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
|
||||
"Thank you for your generosity and support!": "",
|
||||
"Reboot controller": "重啟手把",
|
||||
"(beta)": "測試版本",
|
||||
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.": "<b>外部方式</b>:直接將 +1.8V 電壓施加到可見的測試點,無需打開手把",
|
||||
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>內部方式</b>:從 +1.8V 電源點焊接一條導線至寫入保護測試點(TP)",
|
||||
"Calibration is being stored in the stick modules.": "校正資料正被儲存到搖桿模組中。",
|
||||
"Cancel": "取消",
|
||||
"Center X": "X軸中心",
|
||||
"Center Y": "Y軸中心",
|
||||
"Controller Info": "手把資訊",
|
||||
"Debug Info": "除錯資訊",
|
||||
"Debug buttons": "除錯按鈕",
|
||||
"DualSense Edge Calibration": "DualSense Edge 校正",
|
||||
"FW Build Date": "韌體建構日期",
|
||||
"FW Series": "韌體系列",
|
||||
"FW Type": "韌體類型",
|
||||
"FW Update": "韌體更新",
|
||||
"FW Update Info": "韌體更新資訊",
|
||||
"FW Version": "韌體版本",
|
||||
"Finetune stick calibration": "微調搖桿校正",
|
||||
"For more info or help, feel free to reach out on Discord.": "如需更多資訊或協助,歡迎隨時在 Discord 上與我們聯繫。",
|
||||
"HW Model": "硬體型號",
|
||||
"Hardware": "硬體",
|
||||
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "我正在積極處理相容性的問題,主要的挑戰在於將資料儲存到記憶模組中。",
|
||||
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "如果這個工具對您有所幫助,或您希望看到 DualSense Edge 支援更快推出,請考慮通過以下方式支持該專案:",
|
||||
"Left stick": "左搖桿電壓(mV)",
|
||||
"More details and images": "更多詳情與圖片",
|
||||
"PCBA ID": "PCBA ID",
|
||||
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "請將 DualShock 4、DualSense 或 DualSense Edge 手把連接到您的電腦,然後按下「連接」。",
|
||||
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.": "請註意:DS Edge上的搖桿模塊<b>無法僅通過軟件進行校準</b>。",
|
||||
"To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "要在搖桿的內部存儲器上存儲自定義校準,需要進行<b>硬件修改</b>。",
|
||||
"Right stick": "右搖桿電壓(mV)",
|
||||
"SBL FW Version": "SBL韌體版本",
|
||||
"Save": "儲存",
|
||||
"Show all": "顯示全部資訊",
|
||||
"Software": "軟體",
|
||||
"Spider FW Version": "Spider韌體版本",
|
||||
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "現在已提供對 DualSense Edge 搖桿模組校正的支援,作為一項<b>實驗性功能</b>。",
|
||||
"Thank you for your generosity and support!": "感謝您的慷慨與支持!",
|
||||
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShock 校正圖形介面目前不支援 DualSense Edge。",
|
||||
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "這需要在每個模組上的特定測試點施加 <b>+1.8V</b> 電壓,以暫時停用寫入保護。",
|
||||
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "這僅適用於進階使用者。如果您不確定自己在做什麼,請不要嘗試。",
|
||||
"This screen allows to finetune raw calibration data on your controller": "此畫面可讓您微調手把上的原始校正資料",
|
||||
"Touchpad FW Version": "觸摸版韌體版本",
|
||||
"Touchpad ID": "觸摸版ID",
|
||||
"We are not responsible for any damage caused by attempting this modification.": "我們不對嘗試此修改所造成的任何損壞負責。",
|
||||
"You can do this in two ways:": "您可以透過兩種方式來完成這項操作:",
|
||||
"here": "這裏",
|
||||
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "如果校準沒有永久生效,請檢查硬件模塊的接線。",
|
||||
"Battery Barcode": "電池條形碼",
|
||||
"Bluetooth Address": "藍牙地址",
|
||||
"Cannot lock": "無法鎖定",
|
||||
"Cannot store data into": "無法將數據存儲到",
|
||||
"Cannot unlock": "無法解鎖",
|
||||
"Color": "顏色",
|
||||
"Color detection thanks to": "顏色檢測由",
|
||||
"Left Module Barcode": "左側模塊條形碼",
|
||||
"MCU Unique ID": "MCU唯壹ID",
|
||||
"Right Module Barcode": "右側模塊條形碼",
|
||||
"Serial Number": "序列號",
|
||||
"VCM Left Barcode": "VCM左條形碼",
|
||||
"VCM Right Barcode": "VCM右條形碼",
|
||||
"Venom FW Version": "Venom固件版本",
|
||||
"left module": "左側模塊",
|
||||
"right module": "右側模塊",
|
||||
"30th Anniversary": "30週年紀念版",
|
||||
"Astro Bot": "宇宙機器人",
|
||||
"Cobalt Blue": "鈷藍色",
|
||||
"Cosmic Red": "星塵紅",
|
||||
"Galactic Purple": "銀河紫",
|
||||
"God of War Ragnarok": "戰神:諸神黃昏",
|
||||
"Grey Camouflage": "深灰迷彩",
|
||||
"Midnight Black": "午夜黑",
|
||||
"Nova Pink": "星幻粉",
|
||||
"Starlight Blue": "星光藍",
|
||||
"Sterling Silver": "亮灰銀",
|
||||
"Volcanic Red": "火山紅",
|
||||
"White": "白色",
|
||||
"Chroma Indigo": "閃耀靛紫",
|
||||
"Chroma Pearl": "閃耀珍珠白",
|
||||
"Chroma Teal": "閃耀青",
|
||||
"Fortnite": "要塞英雄",
|
||||
"Spider-Man 2": "蜘蛛人2",
|
||||
"The Last of Us": "最後生還者",
|
||||
"10x zoom": "10倍速測試",
|
||||
"Calibration": "校準",
|
||||
"Debug": "調試",
|
||||
"Error triggering rumble": "觸發震動時出錯",
|
||||
"Info": "信息",
|
||||
"Normal": "正常",
|
||||
"Press L2 to test the strong (left) haptic motor": "按下L2鍵測試強(左)震動",
|
||||
"Press R2 to test the weak (right) haptic motor": "按下R2鍵測試弱(右)震動",
|
||||
"Test the Haptic Motors": "測試震動",
|
||||
"Tests": "測試",
|
||||
"The motor strength will match how hard you press the trigger": "震動馬達的力度與妳扣動扳機的力度相匹配",
|
||||
"Center (L1)": "",
|
||||
"Circularity (R1)": "",
|
||||
"Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.": "",
|
||||
"Please release the stick to center position before adjusting with D-pad buttons.": "",
|
||||
"Press the D-pad or face buttons in the direction you want the stick position to move.": "",
|
||||
"Push the stick straight up/down/left/right as far as possible.": "",
|
||||
"Show raw numbers": "",
|
||||
"The device is connected via Bluetooth. Disconnect and reconnect using a USB cable instead.": "",
|
||||
"While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>, then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).": "",
|
||||
"Your device might not be a genuine Sony controller. If it is not a clone then please report this issue.": "",
|
||||
"": ""
|
||||
}
|
||||
}
|
||||
5653
package-lock.json
generated
Normal file
56
package.json
Normal file
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"name": "dualshock-calibration-gui",
|
||||
"version": "1.0.0",
|
||||
"description": "A web-based calibration tool for PlayStation DualShock 4, DualSense, and DualSense Edge controllers",
|
||||
"main": "index.html",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build": "gulp build",
|
||||
"build:prod": "gulp build --production",
|
||||
"clean": "gulp clean",
|
||||
"dev": "gulp dev",
|
||||
"watch": "gulp watch",
|
||||
"serve": "node dev-server.js",
|
||||
"serve:https": "HTTPS=true node dev-server.js",
|
||||
"start": "npm run build && npm run serve",
|
||||
"dev:serve": "npm run build && concurrently \"npm run dev\" \"npm run serve\"",
|
||||
"dev:full": "npm run build && concurrently --kill-others \"npm run watch\" \"npm run serve\""
|
||||
},
|
||||
"devDependencies": {
|
||||
"rollup": "^4.9.0",
|
||||
"@rollup/plugin-node-resolve": "^15.2.3",
|
||||
"@rollup/plugin-terser": "^0.4.4",
|
||||
"gulp": "^5.0.1",
|
||||
"gulp-cli": "^3.1.0",
|
||||
"gulp-terser": "^2.1.0",
|
||||
"gulp-clean-css": "^4.3.0",
|
||||
"gulp-htmlmin": "^5.0.1",
|
||||
"gulp-rev": "^11.0.0",
|
||||
"gulp-rev-replace": "^0.4.4",
|
||||
"gulp-concat": "^2.6.1",
|
||||
"gulp-sourcemaps": "^3.0.0",
|
||||
"gulp-if": "^3.0.0",
|
||||
"gulp-rename": "^2.1.0",
|
||||
"rollup-stream": "^1.24.1",
|
||||
"vinyl-source-stream": "^2.0.0",
|
||||
"vinyl-buffer": "^1.0.1",
|
||||
"del": "^8.0.0",
|
||||
"yargs": "^18.0.0",
|
||||
"gulp-svgmin": "^4.1.0",
|
||||
"gulp-replace": "^1.1.4",
|
||||
"gulp-json-minify": "^1.2.3",
|
||||
"glob": "^10.3.10",
|
||||
"html-minifier-terser": "^7.2.0",
|
||||
"concurrently": "^8.2.2",
|
||||
"http-server": "^14.1.1"
|
||||
},
|
||||
"keywords": [
|
||||
"dualshock",
|
||||
"dualsense",
|
||||
"controller",
|
||||
"calibration",
|
||||
"webHID"
|
||||
],
|
||||
"author": "",
|
||||
"license": "MIT"
|
||||
}
|
||||
73
scripts/process_lang.py
Executable file
@@ -0,0 +1,73 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
# (C) 2025 dualshock-tools
|
||||
#
|
||||
# This script can be used to add or remove a sentence from all the language
|
||||
# files. It's really simple and hacking: just edit this files adding lines
|
||||
# In the corresponsing fields (add, remove) and run it.
|
||||
#
|
||||
# Quick note: run it from the "root" directory of the project: it searches for
|
||||
# ./lang/ so the correct command should be `python3 scripts/process_lang.py`.
|
||||
|
||||
data = {
|
||||
"remove": [
|
||||
# Add here lines to remove from each language file
|
||||
],
|
||||
"add": [
|
||||
# Add here lines to add to each language file
|
||||
],
|
||||
}
|
||||
|
||||
## ---
|
||||
|
||||
import os, json
|
||||
|
||||
def process_file(filename):
|
||||
x = json.loads(open(filename, "r").read())
|
||||
|
||||
modified = False
|
||||
for i in data["remove"]:
|
||||
if i in x:
|
||||
del x[i]
|
||||
modified = True
|
||||
else:
|
||||
print("[REMOVE] %s: Cannot find '%s'" % (filename, i))
|
||||
for i in data["add"]:
|
||||
if i in x:
|
||||
print("[ADD] %s: '%s' already present" % (filename, i))
|
||||
else:
|
||||
x[i] = ""
|
||||
modified = True
|
||||
|
||||
del x[""]
|
||||
empties = []
|
||||
for i in x:
|
||||
if len(x[i].strip()) == 0:
|
||||
empties += [i]
|
||||
|
||||
empties = sorted(empties)
|
||||
|
||||
for i in empties:
|
||||
del x[i]
|
||||
|
||||
for i in empties:
|
||||
x[i] = ""
|
||||
|
||||
x[""] = ""
|
||||
|
||||
return (modified, json.dumps(x, indent=4, ensure_ascii=False))
|
||||
|
||||
|
||||
files = list(os.listdir("lang"))
|
||||
|
||||
for i in files:
|
||||
modified, new_file = process_file("lang/" + i)
|
||||
if not modified:
|
||||
print("%s: not modified" % (i, ))
|
||||
continue
|
||||
if len(new_file) < 100:
|
||||
print("%s: invalid content" % (i, ))
|
||||
continue
|
||||
print("%s: writing changes" % (i, ))
|
||||
|
||||
open("lang/" + i, "w").write(new_file)
|
||||
72
setup-dev.sh
Executable file
@@ -0,0 +1,72 @@
|
||||
#!/bin/bash
|
||||
|
||||
# DualShock Calibration GUI - Development Setup Script
|
||||
|
||||
echo "🎮 DualShock Calibration GUI - Development Setup"
|
||||
echo "================================================"
|
||||
echo ""
|
||||
|
||||
# Check if Node.js is installed
|
||||
if ! command -v node &> /dev/null; then
|
||||
echo "❌ Node.js is not installed"
|
||||
echo "💡 Please install Node.js (v16 or higher) from https://nodejs.org/"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Check Node.js version
|
||||
NODE_VERSION=$(node -v | cut -d'v' -f2)
|
||||
MAJOR_VERSION=$(echo $NODE_VERSION | cut -d'.' -f1)
|
||||
|
||||
if [ "$MAJOR_VERSION" -lt 16 ]; then
|
||||
echo "❌ Node.js version $NODE_VERSION is too old"
|
||||
echo "💡 Please upgrade to Node.js v16 or higher"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "✅ Node.js version: $NODE_VERSION"
|
||||
|
||||
# Check if npm is installed
|
||||
if ! command -v npm &> /dev/null; then
|
||||
echo "❌ npm is not installed"
|
||||
echo "💡 npm should come with Node.js installation"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "✅ npm version: $(npm -v)"
|
||||
echo ""
|
||||
|
||||
# Install dependencies
|
||||
echo "📦 Installing dependencies..."
|
||||
if npm install; then
|
||||
echo "✅ Dependencies installed successfully"
|
||||
else
|
||||
echo "❌ Failed to install dependencies"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo ""
|
||||
|
||||
# Build the application
|
||||
echo "🔨 Building application..."
|
||||
if npm run build; then
|
||||
echo "✅ Application built successfully"
|
||||
else
|
||||
echo "❌ Failed to build application"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo ""
|
||||
echo "🎉 Setup complete!"
|
||||
echo ""
|
||||
echo "🚀 To start development:"
|
||||
echo " npm run dev:full"
|
||||
echo ""
|
||||
echo "📱 The app will be available at:"
|
||||
echo " https://localhost:8443"
|
||||
echo ""
|
||||
echo "💡 You may need to accept the SSL certificate warning in your browser"
|
||||
echo "💡 Use Chrome or Edge for full WebHID support"
|
||||
echo ""
|
||||
echo "📚 For more information, see:"
|
||||
echo " - README.md"
|
||||
echo " - DEVELOPMENT.md"
|
||||
21
site.webmanifest
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"name": "Dualshock Calibration GUI",
|
||||
"short_name": "DS Tools",
|
||||
"icons": [
|
||||
{
|
||||
"src": "/web-app-manifest-192x192.png",
|
||||
"sizes": "192x192",
|
||||
"type": "image/png",
|
||||
"purpose": "maskable"
|
||||
},
|
||||
{
|
||||
"src": "/web-app-manifest-512x512.png",
|
||||
"sizes": "512x512",
|
||||
"type": "image/png",
|
||||
"purpose": "maskable"
|
||||
}
|
||||
],
|
||||
"theme_color": "#ffffff",
|
||||
"background_color": "#ffffff",
|
||||
"display": "standalone"
|
||||
}
|
||||
65
templates/calib-center-modal.html
Normal file
@@ -0,0 +1,65 @@
|
||||
<!-- New calibrate modal -->
|
||||
<div class="modal fade" id="calibCenterModal" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="calibTitle" aria-hidden="true">
|
||||
<div class="modal-dialog modal-lg">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h1 class="modal-title fs-5 ds-i18n" id="calibTitle">Stick center calibration</h1>
|
||||
<button type="button" id="calibCross" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
|
||||
<div class="row">
|
||||
<div class="col-4">
|
||||
<div class="list-group" id="list-tab">
|
||||
<a class="ds-i18n list-group-item list-group-item-action active" id="list-1-calib">Welcome</a>
|
||||
<a class="ds-i18n list-group-item list-group-item-action" id="list-2-calib">Step 1</a>
|
||||
<a class="ds-i18n list-group-item list-group-item-action" id="list-3-calib">Step 2</a>
|
||||
<a class="ds-i18n list-group-item list-group-item-action" id="list-4-calib">Step 3</a>
|
||||
<a class="ds-i18n list-group-item list-group-item-action" id="list-5-calib">Step 4</a>
|
||||
<a class="ds-i18n list-group-item list-group-item-action" id="list-6-calib">Completed</a>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-8">
|
||||
<div class="container" id="list-1">
|
||||
<h4 class="ds-i18n">Welcome to the stick center-calibration wizard!</h4>
|
||||
|
||||
<p class="ds-i18n">This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.</p>
|
||||
|
||||
<p class="ds-i18n">Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.</p>
|
||||
|
||||
<p class="ds-i18n">Press <b>Start</b> to begin calibration.</p>
|
||||
</div>
|
||||
<div class="container" style="display: none;" id="list-2">
|
||||
<p class="ds-i18n">Please move both sticks to the <b>top-left corner</b> and release them.</p>
|
||||
<p class="ds-i18n">When the sticks are back in the center, press <b>Continue</b>.</p>
|
||||
</div>
|
||||
<div class="container" style="display: none;" id="list-3">
|
||||
<p class="ds-i18n">Please move both sticks to the <b>top-right corner</b> and release them.</p>
|
||||
<p class="ds-i18n">When the sticks are back in the center, press <b>Continue</b>.</p>
|
||||
</div>
|
||||
<div class="container" style="display: none;" id="list-4">
|
||||
<p class="ds-i18n">Please move both sticks to the <b>bottom-left corner</b> and release them.</p>
|
||||
<p class="ds-i18n">When the sticks are back in the center, press <b>Continue</b>.</p>
|
||||
</div>
|
||||
<div class="container" style="display: none;" id="list-5">
|
||||
<p class="ds-i18n">Please move both sticks to the <b>bottom-right corner</b> and release them.</p>
|
||||
<p class="ds-i18n">When the sticks are back in the center, press <b>Continue</b>.</p>
|
||||
</div>
|
||||
<div class="container" style="display: none;" id="list-6">
|
||||
<p class="ds-i18n">Calibration completed successfully!</p>
|
||||
<p><span class="ds-i18n">You can check the calibration with the</span> <a href="https://hardwaretester.com/gamepad" target="_blank">gamepad tester</a>.</p>
|
||||
<p class="ds-i18n">Have a nice day :)</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button type="button" class="btn btn-primary" id="calibNext" onclick="calib_next()">
|
||||
<span class="spinner-border spinner-border-sm" role="status" aria-hidden="true" id="btnSpinner" style="display: none;"></span>
|
||||
<span id="calibNextText" class="ds-i18n">Next</span>
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
19
templates/calibrate-modal.html
Normal file
@@ -0,0 +1,19 @@
|
||||
<!-- Modal -->
|
||||
<div class="modal fade" id="calibrateModal" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true">
|
||||
<div class="modal-dialog">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h1 class="modal-title fs-5" id="staticBackdropLabel">Calibrating center</h1>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p class="ds-i18n">Recentering the controller sticks.</p>
|
||||
<p class="ds-i18n">Please do not close this window and do not disconnect your controller. </p>
|
||||
<div class="progress" role="progressbar" aria-label="Centering" aria-valuenow="0" aria-valuemin="0" aria-valuemax="100">
|
||||
<div class="progress-bar" style="width: 0%"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
34
templates/donate-modal.html
Normal file
@@ -0,0 +1,34 @@
|
||||
<div class="modal fade" id="donateModal" tabindex="-1" aria-labelledby="modal-title" aria-hidden="true">
|
||||
<div class="modal-dialog modal-dialog-centered">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title"></h5>
|
||||
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
|
||||
</div>
|
||||
|
||||
<div class="modal-body p-4" id="donateBody">
|
||||
<p class="ds-i18n">Hi, thank you for using this software.</p>
|
||||
<p><span class="ds-i18n">If you're finding it helpful and you want to support my efforts, feel free to</span> <a href="https://paypal.me/alaincarlucci" target="_blank" class="text-body-secondary ds-i18n">buy me a coffee</a><span class="ds-i18n">! :)</span></p>
|
||||
<p class="ds-i18n">Do you have any suggestion or issue? Drop me a message via email or discord.</p>
|
||||
<p class="ds-i18n">Cheers!</p>
|
||||
|
||||
<div class="collapse" id="ethereumCollapse">
|
||||
<div class="card card-body">
|
||||
<h5 class="card-title">Ethereum Address</h5>
|
||||
<center><img src="donate.png" width="128px" /></center>
|
||||
<input type="text" class="form-control" value="0x27dDA2f15A6A477fcdFB3709Ed0760aEF0246D5D" readonly />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button data-bs-toggle="collapse" data-bs-target="#ethereumCollapse" aria-expanded="false" aria-controls="ethereumCollapse" type="button" class="btn btn-success">
|
||||
<svg class="bi" width="18" height="18"><use xlink:href="#ethereum"/></svg> Ethereum
|
||||
</button>
|
||||
|
||||
<button onclick="window.open('https://paypal.me/alaincarlucci')" type="button" class="btn btn-primary" data-bs-dismiss="modal">
|
||||
<svg class="bi" width="18" height="18"><use xlink:href="#paypal"/></svg> PayPal
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
35
templates/edge-modal.html
Normal file
@@ -0,0 +1,35 @@
|
||||
<div class="modal fade" id="edgeModal" tabindex="-1" aria-labelledby="modal-title" aria-hidden="true">
|
||||
<div class="modal-dialog modal-xl modal-dialog-centered">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title ds-i18n">DualSense Edge Calibration</h5>
|
||||
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
|
||||
</div>
|
||||
|
||||
<div class="modal-body p-4" id="donateBody">
|
||||
<p class="ds-i18n">Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.</p>
|
||||
<p class="ds-i18n">Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.</p>
|
||||
<p class="ds-i18n">To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.</p>
|
||||
<p class="ds-i18n">This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.</p>
|
||||
<p></p>
|
||||
|
||||
<p><span class="ds-i18n">You can do this in two ways:</span>
|
||||
<ul>
|
||||
<li class="ds-i18n"><b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.</li>
|
||||
<li class="ds-i18n"><b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller.</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
<p><b><span class="ds-i18n">This is only for advanced users. If you're not sure what you're doing, please do not attempt it.</span></b></p>
|
||||
<p><span class="ds-i18n">More details and images</span> <a href="https://github.com/lewy20041/Dualsense_Edge_Modules_Callibration">here</a>.</p>
|
||||
|
||||
<p class="ds-i18n">We are not responsible for any damage caused by attempting this modification.</p>
|
||||
<p class="ds-i18n">For more info or help, feel free to reach out on Discord.</p>
|
||||
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button type="button" class="btn btn-primary ds-i18n" data-bs-dismiss="modal">Understood</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
20
templates/edge-progress-modal.html
Normal file
@@ -0,0 +1,20 @@
|
||||
<!-- Edge in progress Modal -->
|
||||
<div class="modal fade" id="edgeProgressModal" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="edgeProgressLabel" aria-hidden="true">
|
||||
<div class="modal-dialog modal-dialog-centered">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h1 class="modal-title fs-5 ds-i18n" id="edgeProgressLabel">Storing calibration...</h1>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p class="ds-i18n">Calibration is being stored in the stick modules.</p>
|
||||
<p class="ds-i18n">Please do not close this window and do not disconnect your controller. </p>
|
||||
|
||||
<div class="progress" role="progressbar" aria-valuenow="0" aria-valuemin="0" aria-valuemax="100">
|
||||
<div id="dsedge-progress" class="progress-bar progress-bar-striped progress-bar-animated" style="width: 0%"></div>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
168
templates/faq-modal.html
Normal file
@@ -0,0 +1,168 @@
|
||||
<!-- FAQ -->
|
||||
<div class="modal fade" id="faqModal" tabindex="-1" role="dialog" aria-labelledby="faqModalTitle" aria-hidden="true">
|
||||
<div class="modal-dialog modal-lg modal-fullscreen-md-down" role="document">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title ds-i18n" id="faqModalTitle">Frequently Asked Questions</h5>
|
||||
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<div class="p-3 ds-i18n">Welcome to the F.A.Q. section! Below, you'll find answers to some of the most commonly asked questions about this website. If you have any other inquiries or need further assistance, feel free to reach out to me directly. Your feedback and questions are always welcome!</div>
|
||||
<div class="accordion accordion-flush" id="accordionFlushExample">
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse3" aria-expanded="false" aria-controls="flush-collapse3">How does it work?</button>
|
||||
</h2>
|
||||
<div id="flush-collapse3" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">Behind the scenes, this website is the culmination of one year of dedicated effort in reverse-engineering DualShock controllers for fun/hobby from a random guy on the internet.</p>
|
||||
|
||||
<p><span class="ds-i18n">Through</span> <a class="ds-i18n" href='https://blog.the.al' target='_blank'>this research</a><span class="ds-i18n">, it was discovered that there exist some undocumented commands on DualShock controllers that can be sent via USB and are used during factory assembly process. If these commands are sent, the controller starts the recalibration of analog sticks.</span></p>
|
||||
<p class="ds-i18n">While the primary focus of this research wasn't initially centered on recalibration, it became apparent that a service offering this capability could greatly benefit numerous individuals. And thus, here we are.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapseOne" aria-expanded="false" aria-controls="flush-collapseOne">Does the calibration remain effective during gameplay on PS4/PS5?</button>
|
||||
</h2>
|
||||
<div id="flush-collapseOne" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="ds-i18n accordion-body">Yes, if you tick the checkbox "Write changes permanently in the controller". In that case, the calibration is flashed directly in the controller firmware. This ensures that it remains in place regardless of the console it's connected to.</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapseTwo" aria-expanded="false" aria-controls="flush-collapseTwo">Is this an officially endorsed service?</button>
|
||||
</h2>
|
||||
<div id="flush-collapseTwo" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="ds-i18n accordion-body">No, this service is simply a creation by a DualShock enthusiast.</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse4" aria-expanded="false" aria-controls="flush-collapse4">Does this website detects if a controller is a clone?</button>
|
||||
</h2>
|
||||
<div id="flush-collapse4" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">Yes, only DualShock4 at the moment. This happened because I accidentally purchased some clones, spent time identifying the differences and added this functionality to prevent future deception.</p>
|
||||
|
||||
<p class="ds-i18n">Unfortunately, the clones cannot be calibrated anyway, because they only clone the behavior of a DualShock4 during a normal gameplay, not all the undocumented functionalities.</p>
|
||||
|
||||
<p class="ds-i18n">If you want to extend this detection functionality to DualSense, please ship me a fake DualSense and you'll see it in few weeks.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse5" aria-expanded="false" aria-controls="flush-collapse5">What development is in plan?</button>
|
||||
</h2>
|
||||
<div id="flush-collapse5" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">I maintain two separate to-do lists for this project, although the priority has yet to be established.</p>
|
||||
|
||||
<p class="ds-i18n">The first list is about enhancing support for DualShock4 and DualSense controllers:</p>
|
||||
<ul>
|
||||
<li class="ds-i18n">Implement calibration of L2/R2 triggers.</li>
|
||||
<li class="ds-i18n">Improve detection of clones, particularly beneficial for those seeking to purchase used controllers with assurance of authenticity.</li>
|
||||
<li class="ds-i18n">Enhance user interface (e.g. provide additional controller information)</li>
|
||||
<li class="ds-i18n">Add support for recalibrating IMUs.</li>
|
||||
<li class="ds-i18n">Additionally, explore the possibility of reviving non-functioning DualShock controllers (further discussion available on Discord for interested parties).</li>
|
||||
</ul>
|
||||
|
||||
<p class="ds-i18n">The second list contains new controllers I aim to support:</p>
|
||||
<ul>
|
||||
<li class="ds-i18n">DualSense Edge</li>
|
||||
<li class="ds-i18n">DualShock 3</li>
|
||||
<li class="ds-i18n">XBox Controllers</li>
|
||||
</ul>
|
||||
|
||||
<p class="ds-i18n">Each of these tasks presents both immense interest and significant time investment. To provide context, supporting a new controller typically demands 6-12 months of full-time research, alongside a stroke of good fortune.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse7" aria-expanded="false" aria-controls="flush-collapse7">Can I reset a permanent calibration to previous calibration?</button>
|
||||
</h2>
|
||||
<div id="flush-collapse7" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">No.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse8" aria-expanded="false" aria-controls="flush-collapse8">Can you overwrite a permanent calibration?</button>
|
||||
</h2>
|
||||
<div id="flush-collapse8" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">Yes. Simply do another permanent calibration.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse9" aria-expanded="false" aria-controls="flush-collapse9">Does this software resolve stickdrift?</button>
|
||||
</h2>
|
||||
<div id="flush-collapse9" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.</p>
|
||||
<p class="ds-i18n">This software will not fix stick drift on its own if you already experience that. What it will help with, is ensuring the new joystick(s) will function properly after replacing the old one(s) to work well with.</p>
|
||||
<p class="ds-i18n">I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse10" aria-expanded="false" aria-controls="flush-collapse10">(Dualsense) Will updating the firmware reset calibration?</button>
|
||||
</h2>
|
||||
<div id="flush-collapse10" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">No.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse11" aria-expanded="false" aria-controls="flush-collapse11">After range calibration, joysticks always go in corners.</button>
|
||||
</h2>
|
||||
<div id="flush-collapse11" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">This issue happens because you have clicked "Done" immediately after starting a range calibration.</p>
|
||||
<b><p class="ds-i18n">Please read the instructions.</p></b>
|
||||
<p class="ds-i18n">You have to rotate the joysticks before you press "Done".</p>
|
||||
<p class="ds-i18n">Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.</p>
|
||||
<p class="ds-i18n">Only after you have done that, you click on "Done".</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header">
|
||||
<button class="ds-i18n accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#flush-collapse6" aria-expanded="false" aria-controls="flush-collapse6">I love this service, it helped me! How can I contribute?</button>
|
||||
</h2>
|
||||
<div id="flush-collapse6" class="accordion-collapse collapse" data-bs-parent="#accordionFlushExample">
|
||||
<div class="accordion-body">
|
||||
<p class="ds-i18n">I'm glad to hear that you found this helpful! If you're interested in contributing, here are a few ways you can help me:</p>
|
||||
<ul>
|
||||
<li><span class="ds-i18n">Consider making a</span> <a href="https://paypal.me/alaincarlucci" target="_blank" class="ds-i18n">donation</a> <span class="ds-i18n">to support my late-night caffeine-fueled reverse-engineering efforts.</span></li>
|
||||
<li class="ds-i18n">Ship me a controller you would love to add (send me an email for organization).</li>
|
||||
<li><a href="https://github.com/dualshock-tools/dualshock-tools.github.io/blob/main/TRANSLATIONS.md" class="ds-i18n" target="_blank">Translate this website in your language</a><span class="ds-i18n">, to help more people like you!</span></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button type="button" class="btn btn-primary ds-i18n" data-bs-dismiss="modal">Close</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
197
templates/finetune-modal.html
Normal file
@@ -0,0 +1,197 @@
|
||||
<div class="modal fade" id="finetuneModal" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="finetuneModalLabel" aria-hidden="true">
|
||||
<div class="modal-dialog modal-dialog-centered modal-lg modal-fullscreen-lg-down">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h1 class="modal-title fs-5 ds-i18n" id="finetuneModalLabel">Finetune stick calibration</h1>
|
||||
<button type="button" class="btn-close" aria-label="Close" onclick="finetune_cancel()"></button>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p class="ds-i18n">This screen allows to finetune raw calibration data on your controller</p>
|
||||
|
||||
<div class="modal-header border-top-0 pt-0">
|
||||
<div class="btn-group w-100" role="group" aria-label="Finetune mode selection">
|
||||
<input type="radio" class="btn-check" name="finetuneMode" id="finetuneModeCenter" autocomplete="off" checked>
|
||||
<label class="btn btn-outline-primary ds-i18n" for="finetuneModeCenter">Center (L1)</label>
|
||||
|
||||
<input type="radio" class="btn-check" name="finetuneMode" id="finetuneModeCircularity" autocomplete="off">
|
||||
<label class="btn btn-outline-primary ds-i18n" for="finetuneModeCircularity">Circularity (R1)</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="alert alert-info finetune-center-mode" role="alert">
|
||||
<i class="fas fa-info-circle"></i>
|
||||
<span class="ds-i18n">
|
||||
Move the stick to select it for tuning, then without touching the stick use the D-pad buttons to adjust the center point. Flick it and adjust it again if it is off center or flickers.
|
||||
</span>
|
||||
</div>
|
||||
<div class="alert alert-warning finetune-center-mode" role="alert" id="finetuneCenterWarning">
|
||||
<i class="fas fa-exclamation-triangle"></i>
|
||||
<span class="ds-i18n">
|
||||
Please release the stick to center position before adjusting with D-pad buttons.
|
||||
</span>
|
||||
</div>
|
||||
<div class="alert alert-success finetune-center-mode" role="alert" id="finetuneCenterSuccess">
|
||||
<i class="fas fa-check-circle"></i>
|
||||
<span class="ds-i18n">
|
||||
Press the D-pad or face buttons in the direction you want the stick position to move.
|
||||
</span>
|
||||
</div>
|
||||
<div class="alert alert-info finetune-circularity-mode" role="alert">
|
||||
<i class="fas fa-info-circle"></i>
|
||||
<span class="ds-i18n">
|
||||
While holding the stick to be adjusted straight up/down/left/right, <em>observe the highlighted value below the circle</em>,
|
||||
then use the D-pad buttons to adjust the value to ±0.99 (just below ±1.00).
|
||||
</span>
|
||||
</div>
|
||||
<div class="alert alert-warning finetune-circularity-mode" role="alert" id="finetuneCircularityWarning">
|
||||
<i class="fas fa-exclamation-triangle"></i>
|
||||
<span class="ds-i18n">
|
||||
Push the stick straight up/down/left/right as far as possible.
|
||||
</span>
|
||||
</div>
|
||||
<div class="alert alert-success finetune-circularity-mode" role="alert" id="finetuneCircularitySuccess">
|
||||
<i class="fas fa-check-circle"></i>
|
||||
<span class="ds-i18n">
|
||||
Press the D-pad or face buttons in the direction you want the stick position to move.
|
||||
</span>
|
||||
</div>
|
||||
<div style="width: 100%; display: flex; justify-content: center;">
|
||||
<div class="container-fluid">
|
||||
<div class="row">
|
||||
<div class="col col-lg-6 col-12">
|
||||
|
||||
<div class="card text-bg-light" id="left-stick-card" style="height: 340px;">
|
||||
<div class="card-header"><span class="ds-i18n">Left stick</span></div>
|
||||
<div class="card-body">
|
||||
<div class="container-fluid">
|
||||
<div class="finetune-grid">
|
||||
<div class="finetune-top finetune-center-mode">
|
||||
<input id="finetuneLY" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-top finetune-circularity-mode">
|
||||
<input id="finetuneLT" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-left finetune-circularity-mode">
|
||||
<input id="finetuneLL" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-left finetune-center-mode">
|
||||
<input id="finetuneLX" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-center">
|
||||
<canvas id="finetuneStickCanvasL" width="150px" height="150px"></canvas>
|
||||
<canvas id="finetuneStickCanvasL_large" width="210px" height="210px"></canvas>
|
||||
</div>
|
||||
<div class="finetune-right finetune-circularity-mode">
|
||||
<input id="finetuneLR" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-bottom finetune-circularity-mode">
|
||||
<input id="finetuneLB" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="px-2">
|
||||
<div class="hstack">
|
||||
<div class="vstack" style="text-align: center;">
|
||||
<span>LX:</span>
|
||||
<strong><pre id="finetuneStickCanvasLx-lbl" style="min-width: 80px;"></pre></strong>
|
||||
</div>
|
||||
|
||||
<div class="vstack" style="text-align: center;">
|
||||
<span>LY:</span>
|
||||
<strong><pre id="finetuneStickCanvasLy-lbl" style="min-width: 80px;"></pre></strong>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div> <!-- col -->
|
||||
|
||||
<div class="col col-lg-6 col-12">
|
||||
<div class="card text-bg-light" id="right-stick-card" style="height: 340px;">
|
||||
<div class="card-header"><span class="ds-i18n">Right stick</span></div>
|
||||
<div class="card-body">
|
||||
<div class="container-fluid">
|
||||
<div class="finetune-grid">
|
||||
<div class="finetune-top finetune-center-mode">
|
||||
<input id="finetuneRY" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-top finetune-circularity-mode">
|
||||
<input id="finetuneRT" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-left finetune-circularity-mode">
|
||||
<input id="finetuneRL" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-left finetune-center-mode">
|
||||
<input id="finetuneRX" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-center">
|
||||
<canvas id="finetuneStickCanvasR" width="150px" height="150px"></canvas>
|
||||
<canvas id="finetuneStickCanvasR_large" width="210px" height="210px"></canvas>
|
||||
</div>
|
||||
<div class="finetune-right finetune-circularity-mode">
|
||||
<input id="finetuneRR" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
<div class="finetune-bottom finetune-circularity-mode">
|
||||
<input id="finetuneRB" type="number" class="form-control" min="0" max="65535" value="0">
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="px-2">
|
||||
<div class="hstack">
|
||||
<div class="vstack" style="text-align: center;">
|
||||
<span>RX:</span>
|
||||
<strong><pre id="finetuneStickCanvasRx-lbl" style="min-width: 80px;"></pre></strong>
|
||||
</div>
|
||||
|
||||
<div class="vstack" style="text-align: center;">
|
||||
<span>RY:</span>
|
||||
<strong><pre id="finetuneStickCanvasRy-lbl" style="min-width: 80px;"></pre></strong>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div> <!-- col -->
|
||||
</div> <!-- row -->
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="modal-footer">
|
||||
<div class="form-check me-auto">
|
||||
<input class="form-check-input" type="checkbox" id="showRawNumbersCheckbox">
|
||||
<label class="form-check-label ds-i18n" for="showRawNumbersCheckbox">Show raw numbers</label>
|
||||
</div>
|
||||
<div class="dropdown me-2">
|
||||
<a class="btn btn-link text-decoration-none" href="#" role="button" id="stepSizeDropdown" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
<span class="ds-i18n">Step size</span>: <span id="stepSizeValue">1</span>
|
||||
</a>
|
||||
<ul class="dropdown-menu" aria-labelledby="stepSizeDropdown">
|
||||
<li><a class="dropdown-item" href="#" data-step="15">15</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="14">14</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="13">13</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="12">12</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="11">11</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="10">10</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="9">9</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="8">8</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="7">7</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="6">6</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="5">5</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="4">4</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="3">3</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="2">2</a></li>
|
||||
<li><a class="dropdown-item" href="#" data-step="1">1</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<button type="button" class="btn btn-secondary ds-i18n" onclick="finetune_cancel()">Cancel</button>
|
||||
<button type="button" class="btn btn-primary ds-i18n" onclick="finetune_save()">Done</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
11
templates/popup-modal.html
Normal file
@@ -0,0 +1,11 @@
|
||||
<!-- Popup -->
|
||||
<div class="modal fade" id="popupModal" tabindex="-1" aria-labelledby="popupTitle" aria-hidden="true">
|
||||
<div class="modal-dialog modal-dialog-centered">
|
||||
<div class="modal-content">
|
||||
<div class="modal-body" id="popupBody"></div>
|
||||
<div class="modal-footer">
|
||||
<button type="button" class="btn btn-primary" data-bs-dismiss="modal">OK</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
17
templates/range-modal.html
Normal file
@@ -0,0 +1,17 @@
|
||||
<!-- Modal -->
|
||||
<div class="modal fade" id="rangeModal" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true">
|
||||
<div class="modal-dialog">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h1 class="modal-title fs-5 ds-i18n" id="staticBackdropLabel">Range calibration</h1>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p class="ds-i18n"><b>The controller is now sampling data!</b></p>
|
||||
<p class="ds-i18n">Rotate the sticks slowly to cover the whole range. Press "Done" when completed.</p>
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button type="button" class="btn btn-primary ds-i18n" onclick="calibrate_range_on_close()">Done</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
23
templates/welcome-modal.html
Normal file
@@ -0,0 +1,23 @@
|
||||
<!-- Welcome Modal -->
|
||||
<div class="modal fade" id="welcomeModal" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="welcomeModalLabel" aria-hidden="true">
|
||||
<div class="modal-dialog modal-dialog-centered modal-lg">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h1 class="modal-title fs-5 ds-i18n" id="welcomeModalLabel">Welcome to the Calibration GUI</h1>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p class="ds-i18n">Just few things to know before you can start:</p>
|
||||
<ul>
|
||||
<li class="ds-i18n">This website is not affiliated with Sony, PlayStation & co.</li>
|
||||
<li class="ds-i18n">This service is provided without warranty. Use at your own risk.</li>
|
||||
<li class="ds-i18n">This website uses analytics to improve the service.</li>
|
||||
<li class="ds-i18n">Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.</li>
|
||||
<li class="ds-i18n">Before doing the permanent calibration, try the temporary one to ensure that everything is working well.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button type="button" class="btn btn-primary ds-i18n" onclick="welcome_accepted();">Understood</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
BIN
web-app-manifest-192x192.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
web-app-manifest-512x512.png
Normal file
|
After Width: | Height: | Size: 91 KiB |