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12 Commits
v2.10 ... v2.13

Author SHA1 Message Date
dualshock-tools
67c9cd903f Move fast calibration to the main tab 2025-08-04 10:17:53 +02:00
czrps
8ba5991314 Update tr_tr.json 2025-08-04 10:14:54 +02:00
ClausNC3
188929ff6f Updating Danish 2025-08-03 19:40:45 +02:00
sladkOy
02c1f1262b Update ua_ua.json 2025-08-03 19:40:20 +02:00
dualshock-tools
8e8592438e Update languages and bump to v2.12 2025-08-03 18:45:42 +02:00
Mathias Malmqvist
0aad6497a8 Add tabbed UI. Improve controller button handling and routing. Minor refactoring. Start adding haptic test (commented out for later relase). 2025-08-03 18:41:34 +02:00
sladkOy
372e8abf57 Update ua_ua.json 2025-08-03 18:22:11 +02:00
dualshock-tools
d1b6cd5c96 Bump to v2.11 2025-08-02 19:41:59 +02:00
dualshock-tools
390f2d97b6 Add translation for the latest patch 2025-08-02 19:41:13 +02:00
Mathias Malmqvist
4fe737aed1 Rename the new button 2025-08-02 19:38:43 +02:00
Mathias Malmqvist
53456b9663 Refactor to a single function that draw all stick diagrams, and add a zoom center mode 2025-08-02 19:38:43 +02:00
czrps
994501a614 Update tr_tr.json 2025-08-02 18:19:11 +02:00
23 changed files with 1087 additions and 589 deletions

776
core.js
View File

@@ -25,6 +25,16 @@ var on_finetune_updating = false
// Global object to keep track of button states
const ds_button_states = {
// e.g. 'square': false, 'cross': false, ...
sticks: {
left: {
x: 0,
y: 0
},
right: {
x: 0,
y: 0
}
}
};
// Alphabetical order
@@ -1172,8 +1182,8 @@ function gboot() {
lang_init();
init_svg_colors();
welcome_modal();
$("#checkCircularity").on('change', on_circ_check_change);
on_circ_check_change();
$("input[name='displayMode']").on('change', on_stick_mode_change);
on_stick_mode_change();
});
if (!("hid" in navigator)) {
@@ -1315,8 +1325,9 @@ function refresh_finetune() {
}
function ds5_finetune_update_all() {
ds5_finetune_update("finetuneStickCanvasL", last_lx, last_ly)
ds5_finetune_update("finetuneStickCanvasR", last_rx, last_ry)
const { left, right } = ds_button_states.sticks;
ds5_finetune_update("finetuneStickCanvasL", left.x, left.y);
ds5_finetune_update("finetuneStickCanvasR", right.x, right.y);
}
function ds5_finetune_update(name, plx, ply) {
@@ -1328,43 +1339,12 @@ function ds5_finetune_update(name, plx, ply) {
var yb = 15 + sz;
var w = c.width;
ctx.clearRect(0, 0, c.width, c.height);
ctx.lineWidth = 1;
ctx.fillStyle = '#ffffff';
ctx.strokeStyle = '#000000';
// Left circle
ctx.beginPath();
ctx.arc(hb, yb, sz, 0, 2 * Math.PI);
ctx.closePath();
ctx.fill();
ctx.stroke();
// Draw stick position with circle
draw_stick_position(ctx, hb, yb, sz, plx, ply, { enable_zoom_center: true });
ctx.strokeStyle = '#aaaaaa';
ctx.beginPath();
ctx.moveTo(hb-sz, yb);
ctx.lineTo(hb+sz, yb);
ctx.closePath();
ctx.stroke();
ctx.beginPath();
ctx.moveTo(hb, yb-sz);
ctx.lineTo(hb, yb+sz);
ctx.closePath();
ctx.stroke();
ctx.fillStyle = '#000000';
ctx.strokeStyle = '#000000';
ctx.beginPath();
ctx.arc(hb+plx*sz,yb+ply*sz,4, 0, 2*Math.PI);
ctx.fill();
ctx.beginPath();
ctx.moveTo(hb, yb);
ctx.lineTo(hb+plx*sz, yb+ply*sz);
ctx.stroke();
$("#"+ name + "x-lbl").text(float_to_str(plx));
$("#"+ name + "y-lbl").text(float_to_str(ply));
$("#"+ name + "x-lbl").text(float_to_str(plx, 3));
$("#"+ name + "y-lbl").text(float_to_str(ply, 3));
}
function finetune_close() {
@@ -1388,7 +1368,7 @@ async function finetune_cancel() {
finetune_close();
}
var last_lx = 0, last_ly = 0, last_rx = 0, last_ry = 0;
var ll_updated = false;
var ll_data=new Array(48);
@@ -1396,42 +1376,31 @@ var rr_data=new Array(48);
var enable_circ_test = false;
function reset_circularity() {
for(i=0;i<ll_data.length;i++) ll_data[i] = 0;
for(i=0;i<rr_data.length;i++) rr_data[i] = 0;
ll_data.fill(0);
rr_data.fill(0);
enable_circ_test = false;
ll_updated = false;
$("#checkCircularity").prop('checked', false);
$("#normalMode").prop('checked', true);
refresh_stick_pos();
}
function refresh_stick_pos() {
var c = document.getElementById("stickCanvas");
var ctx = c.getContext("2d");
var sz = 60;
var hb = 20 + sz;
var yb = 15 + sz;
var w = c.width;
ctx.clearRect(0, 0, c.width, c.height);
function draw_stick_position(ctx, center_x, center_y, sz, stick_x, stick_y, opts = {}) {
const { circularity_data = null, enable_zoom_center = false } = opts;
// Draw base circle
ctx.lineWidth = 1;
ctx.fillStyle = '#ffffff';
ctx.strokeStyle = '#000000';
// Left circle
ctx.beginPath();
ctx.arc(hb, yb, sz, 0, 2 * Math.PI);
ctx.closePath();
ctx.fill();
ctx.stroke();
// Right circle
ctx.beginPath();
ctx.arc(w - hb, yb, sz, 0, 2 * Math.PI);
ctx.arc(center_x, center_y, sz, 0, 2 * Math.PI);
ctx.closePath();
ctx.fill();
ctx.stroke();
// Helper function for circularity visualization color
function cc_to_color(cc) {
var dd = Math.sqrt(Math.pow((1.0 - cc), 2));
const dd = Math.sqrt(Math.pow((1.0 - cc), 2));
let hh;
if(cc <= 1.0)
hh = 220 - 220 * Math.min(1.0, Math.max(0, (dd - 0.05)) / 0.1);
else
@@ -1439,91 +1408,76 @@ function refresh_stick_pos() {
return hh;
}
if(enable_circ_test) {
var MAX_N = ll_data.length;
// Draw circularity visualization if data provided
if (circularity_data?.length > 0) {
const MAX_N = circularity_data.length;
for(i=0;i<MAX_N;i++) {
var kd = ll_data[i];
var kd1 = ll_data[(i+1) % ll_data.length];
for(let i = 0; i < MAX_N; i++) {
const kd = circularity_data[i];
const kd1 = circularity_data[(i+1) % circularity_data.length];
if (kd === undefined || kd1 === undefined) continue;
var ka = i * Math.PI * 2 / MAX_N;
var ka1 = ((i+1)%MAX_N) * 2 * Math.PI / MAX_N;
const ka = i * Math.PI * 2 / MAX_N;
const ka1 = ((i+1)%MAX_N) * 2 * Math.PI / MAX_N;
var kx = Math.cos(ka) * kd;
var ky = Math.sin(ka) * kd;
var kx1 = Math.cos(ka1) * kd1;
var ky1 = Math.sin(ka1) * kd1;
const kx = Math.cos(ka) * kd;
const ky = Math.sin(ka) * kd;
const kx1 = Math.cos(ka1) * kd1;
const ky1 = Math.sin(ka1) * kd1;
ctx.beginPath();
ctx.moveTo(hb, yb);
ctx.lineTo(hb+kx*sz, yb+ky*sz);
ctx.lineTo(hb+kx1*sz, yb+ky1*sz);
ctx.lineTo(hb, yb);
ctx.moveTo(center_x, center_y);
ctx.lineTo(center_x+kx*sz, center_y+ky*sz);
ctx.lineTo(center_x+kx1*sz, center_y+ky1*sz);
ctx.lineTo(center_x, center_y);
ctx.closePath();
var cc = (kd + kd1) / 2;
var hh = cc_to_color(cc);
ctx.fillStyle = 'hsla(' + parseInt(hh) + ', 100%, 50%, 0.5)';
ctx.fill();
}
for(i=0;i<MAX_N;i++) {
var kd = rr_data[i];
var kd1 = rr_data[(i+1) % rr_data.length];
if (kd === undefined || kd1 === undefined) continue;
var ka = i * Math.PI * 2 / MAX_N;
var ka1 = ((i+1)%MAX_N) * 2 * Math.PI / MAX_N;
var kx = Math.cos(ka) * kd;
var ky = Math.sin(ka) * kd;
var kx1 = Math.cos(ka1) * kd1;
var ky1 = Math.sin(ka1) * kd1;
ctx.beginPath();
ctx.moveTo(w-hb, yb);
ctx.lineTo(w-hb+kx*sz, yb+ky*sz);
ctx.lineTo(w-hb+kx1*sz, yb+ky1*sz);
ctx.lineTo(w-hb, yb);
ctx.closePath();
var cc = (kd + kd1) / 2;
var hh = cc_to_color(cc);
const cc = (kd + kd1) / 2;
const hh = cc_to_color(cc);
ctx.fillStyle = 'hsla(' + parseInt(hh) + ', 100%, 50%, 0.5)';
ctx.fill();
}
}
// Draw crosshairs
ctx.strokeStyle = '#aaaaaa';
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(hb-sz, yb);
ctx.lineTo(hb+sz, yb);
ctx.moveTo(center_x-sz, center_y);
ctx.lineTo(center_x+sz, center_y);
ctx.closePath();
ctx.stroke();
ctx.beginPath();
ctx.moveTo(w-hb-sz, yb);
ctx.lineTo(w-hb+sz, yb);
ctx.moveTo(center_x, center_y-sz);
ctx.lineTo(center_x, center_y+sz);
ctx.closePath();
ctx.stroke();
ctx.beginPath();
ctx.moveTo(hb, yb-sz);
ctx.lineTo(hb, yb+sz);
ctx.closePath();
ctx.stroke();
// Apply center zoom transformation if enabled
let display_x = stick_x;
let display_y = stick_y;
if (enable_zoom_center) {
const transformed = apply_center_zoom(stick_x, stick_y);
display_x = transformed.x;
display_y = transformed.y;
ctx.beginPath();
ctx.moveTo(w-hb, yb-sz);
ctx.lineTo(w-hb, yb+sz);
ctx.closePath();
ctx.stroke();
// Draw light gray circle at 50% radius to show border of zoomed center
ctx.strokeStyle = '#d3d3d3'; // light gray
ctx.lineWidth = 1;
ctx.beginPath();
ctx.arc(center_x, center_y, sz * 0.5, 0, 2 * Math.PI);
ctx.stroke();
}
var plx = last_lx;
var ply = last_ly;
var prx = last_rx;
var pry = last_ry;
// ctx.beginPath();
// ctx.moveTo(w-hb, yb-sz);
// ctx.lineTo(w-hb, yb+sz);
// ctx.closePath();
// ctx.stroke();
if(enable_circ_test) {
const { left: { x: plx, y: ply }, right: { x: prx, y: pry } } = ds_button_states.sticks;
if(enable_circ_test && circularity_data?.length > 0) {
const MAX_N = circularity_data.length;
var pld = Math.sqrt(plx*plx + ply*ply);
var pla = (parseInt(Math.round(Math.atan2(ply, plx) * MAX_N / 2.0 / Math.PI)) + MAX_N) % MAX_N;
var old = ll_data[pla];
@@ -1539,48 +1493,95 @@ function refresh_stick_pos() {
ctx.fillStyle = '#000000';
ctx.strokeStyle = '#000000';
// Draw stick line with variable thickness
// Calculate distance from center
const stick_distance = Math.sqrt(display_x*display_x + display_y*display_y);
const boundary_radius = 0.5; // 50% radius
// Determine if we need to draw a two-segment line
const use_two_segments = enable_zoom_center && stick_distance > boundary_radius;
if (use_two_segments) {
// Calculate boundary point
const boundary_x = (display_x / stick_distance) * boundary_radius;
const boundary_y = (display_y / stick_distance) * boundary_radius;
// First segment: thicker line from center to boundary
ctx.lineWidth = 3;
ctx.beginPath();
ctx.moveTo(center_x, center_y);
ctx.lineTo(center_x + boundary_x*sz, center_y + boundary_y*sz);
ctx.stroke();
// Second segment: thinner line from boundary to stick position
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(center_x + boundary_x*sz, center_y + boundary_y*sz);
ctx.lineTo(center_x + display_x*sz, center_y + display_y*sz);
ctx.stroke();
} else {
// Single line from center to stick position
ctx.lineWidth = enable_zoom_center ? 3 : 1;
ctx.beginPath();
ctx.moveTo(center_x, center_y);
ctx.lineTo(center_x + display_x*sz, center_y + display_y*sz);
ctx.stroke();
}
// Draw filled circle at stick position
ctx.beginPath();
ctx.arc(hb+plx*sz,yb+ply*sz,4, 0, 2*Math.PI);
ctx.arc(center_x+display_x*sz, center_y+display_y*sz, 3, 0, 2*Math.PI);
ctx.fill();
}
ctx.beginPath();
ctx.moveTo(hb, yb);
ctx.lineTo(hb+plx*sz, yb+ply*sz);
ctx.stroke();
function refresh_stick_pos() {
const c = document.getElementById("stickCanvas");
const ctx = c.getContext("2d");
const sz = 60;
const hb = 20 + sz;
const yb = 15 + sz;
const w = c.width;
ctx.clearRect(0, 0, c.width, c.height);
ctx.beginPath();
ctx.arc(w-hb+prx*sz, yb+pry*sz,4, 0, 2*Math.PI);
ctx.fill();
ctx.beginPath();
ctx.moveTo(w-hb, yb);
ctx.lineTo(w-hb+prx*sz, yb+pry*sz);
ctx.stroke();
var lbl = "", lbx = "";
$("#lx-lbl").text(float_to_str(plx));
$("#ly-lbl").text(float_to_str(ply));
$("#rx-lbl").text(float_to_str(prx));
$("#ry-lbl").text(float_to_str(pry));
const { left: { x: plx, y: ply }, right: { x: prx, y: pry } } = ds_button_states.sticks;
if(enable_circ_test) {
var ofl = 0, ofr = 0, lcounter = 0, rcounter = 0;
ofl = 0; ofr = 0;
for (i=0;i<ll_data.length;i++)
if(ll_data[i] > 0.2) {
lcounter += 1;
ofl += Math.pow(ll_data[i] - 1, 2);
}
for (i=0;i<rr_data.length;i++) {
if(rr_data[i] > 0.2) {
rcounter += 1;
ofr += Math.pow(rr_data[i] - 1, 2);
}
}
if(lcounter > 0)
ofl = Math.sqrt(ofl / lcounter) * 100;
if(rcounter > 0)
ofr = Math.sqrt(ofr / rcounter) * 100;
[[plx, ply, ll_data], [prx, pry, rr_data]].forEach(([px, py, circularity_data]) => {
const MAX_N = circularity_data.length;
const pa = (parseInt(Math.round(Math.atan2(py, px) * MAX_N / 2.0 / Math.PI)) + MAX_N) % MAX_N;
const pd = Math.sqrt(px*px + py*py);
const old = circularity_data[pa] ?? 0;
circularity_data[pa] = Math.max(old, pd);
});
}
const enable_zoom_center = center_zoom_checked();
// Draw left stick
draw_stick_position(ctx, hb, yb, sz, plx, ply, {
circularity_data: enable_circ_test ? ll_data : null,
enable_zoom_center,
});
// Draw right stick
draw_stick_position(ctx, w-hb, yb, sz, prx, pry, {
circularity_data: enable_circ_test ? rr_data : null,
enable_zoom_center,
});
const precision = enable_zoom_center ? 3 : 2;
$("#lx-lbl").text(float_to_str(plx, precision));
$("#ly-lbl").text(float_to_str(ply, precision));
$("#rx-lbl").text(float_to_str(prx, precision));
$("#ry-lbl").text(float_to_str(pry, precision));
if(enable_circ_test) {
const olf = ll_data.reduce((acc, val) => val > 0.2 ? acc + Math.pow(val - 1, 2) : acc, 0);
const lcounter = ll_data.filter(val => val > 0.2).length;
const ofl = lcounter > 0 ? Math.sqrt(olf / lcounter) * 100 : 0;
const orf = rr_data.reduce((acc, val) => val > 0.2 ? acc + Math.pow(val - 1, 2) : acc, 0);
const rcounter = rr_data.filter(val => val > 0.2).length;
const ofr = rcounter > 0 ? Math.sqrt(orf / rcounter) * 100 : 0;
el = ofl.toFixed(2) + "%";
er = ofr.toFixed(2) + "%";
@@ -1611,12 +1612,38 @@ function refresh_stick_pos() {
}
}
function circ_checked() { return $("#checkCircularity").is(':checked') }
function circ_checked() { return $("#checkCircularityMode").is(':checked') }
function center_zoom_checked() { return $("#centerZoomMode").is(':checked') }
function on_circ_check_change() {
function apply_center_zoom(x, y) {
// Calculate distance from center
const distance = Math.sqrt(x * x + y * y);
// If distance is 0, return original values
if (distance === 0) {
return { x, y};
}
// Calculate angle
const angle = Math.atan2(y, x);
// Apply center zoom transformation
const new_distance =
distance <= 0.05
? (distance / 0.05) * 0.5 // 0 to 0.05 maps to 0 to 0.5 (half the radius)
: 0.5 + ((distance - 0.05) / 0.95) * 0.5 // 0.05 to 1.0 maps to 0.5 to 1.0 (other half)
// Convert back to x, y coordinates
return {
x: Math.cos(angle) * new_distance,
y: Math.sin(angle) * new_distance
};
}
function on_stick_mode_change() {
enable_circ_test = circ_checked();
for(i=0;i<ll_data.length;i++) ll_data[i] = 0;
for(i=0;i<rr_data.length;i++) rr_data[i] = 0;
ll_data.fill(0);
rr_data.fill(0);
if(enable_circ_test) {
$("#circ-data").show();
@@ -1626,9 +1653,9 @@ function on_circ_check_change() {
refresh_stick_pos();
}
function float_to_str(f) {
if(f < 0.004 && f >= -0.004) return "+0.00";
return (f<0?"":"+") + f.toFixed(2);
function float_to_str(f, precision = 2) {
if(precision <=2 && f < 0.004 && f >= -0.004) return "+0.00";
return (f<0?"":"+") + f.toFixed(precision);
}
var on_delay = false;
@@ -1693,9 +1720,9 @@ function update_nvs_changes_status(new_value) {
has_changes_to_write = new_value;
}
function update_battery_status(bat_capacity, cable_connected, is_charging, is_error) {
var bat_txt = bat_percent_to_text(bat_capacity, is_charging);
var can_use_tool = (bat_capacity >= 30 && cable_connected && !is_error); // is this even being used?
function update_battery_status({bat_capacity, cable_connected, is_charging, is_error}) {
const bat_txt = bat_percent_to_text(bat_capacity, is_charging);
const can_use_tool = (bat_capacity >= 30 && cable_connected && !is_error); // is this even being used?
if(bat_txt != last_bat_txt) {
$("#d-bat").html(bat_txt);
@@ -1747,28 +1774,48 @@ const DS5_BUTTON_MAP = [
{ name: 'mute', byte: 9, mask: 0x04, svg: 'Mute' },
];
// Generic button processing for DS4/DS5
function process_ds_buttons(data, BUTTON_MAP, dpad_byte, l2_analog_byte, r2_analog_byte) {
if (!data || !data.data) return;
function sticksChanged(current, newValues) {
return current.left.x !== newValues.left.x || current.left.y !== newValues.left.y ||
current.right.x !== newValues.right.x || current.right.y !== newValues.right.y;
}
const pressedColor = '#1a237e'; // pleasing dark blue
// L2/R2 analog infill
// Generic button processing for DS4/DS5
function record_ds_button_states(data, BUTTON_MAP, dpad_byte, l2_analog_byte, r2_analog_byte) {
if (!data) return {};
const changes = {};
// Stick positions (always at bytes 0-3)
const [new_lx, new_ly, new_rx, new_ry] = [0, 1, 2, 3]
.map(i => data.getUint8(i))
.map(v => Math.round((v - 127.5) / 128 * 100) / 100);
const newSticks = {
left: { x: new_lx, y: new_ly },
right: { x: new_rx, y: new_ry }
};
if (sticksChanged(ds_button_states.sticks, newSticks)) {
ds_button_states.sticks = newSticks;
changes.sticks = newSticks;
ll_updated = true;
}
// L2/R2 analog values
[
['l2', 'L2_infill', data.data.getUint8(l2_analog_byte)],
['r2', 'R2_infill', data.data.getUint8(r2_analog_byte)]
].forEach(([name, svg, val]) => {
// Fade between white and pressedColor based on analog value
const t = val / 255;
const color = lerp_color('#ffffff', pressedColor, t);
if(val != ds_button_states[name + '_analog']) {
ds_button_states[name + '_analog'] = val;
const infill = document.getElementById(svg);
set_svg_group_color(infill, color);
['l2', l2_analog_byte],
['r2', r2_analog_byte]
].forEach(([name, byte]) => {
const val = data.getUint8(byte);
const key = name + '_analog';
if (val !== ds_button_states[key]) {
ds_button_states[key] = val;
changes[key] = val;
}
});
// Dpad is a 4-bit hat value
const hat = data.data.getUint8(dpad_byte) & 0x0F;
const hat = data.getUint8(dpad_byte) & 0x0F;
const dpad_map = {
up: (hat === 0 || hat === 1 || hat === 7),
right: (hat === 1 || hat === 2 || hat === 3),
@@ -1779,22 +1826,66 @@ function process_ds_buttons(data, BUTTON_MAP, dpad_byte, l2_analog_byte, r2_anal
const pressed = dpad_map[dir];
if (ds_button_states[dir] !== pressed) {
ds_button_states[dir] = pressed;
// Update SVG if present
const group = document.getElementById(dir.charAt(0).toUpperCase() + dir.slice(1) + '_infill');
set_svg_group_color(group, pressed ? pressedColor : 'white');
changes[dir] = pressed;
}
}
// Other buttons
for (let btn of BUTTON_MAP) {
if (['up', 'right', 'down', 'left'].includes(btn.name)) continue; // Dpad handled above
const pressed = (data.data.getUint8(btn.byte) & btn.mask) !== 0;
const pressed = (data.getUint8(btn.byte) & btn.mask) !== 0;
if (ds_button_states[btn.name] !== pressed) {
ds_button_states[btn.name] = pressed;
if (btn.svg) {
const group = document.getElementById(btn.svg + '_infill');
set_svg_group_color(group, pressed ? pressedColor : 'white');
}
changes[btn.name] = pressed;
}
}
return changes;
}
function update_stick_graphics(changes, {is_ds5}) {
if (!changes || !changes.sticks) return;
refresh_sticks();
if (is_ds5) {
refresh_finetune();
}
}
function update_ds_button_svg(changes, BUTTON_MAP) {
if (!changes || Object.keys(changes).length === 0) return;
const pressedColor = '#1a237e'; // pleasing dark blue
// Update L2/R2 analog infill
['l2', 'r2'].forEach(name => {
const key = name + '_analog';
if (changes.hasOwnProperty(key)) {
const val = changes[key];
const t = val / 255;
const color = lerp_color('#ffffff', pressedColor, t);
const svg = name.toUpperCase() + '_infill';
const infill = document.getElementById(svg);
set_svg_group_color(infill, color);
}
});
// Update dpad buttons
for (let dir of ['up', 'right', 'down', 'left']) {
if (changes.hasOwnProperty(dir)) {
const pressed = changes[dir];
const group = document.getElementById(dir.charAt(0).toUpperCase() + dir.slice(1) + '_infill');
set_svg_group_color(group, pressed ? pressedColor : 'white');
}
}
// Update other buttons
for (let btn of BUTTON_MAP) {
if (['up', 'right', 'down', 'left'].includes(btn.name)) continue; // Dpad handled above
if (changes.hasOwnProperty(btn.name) && btn.svg) {
const pressed = changes[btn.name];
const group = document.getElementById(btn.svg + '_infill');
set_svg_group_color(group, pressed ? pressedColor : 'white');
}
}
}
@@ -1874,120 +1965,80 @@ function update_touchpad_circles(points) {
});
}
function process_ds4_input(data) {
var lx = data.data.getUint8(0);
var ly = data.data.getUint8(1);
var rx = data.data.getUint8(2);
var ry = data.data.getUint8(3);
var new_lx = Math.round((lx - 127.5) / 128 * 100) / 100;
var new_ly = Math.round((ly - 127.5) / 128 * 100) / 100;
var new_rx = Math.round((rx - 127.5) / 128 * 100) / 100;
var new_ry = Math.round((ry - 127.5) / 128 * 100) / 100;
if(last_lx != new_lx || last_ly != new_ly || last_rx != new_rx || last_ry != new_ry) {
last_lx = new_lx;
last_ly = new_ly;
last_rx = new_rx;
last_ry = new_ry;
ll_updated = true;
refresh_sticks();
}
// Use DS4 map: dpad byte 4, L2 analog 7, R2 analog 8
process_ds_buttons(data, DS4_BUTTON_MAP, 4, 7, 8);
const points = parse_touch_points(data.data, 34);
update_touchpad_circles(points);
// Read battery
var bat = data.data.getUint8(29);
var bat_data = bat & 0x0f;
var bat_status = (bat >> 4) & 1;
var bat_capacity = 0;
var cable_connected = false;
var is_charging = false;
var is_error = false;
if(bat_status == 1) {
cable_connected = true;
if(bat_data < 10) {
bat_capacity = Math.min(bat_data * 10 + 5, 100);
is_charging = true;
} else if(bat_data == 10) {
bat_capacity = 100;
is_charging = true;
} else if(bat_data == 11) {
bat_capacity = 100;
// charged
} else {
// error
bat_capacity = 0;
is_error = true;
}
} else {
cable_connected = false;
if(bat_data < 10) {
bat_capacity = bat_data * 10 + 5;
} else {
bat_capacity = 100;
}
}
update_battery_status(bat_capacity, cable_connected, is_charging, is_error);
function get_current_main_tab() {
const mainTabs = document.getElementById('mainTabs');
const activeBtn = mainTabs?.querySelector('.nav-link.active');
return activeBtn?.id || 'controller-tab';
}
function process_ds_input(data) {
var lx = data.data.getUint8(0);
var ly = data.data.getUint8(1);
var rx = data.data.getUint8(2);
var ry = data.data.getUint8(3);
function get_current_test_tab() {
const testsList = document.getElementById('tests-list');
const activeBtn = testsList?.querySelector('.list-group-item.active');
return activeBtn?.id || 'haptic-test-tab';
}
var new_lx = Math.round((lx - 127.5) / 128 * 100) / 100;
var new_ly = Math.round((ly - 127.5) / 128 * 100) / 100;
var new_rx = Math.round((rx - 127.5) / 128 * 100) / 100;
var new_ry = Math.round((ry - 127.5) / 128 * 100) / 100;
function process_ds4_input({data}) {
// Use DS4 map: dpad byte 4, L2 analog 7, R2 analog 8
const changes = record_ds_button_states(data, DS4_BUTTON_MAP, 4, 7, 8);
if(last_lx != new_lx || last_ly != new_ly || last_rx != new_rx || last_ry != new_ry) {
last_lx = new_lx;
last_ly = new_ly;
last_rx = new_rx;
last_ry = new_ry;
ll_updated = true;
refresh_sticks();
refresh_finetune();
const current_active_tab = get_current_main_tab();
if(current_active_tab === 'controller-tab') {
update_stick_graphics(changes, { is_ds5: false });
update_ds_button_svg(changes, DS4_BUTTON_MAP);
const points = parse_touch_points(data, 34);
update_touchpad_circles(points);
}
if(current_active_tab === 'tests-tab') {
handle_test_input(changes);
}
const batStatus = parse_battery_status(data, { byte: 29, is_ds4: true });
update_battery_status(batStatus);
}
function process_ds_input({data}) {
const current_active_tab = get_current_main_tab();
// Use DS5 map: dpad byte 7, L2 analog 4, R2 analog 5
process_ds_buttons(data, DS5_BUTTON_MAP, 7, 4, 5);
const changes = record_ds_button_states(data, DS5_BUTTON_MAP, 7, 4, 5);
const points = parse_touch_points(data.data, 32);
update_touchpad_circles(points);
if(current_active_tab === 'controller-tab') {
update_stick_graphics(changes, { is_ds5: true });
update_ds_button_svg(changes, DS5_BUTTON_MAP);
var bat = data.data.getUint8(52);
var bat_charge = bat & 0x0f;
var bat_status = bat >> 4;
var bat_capacity = 0;
var cable_connected = false;
var is_charging = false;
var is_error = false;
if(bat_status == 0) {
bat_capacity = Math.min(bat_charge * 10 + 5, 100);
} else if(bat_status == 1) {
bat_capacity = Math.min(bat_charge * 10 + 5, 100);
is_charging = true;
cable_connected = true;
} else if(bat_status == 2) {
bat_capacity = 100;
cable_connected = true;
} else {
is_error = true;
const points = parse_touch_points(data, 32);
update_touchpad_circles(points);
}
update_battery_status(bat_capacity, cable_connected, is_charging, is_error);
if(current_active_tab === 'tests-tab') {
handle_test_input(changes);
}
const batStatus = parse_battery_status(data, { byte: 52, is_ds4: false });
update_battery_status(batStatus);
}
function handle_test_input(/* changes */) {
const current_test_tab = get_current_test_tab();
// Handle different test tabs
switch (current_test_tab) {
case 'haptic-test-tab':
// Handle L2/R2 for haptic feedback
const l2 = ds_button_states.l2_analog || 0;
const r2 = ds_button_states.r2_analog || 0;
if (l2 || r2) {
trigger_haptic_motors(l2, r2);
}
break;
// Add more test tabs here as needed
default:
console.log("Unknown test tab:", current_test_tab);
break;
}
}
function set_mute_visibility(show) {
@@ -2018,6 +2069,7 @@ async function continue_connection(report) {
$("#ds5finetune").hide()
// Hide mute button for DS4
set_mute_visibility(false);
$("#info-tab").hide()
if(await ds4_info()) {
connected = true;
mode = 1;
@@ -2029,6 +2081,7 @@ async function continue_connection(report) {
$("#ds5finetune").hide()
// Hide mute button for DS4
set_mute_visibility(false);
$("#info-tab").hide()
if(await ds4_info()) {
connected = true;
mode = 1;
@@ -2040,6 +2093,7 @@ async function continue_connection(report) {
$("#ds5finetune").show()
// Show mute button for DS5
set_mute_visibility(true);
$("#info-tab").show()
if(await ds5_info(false)) {
connected = true;
mode = 2;
@@ -2051,6 +2105,7 @@ async function continue_connection(report) {
$("#ds5finetune").show()
// Show mute button for DS5 Edge
set_mute_visibility(true);
$("#info-tab").show()
if(await ds5_info(true)) {
connected = true;
mode = 3;
@@ -2085,6 +2140,11 @@ async function continue_connection(report) {
$("#resetBtn").show();
$("#d-nvstatus").text = l("Unknown");
$("#d-bdaddr").text = l("Unknown");
// Always default to the Calibration tab
const calibTab = document.getElementById('controller-tab');
if (calibTab) {
new bootstrap.Tab(calibTab).show();
}
} else {
show_popup(l("Connected invalid device: ") + l("Error 1"));
$("#btnconnect").prop("disabled", false);
@@ -2245,7 +2305,7 @@ async function multi_calib_sticks_end() {
await ds4_calibrate_sticks_end();
else
await ds5_calibrate_sticks_end();
on_circ_check_change();
on_stick_mode_change();
}
async function multi_calib_sticks_sample() {
@@ -2276,7 +2336,7 @@ async function multi_calibrate_range_on_close() {
await ds4_calibrate_range_end();
else
await ds5_calibrate_range_end();
on_circ_check_change();
on_stick_mode_change();
}
@@ -2355,9 +2415,12 @@ function show_edge_modal() {
new bootstrap.Modal(document.getElementById('edgeModal'), {}).show()
}
function show_info_modal() {
function show_info_tab() {
la("info_modal");
new bootstrap.Modal(document.getElementById('infoModal'), {}).show()
const infoTab = document.getElementById('info-tab');
if (infoTab) {
new bootstrap.Tab(infoTab).show();
}
}
function discord_popup() {
@@ -2635,3 +2698,116 @@ function lerp_color(a, b, t) {
];
return rgb2hex(c[0], c[1], c[2]);
}
let haptic_timeout = undefined;
let haptic_last_trigger = 0;
async function trigger_haptic_motors(strong_motor /*left*/, weak_motor /*right*/) {
// The DS4 contoller has a strong (left) and a weak (right) motor.
// The DS5 emulates the same behavior, but the left and right motors are the same.
const now = Date.now();
if (now - haptic_last_trigger < 200) {
return; // Rate limited - ignore calls within 200ms
}
haptic_last_trigger = now;
try {
if (mode == 1) { // DS4
const data = new Uint8Array([0x05, 0x00, 0, weak_motor, strong_motor]);
await device.sendReport(0x05, data);
} else if (mode == 2 || mode == 3) { // DS5 or DS5 Edge
const data = new Uint8Array([0x02, 0x00, weak_motor, strong_motor]);
await device.sendReport(0x02, data);
}
// Stop rumble after duration
clearTimeout(haptic_timeout);
haptic_timeout = setTimeout(stop_haptic_motors, 250);
} catch(e) {
show_popup(l("Error triggering rumble: ") + e);
}
}
async function stop_haptic_motors() {
if (mode == 1) { // DS4
const data = new Uint8Array([0x05, 0x00, 0, 0, 0]);
await device.sendReport(0x05, data);
} else if (mode == 2 || mode == 3) { // DS5 or DS5 Edge
const data = new Uint8Array([0x02, 0x00, 0, 0]);
await device.sendReport(0x02, data);
}
}
function lerp_color(a, b, t) {
// a, b: hex color strings, t: 0.0-1.0
function hex2rgb(hex) {
hex = hex.replace('#', '');
if (hex.length === 3) hex = hex.split('').map(x => x + x).join('');
const num = parseInt(hex, 16);
return [(num >> 16) & 255, (num >> 8) & 255, num & 255];
}
function rgb2hex(r, g, b) {
return '#' + [r, g, b].map(x => x.toString(16).padStart(2, '0')).join('');
}
const c1 = hex2rgb(a);
const c2 = hex2rgb(b);
const c = [
Math.round(c1[0] + (c2[0] - c1[0]) * t),
Math.round(c1[1] + (c2[1] - c1[1]) * t),
Math.round(c1[2] + (c2[2] - c1[2]) * t)
];
return rgb2hex(c[0], c[1], c[2]);
}
function parse_battery_status(data, {byte, is_ds4 = false}) {
const bat = data.getUint8(byte);
let bat_capacity = 0, cable_connected = false, is_charging = false, is_error = false;
if (is_ds4) {
// DS4: bat_data = low 4 bits, bat_status = bit 4
const bat_data = bat & 0x0f;
const bat_status = (bat >> 4) & 1;
if (bat_status == 1) {
cable_connected = true;
if (bat_data < 10) {
bat_capacity = Math.min(bat_data * 10 + 5, 100);
is_charging = true;
} else if (bat_data == 10) {
bat_capacity = 100;
is_charging = true;
} else if (bat_data == 11) {
bat_capacity = 100;
// charged
} else {
bat_capacity = 0;
is_error = true;
}
} else {
cable_connected = false;
if (bat_data < 10) {
bat_capacity = bat_data * 10 + 5;
} else {
bat_capacity = 100;
}
}
} else {
// DS5: bat_charge = low 4 bits, bat_status = high 4 bits
const bat_charge = bat & 0x0f;
const bat_status = bat >> 4;
if (bat_status == 0) {
bat_capacity = Math.min(bat_charge * 10 + 5, 100);
} else if (bat_status == 1) {
bat_capacity = Math.min(bat_charge * 10 + 5, 100);
is_charging = true;
cable_connected = true;
} else if (bat_status == 2) {
bat_capacity = 100;
cable_connected = true;
} else {
is_error = true;
}
}
return { bat_capacity, cable_connected, is_charging, is_error };
}

View File

@@ -131,223 +131,314 @@ dl.row dd { font-family: monospace; }
</div>
<div id="mainmenu" class="container" style="display: none;">
<div class="row">
<div class="col-md-6 col-sm-12">
<div class="card text-bg-light" >
<div class="card-header"><i class="fas fa-gamepad"></i>&nbsp;&nbsp;<span class="ds-i18n">Controller Info</span></div>
<dl class="row px-3 py-2" id="fwinfo"></dl>
<span id="infoshowall" class="pb-4 px-4 row">
<button class="btn btn-outline-secondary" onclick="show_info_modal()"><i class="fas fa-plus me-1"></i> <span class="ds-i18n">Show all</span></button>
</span>
</div>
<!-- DS5 Controller SVG below Controller Info box -->
<div class="my-3 text-center mx-3">
<!-- DualSense 5 Controller SVG inlined for button highlighting -->
<svg id="controller-svg" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 518" style="width: 80%; height: auto; max-width: 80%;" stroke-width="1">
<g id="Button_infills">
<g id="Mute_infill" transform="translate(0,0.65) scale(0.70)">
<path id="Mute_infill" d="M454.47,468.7c-6.47,0-12.69.04-18.75.14-.92.01-2.18.28-2.96,1.48-.56.85-.83,2.14-.8,3.81.03,2.24.41,3.3,3.67,3.32,4.47.03,8.94.02,13.41.02l5.53-.03c1.83,0,3.67,0,5.5-.01,4.41-.01,8.97-.03,13.46.04,3.68.09,4.03-1.61,4.06-3.62.02-1.47-.23-2.58-.76-3.39-.67-1.03-1.83-1.6-3.26-1.62-6.64-.08-12.98-.12-19.1-.12Z"/>
</g>
<g id="Down_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M177.4,357.17c-1.88,2.05-4.45,3.18-7.24,3.18h-22.91c-2.79,0-5.36-1.13-7.25-3.18-1.88-2.05-2.79-4.71-2.55-7.49l1.25-14.78c.43-5.04,2.71-9.71,6.42-13.16l9.04-8.39c1.21-1.12,2.74-1.68,4.27-1.68s2.98.54,4.18,1.61l9.44,8.45c3.87,3.47,6.24,8.23,6.68,13.4l1.23,14.55c.24,2.78-.67,5.44-2.56,7.49Z"/>
</g>
<g id="PS_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M455.41,437.59c11.37.03,20.87-9.06,21-20.1.14-11.24-9.39-20.97-20.61-21.05-11.23-.08-21,9.57-20.99,20.72,0,11.16,9.32,20.4,20.6,20.43Z"/>
</g>
<g id="Right_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M223.51,284.09v22.91c0,2.79-1.13,5.36-3.18,7.24-2.05,1.89-4.71,2.8-7.49,2.56l-14.55-1.23c-5.17-.44-9.93-2.81-13.39-6.68l-8.46-9.44c-2.17-2.43-2.14-6.06.07-8.45l8.4-9.04c3.44-3.71,8.11-5.99,13.15-6.42l14.78-1.25c2.78-.24,5.44.67,7.49,2.56,2.05,1.88,3.18,4.45,3.18,7.24Z"/>
</g>
<g id="Left_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M140.97,299.45l-8.46,9.44c-3.46,3.87-8.22,6.24-13.39,6.68l-14.55,1.23c-2.78.24-5.44-.67-7.49-2.56-2.05-1.88-3.18-4.45-3.18-7.24v-22.91c0-2.79,1.13-5.36,3.18-7.24,1.84-1.69,4.17-2.6,6.63-2.6.28,0,.57.01.86.04l14.78,1.25c5.04.43,9.71,2.71,13.15,6.42l8.4,9.04c2.21,2.39,2.24,6.02.07,8.45Z"/>
</g>
<g id="Up_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M179.96,241.41l-1.23,14.55c-.44,5.17-2.81,9.93-6.68,13.39l-9.44,8.46c-2.43,2.17-6.06,2.14-8.45-.07l-9.04-8.4c-3.71-3.44-5.99-8.11-6.42-13.15l-1.25-14.78c-.24-2.78.67-5.44,2.55-7.49,1.89-2.05,4.46-3.18,7.25-3.18h22.91c2.79,0,5.36,1.13,7.24,3.18,1.89,2.05,2.8,4.71,2.56,7.49Z"/>
</g>
<g id="Triangle_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M751.45,261.08c15.08-.01,26.75-11.5,26.73-26.31-.02-14.47-12.19-26.62-26.73-26.69-14.57-.07-26.65,11.99-26.66,26.63-.01,14.84,11.65,26.37,26.66,26.36Z"/>
</g>
<g id="Cross_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M750.93,379.05c15.44-.06,27.38-11.64,27.24-26.43-.13-14.28-12.84-26.83-26.99-26.3-14.58.55-26.43,12.2-26.39,26.91.04,14.23,11.83,25.88,26.14,25.82Z"/>
</g>
<g id="Circle_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M787.29,293.47c-.03,14.49,11.88,26.68,26.15,26.75,14.74.08,26.99-11.95,26.95-26.46-.04-14.51-12.12-26.34-27.04-26.48-14.04-.14-26.03,11.91-26.06,26.18Z"/>
</g>
<g id="Square_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M689.1,320.22c14.61.11,27.23-12.13,27.17-26.35-.06-14.09-12.36-26.44-26.54-26.66-14.42-.22-26.52,11.67-26.66,26.18-.13,14.49,11.74,26.73,26.03,26.83Z"/>
</g>
<g id="Options_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M691.58,199.27l-4.27,17.92c-.91,3.82-4.76,6.19-8.58,5.28-3.82-.91-6.19-4.76-5.28-8.58l4.27-17.92c.78-3.27,3.71-5.48,6.93-5.48.54,0,1.1.06,1.65.19,1.85.44,3.42,1.58,4.42,3.2s1.3,3.53.86,5.38Z"/>
</g>
<g id="Create_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M224.03,191.39c.55-.13,1.11-.19,1.65-.19,3.22,0,6.15,2.21,6.93,5.47l4.27,17.93c.44,1.85.13,3.76-.86,5.38-1,1.62-2.57,2.76-4.42,3.2-3.82.91-7.67-1.46-8.58-5.28l-4.27-17.92c-.91-3.82,1.46-7.67,5.28-8.58Z"/>
</g>
<g id="R2_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M800.14,115.88c-1.06,1.16-2.71,1.73-5.05,1.73-.01,0-.03,0-.04-.01-24.46-6.24-52.88-10.2-84.5-11.76h-.12c-4.19.08-7.09-.8-8.55-2.62-1.41-1.74-1.67-4.53-.77-8.29l.03-.15,9.87-67.57c3.29-14.17,13.23-21.12,30.28-21.12,2.57,0,5.31.16,8.22.47,13.16,1.54,22.93,6.87,29.86,16.29,2.6,3.53,4.67,7.72,6.16,12.44,7.81,24.72,11.55,46.61,15.88,71.95l.15.88c.41,3.61-.06,6.25-1.42,7.76Z"/>
</g>
<g id="L2_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M208.41,103.22c-1.47,1.82-4.36,2.7-8.55,2.62h-.12c-31.62,1.56-60.04,5.52-84.5,11.76-.01.01-.03.01-.04.01-2.34,0-4-.57-5.05-1.73-1.36-1.51-1.84-4.15-1.42-7.76l.15-.88c4.33-25.34,8.07-47.23,15.87-71.95,1.49-4.72,3.57-8.91,6.17-12.44,6.93-9.42,16.7-14.75,29.86-16.29,2.9-.31,5.64-.47,8.22-.47,17.05,0,26.98,6.95,30.28,21.12l9.87,67.57.03.15c.89,3.76.63,6.55-.77,8.29Z"/>
</g>
<g id="R1_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M805.8,173.73c-45.97-8.48-86.34-15.03-123.26-19.99,2.9-8.22,9.5-13.32,20.48-15.9,26.02-3.4,53.76,2.2,87.27,17.61.98.44,1.96.95,2.94,1.51,9.2,5.27,12.41,9.42,12.57,16.77Z"/>
</g>
<g id="L1_infill" transform="translate(0,0.65) scale(0.70)">
<path d="M226.89,153.84c-42.76,6.62-84.3,13.1-123.56,19.27.76-6.19,2.09-12.15,27.86-22.29,28.7-10.58,37.26-12.24,70.44-13.64,2.49-.11,4.68,0,6.67.32,9.71,1.57,15.81,6.94,18.59,16.34Z"/>
</g>
</g>
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<!-- alt="DualShock 5 Controller" -->
</div>
<br>
</div>
<ul class="nav nav-tabs mb-3" id="mainTabs" role="tablist">
<li class="nav-item" role="presentation">
<button class="nav-link active" id="controller-tab" data-bs-toggle="tab" data-bs-target="#controller-content" type="button" role="tab" aria-controls="controller-content" aria-selected="true">
<i class="fas fa-gamepad"></i>&nbsp;&nbsp;<span class="ds-i18n">Calibration</span>
</button>
</li>
<!-- <li class="nav-item" role="presentation">
<button class="nav-link" id="tests-tab" data-bs-toggle="tab" data-bs-target="#tests-content" type="button" role="tab" aria-controls="tests-content" aria-selected="false">
<i class="fas fa-vial"></i>&nbsp;&nbsp;<span class="ds-i18n">Tests</span>
</button>
</li> -->
<li class="nav-item" role="presentation">
<button class="nav-link" id="info-tab" data-bs-toggle="tab" data-bs-target="#info-content" type="button" role="tab" aria-controls="info-content" aria-selected="false">
<i class="fas fa-info-circle"></i>&nbsp;&nbsp;<span class="ds-i18n">Info</span>
</button>
</li>
<li class="nav-item" role="presentation">
<button class="nav-link" id="debug-tab" data-bs-toggle="tab" data-bs-target="#debug-content" type="button" role="tab" aria-controls="debug-content" aria-selected="false">
<i class="fas fa-bug"></i>&nbsp;&nbsp;<span class="ds-i18n">Debug</span>
</button>
</li>
</ul>
<div class="col-md-6 col-sm-12" style="min-width: 330px;">
<div class="vstack gap-2 p-2">
<div class="tab-content" id="mainTabsContent">
<div class="tab-pane show active" id="controller-content" role="tabpanel" aria-labelledby="controller-tab">
<!-- Main page content (controller info, calibration, joystick info) -->
<div class="row">
<div class="col-md-6 col-sm-12">
<div class="card text-bg-light" >
<div class="card-header"><i class="fas fa-gamepad"></i>&nbsp;&nbsp;<span class="ds-i18n">Controller Info</span></div>
<dl class="row px-3 py-2" id="fwinfo"></dl>
<span id="infoshowall" class="pb-4 px-4 row">
<button class="btn btn-outline-secondary" onclick="show_info_tab()"><i class="fas fa-plus me-1"></i> <span class="ds-i18n">Show all</span></button>
</span>
</div>
<br>
<!-- DS5 Controller SVG below Controller Info box -->
<div class="my-3 text-center mx-3">
<!-- DualSense 5 Controller SVG inlined for button highlighting -->
<svg id="controller-svg" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 518" style="width: 80%; height: auto; max-width: 80%;" stroke-width="1">
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<path id="PS_outline" d="M455.4,442.49h.21c14.28-.12,25.41-11.31,25.35-25.47-.06-14.05-11.44-25.51-25.42-25.54-13.74,0-25.39,11.7-25.44,25.55-.03,6.72,2.63,13.09,7.46,17.95,4.82,4.84,11.16,7.51,17.84,7.51ZM441.75,403.34c3.78-3.75,8.85-5.9,13.92-5.9h.13c5.08.04,10.12,2.23,13.84,6.02,3.73,3.8,5.84,8.91,5.78,14.02-.13,10.54-9.08,19.11-20,19.11h0c-10.81-.02-19.6-8.74-19.6-19.43,0-5.03,2.17-10.07,5.94-13.82Z"/>
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</g>
</g>
<g transform="translate(0,0.65) scale(0.70)">
<g id="Trackpad_infill" >
<path d="M452.27,328.53v-.02c40.22,0,80.43.07,120.65-.07,6.47-.02,13.17.01,19.36-1.58,19.32-4.99,29.59-18.18,33.51-36.6,7.44-34.93,15.37-69.99,21.95-105.09,1.8-9.6-.91-20.7-9.35-26.91-6.53-4.8-15.07-5.38-22.94-6-15.84-1.24-31.65-1.69-47.52-2.33-25.29-1.01-52.32-3.71-77.62-4-59.86-.67-117.65,1.12-177.41,5.09-10.18.68-20.91.48-30.97,2.12-12.6,2.05-25.72,12.82-22.5,31.32,2.97,17.08,7.65,34.26,11,51.28,3.72,18.85,7.61,37.68,11.08,56.58,2.33,12.67,8.64,23.23,19.04,30.56,9.97,7.03,21.64,5.61,33.14,5.62,39.53.06,79.06.02,118.6.02Z"/>
</g>
<g id="Trackpad_outline" >
<path d="M272.25,153.56c-4.52,2.07-9.76,5.6-12.42,9.85-4.66,6.89-3.71,15.95-1.11,26.9l19.74,98.37c4.52,27.51,18.61,41.63,45.84,43.95h.12l235.94.06c-4.66-.08,4.33,0,9.56,0,35.3,0,49.5-11.1,56.07-37.73l20.44-101.35c4.26-16.93,3.93-29.59-6.87-37.71-6.24-4.92-13.49-6.41-21.4-7.26-52.97-4-107.12-6.03-161.4-6.03-.3,0-.6,0-.9,0-2.3-.01-4.58-.02-6.81-.02-.36,0-.72,0-1.08,0-.33,0-.66,0-1,0-3.06.02-6.18.05-9.34.09-48.92.43-98.66,2.47-148.15,6.11-5.85.15-12,2.31-17.24,4.76ZM641.07,192.4l-20.45,101.35c-6.01,24.35-18.98,33.44-50.41,33.44-3.02,0-6.24.2-9.64,0l-235.88-.06c-24.7-2.11-36.7-14.33-40.82-39.44l-19.79-98.56c-2.23-9.46-3.46-17.08.31-22.64,4.07-6.04,11.93-10.09,23.26-12.03,13.9-1.04,27.83-1.95,41.74-2.73,35.06-1.79,70.63-3.02,101.96-3.47.19,0,.38,0,.58,0,1.55-.02,3.08-.04,4.6-.06,6.53-.06,13.04-.09,19.54-.09,46.61.2,104.83,2.34,158.55,5.8,3.45.26,7.4.89,10.36,1.77,18.01,5.87,21.08,16.85,16.09,36.73Z"/>
</g>
</g>
<g id="L3" transform="translate(0,0.65) scale(0.70)">
<g id="L3_infill">
<path d="M295.63,461.03c23.36,0,41.53-17.87,41.57-40.86.03-23.53-18.65-42.27-42.16-42.27-23.09,0-41.82,18.55-41.83,41.45-.01,23.9,18.09,41.69,42.42,41.69Z"/>
</g>
<g id="L3_outline">
<path d="M295.14,466.67c-26.36-.18-47.62-21.47-47.16-47.19.51-28.21,21.76-46.51,47.28-47.04,25.52-.53,47.65,22.07,47.37,47.25-.29,26.05-21.63,47.15-47.5,46.98ZM295.63,461.03c23.36,0,41.53-17.87,41.57-40.86.03-23.53-18.65-42.27-42.16-42.27-23.09,0-41.82,18.55-41.83,41.45-.01,23.9,18.09,41.69,42.42,41.69Z"/>
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</g>
<g id="R3" transform="translate(0,0.65) scale(0.70)">
<g id="R3_infill">
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<g id="R3_outline">
<path d="M664.07,419.78c-.01,26.37-21.16,47.39-47.6,47.32-26.19-.06-48.19-21.58-47.62-47.5.59-26.82,21.12-47.52,48.44-47.45,26.83.08,46.79,21.47,46.78,47.62ZM658.23,419.7c.55-22.76-17.76-41.19-40.35-41.72-23.43-.55-42.68,18.19-43.29,40.74-.65,23.92,18.7,41.15,39.11,42.46,25.96,1.66,44.96-18.72,44.52-41.48Z"/>
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</svg>
<!-- alt="DualShock 5 Controller" -->
</div>
<br>
</div>
<div class="col-md-6 col-sm-12" style="min-width: 330px;">
<div class="vstack gap-2 p-2">
<button type="button" class="btn btn-primary ds-btn ds-i18n" onclick="calib_open()">Calibrate stick center</button>
<button type="button" class="btn btn-primary ds-btn ds-i18n" onclick="multi_calibrate_range()">Calibrate stick range</button>
<button type="button" class="btn btn-primary ds-btn" onclick="ds5_finetune()" id="ds5finetune"><span class="ds-i18n">Finetune stick calibration</span> <i id="ds-i18n">(beta)</i></button>
<button id="btnmcs" type="button" class="btn btn-outline-secondary ds-btn ds-i18n" onclick="multi_calibrate_sticks()">Fast calibrate stick center (OLD)</button>
<hr>
<button id="savechanges" type="button" class="btn btn-success ds-btn ds-i18n" onclick="multi_flash()" id="resetBtn">Save changes permanently</button>
<button type="button" class="btn btn-danger ds-btn ds-i18n" onclick="multi_reset()" id="resetBtn">Reboot controller</button>
<div class="card text-bg-light" >
<div class="card-header"><i class="fas fa-crosshairs"></i>&nbsp;&nbsp;<span class="ds-i18n">Joystick Info</span></div>
<div class="vstack px-2">
<center>
<canvas id="stickCanvas" width="300" height="150"></canvas>
</center>
<div class="card-header"><i class="fas fa-crosshairs"></i>&nbsp;&nbsp;<span class="ds-i18n">Joystick Info</span></div>
<div class="vstack px-2">
<center>
<canvas id="stickCanvas" width="300" height="150"></canvas>
</center>
</div>
<div class="px-2">
<div class="hstack">
<div class="vstack" style="text-align: center;">
<span>LX:</span>
<pre id="lx-lbl" style="min-width: 80px;"></pre>
</div>
<div class="vstack" style="text-align: center;">
<span>LY:</span>
<pre id="ly-lbl" style="min-width: 80px;"></pre>
</div>
<div class="vstack" style="text-align: center;">
<span>RX:</span>
<pre id="rx-lbl" style="min-width: 80px;"></pre>
</div>
<div class="vstack" style="text-align: center;">
<span>RY:</span>
<pre id="ry-lbl" style="min-width: 80px;"></pre>
</div>
</div>
<div class="px-2">
<div class="hstack">
<div class="vstack" style="text-align: center;">
<span>LX:</span>
<pre id="lx-lbl" style="min-width: 80px;"></pre>
</div>
</div>
<div class="vstack" style="text-align: center;">
<span>LY:</span>
<pre id="ly-lbl" style="min-width: 80px;"></pre>
</div>
<div class="px-2">
<center>
<div class="btn-group mb-3" role="group" aria-label="Display mode options">
<input type="radio" class="btn-check" name="displayMode" id="normalMode" value="normal" checked>
<label class="btn btn-outline-secondary btn-sm ds-i18n" for="normalMode">Normal</label>
<div class="vstack" style="text-align: center;">
<span>RX:</span>
<pre id="rx-lbl" style="min-width: 80px;"></pre>
</div>
<input type="radio" class="btn-check" name="displayMode" id="centerZoomMode" value="centerZoom">
<label class="btn btn-outline-secondary btn-sm ds-i18n" for="centerZoomMode">10x zoom</label>
<div class="vstack" style="text-align: center;">
<span>RY:</span>
<pre id="ry-lbl" style="min-width: 80px;"></pre>
</div>
</div>
</div>
<div class="px-2">
<center>
<input class="form-check-input" type="checkbox" value="" id="checkCircularity">
<label class="form-check-label ds-i18n" for="checkCircularity">Check circularity</label>
<div class="hstack" id="circ-data">
<div class="vstack" style="text-align: center;">
<span class="ds-i18n">Err L:</span>
<pre id="el-lbl" style="min-width: 80px;"></pre>
</div>
<input type="radio" class="btn-check" name="displayMode" id="checkCircularityMode" value="checkCircularity">
<label class="btn btn-outline-secondary btn-sm ds-i18n" for="checkCircularityMode">Check circularity</label>
</div>
<div class="hstack" id="circ-data">
<div class="vstack" style="text-align: center;">
<span class="ds-i18n">Err L:</span>
<pre id="el-lbl" style="min-width: 80px;"></pre>
</div>
<div class="vstack" style="text-align: center;">
<span class="ds-i18n">Err R:</span>
<pre id="er-lbl" style="min-width: 80px;"></pre>
</div>
</div>
</center>
</div>
<div class="vstack" style="text-align: center;">
<span class="ds-i18n">Err R:</span>
<pre id="er-lbl" style="min-width: 80px;"></pre>
</div>
</div>
</center>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- <div class="tab-pane" id="tests-content" role="tabpanel" aria-labelledby="tests-tab">
<div class="card text-bg-light mt-3" style="min-height: 500px;">
<div class="card-header">
<i class="fas fa-vial"></i>&nbsp;&nbsp;<span class="ds-i18n">Tests</span>
</div>
<div class="card-body">
<div class="row">
<div class="col-4">
<div class="list-group" id="tests-list" role="tablist">
<a class="list-group-item list-group-item-action active ds-i18n" id="haptic-test-tab" data-bs-toggle="list" href="#haptic-test-pane">Haptic Motors</a>
</div>
</div>
<div class="col-8">
<div class="bg-white border rounded-3 p-4">
<div class="tab-content">
<div class="tab-pane show active" id="haptic-test-pane" role="tabpanel" aria-labelledby="haptic-test-tab">
<h5 class="ds-i18n">Test the Haptic Motors</h5>
<p class="ds-i18n">Press L2 to test the strong (left) haptic motor</p>
<p class="ds-i18n">Press R2 to test the weak (right) haptic motor</p>
<p class="ds-i18n">The motor strength will match how hard you press the trigger</p>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div> -->
<div class="tab-pane" id="info-content" role="tabpanel" aria-labelledby="info-tab">
<div class="container-fluid py-4">
<div class="row">
<div class="col-lg-12 col-xl-6 py-3">
<div class="card">
<h5 class="card-header"><i class="fas fa-code"></i>&nbsp;&nbsp;Software</h5>
<div class="card-body">
<dl class="row" id="fwinfoextra-fw"></dl>
</div>
</div>
</div>
<div class="col-lg-12 col-xl-6 py-3">
<div class="card">
<h5 class="card-header"><i class="fas fa-microchip"></i>&nbsp;&nbsp;Hardware</h5>
<div class="card-body">
<dl class="row" id="fwinfoextra-hw"></dl>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="row">
<p class="ds-i18n">Sections below are not useful, just some debug infos or manual commands</p>
</div>
<div class="row">
<div class="col-md-6 col-sm-12">
<div class="card text-bg-light" >
<div class="card-header"><i class="fas fa-bug"></i>&nbsp;&nbsp;<span class="ds-i18n">Debug Info</span></div>
<div class="vstack p-2">
<div class="tab-pane" id="debug-content" role="tabpanel" aria-labelledby="debug-tab">
<div class="container-fluid py-4">
<div class="row">
<p class="ds-i18n">Sections below are not useful, just some debug infos or manual commands</p>
</div>
<div class="row">
<div class="col-md-6 col-sm-12">
<div class="card text-bg-light" >
<div class="card-header"><i class="fas fa-bug"></i>&nbsp;&nbsp;<span class="ds-i18n">Debug Info</span></div>
<div class="vstack p-2">
<div class="hstack"><p class="ds-i18n">NVS Status</p><p class="ms-auto ds-i18n" id="d-nvstatus">Unknown</p></div>
</div>
</div>
</div>
<br>
</div>
<br>
</div>
<div class="col-md-6 col-sm-12">
<div class="card text-bg-light" >
<div class="card-header"><i class="fas fa-skull-crossbones"></i>&nbsp;&nbsp;<span class="ds-i18n">Debug buttons</span></div>
<div class="vstack gap-2 p-2">
<div class="hstack gap-2">
<button type="button" class="btn btn-success ds-btn ds-i18n" onclick="multi_nvstatus()">Query NVS status</button>
<button type="button" class="btn btn-primary ds-btn ds-i18n" onclick="multi_nvsunlock()">NVS unlock</button>
<button type="button" class="btn btn-primary ds-btn ds-i18n" onclick="multi_nvslock()">NVS lock</button>
<div class="col-md-6 col-sm-12">
<div class="card text-bg-light" >
<div class="card-header"><i class="fas fa-skull-crossbones"></i>&nbsp;&nbsp;<span class="ds-i18n">Debug buttons</span></div>
<div class="vstack gap-2 p-2">
<div class="hstack gap-2">
<button type="button" class="btn btn-success ds-btn ds-i18n" onclick="multi_nvstatus()">Query NVS status</button>
<button type="button" class="btn btn-primary ds-btn ds-i18n" onclick="multi_nvsunlock()">NVS unlock</button>
<button type="button" class="btn btn-primary ds-btn ds-i18n" onclick="multi_nvslock()">NVS lock</button>
</div>
</div>
</div>
<button id="btnmcs" type="button" class="btn btn-primary ds-btn ds-i18n" onclick="multi_calibrate_sticks()">Fast calibrate stick center (OLD)</button>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- Finetune Modal -->
@@ -943,7 +1034,7 @@ dl.row dd { font-family: monospace; }
<div class="container">
<footer>
<div class="d-flex flex-column flex-sm-row justify-content-between py-4 my-4 border-top" id="footbody">
<p><a target="_blank" href="https://github.com/dualshock-tools/dualshock-tools.github.io/commits/main/"><span class="ds-i18n">Version</span> 2.10</a> (2025-08-02) - <a href="#" class="ds-i18n" onclick="show_donate_modal();">Support this project</a>&nbsp;<span id="authorMsg"></span></p>
<p><a target="_blank" href="https://github.com/dualshock-tools/dualshock-tools.github.io/commits/main/"><span class="ds-i18n">Version</span> 2.13</a> (2025-08-04) - <a href="#" class="ds-i18n" onclick="show_donate_modal();">Support this project</a>&nbsp;<span id="authorMsg"></span></p>
<ul class="list-unstyled d-flex">
<li class="ms-3"><a class="link-body-emphasis" href="mailto:ds4@the.al" target="_blank"><svg class="bi" width="24" height="24"><use xlink:href="#mail"/></svg></a></li>

View File

@@ -187,10 +187,12 @@
"Bluetooth Address": "عنوان البلوتوث",
"Show all": "عرض الكل",
"(beta)": "",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
"Astro Bot": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Cancel": "",
"Cannot lock": "",
@@ -205,7 +207,9 @@
"Color": "",
"Color detection thanks to": "",
"Cosmic Red": "",
"Debug": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"Finetune stick calibration": "",
"For more info or help, feel free to reach out on Discord.": "",
"Fortnite": "",
@@ -215,13 +219,17 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Info": "",
"Left Module Barcode": "",
"Left stick": "",
"Midnight Black": "",
"More details and images": "",
"Normal": "",
"Nova Pink": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Right Module Barcode": "",
"Right stick": "",
"Save": "",
@@ -229,9 +237,12 @@
"Starlight Blue": "",
"Sterling Silver": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This screen allows to finetune raw calibration data on your controller": "",

View File

@@ -161,12 +161,14 @@
"Save changes permanently": "Запазете промените постоянно",
"Reboot controller": "Рестартирайте контролера",
"(beta)": "",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
"Astro Bot": "",
"Battery Barcode": "",
"Bluetooth Address": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Cancel": "",
"Cannot lock": "",
@@ -182,9 +184,11 @@
"Color detection thanks to": "",
"Controller Info": "",
"Cosmic Red": "",
"Debug": "",
"Debug Info": "",
"Debug buttons": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"FW Build Date": "",
"FW Series": "",
"FW Type": "",
@@ -202,15 +206,19 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Info": "",
"Left Module Barcode": "",
"Left stick": "",
"MCU Unique ID": "",
"Midnight Black": "",
"More details and images": "",
"Normal": "",
"Nova Pink": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Right Module Barcode": "",
"Right stick": "",
"SBL FW Version": "",
@@ -223,9 +231,12 @@
"Starlight Blue": "",
"Sterling Silver": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This screen allows to finetune raw calibration data on your controller": "",

View File

@@ -143,6 +143,7 @@
"Check circularity": "Zkontrolujte rozsah",
"(Dualsense) Will updating the firmware reset calibration?": "",
"(beta)": "",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
@@ -150,6 +151,7 @@
"Astro Bot": "",
"Battery Barcode": "",
"Bluetooth Address": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Can I reset a permanent calibration to previous calibration?": "",
"Can you overwrite a permanent calibration?": "",
@@ -168,10 +170,12 @@
"Color detection thanks to": "",
"Controller Info": "",
"Cosmic Red": "",
"Debug": "",
"Debug Info": "",
"Debug buttons": "",
"Does this software resolve stickdrift?": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"Error while saving changes:": "",
"FW Build Date": "",
"FW Series": "",
@@ -191,6 +195,7 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Info": "",
"Left Module Barcode": "",
"Left stick": "",
"MCU Unique ID": "",
@@ -198,12 +203,15 @@
"Midnight Black": "",
"More details and images": "",
"No.": "",
"Normal": "",
"Nova Pink": "",
"Only after you have done that, you click on \"Done\".": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Please read the instructions.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Reboot controller": "",
"Right Module Barcode": "",
"Right stick": "",
@@ -219,9 +227,12 @@
"Sterling Silver": "",
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",

View File

@@ -221,7 +221,6 @@
"Nova Pink": "Nova Pink",
"PCBA ID": "PCBA ID",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Forbind venligst en DualShock 4-, DualSense- eller DualSense Edge-controller til din computer, og tryk på Tilslut.",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Right Module Barcode": "Højre Modul Stregkode",
"SBL FW Version": "SBL FW Version",
"Spider FW Version": "Spider FW Version",
@@ -242,5 +241,17 @@
"here": "her",
"left module": "venstre modul",
"right module": "højre modul",
"10x zoom": "10x zoom",
"Calibration": "Kalibrering",
"Debug": "Fejlfinding",
"Error triggering rumble: ": "Fejl ved aktivering af vibration",
"Info": "Info",
"Normal": "Normal",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "Bemærk venligst: Styrepindmodulerne på DS Edge <b>kan ikke kalibreres udelukkende via software</b>. For at gemme en brugerdefineret kalibrering i styrepindens interne hukommelse kræves der en <b>hardwaremodifikation</b>",
"Press L2 to test the strong (left) haptic motor": "Tryk på L2 for at teste den stærke (venstre) haptiske motor",
"Press R2 to test the weak (right) haptic motor": "Tryk på R2 for at teste den svage (højre) haptiske motor",
"Test the Haptic Motors": "Test de haptiske motorer",
"Tests": "Test",
"The motor strength will match how hard you press the trigger": "Motorstyrken vil matche, hvor hårdt du trykker på aftrækkeren",
"": ""
}

View File

@@ -187,11 +187,13 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Ich arbeite aktiv daran, die Kompatibilität hinzuzufügen. Die größte Herausforderung besteht darin, Daten in die Stick-Module zu speichern.",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Wenn Ihnen dieses Tool geholfen hat oder Sie möchten, dass die DualSense-Edge-Unterstützung schneller verfügbar ist, ziehen Sie bitte in Betracht, das Projekt mit einem Beitrag zu unterstützen",
"Thank you for your generosity and support!": "Vielen Dank für Ihre Großzügigkeit und Unterstützung!",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
"Astro Bot": "",
"Bluetooth Address": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Cannot lock": "",
"Cannot store data into": "",
@@ -203,7 +205,9 @@
"Color": "",
"Color detection thanks to": "",
"Cosmic Red": "",
"Debug": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"FW Update": "",
"FW Update Info": "",
"FW Version": "",
@@ -214,14 +218,18 @@
"Grey Camouflage": "",
"HW Model": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"Info": "",
"Left Module Barcode": "",
"MCU Unique ID": "",
"Midnight Black": "",
"More details and images": "",
"Normal": "",
"Nova Pink": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Right Module Barcode": "",
"SBL FW Version": "",
"Spider FW Version": "",
@@ -229,7 +237,10 @@
"Starlight Blue": "",
"Sterling Silver": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"Touchpad FW Version": "",

View File

@@ -143,6 +143,7 @@
"Check circularity": "Comprobar circularidad",
"(Dualsense) Will updating the firmware reset calibration?": "",
"(beta)": "",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
@@ -150,6 +151,7 @@
"Astro Bot": "",
"Battery Barcode": "",
"Bluetooth Address": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Can I reset a permanent calibration to previous calibration?": "",
"Can you overwrite a permanent calibration?": "",
@@ -168,10 +170,12 @@
"Color detection thanks to": "",
"Controller Info": "",
"Cosmic Red": "",
"Debug": "",
"Debug Info": "",
"Debug buttons": "",
"Does this software resolve stickdrift?": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"Error while saving changes:": "",
"FW Build Date": "",
"FW Series": "",
@@ -191,6 +195,7 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Info": "",
"Left Module Barcode": "",
"Left stick": "",
"MCU Unique ID": "",
@@ -198,12 +203,15 @@
"Midnight Black": "",
"More details and images": "",
"No.": "",
"Normal": "",
"Nova Pink": "",
"Only after you have done that, you click on \"Done\".": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Please read the instructions.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Reboot controller": "",
"Right Module Barcode": "",
"Right stick": "",
@@ -219,9 +227,12 @@
"Sterling Silver": "",
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",

View File

@@ -143,6 +143,7 @@
"Check circularity": "Vérifier la circularité",
"(Dualsense) Will updating the firmware reset calibration?": "",
"(beta)": "",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
@@ -150,6 +151,7 @@
"Astro Bot": "",
"Battery Barcode": "",
"Bluetooth Address": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Can I reset a permanent calibration to previous calibration?": "",
"Can you overwrite a permanent calibration?": "",
@@ -168,10 +170,12 @@
"Color detection thanks to": "",
"Controller Info": "",
"Cosmic Red": "",
"Debug": "",
"Debug Info": "",
"Debug buttons": "",
"Does this software resolve stickdrift?": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"Error while saving changes:": "",
"FW Build Date": "",
"FW Series": "",
@@ -191,6 +195,7 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Info": "",
"Left Module Barcode": "",
"Left stick": "",
"MCU Unique ID": "",
@@ -198,12 +203,15 @@
"Midnight Black": "",
"More details and images": "",
"No.": "",
"Normal": "",
"Nova Pink": "",
"Only after you have done that, you click on \"Done\".": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Please read the instructions.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Reboot controller": "",
"Right Module Barcode": "",
"Right stick": "",
@@ -219,9 +227,12 @@
"Sterling Silver": "",
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",

View File

@@ -235,11 +235,22 @@
"Sterling Silver": "Sterling Silver",
"Volcanic Red": "Volcanic Red",
"White": "Fehér",
"10x zoom": "",
"Calibration": "",
"Chroma Indigo": "",
"Chroma Pearl": "",
"Chroma Teal": "",
"Debug": "",
"Error triggering rumble: ": "",
"Fortnite": "",
"Info": "",
"Normal": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Spider-Man 2": "",
"Test the Haptic Motors": "",
"Tests": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"": ""
}

View File

@@ -242,5 +242,16 @@
"Fortnite": "Fortnite",
"Spider-Man 2": "Spider-Man 2",
"The Last of Us": "The Last of Us",
"10x zoom": "Zoom 10x",
"Normal": "Normale",
"Calibration": "Calibrazione",
"Debug": "Debug",
"Error triggering rumble: ": "Errore nell'avvio della vibrazione: ",
"Info": "Info",
"Press L2 to test the strong (left) haptic motor": "Premi L2 per testare il motore forte (sinistro)",
"Press R2 to test the weak (right) haptic motor": "Premi R2 per testare il motore debole (destro)",
"Test the Haptic Motors": "Testa la vibrazione",
"Tests": "Test",
"The motor strength will match how hard you press the trigger": "La forza della vibrazione sarà proporzionale alla pressione del trigger",
"": ""
}

View File

@@ -155,6 +155,7 @@
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "このツールが役に立った場合、またはDualSense Edgeのサポートを早く実現したい場合は、プロジェクトへの支援をご検討ください。",
"Thank you for your generosity and support!": "ご支援とご厚意に感謝します!",
"(Dualsense) Will updating the firmware reset calibration?": "",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
@@ -162,6 +163,7 @@
"Astro Bot": "",
"Battery Barcode": "",
"Bluetooth Address": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Can I reset a permanent calibration to previous calibration?": "",
"Can you overwrite a permanent calibration?": "",
@@ -177,10 +179,12 @@
"Color detection thanks to": "",
"Controller Info": "",
"Cosmic Red": "",
"Debug": "",
"Debug Info": "",
"Debug buttons": "",
"Does this software resolve stickdrift?": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"Error while saving changes:": "",
"FW Build Date": "",
"FW Series": "",
@@ -197,18 +201,22 @@
"Hardware": "",
"I have noticed some controllers out of the box have worse factory calibration than if I would recalibrate them. Especially true for circularity of SCUF controllers with a unique shell.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"Info": "",
"Left Module Barcode": "",
"MCU Unique ID": "",
"Make sure to touch the edges of the joystick frame and rotate slowly, preferably in each direction - clockwise and anti-clockwise.": "",
"Midnight Black": "",
"More details and images": "",
"No.": "",
"Normal": "",
"Nova Pink": "",
"Only after you have done that, you click on \"Done\".": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Please read the instructions.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Reboot controller": "",
"Right Module Barcode": "",
"SBL FW Version": "",
@@ -222,7 +230,10 @@
"Sterling Silver": "",
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",

View File

@@ -186,10 +186,12 @@
"Bluetooth Address": "Bluetooth Address",
"Show all": "모두 보기",
"(beta)": "",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
"Astro Bot": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Cancel": "",
"Cannot lock": "",
@@ -204,7 +206,9 @@
"Color": "",
"Color detection thanks to": "",
"Cosmic Red": "",
"Debug": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"Finetune stick calibration": "",
"For more info or help, feel free to reach out on Discord.": "",
"Fortnite": "",
@@ -214,13 +218,17 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Info": "",
"Left Module Barcode": "",
"Left stick": "",
"Midnight Black": "",
"More details and images": "",
"Normal": "",
"Nova Pink": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Right Module Barcode": "",
"Right stick": "",
"Save": "",
@@ -228,9 +236,12 @@
"Starlight Blue": "",
"Sterling Silver": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This screen allows to finetune raw calibration data on your controller": "",

View File

@@ -143,6 +143,7 @@
"Check circularity": "Controleer de circulariteit",
"(Dualsense) Will updating the firmware reset calibration?": "",
"(beta)": "",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
@@ -150,6 +151,7 @@
"Astro Bot": "",
"Battery Barcode": "",
"Bluetooth Address": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Can I reset a permanent calibration to previous calibration?": "",
"Can you overwrite a permanent calibration?": "",
@@ -168,10 +170,12 @@
"Color detection thanks to": "",
"Controller Info": "",
"Cosmic Red": "",
"Debug": "",
"Debug Info": "",
"Debug buttons": "",
"Does this software resolve stickdrift?": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"Error while saving changes:": "",
"FW Build Date": "",
"FW Series": "",
@@ -191,6 +195,7 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Info": "",
"Left Module Barcode": "",
"Left stick": "",
"MCU Unique ID": "",
@@ -198,12 +203,15 @@
"Midnight Black": "",
"More details and images": "",
"No.": "",
"Normal": "",
"Nova Pink": "",
"Only after you have done that, you click on \"Done\".": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Please read the instructions.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Reboot controller": "",
"Right Module Barcode": "",
"Right stick": "",
@@ -219,9 +227,12 @@
"Sterling Silver": "",
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This issue happens because you have clicked \"Done\" immediately after starting a range calibration.": "",

View File

@@ -242,5 +242,16 @@
"Fortnite": "Fortnite",
"Spider-Man 2": "Spider-Man 2",
"The Last of Us": "The Last of US",
"10x zoom": "",
"Calibration": "",
"Debug": "",
"Error triggering rumble: ": "",
"Info": "",
"Normal": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Test the Haptic Motors": "",
"Tests": "",
"The motor strength will match how hard you press the trigger": "",
"": ""
}

View File

@@ -161,12 +161,14 @@
"Save changes permanently": "Salvar alterações permanentemente.",
"Reboot controller": "Reiniciar controle",
"(beta)": "(beta)",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
"Astro Bot": "",
"Battery Barcode": "",
"Bluetooth Address": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Cancel": "",
"Cannot lock": "",
@@ -182,9 +184,11 @@
"Color detection thanks to": "",
"Controller Info": "",
"Cosmic Red": "",
"Debug": "",
"Debug Info": "",
"Debug buttons": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"FW Build Date": "",
"FW Series": "",
"FW Type": "",
@@ -202,15 +206,19 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Info": "",
"Left Module Barcode": "",
"Left stick": "",
"MCU Unique ID": "",
"Midnight Black": "",
"More details and images": "",
"Normal": "",
"Nova Pink": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Right Module Barcode": "",
"Right stick": "",
"SBL FW Version": "",
@@ -223,9 +231,12 @@
"Starlight Blue": "",
"Sterling Silver": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This screen allows to finetune raw calibration data on your controller": "",

View File

@@ -223,23 +223,34 @@
"Right Module Barcode": "Código de barras do módulo direito",
"left module": "módulo esquerdo",
"right module": "módulo direito",
"10x zoom": "",
"30th Anniversary": "",
"Astro Bot": "",
"Calibration": "",
"Chroma Indigo": "",
"Chroma Pearl": "",
"Chroma Teal": "",
"Cobalt Blue": "",
"Cosmic Red": "",
"Debug": "",
"Error triggering rumble: ": "",
"Fortnite": "",
"Galactic Purple": "",
"God of War Ragnarok": "",
"Grey Camouflage": "",
"Info": "",
"Midnight Black": "",
"Normal": "",
"Nova Pink": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Spider-Man 2": "",
"Starlight Blue": "",
"Sterling Silver": "",
"Test the Haptic Motors": "",
"Tests": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"Volcanic Red": "",
"White": "",
"": ""

View File

@@ -198,10 +198,12 @@
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Aktivno radim na dodavanju kompatibilnosti, glavni izazov je u čuvanju podataka u modulima džojstika.",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Ako vam je ovaj alat bio koristan ili želite da podrška za DualSense Edge stigne brže, razmislite o podršci projekta sa",
"Thank you for your generosity and support!": "Hvala vam na velikodušnosti i podršci!",
"10x zoom": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
"Astro Bot": "",
"Calibration": "",
"Calibration is being stored in the stick modules.": "",
"Cannot lock": "",
"Cannot store data into": "",
@@ -213,25 +215,34 @@
"Color": "",
"Color detection thanks to": "",
"Cosmic Red": "",
"Debug": "",
"DualSense Edge Calibration": "",
"Error triggering rumble: ": "",
"For more info or help, feel free to reach out on Discord.": "",
"Fortnite": "",
"Galactic Purple": "",
"God of War Ragnarok": "",
"Grey Camouflage": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"Info": "",
"Left Module Barcode": "",
"Midnight Black": "",
"More details and images": "",
"Normal": "",
"Nova Pink": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Right Module Barcode": "",
"Spider-Man 2": "",
"Starlight Blue": "",
"Sterling Silver": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Test the Haptic Motors": "",
"Tests": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"Volcanic Red": "",

View File

@@ -222,23 +222,34 @@
"here": "здесь",
"left module": "Левый модуль",
"right module": "Правый модуль",
"10x zoom": "",
"30th Anniversary": "",
"Astro Bot": "",
"Calibration": "",
"Chroma Indigo": "",
"Chroma Pearl": "",
"Chroma Teal": "",
"Cobalt Blue": "",
"Cosmic Red": "",
"Debug": "",
"Error triggering rumble: ": "",
"Fortnite": "",
"Galactic Purple": "",
"God of War Ragnarok": "",
"Grey Camouflage": "",
"Info": "",
"Midnight Black": "",
"Normal": "",
"Nova Pink": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Spider-Man 2": "",
"Starlight Blue": "",
"Sterling Silver": "",
"Test the Haptic Motors": "",
"Tests": "",
"The Last of Us": "",
"The motor strength will match how hard you press the trigger": "",
"Volcanic Red": "",
"White": "",
"": ""

View File

@@ -1,27 +1,27 @@
{
".authorMsg": "- Çeviri: <a href='https://www.youtube.com/channel/UC8pzDCIt_CUj8sa7cYgPzHQ'>Tamir-Teknik</a> tarafından yapılmıştır.",
".authorMsg": "- Çeviri: <a href='https://www.youtube.com/channel/UC8pzDCIt_CUj8sa7cYgPzHQ'>Tamir-Teknik</a> ve <a href='https://share.google/hCBJV5fFMbd5gJxxZ'>CzR PlayStation&Bilgisayar Teknik Servis</a> tarafından yapılmıştır.",
"DualShock Calibration GUI": "DualShock Kalibrasyon Arayüzü",
"Unsupported browser. Please use a web browser with WebHID support (e.g. Chrome).": "Desteklenmeyen tarayıcı. Lütfen WebHID desteği olan bir web tarayıcısı kullanın (örneğin, Chrome).",
"Connect": "Bağlan",
"Connected to:": "Bağlanılan cihaz:",
"Connected to:": "Bağlanılan Cihaz:",
"Disconnect": "Bağlantıyı Kes",
"Calibrate stick center": "Analog merkezini kalibre et",
"Calibrate stick range": "Analog ara mesafeyi kalibre et",
"Calibrate stick center": "Analog Merkezini Kalibre Et",
"Calibrate stick range": "Analog Ara Mesafeyi Kalibre Et",
"Sections below are not useful, just some debug infos or manual commands": "Aşağıdaki bölümler kullanışlı değildir, sadece bazı hata ayıklama bilgileri veya manuel komutlar içerir",
"NVS Status": "NVS Durumu",
"Unknown": "Bilinmiyor",
"Query NVS status": "NVS durumunu sorgula",
"NVS unlock": "NVS kilidini aç",
"NVS lock": "NVS kilitle",
"Fast calibrate stick center (OLD)": "Analog merkezini hızlı kalibre et (ESKİ)",
"Stick center calibration": "Analog merkezi kalibrasyonu",
"Fast calibrate stick center (OLD)": "Analog Merkezini Hızlı Kalibre Et (ESKİ)",
"Stick center calibration": "Analog Merkezi Kalibrasyonu",
"Welcome": "Hoş geldiniz",
"Step 1": "Adım 1",
"Step 2": "Adım 2",
"Step 3": "Adım 3",
"Step 4": "Adım 4",
"Completed": "Tamamlandı",
"Welcome to the stick center-calibration wizard!": "Analog merkesi kalibrasyon sihirbazına hgeldiniz!",
"Welcome to the stick center-calibration wizard!": "Analog Merkezi Kalibrasyon Sihirbazına HGeldiniz!",
"This tool will guide you in re-centering the analog sticks of your controller. It consists in four steps: you will be asked to move both sticks in a direction and release them.": "Bu araç, denetleyicinizin analog çubuklarını yeniden merkezlemekte size rehberlik edecektir. Dört adımdan oluşur: Her iki çubuğu da bir yönde hareket ettirmeniz ve ardından bırakmanız istenecektir.",
"Please be aware that, <i>once the calibration is running, it cannot be canceled</i>. Do not close this page or disconnect your controller until is completed.": "Lütfen bilin ki, <i>kalibrasyon başladığında, iptal edilemez</i>. Tamamlanana kadar bu sayfayı kapatmayın veya denetleyici bağlantısını kesmeyin.",
"Press <b>Start</b> to begin calibration.": "Kalibrasyonu başlatmak için <b>Başlat</b> düğmesine basın.",
@@ -34,7 +34,7 @@
"Next": "İleri",
"Recentering the controller sticks. ": "Denetleyici analoglarını yeniden merkezleme. ",
"Please do not close this window and do not disconnect your controller. ": "Lütfen bu pencereyi kapatmayın ve denetleyici bağlantısını kesmeyin. ",
"Range calibration": "Ara mesafe kalibrasyonu",
"Range calibration": "Ara Mesafe Kalibrasyonu",
"<b>The controller is now sampling data!</b>": "<b>Denetleyici şu anda veri örnekleme yapıyor!</b>",
"Rotate the sticks slowly to cover the whole range. Press \"Done\" when completed.": "Tüm aralığı kapsamak için analogları yavaşça döndürün. Tamamlandığında \"Tamam\" düğmesine basın.",
"Done": "Tamamlandı",
@@ -85,7 +85,7 @@
"Have a nice day :)": "İyi günler! :)",
"Welcome to the Calibration GUI": "Kalibrasyon Arayüzü'ne hoş geldiniz",
"Just few things to know before you can start:": "Başlamadan önce bilmeniz gereken birkaç şey:",
"This website is not affiliated with Sony, PlayStation &amp; co.": "Bu web sitesi, Sony, PlayStation ve diğerleri ile ilişkili değildir.",
"This website is not affiliated with Sony, PlayStation & co.": "Bu web sitesi, Sony, PlayStation ve diğerleri ile ilişkili değildir.",
"This service is provided without warranty. Use at your own risk.": "Bu hizmet garanti olmaksızın sunulmaktadır. Kullanım kendi sorumluluğunuzdadır.",
"Keep the internal battery of the controller connected and ensure it is well charged. If the battery dies during operations, the controller will be damaged and rendered unusable.": "Denetleyicinin dahili bataryasını bağlı tutun ve iyi şarj edildiğinden emin olun. İşlemler sırasında pil biterse, denetleyici zarar görecektir ve kullanılamaz hale gelecektir.",
"Before doing the permanent calibration, try the temporary one to ensure that everything is working well.": "Kalıcı kalibrasyonu yapmadan önce, her şeyin iyi çalıştığından emin olmak için geçici bir kalibrasyon yapın.",
@@ -143,7 +143,7 @@
"Check circularity": "Daireselliği kontrol et",
"Can I reset a permanent calibration to previous calibration?": "Kalıcı bir kalibrasyonu önceki kalibrasyona sıfırlayabilir miyim?",
"No.": "Hayır.",
"Can you overwrite a permanent calibration?": "Kalıcı bir kalibrasyonun üzerine yeniden yazabilirmiyiz",
"Can you overwrite a permanent calibration?": "Kalıcı bir kalibrasyonun üzerine yeniden yazabilir miyiz?",
"Yes. Simply do another permanent calibration.": "Evet. Sadece yeni bir kalıcı kalibrasyon yapın.",
"Does this software resolve stickdrift?": "Bu yazılım analog kaydırma sorununu çözer mi?",
"Stickdrift is caused by a physical defect; namely dirt, worn potentiometer or in some cases a worn spring.": "Analog kaydırması fiziksel bir arızadan kaynaklanır; kir, aşınmış potansiyometre veya bazı durumlarda aşınmış bir yaydan.",
@@ -160,86 +160,97 @@
"Error while saving changes:": "Değişiklikleri kaydederken hata:",
"Save changes permanently": "Değişiklikleri kalıcı olarak kaydet",
"Reboot controller": "Denetleyiciyi yeniden başlat",
"(beta)": "",
"30th Anniversary": "",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "",
"Astro Bot": "",
"Battery Barcode": "",
"Bluetooth Address": "",
"Calibration is being stored in the stick modules.": "",
"Cancel": "",
"Cannot lock": "",
"Cannot store data into": "",
"Cannot unlock": "",
"Center X": "",
"Center Y": "",
"Chroma Indigo": "",
"Chroma Pearl": "",
"Chroma Teal": "",
"Cobalt Blue": "",
"Color": "",
"Color detection thanks to": "",
"Controller Info": "",
"Cosmic Red": "",
"Debug Info": "",
"Debug buttons": "",
"DualSense Edge Calibration": "",
"FW Build Date": "",
"FW Series": "",
"FW Type": "",
"FW Update": "",
"FW Update Info": "",
"FW Version": "",
"Finetune stick calibration": "",
"For more info or help, feel free to reach out on Discord.": "",
"Fortnite": "",
"Galactic Purple": "",
"God of War Ragnarok": "",
"Grey Camouflage": "",
"HW Model": "",
"Hardware": "",
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "",
"Left Module Barcode": "",
"Left stick": "",
"MCU Unique ID": "",
"Midnight Black": "",
"More details and images": "",
"Nova Pink": "",
"PCBA ID": "",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "",
"Right Module Barcode": "",
"Right stick": "",
"SBL FW Version": "",
"Save": "",
"Serial Number": "",
"Show all": "",
"Software": "",
"Spider FW Version": "",
"Spider-Man 2": "",
"Starlight Blue": "",
"Sterling Silver": "",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "",
"Thank you for your generosity and support!": "",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "",
"The Last of Us": "",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "",
"This screen allows to finetune raw calibration data on your controller": "",
"Touchpad FW Version": "",
"Touchpad ID": "",
"VCM Left Barcode": "",
"VCM Right Barcode": "",
"Venom FW Version": "",
"Volcanic Red": "",
"We are not responsible for any damage caused by attempting this modification.": "",
"White": "",
"You can do this in two ways:": "",
"here": "",
"left module": "",
"right module": "",
"(beta)": "(beta)",
"30th Anniversary": "30. Yıl Dönümü",
"<b>Externally</b>: by applying +1.8V directly to the visible test point without opening the controller": "<b>Harici olarak</b>: Denetleyiciyi açmadan görünür test noktasına doğrudan +1.8V uygulayarak",
"<b>Internally</b>: by soldering a wire from a +1.8V source to the write-protect TP.": "<b>Dahili olarak</b>: +1.8V bir kaynaktan yazma koruma TP'sine bir kablo lehimleyerek.",
"Astro Bot": "Astro Bot",
"Battery Barcode": "Batarya Barkodu",
"Bluetooth Address": "Bluetooth Adresi",
"Calibration is being stored in the stick modules.": "Kalibrasyon, analog modüllerine kaydediliyor.",
"Cancel": "İptal",
"Cannot lock": "Kilitlenemiyor",
"Cannot store data into": "Veri kaydedilemiyor",
"Cannot unlock": "Kilit açılamıyor",
"Center X": "Merkez X",
"Center Y": "Merkez Y",
"Chroma Indigo": "Kroma İndigo",
"Chroma Pearl": "Kroma İnci",
"Chroma Teal": "Kroma Turkuaz",
"Cobalt Blue": "Kobalt Mavisi",
"Color": "Renk",
"Color detection thanks to": "Renk tespiti sayesinde",
"Controller Info": "Denetleyici Bilgisi",
"Cosmic Red": "Kozmik Kırmızı",
"Debug Info": "Hata Ayıklama Bilgisi",
"Debug buttons": "Hata ayıklama düğmeleri",
"DualSense Edge Calibration": "DualSense Edge Kalibrasyonu",
"FW Build Date": "FW Derleme Tarihi",
"FW Series": "FW Serisi",
"FW Type": "FW Türü",
"FW Update": "FW Güncellemesi",
"FW Update Info": "FW Güncelleme Bilgisi",
"FW Version": "FW Sürümü",
"Finetune stick calibration": "Analog Kalibrasyonunu İnce Ayarla",
"For more info or help, feel free to reach out on Discord.": "Daha fazla bilgi veya yardım için Discord üzerinden ulaşabilirsiniz.",
"Fortnite": "Fortnite",
"Galactic Purple": "Galaktik Mor",
"God of War Ragnarok": "God of War Ragnarok",
"Grey Camouflage": "Gri Kamuflaj",
"HW Model": "HW Modeli",
"Hardware": "Donanım",
"I'm actively working on adding compatibility, the primary challenge lies in storing data into the stick modules.": "Uyumluluk ekleme üzerinde aktif olarak çalışıyorum, asıl zorluk verilerin analog modüllere kaydedilmesinde yatıyor.",
"If the calibration is not stored permanently, please double-check the wirings of the hardware mod.": "Kalibrasyon kalıcı olarak kaydedilmezse, lütfen donanım modunun kablolamasını iki kez kontrol edin.",
"If this tool has been helpful to you or you want to see DualSense Edge support arrive faster, please consider supporting the project with a": "Eğer bu araç size yardımcı olduysa veya DualSense Edge desteğinin daha hızlı gelmesini istiyorsanız, lütfen projeyi bir",
"Left Module Barcode": "Sol Modül Barkodu",
"Left stick": "Sol analog",
"MCU Unique ID": "MCU Benzersiz Kimliği",
"Midnight Black": "Gece Yarısı Siyahı",
"More details and images": "Daha fazla detay ve görsel",
"Nova Pink": "Nova Pembe",
"PCBA ID": "PCBA Kimliği",
"Please connect a DualShock 4, a DualSense or DualSense Edge controller to your computer and press Connect.": "Lütfen bilgisayarınıza bir DualShock 4, bir DualSense veya DualSense Edge denetleyici bağlayın ve Bağlan'a basın.",
"Please note: the stick modules on the DS Edge <b>cannot be calibrated via software alone</b>.To store a custom calibration on the stick's internal memory, a <b>hardware modification</b> is required.": "Lütfen dikkat: DS Edge üzerindeki analog modülleri <b>yalnızca yazılım aracılığıyla kalibre edilemez</b>. Özelleştirilmiş bir kalibrasyonu analogun dahili belleğine kaydetmek için bir <b>donanım değişikliği</b> gereklidir.",
"Right Module Barcode": "Sağ Modül Barkodu",
"Right stick": "Sağ analog",
"SBL FW Version": "SBL FW Sürümü",
"Save": "Kaydet",
"Serial Number": "Seri Numarası",
"Show all": "Tümünü göster",
"Software": "Yazılım",
"Spider FW Version": "Örümcek FW Sürümü",
"Spider-Man 2": "Örümcek-Adam 2",
"Starlight Blue": "Yıldız Işığı Mavisi",
"Sterling Silver": "Gümüş",
"Support for calibrating DualSense Edge stick modules is now available as an <b>experimental feature</b>.": "DualSense Edge analog modüllerinin kalibrasyonuna destek, artık <b>deneysel bir özellik</b> olarak mevcuttur.",
"Thank you for your generosity and support!": "Cömertliğiniz ve desteğiniz için teşekkür ederiz!",
"The DualShock Calibration GUI does not currently support the DualSense Edge.": "DualShock Kalibrasyon Arayüzü şu anda DualSense Edge'i desteklemiyor.",
"The Last of Us": "The Last of Us",
"This involves temporarily disabling write protection by applying <b>+1.8V</b> to a specific test point on each module.": "Bu, her modül üzerindeki belirli bir test noktasına <b>+1.8V</b> uygulayarak yazma korumasını geçici olarak devre dışı bırakmayı içerir.",
"This is only for advanced users. If you're not sure what you're doing, please do not attempt it.": "Bu sadece ileri düzey kullanıcılar içindir. Ne yaptığınızdan emin değilseniz, lütfen denemeyin.",
"This screen allows to finetune raw calibration data on your controller": "Bu ekran, denetleyicinizdeki ham kalibrasyon verilerini ince ayarlamaya olanak tanır",
"Touchpad FW Version": "Dokunmatik Yüzey FW Sürümü",
"Touchpad ID": "Dokunmatik Yüzey Kimliği",
"VCM Left Barcode": "VCM Sol Barkodu",
"VCM Right Barcode": "VCM Sağ Barkodu",
"Venom FW Version": "Venom FW Sürümü",
"Volcanic Red": "Volkanik Kırmızı",
"We are not responsible for any damage caused by attempting this modification.": "Bu modifikasyonu denemenin neden olduğu herhangi bir hasardan sorumlu değiliz.",
"White": "Beyaz",
"You can do this in two ways:": "Bunu iki şekilde yapabilirsiniz:",
"here": "burada",
"left module": "Sol Modül",
"right module": "Sağ Modül",
"10x zoom": "10x Yakınlaştırma",
"Calibration": "KALİBRASYON",
"Debug": "HATA AYIKLAMA",
"Error triggering rumble: ": "Titreşim tetiklenirken hata oluştu:",
"Info": "BİLGİ",
"Normal": "Normal",
"Press L2 to test the strong (left) haptic motor": "Güçlü (sol) dokunsal motoru test etmek için L2'ye basın",
"Press R2 to test the weak (right) haptic motor": "Zayıf (sağ) dokunsal motoru test etmek için R2'ye basın",
"Test the Haptic Motors": "Dokunsal Motorları Test Et",
"Tests": "Testler",
"The motor strength will match how hard you press the trigger": "Motor gücü, tetiğe ne kadar sert bastığınızla orantılı olacaktır",
"": ""
}
}

View File

@@ -139,8 +139,8 @@
"This DualSense controller has outdated firmware.": "Прошивка цього контролера DualSense застаріла.",
"Please update the firmware and try again.": "Будь ласка, оновіть прошивку та спробуйте знову.",
"Joystick Info": "Інформація про джойстик",
"Err R:": "Помилка П:",
"Err L:": "Помилка Л:",
"Err R:": "Похибка правого",
"Err L:": "Похибка лівого",
"Check circularity": "Перевірити округлість",
"Can I reset a permanent calibration to previous calibration?": "Чи можу я скинути постійну калибровку до попередньої?",
"No.": "Ні.",
@@ -241,5 +241,16 @@
"Fortnite": "Обмежена серія Fortnite",
"Spider-Man 2": "Обмежена серія Spider-Man 2",
"The Last of Us": "Обмежена серія The Last of Us",
"10x zoom": "Приближення в 10x",
"Normal": "Нормальна",
"Calibration": "Калібрування",
"Debug": "Налагодження",
"Error triggering rumble: ": "Помилка під час запуску вібрації: ",
"Info": "Інформація",
"Press L2 to test the strong (left) haptic motor": "Натисніть L2, щоб протестувати потужний (лівий) вібромотор",
"Press R2 to test the weak (right) haptic motor": "Натисніть R2, щоб протестувати слабкий (правий) вібромотор",
"Test the Haptic Motors": "Перевірити вібромотори",
"Tests": "Тест",
"The motor strength will match how hard you press the trigger": "Сила вібрації залежатиме від сили натискання на курок",
"": ""
}

View File

@@ -242,5 +242,16 @@
"Fortnite": "堡垒之夜",
"Spider-Man 2": "漫威蜘蛛侠2",
"The Last of Us": "最后生还者",
"10x zoom": "",
"Calibration": "",
"Debug": "",
"Error triggering rumble: ": "",
"Info": "",
"Normal": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Test the Haptic Motors": "",
"Tests": "",
"The motor strength will match how hard you press the trigger": "",
"": ""
}

View File

@@ -242,5 +242,16 @@
"Fortnite": "要塞英雄",
"Spider-Man 2": "蜘蛛人2",
"The Last of Us": "最後生還者",
"10x zoom": "",
"Calibration": "",
"Debug": "",
"Error triggering rumble: ": "",
"Info": "",
"Normal": "",
"Press L2 to test the strong (left) haptic motor": "",
"Press R2 to test the weak (right) haptic motor": "",
"Test the Haptic Motors": "",
"Tests": "",
"The motor strength will match how hard you press the trigger": "",
"": ""
}