[question] Are you planning a plugin system ? #97

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opened 2026-02-04 17:11:31 +03:00 by OVERLORD · 4 comments
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Originally created by @johnchristopher on GitHub (May 6, 2021).

I wrote a small CLI script to pull out some data out of Planka but it could easily be converted to a react/vjs/vue something.

Is a plugin system planned ? That would allow 3rd parties to add such features that are not in core.

Originally created by @johnchristopher on GitHub (May 6, 2021). I wrote a small CLI script to pull out some data out of Planka but it could easily be converted to a react/vjs/vue something. Is a plugin system planned ? That would allow 3rd parties to add such features that are not in core.
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@nickbe commented on GitHub (May 6, 2021):

Not at the moment. There are simply too many other features in the works. But if at some point modules will be needed this will surely be discussed.

@nickbe commented on GitHub (May 6, 2021): Not at the moment. There are simply too many other features in the works. But if at some point modules will be needed this will surely be discussed.
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@johnchristopher commented on GitHub (May 6, 2021):

Thanks for the clarification.

@johnchristopher commented on GitHub (May 6, 2021): Thanks for the clarification.
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@timdonovanuk commented on GitHub (Aug 10, 2021):

I would just add my $0.02 here... FOSS projects that encorporate a plugin system tend to enjoy greater success IMO. It also lightens the load on you.

Examples:

@timdonovanuk commented on GitHub (Aug 10, 2021): I would just add my $0.02 here... FOSS projects that encorporate a plugin system tend to enjoy greater success IMO. It also lightens the load on you. Examples: - Home Assistant https://www.home-assistant.io/addons/ - Kannboard https://kanboard.org/plugins.html - PiWiGo https://piwigo.org/ext/ - Not FOSS but look at computer games - if it supports modding then the game is much more likely to be picked up by a community and made crazily popular, e.g. RimWorld, Minecraft etc.
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@ajmas commented on GitHub (May 15, 2024):

I'd suspect the challenge is not whether to support plugins, but how to make the architecture plug-in friendly?

@ajmas commented on GitHub (May 15, 2024): I'd suspect the challenge is not whether to support plugins, but how to make the architecture plug-in friendly?
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Reference: starred/planka#97