Topbar being larger than it should #449

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opened 2026-02-05 17:37:12 +03:00 by OVERLORD · 3 comments
Owner

Originally created by @JoanFo1456 on GitHub (Sep 23, 2025).

Current Behavior

Image The topbar is being separated into two parts, making it larger than it should be (v3 didn't had this issue) and depending on what you're doing the topbar fixes, so it's something that it's not working like it should.

Expected Behavior

Topbar should display like filament-v3 being a single line of objects.

Steps to Reproduce

  1. Enter demo or an up to date panel
  2. On profile -> customization change the sidebar to topbar
  3. Save changes
  4. Go to a server

Panel Version

canary (bb40a52)

Wings Version

develop

Games and/or Eggs Affected

No response

Docker Image

No response

Error Logs


Is there an existing issue for this?

  • I have searched the existing issues before opening this issue.
  • I have provided all relevant details, including the specific game and Docker images I am using if this issue is related to running a server.
  • I have checked in the Discord server and believe this is a bug with the software, and not a configuration issue with my specific system.
Originally created by @JoanFo1456 on GitHub (Sep 23, 2025). ### Current Behavior <img width="1911" height="87" alt="Image" src="https://github.com/user-attachments/assets/e6cafdb8-c7b6-4f37-ad57-fdfa112f324d" /> The topbar is being separated into two parts, making it larger than it should be (v3 didn't had this issue) and depending on what you're doing the topbar fixes, so it's something that it's not working like it should. ### Expected Behavior Topbar should display like filament-v3 being a single line of objects. ### Steps to Reproduce 1. Enter demo or an up to date panel 2. On profile -> customization change the sidebar to topbar 3. Save changes 4. Go to a server ### Panel Version canary (bb40a52) ### Wings Version develop ### Games and/or Eggs Affected _No response_ ### Docker Image _No response_ ### Error Logs ```bash ``` ### Is there an existing issue for this? - [x] I have searched the existing issues before opening this issue. - [x] I have provided all relevant details, including the specific game and Docker images I am using if this issue is related to running a server. - [x] I have checked in the Discord server and believe this is a bug with the software, and not a configuration issue with my specific system.
Author
Owner

@Boy132 commented on GitHub (Sep 23, 2025):

Works as expected. In filament v3 it used to overflow, hiding some menu points. Apparently filament v4 fixed that and now overflowing menu points are visibile. I see no issue here.

@Boy132 commented on GitHub (Sep 23, 2025): Works as expected. In filament v3 it used to overflow, hiding some menu points. Apparently filament v4 fixed that and now overflowing menu points are visibile. I see no issue here.
Author
Owner

@JoanFo1456 commented on GitHub (Sep 23, 2025):

It's using default size, and depending on which actions you do the topbar changes its size to be a single line of objects, not sure if that should happen...

@JoanFo1456 commented on GitHub (Sep 23, 2025): It's using default size, and depending on which actions you do the topbar changes its size to be a single line of objects, not sure if that should happen...
Author
Owner

@mristau commented on GitHub (Sep 23, 2025):

i mean i would let it collapse into the menu button earlier than here, but looks fine like it is, if the breakpoint is configurable, could collapse before it reaches 3 rows

@mristau commented on GitHub (Sep 23, 2025): i mean i would let it collapse into the menu button earlier than here, but looks fine like it is, if the breakpoint is configurable, could collapse before it reaches 3 rows
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Reference: starred/panel-pelican-dev#449