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moved a few things for mono
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@@ -0,0 +1,97 @@
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using MediaBrowser.Common.Net;
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using MediaBrowser.Controller.Configuration;
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using MediaBrowser.Controller.Plugins;
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using MediaBrowser.Model.Logging;
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using MediaBrowser.Server.Implementations.Udp;
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using System.Net.Sockets;
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namespace MediaBrowser.Server.Implementations.EntryPoints
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{
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/// <summary>
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/// Class UdpServerEntryPoint
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/// </summary>
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public class UdpServerEntryPoint : IServerEntryPoint
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{
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/// <summary>
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/// Gets or sets the UDP server.
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/// </summary>
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/// <value>The UDP server.</value>
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private UdpServer UdpServer { get; set; }
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/// <summary>
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/// The _logger
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/// </summary>
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private readonly ILogger _logger;
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/// <summary>
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/// The _network manager
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/// </summary>
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private readonly INetworkManager _networkManager;
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/// <summary>
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/// The _server configuration manager
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/// </summary>
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private readonly IServerConfigurationManager _serverConfigurationManager;
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/// <summary>
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/// The _HTTP server
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/// </summary>
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private readonly IHttpServer _httpServer;
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public const int PortNumber = 7359;
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/// <summary>
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/// Initializes a new instance of the <see cref="UdpServerEntryPoint"/> class.
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/// </summary>
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/// <param name="logger">The logger.</param>
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/// <param name="networkManager">The network manager.</param>
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/// <param name="serverConfigurationManager">The server configuration manager.</param>
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/// <param name="httpServer">The HTTP server.</param>
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public UdpServerEntryPoint(ILogger logger, INetworkManager networkManager, IServerConfigurationManager serverConfigurationManager, IHttpServer httpServer)
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{
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_logger = logger;
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_networkManager = networkManager;
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_serverConfigurationManager = serverConfigurationManager;
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_httpServer = httpServer;
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}
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/// <summary>
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/// Runs this instance.
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/// </summary>
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public void Run()
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{
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var udpServer = new UdpServer(_logger, _networkManager, _serverConfigurationManager, _httpServer);
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try
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{
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udpServer.Start(PortNumber);
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UdpServer = udpServer;
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}
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catch (SocketException ex)
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{
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_logger.ErrorException("Failed to start UDP Server", ex);
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}
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}
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/// <summary>
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/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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}
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/// <summary>
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/// Releases unmanaged and - optionally - managed resources.
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/// </summary>
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/// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool dispose)
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{
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if (dispose)
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{
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if (UdpServer != null)
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{
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UdpServer.Dispose();
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}
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}
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}
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}
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}
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