make local metadata project portable

This commit is contained in:
Luke Pulverenti
2016-10-30 03:02:23 -04:00
parent 3c305512c0
commit f676ea6315
31 changed files with 606 additions and 929 deletions

View File

@@ -5,7 +5,9 @@ using System.Xml;
using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Providers;
using MediaBrowser.Model.Entities;
using MediaBrowser.Model.IO;
using MediaBrowser.Model.Logging;
using MediaBrowser.Model.Xml;
namespace MediaBrowser.LocalMetadata.Parsers
{
@@ -16,11 +18,6 @@ namespace MediaBrowser.LocalMetadata.Parsers
{
private readonly CultureInfo _usCulture = new CultureInfo("en-US");
public GameXmlParser(ILogger logger, IProviderManager providerManager)
: base(logger, providerManager)
{
}
private readonly Task _cachedTask = Task.FromResult(true);
public Task FetchAsync(MetadataResult<Game> item, string metadataFile, CancellationToken cancellationToken)
{
@@ -83,5 +80,9 @@ namespace MediaBrowser.LocalMetadata.Parsers
break;
}
}
public GameXmlParser(ILogger logger, IProviderManager providerManager, IXmlReaderSettingsFactory xmlReaderSettingsFactory, IFileSystem fileSystem) : base(logger, providerManager, xmlReaderSettingsFactory, fileSystem)
{
}
}
}