Optimize Guid comparisons

* Use Guid.Equals(Guid) instead of the == override
* Ban the usage of Guid.Equals(Object) to prevent accidental boxing
* Compare to default(Guid) instead of Guid.Empty
This commit is contained in:
Bond_009
2022-02-21 14:15:09 +01:00
parent bbac59c6d6
commit f50a250cd9
66 changed files with 355 additions and 326 deletions

View File

@@ -553,7 +553,7 @@ namespace Emby.Server.Implementations.SyncPlay
if (playingItemRemoved)
{
var itemId = PlayQueue.GetPlayingItemId();
if (!itemId.Equals(Guid.Empty))
if (!itemId.Equals(default))
{
var item = _libraryManager.GetItemById(itemId);
RunTimeTicks = item.RunTimeTicks ?? 0;