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update main projects
This commit is contained in:
887
SocketHttpListener/WebSocket.cs
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887
SocketHttpListener/WebSocket.cs
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@@ -0,0 +1,887 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Model.Cryptography;
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using MediaBrowser.Model.IO;
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using SocketHttpListener.Net.WebSockets;
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using SocketHttpListener.Primitives;
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using HttpStatusCode = SocketHttpListener.Net.HttpStatusCode;
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namespace SocketHttpListener
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{
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/// <summary>
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/// Implements the WebSocket interface.
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/// </summary>
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/// <remarks>
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/// The WebSocket class provides a set of methods and properties for two-way communication using
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/// the WebSocket protocol (<see href="http://tools.ietf.org/html/rfc6455">RFC 6455</see>).
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/// </remarks>
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public class WebSocket : IDisposable
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{
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#region Private Fields
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private string _base64Key;
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private Action _closeContext;
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private CompressionMethod _compression;
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private WebSocketContext _context;
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private CookieCollection _cookies;
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private string _extensions;
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private AutoResetEvent _exitReceiving;
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private object _forConn;
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private object _forEvent;
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private object _forMessageEventQueue;
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private object _forSend;
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private const string _guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
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private Func<WebSocketContext, string>
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_handshakeRequestChecker;
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private Queue<MessageEventArgs> _messageEventQueue;
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private uint _nonceCount;
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private string _origin;
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private bool _preAuth;
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private string _protocol;
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private string[] _protocols;
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private Uri _proxyUri;
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private volatile WebSocketState _readyState;
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private AutoResetEvent _receivePong;
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private bool _secure;
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private Stream _stream;
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private Uri _uri;
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private const string _version = "13";
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private readonly IMemoryStreamFactory _memoryStreamFactory;
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private readonly ICryptoProvider _cryptoProvider;
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#endregion
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#region Internal Fields
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internal const int FragmentLength = 1016; // Max value is int.MaxValue - 14.
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#endregion
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#region Internal Constructors
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// As server
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internal WebSocket(HttpListenerWebSocketContext context, string protocol, ICryptoProvider cryptoProvider, IMemoryStreamFactory memoryStreamFactory)
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{
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_context = context;
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_protocol = protocol;
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_cryptoProvider = cryptoProvider;
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_memoryStreamFactory = memoryStreamFactory;
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_closeContext = context.Close;
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_secure = context.IsSecureConnection;
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_stream = context.Stream;
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init();
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}
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#endregion
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// As server
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internal Func<WebSocketContext, string> CustomHandshakeRequestChecker
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{
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get
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{
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return _handshakeRequestChecker ?? (context => null);
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}
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set
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{
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_handshakeRequestChecker = value;
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}
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}
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internal bool IsConnected
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{
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get
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{
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return _readyState == WebSocketState.Open || _readyState == WebSocketState.Closing;
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}
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}
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/// <summary>
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/// Gets the state of the WebSocket connection.
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/// </summary>
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/// <value>
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/// One of the <see cref="WebSocketState"/> enum values, indicates the state of the WebSocket
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/// connection. The default value is <see cref="WebSocketState.Connecting"/>.
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/// </value>
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public WebSocketState ReadyState
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{
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get
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{
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return _readyState;
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}
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}
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#region Public Events
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/// <summary>
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/// Occurs when the WebSocket connection has been closed.
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/// </summary>
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public event EventHandler<CloseEventArgs> OnClose;
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/// <summary>
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/// Occurs when the <see cref="WebSocket"/> gets an error.
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/// </summary>
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public event EventHandler<ErrorEventArgs> OnError;
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/// <summary>
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/// Occurs when the <see cref="WebSocket"/> receives a message.
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/// </summary>
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public event EventHandler<MessageEventArgs> OnMessage;
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/// <summary>
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/// Occurs when the WebSocket connection has been established.
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/// </summary>
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public event EventHandler OnOpen;
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#endregion
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#region Private Methods
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// As server
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private bool acceptHandshake()
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{
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var msg = checkIfValidHandshakeRequest(_context);
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if (msg != null)
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{
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error("An error has occurred while connecting: " + msg);
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Close(HttpStatusCode.BadRequest);
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return false;
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}
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if (_protocol != null &&
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!_context.SecWebSocketProtocols.Contains(protocol => protocol == _protocol))
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_protocol = null;
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////var extensions = _context.Headers["Sec-WebSocket-Extensions"];
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////if (extensions != null && extensions.Length > 0)
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//// processSecWebSocketExtensionsHeader(extensions);
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return sendHttpResponse(createHandshakeResponse());
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}
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// As server
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private string checkIfValidHandshakeRequest(WebSocketContext context)
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{
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var headers = context.Headers;
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return context.RequestUri == null
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? "Invalid request url."
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: !context.IsWebSocketRequest
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? "Not WebSocket connection request."
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: !validateSecWebSocketKeyHeader(headers["Sec-WebSocket-Key"])
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? "Invalid Sec-WebSocket-Key header."
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: !validateSecWebSocketVersionClientHeader(headers["Sec-WebSocket-Version"])
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? "Invalid Sec-WebSocket-Version header."
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: CustomHandshakeRequestChecker(context);
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}
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private void close(CloseStatusCode code, string reason, bool wait)
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{
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close(new PayloadData(((ushort)code).Append(reason)), !code.IsReserved(), wait);
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}
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private void close(PayloadData payload, bool send, bool wait)
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{
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lock (_forConn)
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{
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if (_readyState == WebSocketState.Closing || _readyState == WebSocketState.Closed)
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{
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return;
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}
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_readyState = WebSocketState.Closing;
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}
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var e = new CloseEventArgs(payload);
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e.WasClean =
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closeHandshake(
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send ? WebSocketFrame.CreateCloseFrame(Mask.Unmask, payload).ToByteArray() : null,
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wait ? 1000 : 0,
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closeServerResources);
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_readyState = WebSocketState.Closed;
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try
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{
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OnClose.Emit(this, e);
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}
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catch (Exception ex)
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{
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error("An exception has occurred while OnClose.", ex);
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}
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}
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private bool closeHandshake(byte[] frameAsBytes, int millisecondsTimeout, Action release)
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{
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var sent = frameAsBytes != null && writeBytes(frameAsBytes);
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var received =
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millisecondsTimeout == 0 ||
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(sent && _exitReceiving != null && _exitReceiving.WaitOne(millisecondsTimeout));
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release();
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if (_receivePong != null)
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{
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_receivePong.Dispose();
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_receivePong = null;
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}
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if (_exitReceiving != null)
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{
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_exitReceiving.Dispose();
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_exitReceiving = null;
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}
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var result = sent && received;
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return result;
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}
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// As server
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private void closeServerResources()
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{
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if (_closeContext == null)
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return;
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_closeContext();
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_closeContext = null;
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_stream = null;
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_context = null;
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}
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private bool concatenateFragmentsInto(Stream dest)
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{
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while (true)
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{
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var frame = WebSocketFrame.Read(_stream, true);
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if (frame.IsFinal)
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{
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/* FINAL */
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// CONT
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if (frame.IsContinuation)
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{
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dest.WriteBytes(frame.PayloadData.ApplicationData);
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break;
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}
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// PING
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if (frame.IsPing)
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{
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processPingFrame(frame);
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continue;
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}
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// PONG
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if (frame.IsPong)
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{
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processPongFrame(frame);
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continue;
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}
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// CLOSE
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if (frame.IsClose)
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return processCloseFrame(frame);
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}
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else
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{
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/* MORE */
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// CONT
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if (frame.IsContinuation)
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{
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dest.WriteBytes(frame.PayloadData.ApplicationData);
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continue;
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}
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}
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// ?
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return processUnsupportedFrame(
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frame,
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CloseStatusCode.IncorrectData,
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"An incorrect data has been received while receiving fragmented data.");
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}
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return true;
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}
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// As server
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private HttpResponse createHandshakeCloseResponse(HttpStatusCode code)
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{
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var res = HttpResponse.CreateCloseResponse(code);
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res.Headers["Sec-WebSocket-Version"] = _version;
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return res;
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}
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// As server
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private HttpResponse createHandshakeResponse()
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{
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var res = HttpResponse.CreateWebSocketResponse();
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var headers = res.Headers;
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headers["Sec-WebSocket-Accept"] = CreateResponseKey(_base64Key);
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if (_protocol != null)
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headers["Sec-WebSocket-Protocol"] = _protocol;
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if (_extensions != null)
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headers["Sec-WebSocket-Extensions"] = _extensions;
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if (_cookies.Count > 0)
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res.SetCookies(_cookies);
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return res;
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}
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private MessageEventArgs dequeueFromMessageEventQueue()
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{
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lock (_forMessageEventQueue)
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return _messageEventQueue.Count > 0
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? _messageEventQueue.Dequeue()
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: null;
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}
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private void enqueueToMessageEventQueue(MessageEventArgs e)
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{
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lock (_forMessageEventQueue)
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_messageEventQueue.Enqueue(e);
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}
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private void error(string message, Exception exception)
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{
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try
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{
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if (exception != null)
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{
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message += ". Exception.Message: " + exception.Message;
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}
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OnError.Emit(this, new ErrorEventArgs(message));
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}
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catch (Exception ex)
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{
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}
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}
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private void error(string message)
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{
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try
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{
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OnError.Emit(this, new ErrorEventArgs(message));
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}
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catch (Exception ex)
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{
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}
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}
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private void init()
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{
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_compression = CompressionMethod.None;
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_cookies = new CookieCollection();
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_forConn = new object();
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_forEvent = new object();
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_forSend = new object();
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_messageEventQueue = new Queue<MessageEventArgs>();
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_forMessageEventQueue = ((ICollection)_messageEventQueue).SyncRoot;
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_readyState = WebSocketState.Connecting;
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}
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private void open()
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{
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try
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{
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startReceiving();
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lock (_forEvent)
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{
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try
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{
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OnOpen.Emit(this, EventArgs.Empty);
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}
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catch (Exception ex)
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{
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processException(ex, "An exception has occurred while OnOpen.");
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}
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}
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}
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catch (Exception ex)
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{
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processException(ex, "An exception has occurred while opening.");
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}
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}
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private bool processCloseFrame(WebSocketFrame frame)
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{
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var payload = frame.PayloadData;
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close(payload, !payload.ContainsReservedCloseStatusCode, false);
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return false;
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}
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private bool processDataFrame(WebSocketFrame frame)
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{
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var e = frame.IsCompressed
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? new MessageEventArgs(
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frame.Opcode, frame.PayloadData.ApplicationData.Decompress(_compression))
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: new MessageEventArgs(frame.Opcode, frame.PayloadData);
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enqueueToMessageEventQueue(e);
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return true;
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}
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private void processException(Exception exception, string message)
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{
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var code = CloseStatusCode.Abnormal;
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var reason = message;
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if (exception is WebSocketException)
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{
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var wsex = (WebSocketException)exception;
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code = wsex.Code;
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reason = wsex.Message;
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}
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error(message ?? code.GetMessage(), exception);
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if (_readyState == WebSocketState.Connecting)
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Close(HttpStatusCode.BadRequest);
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else
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close(code, reason ?? code.GetMessage(), false);
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||||
}
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private bool processFragmentedFrame(WebSocketFrame frame)
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{
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return frame.IsContinuation // Not first fragment
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? true
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: processFragments(frame);
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||||
}
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||||
private bool processFragments(WebSocketFrame first)
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{
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||||
using (var buff = _memoryStreamFactory.CreateNew())
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||||
{
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||||
buff.WriteBytes(first.PayloadData.ApplicationData);
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if (!concatenateFragmentsInto(buff))
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return false;
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||||
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byte[] data;
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if (_compression != CompressionMethod.None)
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{
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||||
data = buff.DecompressToArray(_compression);
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||||
}
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||||
else
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{
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||||
data = buff.ToArray();
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||||
}
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||||
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||||
enqueueToMessageEventQueue(new MessageEventArgs(first.Opcode, data));
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return true;
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||||
}
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||||
}
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||||
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||||
private bool processPingFrame(WebSocketFrame frame)
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||||
{
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||||
var mask = Mask.Unmask;
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||||
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||||
return true;
|
||||
}
|
||||
|
||||
private bool processPongFrame(WebSocketFrame frame)
|
||||
{
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||||
_receivePong.Set();
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||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool processUnsupportedFrame(WebSocketFrame frame, CloseStatusCode code, string reason)
|
||||
{
|
||||
processException(new WebSocketException(code, reason), null);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool processWebSocketFrame(WebSocketFrame frame)
|
||||
{
|
||||
return frame.IsCompressed && _compression == CompressionMethod.None
|
||||
? processUnsupportedFrame(
|
||||
frame,
|
||||
CloseStatusCode.IncorrectData,
|
||||
"A compressed data has been received without available decompression method.")
|
||||
: frame.IsFragmented
|
||||
? processFragmentedFrame(frame)
|
||||
: frame.IsData
|
||||
? processDataFrame(frame)
|
||||
: frame.IsPing
|
||||
? processPingFrame(frame)
|
||||
: frame.IsPong
|
||||
? processPongFrame(frame)
|
||||
: frame.IsClose
|
||||
? processCloseFrame(frame)
|
||||
: processUnsupportedFrame(frame, CloseStatusCode.PolicyViolation, null);
|
||||
}
|
||||
|
||||
private bool send(Opcode opcode, Stream stream)
|
||||
{
|
||||
lock (_forSend)
|
||||
{
|
||||
var src = stream;
|
||||
var compressed = false;
|
||||
var sent = false;
|
||||
try
|
||||
{
|
||||
if (_compression != CompressionMethod.None)
|
||||
{
|
||||
stream = stream.Compress(_compression);
|
||||
compressed = true;
|
||||
}
|
||||
|
||||
sent = send(opcode, Mask.Unmask, stream, compressed);
|
||||
if (!sent)
|
||||
error("Sending a data has been interrupted.");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
error("An exception has occurred while sending a data.", ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (compressed)
|
||||
stream.Dispose();
|
||||
|
||||
src.Dispose();
|
||||
}
|
||||
|
||||
return sent;
|
||||
}
|
||||
}
|
||||
|
||||
private bool send(Opcode opcode, Mask mask, Stream stream, bool compressed)
|
||||
{
|
||||
var len = stream.Length;
|
||||
|
||||
/* Not fragmented */
|
||||
|
||||
if (len == 0)
|
||||
return send(Fin.Final, opcode, mask, new byte[0], compressed);
|
||||
|
||||
var quo = len / FragmentLength;
|
||||
var rem = (int)(len % FragmentLength);
|
||||
|
||||
byte[] buff = null;
|
||||
if (quo == 0)
|
||||
{
|
||||
buff = new byte[rem];
|
||||
return stream.Read(buff, 0, rem) == rem &&
|
||||
send(Fin.Final, opcode, mask, buff, compressed);
|
||||
}
|
||||
|
||||
buff = new byte[FragmentLength];
|
||||
if (quo == 1 && rem == 0)
|
||||
return stream.Read(buff, 0, FragmentLength) == FragmentLength &&
|
||||
send(Fin.Final, opcode, mask, buff, compressed);
|
||||
|
||||
/* Send fragmented */
|
||||
|
||||
// Begin
|
||||
if (stream.Read(buff, 0, FragmentLength) != FragmentLength ||
|
||||
!send(Fin.More, opcode, mask, buff, compressed))
|
||||
return false;
|
||||
|
||||
var n = rem == 0 ? quo - 2 : quo - 1;
|
||||
for (long i = 0; i < n; i++)
|
||||
if (stream.Read(buff, 0, FragmentLength) != FragmentLength ||
|
||||
!send(Fin.More, Opcode.Cont, mask, buff, compressed))
|
||||
return false;
|
||||
|
||||
// End
|
||||
if (rem == 0)
|
||||
rem = FragmentLength;
|
||||
else
|
||||
buff = new byte[rem];
|
||||
|
||||
return stream.Read(buff, 0, rem) == rem &&
|
||||
send(Fin.Final, Opcode.Cont, mask, buff, compressed);
|
||||
}
|
||||
|
||||
private bool send(Fin fin, Opcode opcode, Mask mask, byte[] data, bool compressed)
|
||||
{
|
||||
lock (_forConn)
|
||||
{
|
||||
if (_readyState != WebSocketState.Open)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return writeBytes(
|
||||
WebSocketFrame.CreateWebSocketFrame(fin, opcode, mask, data, compressed).ToByteArray());
|
||||
}
|
||||
}
|
||||
|
||||
private Task sendAsync(Opcode opcode, Stream stream)
|
||||
{
|
||||
var completionSource = new TaskCompletionSource<bool>();
|
||||
Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
send(opcode, stream);
|
||||
completionSource.TrySetResult(true);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
});
|
||||
return completionSource.Task;
|
||||
}
|
||||
|
||||
// As server
|
||||
private bool sendHttpResponse(HttpResponse response)
|
||||
{
|
||||
return writeBytes(response.ToByteArray());
|
||||
}
|
||||
|
||||
private void startReceiving()
|
||||
{
|
||||
if (_messageEventQueue.Count > 0)
|
||||
_messageEventQueue.Clear();
|
||||
|
||||
_exitReceiving = new AutoResetEvent(false);
|
||||
_receivePong = new AutoResetEvent(false);
|
||||
|
||||
Action receive = null;
|
||||
receive = () => WebSocketFrame.ReadAsync(
|
||||
_stream,
|
||||
true,
|
||||
frame =>
|
||||
{
|
||||
if (processWebSocketFrame(frame) && _readyState != WebSocketState.Closed)
|
||||
{
|
||||
receive();
|
||||
|
||||
if (!frame.IsData)
|
||||
return;
|
||||
|
||||
lock (_forEvent)
|
||||
{
|
||||
try
|
||||
{
|
||||
var e = dequeueFromMessageEventQueue();
|
||||
if (e != null && _readyState == WebSocketState.Open)
|
||||
OnMessage.Emit(this, e);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
processException(ex, "An exception has occurred while OnMessage.");
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (_exitReceiving != null)
|
||||
{
|
||||
_exitReceiving.Set();
|
||||
}
|
||||
},
|
||||
ex => processException(ex, "An exception has occurred while receiving a message."));
|
||||
|
||||
receive();
|
||||
}
|
||||
|
||||
// As server
|
||||
private bool validateSecWebSocketKeyHeader(string value)
|
||||
{
|
||||
if (value == null || value.Length == 0)
|
||||
return false;
|
||||
|
||||
_base64Key = value;
|
||||
return true;
|
||||
}
|
||||
|
||||
// As server
|
||||
private bool validateSecWebSocketVersionClientHeader(string value)
|
||||
{
|
||||
return true;
|
||||
//return value != null && value == _version;
|
||||
}
|
||||
|
||||
private bool writeBytes(byte[] data)
|
||||
{
|
||||
try
|
||||
{
|
||||
_stream.Write(data, 0, data.Length);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Internal Methods
|
||||
|
||||
// As server
|
||||
internal void Close(HttpResponse response)
|
||||
{
|
||||
_readyState = WebSocketState.Closing;
|
||||
|
||||
sendHttpResponse(response);
|
||||
closeServerResources();
|
||||
|
||||
_readyState = WebSocketState.Closed;
|
||||
}
|
||||
|
||||
// As server
|
||||
internal void Close(HttpStatusCode code)
|
||||
{
|
||||
Close(createHandshakeCloseResponse(code));
|
||||
}
|
||||
|
||||
// As server
|
||||
public void ConnectAsServer()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (acceptHandshake())
|
||||
{
|
||||
_readyState = WebSocketState.Open;
|
||||
open();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
processException(ex, "An exception has occurred while connecting.");
|
||||
}
|
||||
}
|
||||
|
||||
private string CreateResponseKey(string base64Key)
|
||||
{
|
||||
var buff = new StringBuilder(base64Key, 64);
|
||||
buff.Append(_guid);
|
||||
var src = _cryptoProvider.ComputeSHA1(Encoding.UTF8.GetBytes(buff.ToString()));
|
||||
|
||||
return Convert.ToBase64String(src);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Closes the WebSocket connection, and releases all associated resources.
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
var msg = _readyState.CheckIfClosable();
|
||||
if (msg != null)
|
||||
{
|
||||
error(msg);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var send = _readyState == WebSocketState.Open;
|
||||
close(new PayloadData(), send, send);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the WebSocket connection with the specified <see cref="CloseStatusCode"/>
|
||||
/// and <see cref="string"/>, and releases all associated resources.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method emits a <see cref="OnError"/> event if the size
|
||||
/// of <paramref name="reason"/> is greater than 123 bytes.
|
||||
/// </remarks>
|
||||
/// <param name="code">
|
||||
/// One of the <see cref="CloseStatusCode"/> enum values, represents the status code
|
||||
/// indicating the reason for the close.
|
||||
/// </param>
|
||||
/// <param name="reason">
|
||||
/// A <see cref="string"/> that represents the reason for the close.
|
||||
/// </param>
|
||||
public void Close(CloseStatusCode code, string reason)
|
||||
{
|
||||
byte[] data = null;
|
||||
var msg = _readyState.CheckIfClosable() ??
|
||||
(data = ((ushort)code).Append(reason)).CheckIfValidControlData("reason");
|
||||
|
||||
if (msg != null)
|
||||
{
|
||||
error(msg);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var send = _readyState == WebSocketState.Open && !code.IsReserved();
|
||||
close(new PayloadData(data), send, send);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends a binary <paramref name="data"/> asynchronously using the WebSocket connection.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method doesn't wait for the send to be complete.
|
||||
/// </remarks>
|
||||
/// <param name="data">
|
||||
/// An array of <see cref="byte"/> that represents the binary data to send.
|
||||
/// </param>
|
||||
/// An Action<bool> delegate that references the method(s) called when the send is
|
||||
/// complete. A <see cref="bool"/> passed to this delegate is <c>true</c> if the send is
|
||||
/// complete successfully; otherwise, <c>false</c>.
|
||||
public Task SendAsync(byte[] data)
|
||||
{
|
||||
var msg = _readyState.CheckIfOpen() ?? data.CheckIfValidSendData();
|
||||
if (msg != null)
|
||||
{
|
||||
throw new Exception(msg);
|
||||
}
|
||||
|
||||
return sendAsync(Opcode.Binary, _memoryStreamFactory.CreateNew(data));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends a text <paramref name="data"/> asynchronously using the WebSocket connection.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method doesn't wait for the send to be complete.
|
||||
/// </remarks>
|
||||
/// <param name="data">
|
||||
/// A <see cref="string"/> that represents the text data to send.
|
||||
/// </param>
|
||||
/// An Action<bool> delegate that references the method(s) called when the send is
|
||||
/// complete. A <see cref="bool"/> passed to this delegate is <c>true</c> if the send is
|
||||
/// complete successfully; otherwise, <c>false</c>.
|
||||
public Task SendAsync(string data)
|
||||
{
|
||||
var msg = _readyState.CheckIfOpen() ?? data.CheckIfValidSendData();
|
||||
if (msg != null)
|
||||
{
|
||||
throw new Exception(msg);
|
||||
}
|
||||
|
||||
return sendAsync(Opcode.Text, _memoryStreamFactory.CreateNew(Encoding.UTF8.GetBytes(data)));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Explicit Interface Implementation
|
||||
|
||||
/// <summary>
|
||||
/// Closes the WebSocket connection, and releases all associated resources.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method closes the WebSocket connection with <see cref="CloseStatusCode.Away"/>.
|
||||
/// </remarks>
|
||||
void IDisposable.Dispose()
|
||||
{
|
||||
Close(CloseStatusCode.Away, null);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user