mirror of
https://github.com/jellyfin/jellyfin.git
synced 2025-12-20 15:55:25 +03:00
Improvements around streams
* Use ArrayPool instead of allocating new buffers each time * Remove NetworkStream copy * Remove some dead code
This commit is contained in:
@@ -4,7 +4,6 @@ using System.Net;
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using System.Net.Sockets;
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using Emby.Server.Implementations.Networking;
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using MediaBrowser.Model.Net;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.Net
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{
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@@ -19,7 +18,10 @@ namespace Emby.Server.Implementations.Net
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public ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort)
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{
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if (remotePort < 0) throw new ArgumentException("remotePort cannot be less than zero.", nameof(remotePort));
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if (remotePort < 0)
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{
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throw new ArgumentException("remotePort cannot be less than zero.", nameof(remotePort));
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}
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var addressFamily = remoteAddress.AddressFamily == IpAddressFamily.InterNetwork
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? AddressFamily.InterNetwork
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@@ -42,8 +44,7 @@ namespace Emby.Server.Implementations.Net
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}
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catch
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{
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if (retVal != null)
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retVal.Dispose();
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retVal?.Dispose();
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throw;
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}
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@@ -55,7 +56,10 @@ namespace Emby.Server.Implementations.Net
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/// <param name="localPort">An integer specifying the local port to bind the acceptSocket to.</param>
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public ISocket CreateUdpSocket(int localPort)
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{
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if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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if (localPort < 0)
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{
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throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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}
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var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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try
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@@ -65,8 +69,7 @@ namespace Emby.Server.Implementations.Net
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}
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catch
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{
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if (retVal != null)
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retVal.Dispose();
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retVal?.Dispose();
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throw;
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}
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@@ -74,7 +77,10 @@ namespace Emby.Server.Implementations.Net
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public ISocket CreateUdpBroadcastSocket(int localPort)
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{
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if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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if (localPort < 0)
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{
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throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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}
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var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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try
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@@ -86,8 +92,7 @@ namespace Emby.Server.Implementations.Net
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}
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catch
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{
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if (retVal != null)
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retVal.Dispose();
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retVal?.Dispose();
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throw;
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}
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@@ -99,7 +104,10 @@ namespace Emby.Server.Implementations.Net
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/// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns>
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public ISocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
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{
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if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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if (localPort < 0)
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{
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throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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}
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var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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try
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@@ -114,8 +122,7 @@ namespace Emby.Server.Implementations.Net
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}
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catch
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{
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if (retVal != null)
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retVal.Dispose();
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retVal?.Dispose();
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throw;
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}
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@@ -130,10 +137,25 @@ namespace Emby.Server.Implementations.Net
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/// <returns></returns>
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public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
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{
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if (ipAddress == null) throw new ArgumentNullException(nameof(ipAddress));
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if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", nameof(ipAddress));
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if (multicastTimeToLive <= 0) throw new ArgumentException("multicastTimeToLive cannot be zero or less.", nameof(multicastTimeToLive));
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if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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if (ipAddress == null)
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{
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throw new ArgumentNullException(nameof(ipAddress));
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}
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if (ipAddress.Length == 0)
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{
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throw new ArgumentException("ipAddress cannot be an empty string.", nameof(ipAddress));
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}
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if (multicastTimeToLive <= 0)
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{
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throw new ArgumentException("multicastTimeToLive cannot be zero or less.", nameof(multicastTimeToLive));
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}
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if (localPort < 0)
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{
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throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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}
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var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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@@ -172,87 +194,13 @@ namespace Emby.Server.Implementations.Net
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}
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catch
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{
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if (retVal != null)
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retVal.Dispose();
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retVal?.Dispose();
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throw;
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}
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}
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public Stream CreateNetworkStream(ISocket socket, bool ownsSocket)
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{
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var netSocket = (UdpSocket)socket;
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return new SocketStream(netSocket.Socket, ownsSocket);
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}
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=> new NetworkStream(((UdpSocket)socket).Socket, ownsSocket);
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}
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public class SocketStream : Stream
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{
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private readonly Socket _socket;
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public SocketStream(Socket socket, bool ownsSocket)
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{
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_socket = socket;
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}
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public override void Flush()
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{
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}
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public override bool CanRead => true;
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public override bool CanSeek => false;
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public override bool CanWrite => true;
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public override long Length => throw new NotImplementedException();
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public override long Position
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{
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get => throw new NotImplementedException();
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set => throw new NotImplementedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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_socket.Send(buffer, offset, count, SocketFlags.None);
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}
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public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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return _socket.BeginSend(buffer, offset, count, SocketFlags.None, callback, state);
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}
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public override void EndWrite(IAsyncResult asyncResult)
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{
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_socket.EndSend(asyncResult);
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}
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public override void SetLength(long value)
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{
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throw new NotImplementedException();
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotImplementedException();
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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return _socket.Receive(buffer, offset, count, SocketFlags.None);
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}
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public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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return _socket.BeginReceive(buffer, offset, count, SocketFlags.None, callback, state);
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}
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public override int EndRead(IAsyncResult asyncResult)
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{
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return _socket.EndReceive(asyncResult);
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}
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}
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}
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