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fix merge conflicts
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@@ -0,0 +1,106 @@
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using System.Collections.Generic;
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using Jellyfin.Data.Enums;
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namespace Jellyfin.Api.Models.DisplayPreferencesDtos
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{
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/// <summary>
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/// Defines the display preferences for any item that supports them (usually Folders).
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/// </summary>
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public class DisplayPreferencesDto
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="DisplayPreferencesDto" /> class.
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/// </summary>
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public DisplayPreferencesDto()
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{
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RememberIndexing = false;
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PrimaryImageHeight = 250;
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PrimaryImageWidth = 250;
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ShowBackdrop = true;
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CustomPrefs = new Dictionary<string, string>();
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}
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/// <summary>
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/// Gets or sets the user id.
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/// </summary>
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/// <value>The user id.</value>
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public string? Id { get; set; }
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/// <summary>
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/// Gets or sets the type of the view.
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/// </summary>
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/// <value>The type of the view.</value>
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public string? ViewType { get; set; }
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/// <summary>
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/// Gets or sets the sort by.
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/// </summary>
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/// <value>The sort by.</value>
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public string? SortBy { get; set; }
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/// <summary>
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/// Gets or sets the index by.
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/// </summary>
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/// <value>The index by.</value>
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public string? IndexBy { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether [remember indexing].
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/// </summary>
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/// <value><c>true</c> if [remember indexing]; otherwise, <c>false</c>.</value>
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public bool RememberIndexing { get; set; }
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/// <summary>
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/// Gets or sets the height of the primary image.
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/// </summary>
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/// <value>The height of the primary image.</value>
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public int PrimaryImageHeight { get; set; }
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/// <summary>
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/// Gets or sets the width of the primary image.
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/// </summary>
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/// <value>The width of the primary image.</value>
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public int PrimaryImageWidth { get; set; }
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/// <summary>
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/// Gets the custom prefs.
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/// </summary>
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/// <value>The custom prefs.</value>
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public Dictionary<string, string> CustomPrefs { get; }
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/// <summary>
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/// Gets or sets the scroll direction.
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/// </summary>
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/// <value>The scroll direction.</value>
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public ScrollDirection ScrollDirection { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether to show backdrops on this item.
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/// </summary>
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/// <value><c>true</c> if showing backdrops; otherwise, <c>false</c>.</value>
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public bool ShowBackdrop { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether [remember sorting].
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/// </summary>
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/// <value><c>true</c> if [remember sorting]; otherwise, <c>false</c>.</value>
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public bool RememberSorting { get; set; }
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/// <summary>
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/// Gets or sets the sort order.
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/// </summary>
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/// <value>The sort order.</value>
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public SortOrder SortOrder { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether [show sidebar].
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/// </summary>
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/// <value><c>true</c> if [show sidebar]; otherwise, <c>false</c>.</value>
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public bool ShowSidebar { get; set; }
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/// <summary>
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/// Gets or sets the client.
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/// </summary>
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public string? Client { get; set; }
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}
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}
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