mirror of
https://github.com/jellyfin/jellyfin.git
synced 2025-12-16 22:13:06 +03:00
Merge pull request #11798 from gnattu/fix-trickplay-image-height
Recalculate trickplay image height for anamorphic videos
This commit is contained in:
@@ -822,6 +822,22 @@ namespace MediaBrowser.MediaEncoding.Encoder
|
||||
options.EnableTonemapping = false;
|
||||
}
|
||||
|
||||
if (imageStream.Width is not null && imageStream.Height is not null && !string.IsNullOrEmpty(imageStream.AspectRatio))
|
||||
{
|
||||
// For hardware trickplay encoders, we need to re-calculate the size because they used fixed scale dimensions
|
||||
var darParts = imageStream.AspectRatio.Split(':');
|
||||
var (wa, ha) = (double.Parse(darParts[0], CultureInfo.InvariantCulture), double.Parse(darParts[1], CultureInfo.InvariantCulture));
|
||||
// When dimension / DAR does not equal to 1:1, then the frames are most likely stored stretched.
|
||||
// Note: this might be incorrect for 3D videos as the SAR stored might be per eye instead of per video, but we really can do little about it.
|
||||
var shouldResetHeight = Math.Abs((imageStream.Width.Value * ha) - (imageStream.Height.Value * wa)) > .05;
|
||||
if (shouldResetHeight)
|
||||
{
|
||||
// SAR = DAR * Height / Width
|
||||
// RealHeight = Height / SAR = Height / (DAR * Height / Width) = Width / DAR
|
||||
imageStream.Height = Convert.ToInt32(imageStream.Width.Value * ha / wa);
|
||||
}
|
||||
}
|
||||
|
||||
var baseRequest = new BaseEncodingJobOptions { MaxWidth = maxWidth, MaxFramerate = (float)(1.0 / interval.TotalSeconds) };
|
||||
var jobState = new EncodingJobInfo(TranscodingJobType.Progressive)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user