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Move TranscodingJobDto and TranscodingThrottler to Controller
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282
MediaBrowser.Controller/MediaEncoding/TranscodingJobDto.cs
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282
MediaBrowser.Controller/MediaEncoding/TranscodingJobDto.cs
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using System;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Threading;
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using MediaBrowser.Model.Dto;
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using Microsoft.Extensions.Logging;
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namespace MediaBrowser.Controller.MediaEncoding;
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/// <summary>
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/// Class TranscodingJob.
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/// </summary>
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public class TranscodingJobDto : IDisposable
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{
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/// <summary>
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/// The process lock.
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/// </summary>
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[SuppressMessage("Microsoft.Performance", "CA1051:NoVisibleInstanceFields", MessageId = "ProcessLock", Justification = "Imported from ServiceStack")]
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[SuppressMessage("Microsoft.Performance", "SA1401:PrivateField", MessageId = "ProcessLock", Justification = "Imported from ServiceStack")]
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public readonly object ProcessLock = new object();
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/// <summary>
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/// Timer lock.
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/// </summary>
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private readonly object _timerLock = new object();
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/// <summary>
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/// Initializes a new instance of the <see cref="TranscodingJobDto"/> class.
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/// </summary>
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/// <param name="logger">Instance of the <see cref="ILogger{TranscodingJobDto}"/> interface.</param>
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public TranscodingJobDto(ILogger<TranscodingJobDto> logger)
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{
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Logger = logger;
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}
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/// <summary>
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/// Gets or sets the play session identifier.
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/// </summary>
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/// <value>The play session identifier.</value>
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public string? PlaySessionId { get; set; }
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/// <summary>
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/// Gets or sets the live stream identifier.
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/// </summary>
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/// <value>The live stream identifier.</value>
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public string? LiveStreamId { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether is live output.
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/// </summary>
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public bool IsLiveOutput { get; set; }
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/// <summary>
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/// Gets or sets the path.
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/// </summary>
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/// <value>The path.</value>
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public MediaSourceInfo? MediaSource { get; set; }
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/// <summary>
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/// Gets or sets path.
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/// </summary>
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public string? Path { get; set; }
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/// <summary>
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/// Gets or sets the type.
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/// </summary>
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/// <value>The type.</value>
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public TranscodingJobType Type { get; set; }
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/// <summary>
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/// Gets or sets the process.
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/// </summary>
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/// <value>The process.</value>
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public Process? Process { get; set; }
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/// <summary>
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/// Gets logger.
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/// </summary>
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public ILogger<TranscodingJobDto> Logger { get; private set; }
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/// <summary>
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/// Gets or sets the active request count.
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/// </summary>
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/// <value>The active request count.</value>
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public int ActiveRequestCount { get; set; }
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/// <summary>
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/// Gets or sets the kill timer.
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/// </summary>
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/// <value>The kill timer.</value>
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private Timer? KillTimer { get; set; }
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/// <summary>
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/// Gets or sets device id.
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/// </summary>
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public string? DeviceId { get; set; }
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/// <summary>
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/// Gets or sets cancellation token source.
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/// </summary>
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public CancellationTokenSource? CancellationTokenSource { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether has exited.
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/// </summary>
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public bool HasExited { get; set; }
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/// <summary>
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/// Gets or sets exit code.
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/// </summary>
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public int ExitCode { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether is user paused.
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/// </summary>
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public bool IsUserPaused { get; set; }
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/// <summary>
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/// Gets or sets id.
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/// </summary>
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public string? Id { get; set; }
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/// <summary>
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/// Gets or sets framerate.
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/// </summary>
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public float? Framerate { get; set; }
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/// <summary>
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/// Gets or sets completion percentage.
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/// </summary>
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public double? CompletionPercentage { get; set; }
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/// <summary>
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/// Gets or sets bytes downloaded.
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/// </summary>
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public long BytesDownloaded { get; set; }
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/// <summary>
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/// Gets or sets bytes transcoded.
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/// </summary>
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public long? BytesTranscoded { get; set; }
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/// <summary>
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/// Gets or sets bit rate.
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/// </summary>
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public int? BitRate { get; set; }
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/// <summary>
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/// Gets or sets transcoding position ticks.
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/// </summary>
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public long? TranscodingPositionTicks { get; set; }
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/// <summary>
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/// Gets or sets download position ticks.
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/// </summary>
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public long? DownloadPositionTicks { get; set; }
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/// <summary>
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/// Gets or sets transcoding throttler.
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/// </summary>
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public TranscodingThrottler? TranscodingThrottler { get; set; }
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/// <summary>
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/// Gets or sets last ping date.
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/// </summary>
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public DateTime LastPingDate { get; set; }
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/// <summary>
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/// Gets or sets ping timeout.
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/// </summary>
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public int PingTimeout { get; set; }
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/// <summary>
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/// Stop kill timer.
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/// </summary>
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public void StopKillTimer()
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{
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lock (_timerLock)
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{
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KillTimer?.Change(Timeout.Infinite, Timeout.Infinite);
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}
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}
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/// <summary>
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/// Dispose kill timer.
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/// </summary>
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public void DisposeKillTimer()
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{
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lock (_timerLock)
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{
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if (KillTimer is not null)
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{
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KillTimer.Dispose();
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KillTimer = null;
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}
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}
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}
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/// <summary>
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/// Start kill timer.
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/// </summary>
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/// <param name="callback">Callback action.</param>
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public void StartKillTimer(Action<object?> callback)
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{
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StartKillTimer(callback, PingTimeout);
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}
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/// <summary>
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/// Start kill timer.
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/// </summary>
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/// <param name="callback">Callback action.</param>
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/// <param name="intervalMs">Callback interval.</param>
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public void StartKillTimer(Action<object?> callback, int intervalMs)
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{
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if (HasExited)
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{
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return;
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}
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lock (_timerLock)
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{
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if (KillTimer is null)
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{
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Logger.LogDebug("Starting kill timer at {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
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KillTimer = new Timer(new TimerCallback(callback), this, intervalMs, Timeout.Infinite);
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}
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else
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{
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Logger.LogDebug("Changing kill timer to {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
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KillTimer.Change(intervalMs, Timeout.Infinite);
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}
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}
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}
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/// <summary>
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/// Change kill timer if started.
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/// </summary>
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public void ChangeKillTimerIfStarted()
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{
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if (HasExited)
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{
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return;
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}
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lock (_timerLock)
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{
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if (KillTimer is not null)
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{
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var intervalMs = PingTimeout;
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Logger.LogDebug("Changing kill timer to {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
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KillTimer.Change(intervalMs, Timeout.Infinite);
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}
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}
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}
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/// <inheritdoc />
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Dispose all resources.
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/// </summary>
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/// <param name="disposing">Whether to dispose all resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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Process?.Dispose();
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Process = null;
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KillTimer?.Dispose();
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KillTimer = null;
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CancellationTokenSource?.Dispose();
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CancellationTokenSource = null;
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TranscodingThrottler?.Dispose();
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TranscodingThrottler = null;
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}
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}
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}
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