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https://github.com/jellyfin/jellyfin.git
synced 2025-12-22 16:54:46 +03:00
Review logging and minor changes in SyncPlay
This commit is contained in:
@@ -28,7 +28,12 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <summary>
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/// The logger.
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/// </summary>
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private readonly ILogger _logger;
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private readonly ILogger<GroupController> _logger;
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/// <summary>
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/// The logger factory.
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/// </summary>
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private readonly ILoggerFactory _loggerFactory;
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/// <summary>
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/// The user manager.
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@@ -45,6 +50,12 @@ namespace Emby.Server.Implementations.SyncPlay
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/// </summary>
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private readonly ILibraryManager _libraryManager;
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/// <summary>
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/// The participants, or members of the group.
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/// </summary>
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private readonly Dictionary<string, GroupMember> _participants =
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new Dictionary<string, GroupMember>(StringComparer.OrdinalIgnoreCase);
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/// <summary>
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/// Internal group state.
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/// </summary>
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@@ -54,37 +65,41 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <summary>
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/// Initializes a new instance of the <see cref="GroupController" /> class.
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/// </summary>
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/// <param name="logger">The logger.</param>
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/// <param name="loggerFactory">The logger factory.</param>
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/// <param name="userManager">The user manager.</param>
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/// <param name="sessionManager">The session manager.</param>
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/// <param name="libraryManager">The library manager.</param>
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public GroupController(
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ILogger logger,
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ILoggerFactory loggerFactory,
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IUserManager userManager,
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ISessionManager sessionManager,
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ILibraryManager libraryManager)
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{
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_logger = logger;
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_loggerFactory = loggerFactory;
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_userManager = userManager;
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_sessionManager = sessionManager;
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_libraryManager = libraryManager;
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_logger = loggerFactory.CreateLogger<GroupController>();
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_state = new IdleGroupState(_logger);
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_state = new IdleGroupState(loggerFactory);
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}
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/// <summary>
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/// Gets the default ping value used for sessions.
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/// </summary>
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/// <value>The default ping.</value>
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public long DefaultPing { get; } = 500;
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/// <summary>
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/// Gets the maximum time offset error accepted for dates reported by clients, in milliseconds.
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/// </summary>
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/// <value>The maximum time offset error.</value>
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public long TimeSyncOffset { get; } = 2000;
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/// <summary>
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/// Gets the maximum offset error accepted for position reported by clients, in milliseconds.
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/// </summary>
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/// <value>The maximum offset error.</value>
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public long MaxPlaybackOffset { get; } = 500;
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/// <summary>
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@@ -123,24 +138,16 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <value>The last activity.</value>
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public DateTime LastActivity { get; set; }
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/// <summary>
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/// Gets the participants.
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/// </summary>
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/// <value>The participants, or members of the group.</value>
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public Dictionary<string, GroupMember> Participants { get; } =
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new Dictionary<string, GroupMember>(StringComparer.OrdinalIgnoreCase);
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/// <summary>
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/// Adds the session to the group.
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/// </summary>
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/// <param name="session">The session.</param>
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private void AddSession(SessionInfo session)
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{
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Participants.TryAdd(
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_participants.TryAdd(
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session.Id,
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new GroupMember
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new GroupMember(session)
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{
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Session = session,
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Ping = DefaultPing,
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IsBuffering = false
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});
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@@ -152,7 +159,7 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <param name="session">The session.</param>
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private void RemoveSession(SessionInfo session)
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{
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Participants.Remove(session.Id);
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_participants.Remove(session.Id);
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}
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/// <summary>
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@@ -166,14 +173,14 @@ namespace Emby.Server.Implementations.SyncPlay
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return type switch
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{
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SyncPlayBroadcastType.CurrentSession => new SessionInfo[] { from },
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SyncPlayBroadcastType.AllGroup => Participants
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SyncPlayBroadcastType.AllGroup => _participants
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.Values
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.Select(session => session.Session),
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SyncPlayBroadcastType.AllExceptCurrentSession => Participants
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SyncPlayBroadcastType.AllExceptCurrentSession => _participants
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.Values
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.Select(session => session.Session)
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.Where(session => !session.Id.Equals(from.Id, StringComparison.OrdinalIgnoreCase)),
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SyncPlayBroadcastType.AllReady => Participants
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SyncPlayBroadcastType.AllReady => _participants
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.Values
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.Where(session => !session.IsBuffering)
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.Select(session => session.Session),
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@@ -204,7 +211,7 @@ namespace Emby.Server.Implementations.SyncPlay
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private bool HasAccessToQueue(User user, IReadOnlyList<Guid> queue)
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{
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// Check if queue is empty.
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if (!queue?.Any() ?? true)
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if (queue == null || queue.Count == 0)
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{
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return true;
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}
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@@ -229,13 +236,13 @@ namespace Emby.Server.Implementations.SyncPlay
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private bool AllUsersHaveAccessToQueue(IReadOnlyList<Guid> queue)
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{
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// Check if queue is empty.
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if (!queue?.Any() ?? true)
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if (queue == null || queue.Count == 0)
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{
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return true;
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}
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// Get list of users.
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var users = Participants
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var users = _participants
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.Values
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.Select(participant => _userManager.GetUserById(participant.Session.UserId));
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@@ -247,7 +254,7 @@ namespace Emby.Server.Implementations.SyncPlay
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}
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/// <inheritdoc />
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public bool IsGroupEmpty() => Participants.Count == 0;
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public bool IsGroupEmpty() => _participants.Count == 0;
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/// <inheritdoc />
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public void CreateGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken)
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@@ -268,8 +275,8 @@ namespace Emby.Server.Implementations.SyncPlay
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RunTimeTicks = session.FullNowPlayingItem.RunTimeTicks ?? 0;
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PositionTicks = session.PlayState.PositionTicks ?? 0;
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// Mantain playstate.
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var waitingState = new WaitingGroupState(_logger)
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// Maintain playstate.
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var waitingState = new WaitingGroupState(_loggerFactory)
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{
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ResumePlaying = !session.PlayState.IsPaused
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};
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@@ -281,7 +288,7 @@ namespace Emby.Server.Implementations.SyncPlay
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_state.SessionJoined(this, _state.Type, session, cancellationToken);
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_logger.LogInformation("InitGroup: {SessionId} created group {GroupId}.", session.Id, GroupId.ToString());
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_logger.LogInformation("Session {SessionId} created group {GroupId}.", session.Id, GroupId.ToString());
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}
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/// <inheritdoc />
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@@ -297,7 +304,7 @@ namespace Emby.Server.Implementations.SyncPlay
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_state.SessionJoined(this, _state.Type, session, cancellationToken);
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_logger.LogInformation("SessionJoin: {SessionId} joined group {GroupId}.", session.Id, GroupId.ToString());
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_logger.LogInformation("Session {SessionId} joined group {GroupId}.", session.Id, GroupId.ToString());
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}
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/// <inheritdoc />
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@@ -311,7 +318,7 @@ namespace Emby.Server.Implementations.SyncPlay
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_state.SessionJoined(this, _state.Type, session, cancellationToken);
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_logger.LogInformation("SessionRestore: {SessionId} re-joined group {GroupId}.", session.Id, GroupId.ToString());
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_logger.LogInformation("Session {SessionId} re-joined group {GroupId}.", session.Id, GroupId.ToString());
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}
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/// <inheritdoc />
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@@ -327,7 +334,7 @@ namespace Emby.Server.Implementations.SyncPlay
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var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
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SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
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_logger.LogInformation("SessionLeave: {SessionId} left group {GroupId}.", session.Id, GroupId.ToString());
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_logger.LogInformation("Session {SessionId} left group {GroupId}.", session.Id, GroupId.ToString());
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}
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/// <inheritdoc />
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@@ -336,14 +343,14 @@ namespace Emby.Server.Implementations.SyncPlay
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// The server's job is to maintain a consistent state for clients to reference
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// and notify clients of state changes. The actual syncing of media playback
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// happens client side. Clients are aware of the server's time and use it to sync.
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_logger.LogInformation("HandleRequest: {SessionId} requested {RequestType}, group {GroupId} is {StateType}.", session.Id, request.Type, GroupId.ToString(), _state.Type);
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_logger.LogInformation("Session {SessionId} requested {RequestType} in group {GroupId} that is {StateType}.", session.Id, request.Type, GroupId.ToString(), _state.Type);
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request.Apply(this, _state, session, cancellationToken);
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}
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/// <inheritdoc />
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public GroupInfoDto GetInfo()
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{
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var participants = Participants.Values.Select(session => session.Session.UserName).Distinct().ToList();
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var participants = _participants.Values.Select(session => session.Session.UserName).Distinct().ToList();
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return new GroupInfoDto(GroupId, GroupName, _state.Type, participants, DateTime.UtcNow);
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}
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@@ -357,7 +364,7 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <inheritdoc />
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public void SetIgnoreGroupWait(SessionInfo session, bool ignoreGroupWait)
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{
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if (Participants.TryGetValue(session.Id, out GroupMember value))
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if (_participants.TryGetValue(session.Id, out GroupMember value))
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{
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value.IgnoreGroupWait = ignoreGroupWait;
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}
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@@ -366,7 +373,7 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <inheritdoc />
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public void SetState(IGroupState state)
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{
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_logger.LogInformation("SetState: {GroupId} switching from {FromStateType} to {ToStateType}.", GroupId.ToString(), _state.Type, state.Type);
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_logger.LogInformation("Group {GroupId} switching from {FromStateType} to {ToStateType}.", GroupId.ToString(), _state.Type, state.Type);
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this._state = state;
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}
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@@ -426,7 +433,7 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <inheritdoc />
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public void UpdatePing(SessionInfo session, long ping)
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{
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if (Participants.TryGetValue(session.Id, out GroupMember value))
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if (_participants.TryGetValue(session.Id, out GroupMember value))
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{
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value.Ping = ping;
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}
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@@ -436,7 +443,7 @@ namespace Emby.Server.Implementations.SyncPlay
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public long GetHighestPing()
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{
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long max = long.MinValue;
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foreach (var session in Participants.Values)
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foreach (var session in _participants.Values)
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{
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max = Math.Max(max, session.Ping);
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}
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@@ -447,7 +454,7 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <inheritdoc />
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public void SetBuffering(SessionInfo session, bool isBuffering)
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{
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if (Participants.TryGetValue(session.Id, out GroupMember value))
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if (_participants.TryGetValue(session.Id, out GroupMember value))
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{
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value.IsBuffering = isBuffering;
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}
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@@ -456,7 +463,7 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <inheritdoc />
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public void SetAllBuffering(bool isBuffering)
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{
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foreach (var session in Participants.Values)
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foreach (var session in _participants.Values)
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{
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session.IsBuffering = isBuffering;
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}
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@@ -465,7 +472,7 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <inheritdoc />
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public bool IsBuffering()
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{
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foreach (var session in Participants.Values)
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foreach (var session in _participants.Values)
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{
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if (session.IsBuffering && !session.IgnoreGroupWait)
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{
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