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update portable projects
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233
MediaBrowser.Server.Startup.Common/ServerApplicationPaths.cs
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233
MediaBrowser.Server.Startup.Common/ServerApplicationPaths.cs
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using System.IO;
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using Emby.Common.Implementations;
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using MediaBrowser.Controller;
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namespace MediaBrowser.Server.Startup.Common
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{
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/// <summary>
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/// Extends BaseApplicationPaths to add paths that are only applicable on the server
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/// </summary>
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public class ServerApplicationPaths : BaseApplicationPaths, IServerApplicationPaths
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="BaseApplicationPaths" /> class.
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/// </summary>
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public ServerApplicationPaths(string programDataPath, string applicationPath, string applicationResourcesPath)
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: base(programDataPath, applicationPath)
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{
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ApplicationResourcesPath = applicationResourcesPath;
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}
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public string ApplicationResourcesPath { get; private set; }
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/// <summary>
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/// Gets the path to the base root media directory
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/// </summary>
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/// <value>The root folder path.</value>
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public string RootFolderPath
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{
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get
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{
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return Path.Combine(ProgramDataPath, "root");
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}
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}
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/// <summary>
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/// Gets the path to the default user view directory. Used if no specific user view is defined.
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/// </summary>
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/// <value>The default user views path.</value>
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public string DefaultUserViewsPath
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{
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get
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{
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return Path.Combine(RootFolderPath, "default");
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}
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}
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/// <summary>
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/// Gets the path to localization data.
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/// </summary>
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/// <value>The localization path.</value>
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public string LocalizationPath
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{
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get
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{
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return Path.Combine(ProgramDataPath, "localization");
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}
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}
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/// <summary>
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/// The _ibn path
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/// </summary>
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private string _ibnPath;
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/// <summary>
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/// Gets the path to the Images By Name directory
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/// </summary>
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/// <value>The images by name path.</value>
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public string ItemsByNamePath
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{
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get
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{
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return _ibnPath ?? (_ibnPath = Path.Combine(ProgramDataPath, "ImagesByName"));
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}
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set
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{
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_ibnPath = value;
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}
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}
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/// <summary>
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/// Gets the path to the People directory
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/// </summary>
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/// <value>The people path.</value>
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public string PeoplePath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "People");
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}
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}
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public string ArtistsPath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "artists");
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}
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}
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/// <summary>
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/// Gets the path to the Genre directory
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/// </summary>
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/// <value>The genre path.</value>
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public string GenrePath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "Genre");
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}
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}
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/// <summary>
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/// Gets the path to the Genre directory
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/// </summary>
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/// <value>The genre path.</value>
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public string MusicGenrePath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "MusicGenre");
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}
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}
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/// <summary>
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/// Gets the path to the Studio directory
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/// </summary>
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/// <value>The studio path.</value>
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public string StudioPath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "Studio");
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}
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}
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/// <summary>
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/// Gets the path to the Year directory
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/// </summary>
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/// <value>The year path.</value>
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public string YearPath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "Year");
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}
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}
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/// <summary>
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/// Gets the path to the General IBN directory
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/// </summary>
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/// <value>The general path.</value>
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public string GeneralPath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "general");
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}
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}
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/// <summary>
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/// Gets the path to the Ratings IBN directory
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/// </summary>
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/// <value>The ratings path.</value>
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public string RatingsPath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "ratings");
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}
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}
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/// <summary>
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/// Gets the media info images path.
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/// </summary>
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/// <value>The media info images path.</value>
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public string MediaInfoImagesPath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "mediainfo");
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}
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}
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/// <summary>
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/// Gets the path to the user configuration directory
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/// </summary>
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/// <value>The user configuration directory path.</value>
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public string UserConfigurationDirectoryPath
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{
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get
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{
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return Path.Combine(ConfigurationDirectoryPath, "users");
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}
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}
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private string _transcodingTempPath;
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public string TranscodingTempPath
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{
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get
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{
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return _transcodingTempPath ?? (_transcodingTempPath = Path.Combine(ProgramDataPath, "transcoding-temp"));
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}
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set
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{
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_transcodingTempPath = value;
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}
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}
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/// <summary>
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/// Gets the game genre path.
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/// </summary>
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/// <value>The game genre path.</value>
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public string GameGenrePath
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{
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get
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{
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return Path.Combine(ItemsByNamePath, "GameGenre");
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}
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}
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private string _internalMetadataPath;
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public string InternalMetadataPath
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{
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get
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{
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return _internalMetadataPath ?? (_internalMetadataPath = Path.Combine(DataPath, "metadata"));
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}
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set
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{
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_internalMetadataPath = value;
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}
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}
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}
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}
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