de-normalize item by name data. create counts during library scan for fast access.

This commit is contained in:
Luke Pulverenti
2013-09-10 14:56:00 -04:00
parent d078edfb96
commit 740a10a4e3
63 changed files with 1923 additions and 971 deletions

View File

@@ -23,25 +23,6 @@ namespace MediaBrowser.Api.UserLibrary
}
}
[Route("/GameGenres/{Name}/Counts", "GET")]
[Api(Description = "Gets item counts of library items that a genre appears in")]
public class GetGameGenreItemCounts : IReturn<ItemByNameCounts>
{
/// <summary>
/// Gets or sets the user id.
/// </summary>
/// <value>The user id.</value>
[ApiMember(Name = "UserId", Description = "User Id", IsRequired = false, DataType = "string", ParameterType = "query", Verb = "GET")]
public Guid? UserId { get; set; }
/// <summary>
/// Gets or sets the name.
/// </summary>
/// <value>The name.</value>
[ApiMember(Name = "Name", Description = "The genre name", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "GET")]
public string Name { get; set; }
}
[Route("/GameGenres/{Name}", "GET")]
[Api(Description = "Gets a Game genre, by name")]
public class GetGameGenre : IReturn<BaseItemDto>
@@ -127,7 +108,7 @@ namespace MediaBrowser.Api.UserLibrary
return itemsList
.SelectMany(i => i.Genres)
.Distinct(StringComparer.OrdinalIgnoreCase)
.Select(name => new IbnStub<GameGenre>(name, () => itemsList.Where(i => i.Genres.Contains(name, StringComparer.OrdinalIgnoreCase)), GetEntity));
.Select(name => new IbnStub<GameGenre>(name, GetEntity));
}
/// <summary>
@@ -139,26 +120,5 @@ namespace MediaBrowser.Api.UserLibrary
{
return LibraryManager.GetGameGenre(name);
}
/// <summary>
/// Gets the specified request.
/// </summary>
/// <param name="request">The request.</param>
/// <returns>System.Object.</returns>
public object Get(GetGameGenreItemCounts request)
{
var name = DeSlugGameGenreName(request.Name, LibraryManager);
var items = GetItems(request.UserId).Where(i => i.Genres != null && i.Genres.Contains(name, StringComparer.OrdinalIgnoreCase)).ToList();
var counts = new ItemByNameCounts
{
TotalCount = items.Count,
GameCount = items.OfType<Game>().Count()
};
return ToOptimizedResult(counts);
}
}
}