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move classes to new server project
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@@ -37,22 +37,46 @@ namespace Emby.Common.Implementations.Net
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#region ISocketFactory Members
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/// <summary>
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/// Creates a new UDP socket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
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/// Creates a new UDP socket and binds it to the specified local port.
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/// </summary>
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/// <param name="localPort">An integer specifying the local port to bind the socket to.</param>
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/// <returns>An implementation of the <see cref="IUdpSocket"/> interface used by RSSDP components to perform socket operations.</returns>
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "The purpose of this method is to create and returns a disposable result, it is up to the caller to dispose it when they are done with it.")]
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public IUdpSocket CreateUdpSocket(int localPort)
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{
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if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
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var retVal = new Socket(System.Net.Sockets.AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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try
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{
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retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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return new UdpSocket(retVal, localPort, _LocalIP);
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}
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catch
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{
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if (retVal != null)
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retVal.Dispose();
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throw;
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}
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}
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/// <summary>
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/// Creates a new UDP socket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
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/// </summary>
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/// <param name="localPort">An integer specifying the local port to bind the socket to.</param>
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/// <returns>An implementation of the <see cref="IUdpSocket"/> interface used by RSSDP components to perform socket operations.</returns>
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "The purpose of this method is to create and returns a disposable result, it is up to the caller to dispose it when they are done with it.")]
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public IUdpSocket CreateSsdpUdpSocket(int localPort)
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{
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if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
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var retVal = new Socket(System.Net.Sockets.AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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try
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{
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retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
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retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), _LocalIP));
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return new UdpSocket(retVal, localPort, _LocalIP.ToString());
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return new UdpSocket(retVal, localPort, _LocalIP);
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}
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catch
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{
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@@ -97,7 +121,7 @@ namespace Emby.Common.Implementations.Net
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retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), _LocalIP));
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retVal.MulticastLoopback = true;
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return new UdpSocket(retVal, localPort, _LocalIP.ToString());
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return new UdpSocket(retVal, localPort, _LocalIP);
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}
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catch
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{
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