move classes to new server project

This commit is contained in:
Luke Pulverenti
2016-11-04 14:56:47 -04:00
parent a7b11c8ee9
commit 72aaecb279
25 changed files with 186 additions and 308 deletions

View File

@@ -37,22 +37,46 @@ namespace Emby.Common.Implementations.Net
#region ISocketFactory Members
/// <summary>
/// Creates a new UDP socket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
/// Creates a new UDP socket and binds it to the specified local port.
/// </summary>
/// <param name="localPort">An integer specifying the local port to bind the socket to.</param>
/// <returns>An implementation of the <see cref="IUdpSocket"/> interface used by RSSDP components to perform socket operations.</returns>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "The purpose of this method is to create and returns a disposable result, it is up to the caller to dispose it when they are done with it.")]
public IUdpSocket CreateUdpSocket(int localPort)
{
if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
var retVal = new Socket(System.Net.Sockets.AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
try
{
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
return new UdpSocket(retVal, localPort, _LocalIP);
}
catch
{
if (retVal != null)
retVal.Dispose();
throw;
}
}
/// <summary>
/// Creates a new UDP socket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
/// </summary>
/// <param name="localPort">An integer specifying the local port to bind the socket to.</param>
/// <returns>An implementation of the <see cref="IUdpSocket"/> interface used by RSSDP components to perform socket operations.</returns>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "The purpose of this method is to create and returns a disposable result, it is up to the caller to dispose it when they are done with it.")]
public IUdpSocket CreateSsdpUdpSocket(int localPort)
{
if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
var retVal = new Socket(System.Net.Sockets.AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
try
{
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), _LocalIP));
return new UdpSocket(retVal, localPort, _LocalIP.ToString());
return new UdpSocket(retVal, localPort, _LocalIP);
}
catch
{
@@ -97,7 +121,7 @@ namespace Emby.Common.Implementations.Net
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), _LocalIP));
retVal.MulticastLoopback = true;
return new UdpSocket(retVal, localPort, _LocalIP.ToString());
return new UdpSocket(retVal, localPort, _LocalIP);
}
catch
{