Use FileShare.None when creating files

This commit is contained in:
David
2021-03-07 14:43:28 +01:00
parent 22402650cb
commit 60ffa6f514
16 changed files with 36 additions and 18 deletions

View File

@@ -553,7 +553,8 @@ namespace Jellyfin.Api.Helpers
$"{logFilePrefix}{DateTime.Now:yyyy-MM-dd_HH-mm-ss}_{state.Request.MediaSourceId}_{Guid.NewGuid().ToString()[..8]}.log");
// FFmpeg writes debug/error info to stderr. This is useful when debugging so let's put it in the log directory.
Stream logStream = new FileStream(logFilePath, FileMode.Create, FileAccess.Write, FileShare.Read, IODefaults.FileStreamBufferSize, true);
// use FileShare.None as this bypasses dotnet bug dotnet/runtime#42790 .
Stream logStream = new FileStream(logFilePath, FileMode.Create, FileAccess.Write, FileShare.None, IODefaults.FileStreamBufferSize, true);
var commandLineLogMessageBytes = Encoding.UTF8.GetBytes(request.Path + Environment.NewLine + Environment.NewLine + JsonSerializer.Serialize(state.MediaSource) + Environment.NewLine + Environment.NewLine + commandLineLogMessage + Environment.NewLine + Environment.NewLine);
await logStream.WriteAsync(commandLineLogMessageBytes, 0, commandLineLogMessageBytes.Length, cancellationTokenSource.Token).ConfigureAwait(false);