Use source audio bitrate if requested codec is lossless

This commit is contained in:
Shadowghost
2023-03-02 20:57:59 +01:00
parent 31712e5da9
commit 3d735e242a
4 changed files with 60 additions and 42 deletions

View File

@@ -182,12 +182,18 @@ namespace Jellyfin.Api.Helpers
: GetOutputFileExtension(state, mediaSource);
}
var outputAudioCodec = streamingRequest.AudioCodec;
if (EncodingHelper.LosslessAudioCodecs.Contains(outputAudioCodec))
{
state.OutputAudioBitrate = state.AudioStream.BitRate ?? 0;
}
else
{
state.OutputAudioBitrate = encodingHelper.GetAudioBitrateParam(streamingRequest.AudioBitRate, streamingRequest.AudioCodec, state.AudioStream, state.OutputAudioChannels) ?? 0;
}
state.OutputAudioCodec = outputAudioCodec;
state.OutputContainer = (containerInternal ?? string.Empty).TrimStart('.');
state.OutputAudioBitrate = encodingHelper.GetAudioBitrateParam(streamingRequest.AudioBitRate, streamingRequest.AudioCodec, state.AudioStream, state.OutputAudioChannels);
state.OutputAudioCodec = streamingRequest.AudioCodec;
state.OutputAudioChannels = encodingHelper.GetNumAudioChannelsParam(state, state.AudioStream, state.OutputAudioCodec);
if (state.VideoRequest != null)