Unwrapped GetDirectoryName and DirectorySeperatorChar

This commit is contained in:
Erwin de Haan
2019-01-26 21:47:11 +01:00
parent a05d803d4c
commit 3a831994f6
73 changed files with 119 additions and 114 deletions

View File

@@ -67,7 +67,7 @@ namespace MediaBrowser.MediaEncoding.Encoder
.CreateJob(options, EncodingHelper, IsVideoEncoder, progress, cancellationToken).ConfigureAwait(false);
encodingJob.OutputFilePath = GetOutputFilePath(encodingJob);
FileSystem.CreateDirectory(FileSystem.GetDirectoryName(encodingJob.OutputFilePath));
FileSystem.CreateDirectory(Path.GetDirectoryName(encodingJob.OutputFilePath));
encodingJob.ReadInputAtNativeFramerate = options.ReadInputAtNativeFramerate;
@@ -105,7 +105,7 @@ namespace MediaBrowser.MediaEncoding.Encoder
Logger.LogInformation(commandLineLogMessage);
var logFilePath = Path.Combine(ConfigurationManager.CommonApplicationPaths.LogDirectoryPath, "transcode-" + Guid.NewGuid() + ".txt");
FileSystem.CreateDirectory(FileSystem.GetDirectoryName(logFilePath));
FileSystem.CreateDirectory(Path.GetDirectoryName(logFilePath));
// FFMpeg writes debug/error info to stderr. This is useful when debugging so let's put it in the log directory.
encodingJob.LogFileStream = FileSystem.GetFileStream(logFilePath, FileOpenMode.Create, FileAccessMode.Write, FileShareMode.Read, true);