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Visual Studio Reformat: Emby.Server.Implementations Part T-T
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@@ -40,20 +40,20 @@ namespace UniversalDetector.Core
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{
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public class BitPackage
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{
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public static int INDEX_SHIFT_4BITS = 3;
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public static int INDEX_SHIFT_8BITS = 2;
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public static int INDEX_SHIFT_4BITS = 3;
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public static int INDEX_SHIFT_8BITS = 2;
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public static int INDEX_SHIFT_16BITS = 1;
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public static int SHIFT_MASK_4BITS = 7;
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public static int SHIFT_MASK_8BITS = 3;
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public static int SHIFT_MASK_4BITS = 7;
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public static int SHIFT_MASK_8BITS = 3;
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public static int SHIFT_MASK_16BITS = 1;
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public static int BIT_SHIFT_4BITS = 2;
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public static int BIT_SHIFT_8BITS = 3;
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public static int BIT_SHIFT_4BITS = 2;
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public static int BIT_SHIFT_8BITS = 3;
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public static int BIT_SHIFT_16BITS = 4;
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public static int UNIT_MASK_4BITS = 0x0000000F;
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public static int UNIT_MASK_8BITS = 0x000000FF;
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public static int UNIT_MASK_4BITS = 0x0000000F;
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public static int UNIT_MASK_8BITS = 0x000000FF;
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public static int UNIT_MASK_16BITS = 0x0000FFFF;
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private int indexShift;
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@@ -94,5 +94,5 @@ namespace UniversalDetector.Core
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return (data[i >> indexShift] >>
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((i & shiftMask) << bitShift)) & unitMask;
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}
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}
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}
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}
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