update file system methods

This commit is contained in:
Luke
2015-09-13 17:32:02 -04:00
parent 0f743205c4
commit 14de062681
129 changed files with 482 additions and 872 deletions

View File

@@ -65,7 +65,7 @@ namespace MediaBrowser.MediaEncoding.Encoder
.CreateJob(options, IsVideoEncoder, progress, cancellationToken).ConfigureAwait(false);
encodingJob.OutputFilePath = GetOutputFilePath(encodingJob);
Directory.CreateDirectory(Path.GetDirectoryName(encodingJob.OutputFilePath));
FileSystem.CreateDirectory(Path.GetDirectoryName(encodingJob.OutputFilePath));
encodingJob.ReadInputAtNativeFramerate = options.ReadInputAtNativeFramerate;
@@ -112,7 +112,7 @@ namespace MediaBrowser.MediaEncoding.Encoder
Logger.Info(commandLineLogMessage);
var logFilePath = Path.Combine(ConfigurationManager.CommonApplicationPaths.LogDirectoryPath, "transcode-" + Guid.NewGuid() + ".txt");
Directory.CreateDirectory(Path.GetDirectoryName(logFilePath));
FileSystem.CreateDirectory(Path.GetDirectoryName(logFilePath));
// FFMpeg writes debug/error info to stderr. This is useful when debugging so let's put it in the log directory.
encodingJob.LogFileStream = FileSystem.GetFileStream(logFilePath, FileMode.Create, FileAccess.Write, FileShare.Read, true);
@@ -144,7 +144,7 @@ namespace MediaBrowser.MediaEncoding.Encoder
new JobLogger(Logger).StartStreamingLog(encodingJob, process.StandardError.BaseStream, encodingJob.LogFileStream);
// Wait for the file to exist before proceeeding
while (!File.Exists(encodingJob.OutputFilePath) && !encodingJob.HasExited)
while (!FileSystem.FileExists(encodingJob.OutputFilePath) && !encodingJob.HasExited)
{
await Task.Delay(100, cancellationToken).ConfigureAwait(false);
}