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Use proper scheduler that honors the parallel task limit (#14281)
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@@ -0,0 +1,316 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Controller.Configuration;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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namespace MediaBrowser.Controller.LibraryTaskScheduler;
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/// <summary>
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/// Provides Parallel action interface to process tasks with a set concurrency level.
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/// </summary>
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public sealed class LimitedConcurrencyLibraryScheduler : ILimitedConcurrencyLibraryScheduler, IAsyncDisposable
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{
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private const int CleanupGracePeriod = 60;
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private readonly IHostApplicationLifetime _hostApplicationLifetime;
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private readonly ILogger<LimitedConcurrencyLibraryScheduler> _logger;
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private readonly IServerConfigurationManager _serverConfigurationManager;
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private readonly Dictionary<CancellationTokenSource, Task> _taskRunners = new();
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private static readonly AsyncLocal<CancellationTokenSource> _deadlockDetector = new();
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/// <summary>
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/// Gets used to lock all operations on the Tasks queue and creating workers.
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/// </summary>
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private readonly Lock _taskLock = new();
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private readonly BlockingCollection<TaskQueueItem> _tasks = new();
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private volatile int _workCounter;
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private Task? _cleanupTask;
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private bool _disposed;
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/// <summary>
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/// Initializes a new instance of the <see cref="LimitedConcurrencyLibraryScheduler"/> class.
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/// </summary>
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/// <param name="hostApplicationLifetime">The hosting lifetime.</param>
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/// <param name="logger">The logger.</param>
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/// <param name="serverConfigurationManager">The server configuration manager.</param>
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public LimitedConcurrencyLibraryScheduler(
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IHostApplicationLifetime hostApplicationLifetime,
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ILogger<LimitedConcurrencyLibraryScheduler> logger,
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IServerConfigurationManager serverConfigurationManager)
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{
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_hostApplicationLifetime = hostApplicationLifetime;
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_logger = logger;
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_serverConfigurationManager = serverConfigurationManager;
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}
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private void ScheduleTaskCleanup()
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{
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lock (_taskLock)
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{
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if (_cleanupTask is not null)
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{
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_logger.LogDebug("Cleanup task already scheduled.");
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// cleanup task is already running.
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return;
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}
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_cleanupTask = RunCleanupTask();
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}
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async Task RunCleanupTask()
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{
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_logger.LogDebug("Schedule cleanup task in {CleanupGracePerioid} sec.", CleanupGracePeriod);
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await Task.Delay(TimeSpan.FromSeconds(CleanupGracePeriod)).ConfigureAwait(false);
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if (_disposed)
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{
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_logger.LogDebug("Abort cleaning up, already disposed.");
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return;
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}
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lock (_taskLock)
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{
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if (_tasks.Count > 0 || _workCounter > 0)
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{
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_logger.LogDebug("Delay cleanup task, operations still running.");
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// tasks are still there so its still in use. Reschedule cleanup task.
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// we cannot just exit here and rely on the other invoker because there is a considerable timeframe where it could have already ended.
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_cleanupTask = RunCleanupTask();
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return;
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}
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}
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_logger.LogDebug("Cleanup runners.");
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foreach (var item in _taskRunners.ToArray())
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{
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await item.Key.CancelAsync().ConfigureAwait(false);
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_taskRunners.Remove(item.Key);
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}
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}
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}
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private void Worker()
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{
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lock (_taskLock)
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{
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var fanoutConcurrency = _serverConfigurationManager.Configuration.LibraryScanFanoutConcurrency;
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var parallelism = (fanoutConcurrency > 0 ? fanoutConcurrency : Environment.ProcessorCount) - _taskRunners.Count;
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_logger.LogDebug("Spawn {NumberRunners} new runners.", parallelism);
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for (int i = 0; i < parallelism; i++)
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{
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var stopToken = new CancellationTokenSource();
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var combinedSource = CancellationTokenSource.CreateLinkedTokenSource(stopToken.Token, _hostApplicationLifetime.ApplicationStopping);
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_taskRunners.Add(
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combinedSource,
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Task.Factory.StartNew(
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ItemWorker,
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(combinedSource, stopToken),
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combinedSource.Token,
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TaskCreationOptions.PreferFairness,
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TaskScheduler.Default));
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}
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}
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}
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private async Task ItemWorker(object? obj)
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{
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var stopToken = ((CancellationTokenSource TaskStop, CancellationTokenSource GlobalStop))obj!;
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_deadlockDetector.Value = stopToken.TaskStop;
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try
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{
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foreach (var item in _tasks.GetConsumingEnumerable(stopToken.GlobalStop.Token))
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{
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stopToken.GlobalStop.Token.ThrowIfCancellationRequested();
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try
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{
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var newWorkerLimit = Interlocked.Increment(ref _workCounter) > 0;
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Debug.Assert(newWorkerLimit, "_workCounter > 0");
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_logger.LogDebug("Process new item '{Data}'.", item.Data);
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await ProcessItem(item).ConfigureAwait(false);
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}
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finally
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{
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var newWorkerLimit = Interlocked.Decrement(ref _workCounter) >= 0;
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Debug.Assert(newWorkerLimit, "_workCounter > 0");
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}
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}
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}
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catch (OperationCanceledException) when (stopToken.TaskStop.IsCancellationRequested)
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{
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// thats how you do it, interupt the waiter thread. There is nothing to do here when it was on purpose.
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}
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finally
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{
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_logger.LogDebug("Cleanup Runner'.");
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_deadlockDetector.Value = default!;
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_taskRunners.Remove(stopToken.TaskStop);
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stopToken.GlobalStop.Dispose();
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stopToken.TaskStop.Dispose();
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}
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}
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private async Task ProcessItem(TaskQueueItem item)
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{
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try
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{
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if (item.CancellationToken.IsCancellationRequested)
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{
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// if item is cancelled, just skip it
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return;
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}
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await item.Worker(item.Data).ConfigureAwait(true);
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}
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catch (System.Exception ex)
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{
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_logger.LogError(ex, "Error while performing a library operation");
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}
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finally
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{
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item.Progress.Report(100);
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item.Done.SetResult();
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}
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}
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/// <inheritdoc/>
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public async Task Enqueue<T>(T[] data, Func<T, IProgress<double>, Task> worker, IProgress<double> progress, CancellationToken cancellationToken)
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{
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if (_disposed)
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{
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return;
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}
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if (data.Length == 0 || cancellationToken.IsCancellationRequested)
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{
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progress.Report(100);
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return;
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}
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_logger.LogDebug("Enqueue new Workset of {NoItems} items.", data.Length);
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TaskQueueItem[] workItems = null!;
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void UpdateProgress()
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{
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progress.Report(workItems.Select(e => e.ProgressValue).Average());
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}
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workItems = data.Select(item =>
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{
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TaskQueueItem queueItem = null!;
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return queueItem = new TaskQueueItem()
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{
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Data = item!,
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Progress = new Progress<double>(innerPercent =>
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{
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// round the percent and only update progress if it changed to prevent excessive UpdateProgress calls
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var innerPercentRounded = Math.Round(innerPercent);
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if (queueItem.ProgressValue != innerPercentRounded)
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{
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queueItem.ProgressValue = innerPercentRounded;
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UpdateProgress();
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}
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}),
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Worker = (val) => worker((T)val, queueItem.Progress),
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CancellationToken = cancellationToken
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};
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}).ToArray();
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if (_serverConfigurationManager.Configuration.LibraryScanFanoutConcurrency == 1)
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{
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_logger.LogDebug("Process sequentially.");
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try
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{
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foreach (var item in workItems)
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{
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await ProcessItem(item).ConfigureAwait(false);
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}
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}
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catch (OperationCanceledException) when (cancellationToken.IsCancellationRequested)
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{
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// operation is cancelled. Do nothing.
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}
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_logger.LogDebug("Process sequentially done.");
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return;
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}
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for (var i = 0; i < workItems.Length; i++)
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{
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var item = workItems[i]!;
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_tasks.Add(item, CancellationToken.None);
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}
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if (_deadlockDetector.Value is not null)
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{
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_logger.LogDebug("Nested invocation detected, process in-place.");
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try
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{
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// we are in a nested loop. There is no reason to spawn a task here as that would just lead to deadlocks and no additional concurrency is achieved
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while (workItems.Any(e => !e.Done.Task.IsCompleted) && _tasks.TryTake(out var item, 200, _deadlockDetector.Value.Token))
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{
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await ProcessItem(item).ConfigureAwait(false);
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}
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}
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catch (OperationCanceledException) when (_deadlockDetector.Value.IsCancellationRequested)
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{
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// operation is cancelled. Do nothing.
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}
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_logger.LogDebug("process in-place done.");
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}
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else
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{
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Worker();
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_logger.LogDebug("Wait for {NoWorkers} to complete.", workItems.Length);
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await Task.WhenAll([.. workItems.Select(f => f.Done.Task)]).ConfigureAwait(false);
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_logger.LogDebug("{NoWorkers} completed.", workItems.Length);
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ScheduleTaskCleanup();
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}
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}
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/// <inheritdoc/>
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public async ValueTask DisposeAsync()
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{
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if (_disposed)
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{
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return;
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}
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_disposed = true;
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_tasks.CompleteAdding();
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foreach (var item in _taskRunners)
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{
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await item.Key.CancelAsync().ConfigureAwait(false);
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}
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_tasks.Dispose();
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if (_cleanupTask is not null)
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{
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await _cleanupTask.ConfigureAwait(false);
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_cleanupTask?.Dispose();
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}
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}
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private class TaskQueueItem
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{
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public required object Data { get; init; }
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public double ProgressValue { get; set; }
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public required Func<object, Task> Worker { get; init; }
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public required IProgress<double> Progress { get; init; }
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public TaskCompletionSource Done { get; } = new();
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public CancellationToken CancellationToken { get; init; }
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}
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}
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