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jellyfin-jellyfin-1/MediaBrowser.Controller/Session/SessionInfo.cs

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#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
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using System.Text.Json.Serialization;
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using System.Threading;
using System.Threading.Tasks;
using Jellyfin.Data.Enums;
using MediaBrowser.Controller.Entities;
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using MediaBrowser.Model.Dto;
using MediaBrowser.Model.Session;
using Microsoft.Extensions.Logging;
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namespace MediaBrowser.Controller.Session
{
/// <summary>
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/// Class SessionInfo.
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/// </summary>
public sealed class SessionInfo : IAsyncDisposable
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{
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// 1 second
private const long ProgressIncrement = 10000000;
private readonly ISessionManager _sessionManager;
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private readonly ILogger _logger;
private readonly Lock _progressLock = new();
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private Timer _progressTimer;
private PlaybackProgressInfo _lastProgressInfo;
private bool _disposed;
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/// <summary>
/// Initializes a new instance of the <see cref="SessionInfo"/> class.
/// </summary>
/// <param name="sessionManager">Instance of <see cref="ISessionManager"/> interface.</param>
/// <param name="logger">Instance of <see cref="ILogger"/> interface.</param>
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public SessionInfo(ISessionManager sessionManager, ILogger logger)
{
_sessionManager = sessionManager;
_logger = logger;
AdditionalUsers = [];
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PlayState = new PlayerStateInfo();
SessionControllers = [];
NowPlayingQueue = [];
NowPlayingQueueFullItems = [];
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}
/// <summary>
/// Gets or sets the play state.
/// </summary>
/// <value>The play state.</value>
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public PlayerStateInfo PlayState { get; set; }
/// <summary>
/// Gets or sets the additional users.
/// </summary>
/// <value>The additional users.</value>
public IReadOnlyList<SessionUserInfo> AdditionalUsers { get; set; }
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/// <summary>
/// Gets or sets the client capabilities.
/// </summary>
/// <value>The client capabilities.</value>
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public ClientCapabilities Capabilities { get; set; }
/// <summary>
/// Gets or sets the remote end point.
/// </summary>
/// <value>The remote end point.</value>
public string RemoteEndPoint { get; set; }
/// <summary>
/// Gets the playable media types.
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/// </summary>
/// <value>The playable media types.</value>
public IReadOnlyList<MediaType> PlayableMediaTypes
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{
get
{
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if (Capabilities is null)
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{
return [];
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}
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return Capabilities.PlayableMediaTypes;
}
}
/// <summary>
/// Gets or sets the id.
/// </summary>
/// <value>The id.</value>
public string Id { get; set; }
/// <summary>
/// Gets or sets the user id.
/// </summary>
/// <value>The user id.</value>
public Guid UserId { get; set; }
/// <summary>
/// Gets or sets the username.
/// </summary>
/// <value>The username.</value>
public string UserName { get; set; }
/// <summary>
/// Gets or sets the type of the client.
/// </summary>
/// <value>The type of the client.</value>
public string Client { get; set; }
/// <summary>
/// Gets or sets the last activity date.
/// </summary>
/// <value>The last activity date.</value>
public DateTime LastActivityDate { get; set; }
/// <summary>
/// Gets or sets the last playback check in.
/// </summary>
/// <value>The last playback check in.</value>
public DateTime LastPlaybackCheckIn { get; set; }
/// <summary>
/// Gets or sets the last paused date.
/// </summary>
/// <value>The last paused date.</value>
public DateTime? LastPausedDate { get; set; }
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/// <summary>
/// Gets or sets the name of the device.
/// </summary>
/// <value>The name of the device.</value>
public string DeviceName { get; set; }
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/// <summary>
/// Gets or sets the type of the device.
/// </summary>
/// <value>The type of the device.</value>
public string DeviceType { get; set; }
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/// <summary>
/// Gets or sets the now playing item.
/// </summary>
/// <value>The now playing item.</value>
public BaseItemDto NowPlayingItem { get; set; }
/// <summary>
/// Gets or sets the now playing queue full items.
/// </summary>
/// <value>The now playing queue full items.</value>
[JsonIgnore]
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public BaseItem FullNowPlayingItem { get; set; }
/// <summary>
/// Gets or sets the now viewing item.
/// </summary>
/// <value>The now viewing item.</value>
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public BaseItemDto NowViewingItem { get; set; }
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/// <summary>
/// Gets or sets the device id.
/// </summary>
/// <value>The device id.</value>
public string DeviceId { get; set; }
/// <summary>
/// Gets or sets the application version.
/// </summary>
/// <value>The application version.</value>
public string ApplicationVersion { get; set; }
/// <summary>
/// Gets or sets the session controller.
/// </summary>
/// <value>The session controller.</value>
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[JsonIgnore]
public IReadOnlyList<ISessionController> SessionControllers { get; set; }
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/// <summary>
/// Gets or sets the transcoding info.
/// </summary>
/// <value>The transcoding info.</value>
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public TranscodingInfo TranscodingInfo { get; set; }
/// <summary>
/// Gets a value indicating whether this instance is active.
/// </summary>
/// <value><c>true</c> if this instance is active; otherwise, <c>false</c>.</value>
public bool IsActive
{
get
{
var controllers = SessionControllers;
foreach (var controller in controllers)
{
if (controller.IsSessionActive)
{
return true;
}
}
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if (controllers.Count > 0)
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{
return false;
}
return true;
}
}
/// <summary>
/// Gets a value indicating whether the session supports media control.
/// </summary>
/// <value><c>true</c> if this session supports media control; otherwise, <c>false</c>.</value>
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public bool SupportsMediaControl
{
get
{
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if (Capabilities is null || !Capabilities.SupportsMediaControl)
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{
return false;
}
var controllers = SessionControllers;
foreach (var controller in controllers)
{
if (controller.SupportsMediaControl)
{
return true;
}
}
return false;
}
}
/// <summary>
/// Gets a value indicating whether the session supports remote control.
/// </summary>
/// <value><c>true</c> if this session supports remote control; otherwise, <c>false</c>.</value>
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public bool SupportsRemoteControl
{
get
{
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if (Capabilities is null || !Capabilities.SupportsMediaControl)
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{
return false;
}
var controllers = SessionControllers;
foreach (var controller in controllers)
{
if (controller.SupportsMediaControl)
{
return true;
}
}
return false;
}
}
/// <summary>
/// Gets or sets the now playing queue.
/// </summary>
/// <value>The now playing queue.</value>
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public IReadOnlyList<QueueItem> NowPlayingQueue { get; set; }
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/// <summary>
/// Gets or sets the now playing queue full items.
/// </summary>
/// <value>The now playing queue full items.</value>
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public IReadOnlyList<BaseItemDto> NowPlayingQueueFullItems { get; set; }
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/// <summary>
/// Gets or sets a value indicating whether the session has a custom device name.
/// </summary>
/// <value><c>true</c> if this session has a custom device name; otherwise, <c>false</c>.</value>
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public bool HasCustomDeviceName { get; set; }
/// <summary>
/// Gets or sets the playlist item id.
/// </summary>
/// <value>The splaylist item id.</value>
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public string PlaylistItemId { get; set; }
/// <summary>
/// Gets or sets the server id.
/// </summary>
/// <value>The server id.</value>
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public string ServerId { get; set; }
/// <summary>
/// Gets or sets the user primary image tag.
/// </summary>
/// <value>The user primary image tag.</value>
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public string UserPrimaryImageTag { get; set; }
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/// <summary>
/// Gets the supported commands.
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/// </summary>
/// <value>The supported commands.</value>
public IReadOnlyList<GeneralCommandType> SupportedCommands
=> Capabilities is null ? [] : Capabilities.SupportedCommands;
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/// <summary>
/// Ensures a controller of type exists.
/// </summary>
/// <typeparam name="T">Class to register.</typeparam>
/// <param name="factory">The factory.</param>
/// <returns>Tuple{ISessionController, bool}.</returns>
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public Tuple<ISessionController, bool> EnsureController<T>(Func<SessionInfo, ISessionController> factory)
{
var controllers = SessionControllers.ToList();
foreach (var controller in controllers)
{
if (controller is T)
{
return new Tuple<ISessionController, bool>(controller, false);
}
}
var newController = factory(this);
_logger.LogDebug("Creating new {Factory}", newController.GetType().Name);
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controllers.Add(newController);
SessionControllers = [.. controllers];
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return new Tuple<ISessionController, bool>(newController, true);
}
/// <summary>
/// Adds a controller to the session.
/// </summary>
/// <param name="controller">The controller.</param>
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public void AddController(ISessionController controller)
{
SessionControllers = [.. SessionControllers, controller];
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}
/// <summary>
/// Gets a value indicating whether the session contains a user.
/// </summary>
/// <param name="userId">The user id to check.</param>
/// <returns><c>true</c> if this session contains the user; otherwise, <c>false</c>.</returns>
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public bool ContainsUser(Guid userId)
{
if (UserId.Equals(userId))
{
return true;
}
foreach (var additionalUser in AdditionalUsers)
{
if (additionalUser.UserId.Equals(userId))
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{
return true;
}
}
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return false;
}
/// <summary>
/// Starts automatic progressing.
/// </summary>
/// <param name="progressInfo">The playback progress info.</param>
/// <value>The supported commands.</value>
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public void StartAutomaticProgress(PlaybackProgressInfo progressInfo)
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{
if (_disposed)
{
return;
}
lock (_progressLock)
{
_lastProgressInfo = progressInfo;
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if (_progressTimer is null)
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{
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_progressTimer = new Timer(OnProgressTimerCallback, null, 1000, 1000);
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}
else
{
_progressTimer.Change(1000, 1000);
}
}
}
private async void OnProgressTimerCallback(object state)
{
if (_disposed)
{
return;
}
var progressInfo = _lastProgressInfo;
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if (progressInfo is null)
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{
return;
}
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if (progressInfo.IsPaused)
{
return;
}
var positionTicks = progressInfo.PositionTicks ?? 0;
if (positionTicks < 0)
{
positionTicks = 0;
}
var newPositionTicks = positionTicks + ProgressIncrement;
var item = progressInfo.Item;
long? runtimeTicks = item?.RunTimeTicks;
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// Don't report beyond the runtime
if (runtimeTicks.HasValue && newPositionTicks >= runtimeTicks.Value)
{
return;
}
progressInfo.PositionTicks = newPositionTicks;
try
{
await _sessionManager.OnPlaybackProgress(progressInfo, true).ConfigureAwait(false);
}
catch (Exception ex)
{
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_logger.LogError(ex, "Error reporting playback progress");
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}
}
/// <summary>
/// Stops automatic progressing.
/// </summary>
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public void StopAutomaticProgress()
{
lock (_progressLock)
{
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if (_progressTimer is not null)
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{
_progressTimer.Dispose();
_progressTimer = null;
}
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_lastProgressInfo = null;
}
}
/// <summary>
/// Disposes the instance async.
/// </summary>
/// <returns>ValueTask.</returns>
public async ValueTask DisposeAsync()
{
_disposed = true;
StopAutomaticProgress();
var controllers = SessionControllers.ToList();
SessionControllers = [];
foreach (var controller in controllers)
{
if (controller is IAsyncDisposable disposableAsync)
{
_logger.LogDebug("Disposing session controller asynchronously {TypeName}", disposableAsync.GetType().Name);
await disposableAsync.DisposeAsync().ConfigureAwait(false);
}
else if (controller is IDisposable disposable)
{
_logger.LogDebug("Disposing session controller synchronously {TypeName}", disposable.GetType().Name);
disposable.Dispose();
}
}
}
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}
}