mirror of
https://github.com/NATroutter/egg-hytale.git
synced 2026-03-01 11:21:13 +03:00
387 lines
14 KiB
Bash
387 lines
14 KiB
Bash
#!/bin/bash
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################################################################################
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# egg-hytale Entry Script
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#
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# This script handles:
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# - Hytale server download and updates
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# - Authentication with Hytale services
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# - Session token generation
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# - Launching the main server startup script
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#
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# DO NOT EDIT THIS FILE - it is managed by the Docker image.
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# To customize server settings, use the egg configuration variables in your
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# Pelican or Pterodactyl panel instead.
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################################################################################
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DOWNLOAD_URL="https://downloader.hytale.com/hytale-downloader.zip"
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DOWNLOAD_FILE="hytale-downloader.zip"
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DOWNLOADER="./hytale-downloader-linux-amd64"
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AUTH_CACHE_FILE=".hytale-auth-tokens.json"
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# Function to extract downloaded server files
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extract_server_files() {
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echo "Extracting server files..."
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SERVER_ZIP="server.zip"
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if [ -f "$SERVER_ZIP" ]; then
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echo "Found server archive: $SERVER_ZIP"
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# Extract to current directory
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unzip -o "$SERVER_ZIP"
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if [ $? -ne 0 ]; then
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echo "Error: Failed to extract $SERVER_ZIP"
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exit 1
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fi
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echo "Extraction completed successfully."
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# Move contents from Server folder to current directory
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if [ -d "Server" ]; then
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echo "Moving server files from Server directory..."
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mv Server/* .
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rmdir Server
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echo "✓ Server files moved to root directory."
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fi
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# Clean up the zip file
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echo "Cleaning up archive file..."
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rm "$SERVER_ZIP"
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echo "✓ Archive removed."
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else
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echo "Error: Server archive not found at $SERVER_ZIP"
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exit 1
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fi
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}
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# Function to check if cached tokens exist
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check_cached_tokens() {
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if [ -f "$AUTH_CACHE_FILE" ]; then
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# Check if jq is available
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if ! command -v jq &> /dev/null; then
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echo "Warning: jq not found, cannot use cached tokens"
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return 1
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fi
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# Validate JSON format
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if ! jq empty "$AUTH_CACHE_FILE" 2>/dev/null; then
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echo "Warning: Invalid cached token file, removing..."
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rm "$AUTH_CACHE_FILE"
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return 1
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fi
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echo "✓ Found cached authentication tokens"
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return 0
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fi
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return 1
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}
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# Function to load cached tokens (refresh_token + profile_uuid only)
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load_cached_tokens() {
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REFRESH_TOKEN=$(jq -r '.refresh_token' "$AUTH_CACHE_FILE")
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PROFILE_UUID=$(jq -r '.profile_uuid' "$AUTH_CACHE_FILE")
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# Validate required tokens are present
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if [ -z "$REFRESH_TOKEN" ] || [ "$REFRESH_TOKEN" = "null" ] || \
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[ -z "$PROFILE_UUID" ] || [ "$PROFILE_UUID" = "null" ]; then
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echo "Error: Incomplete cached tokens, re-authenticating..."
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rm "$AUTH_CACHE_FILE"
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return 1
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fi
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echo "✓ Loaded cached refresh token + profile UUID"
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return 0
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}
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# Function to refresh access token using cached refresh token
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refresh_access_token() {
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echo "Refreshing access token..."
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TOKEN_RESPONSE=$(curl -s -X POST "https://oauth.accounts.hytale.com/oauth2/token" \
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-H "Content-Type: application/x-www-form-urlencoded" \
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-d "client_id=hytale-server" \
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-d "grant_type=refresh_token" \
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-d "refresh_token=$REFRESH_TOKEN")
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ERROR=$(echo "$TOKEN_RESPONSE" | jq -r '.error // empty')
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if [ -n "$ERROR" ]; then
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echo "Error: Failed to refresh access token: $ERROR"
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return 1
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fi
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ACCESS_TOKEN=$(echo "$TOKEN_RESPONSE" | jq -r '.access_token')
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NEW_REFRESH_TOKEN=$(echo "$TOKEN_RESPONSE" | jq -r '.refresh_token // empty')
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if [ -z "$ACCESS_TOKEN" ] || [ "$ACCESS_TOKEN" = "null" ]; then
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echo "Error: No access token in refresh response"
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return 1
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fi
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# Update refresh token if a new one was provided
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if [ -n "$NEW_REFRESH_TOKEN" ] && [ "$NEW_REFRESH_TOKEN" != "null" ]; then
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REFRESH_TOKEN="$NEW_REFRESH_TOKEN"
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fi
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echo "✓ Access token refreshed"
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return 0
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}
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# Function to create a new game session
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create_game_session() {
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echo "Creating game server session..."
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SESSION_RESPONSE=$(curl -s -X POST "https://sessions.hytale.com/game-session/new" \
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-H "Authorization: Bearer $ACCESS_TOKEN" \
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-H "Content-Type: application/json" \
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-d "{\"uuid\": \"${PROFILE_UUID}\"}")
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# Validate JSON response
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if ! echo "$SESSION_RESPONSE" | jq empty 2>/dev/null; then
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echo "Error: Invalid JSON response from game session creation"
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echo "Response: $SESSION_RESPONSE"
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return 1
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fi
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# Extract session and identity tokens
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SESSION_TOKEN=$(echo "$SESSION_RESPONSE" | jq -r '.sessionToken')
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IDENTITY_TOKEN=$(echo "$SESSION_RESPONSE" | jq -r '.identityToken')
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if [ -z "$SESSION_TOKEN" ] || [ "$SESSION_TOKEN" = "null" ]; then
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echo "Error: Failed to create game server session"
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echo "Response: $SESSION_RESPONSE"
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return 1
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fi
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echo "✓ Game server session created successfully!"
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return 0
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}
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# Function to save authentication tokens (refresh_token + profile_uuid only)
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save_auth_tokens() {
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cat > "$AUTH_CACHE_FILE" << EOF
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{
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"refresh_token": "$REFRESH_TOKEN",
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"profile_uuid": "$PROFILE_UUID",
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"timestamp": $(date +%s)
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}
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EOF
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echo "✓ Refresh token cached for future use"
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}
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# Function to perform full authentication
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perform_authentication() {
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echo "Obtaining authentication tokens..."
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# Step 1: Request device code
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AUTH_RESPONSE=$(curl -s -X POST "https://oauth.accounts.hytale.com/oauth2/device/auth" \
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-H "Content-Type: application/x-www-form-urlencoded" \
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-d "client_id=hytale-server" \
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-d "scope=openid offline auth:server")
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# Extract device_code and verification_uri_complete using jq
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DEVICE_CODE=$(echo "$AUTH_RESPONSE" | jq -r '.device_code')
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VERIFICATION_URI=$(echo "$AUTH_RESPONSE" | jq -r '.verification_uri_complete')
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POLL_INTERVAL=$(echo "$AUTH_RESPONSE" | jq -r '.interval')
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# Display authentication banner
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echo ""
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echo "╔═════════════════════════════════════════════════════════════════════════════╗"
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echo "║ HYTALE SERVER AUTHENTICATION REQUIRED ║"
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echo "╠═════════════════════════════════════════════════════════════════════════════╣"
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echo "║ ║"
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echo "║ Please authenticate the server by visiting the following URL: ║"
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echo "║ ║"
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echo "║ $VERIFICATION_URI ║"
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echo "║ ║"
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echo "║ 1. Click the link above or copy it to your browser ║"
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echo "║ 2. Sign in with your Hytale account ║"
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echo "║ 3. Authorize the server ║"
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echo "║ ║"
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echo "║ Waiting for authentication... ║"
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echo "║ ║"
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echo "╚═════════════════════════════════════════════════════════════════════════════╝"
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echo ""
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# Step 2: Poll for access token
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ACCESS_TOKEN=""
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while [ -z "$ACCESS_TOKEN" ]; do
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sleep $POLL_INTERVAL
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TOKEN_RESPONSE=$(curl -s -X POST "https://oauth.accounts.hytale.com/oauth2/token" \
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-H "Content-Type: application/x-www-form-urlencoded" \
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-d "client_id=hytale-server" \
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-d "grant_type=urn:ietf:params:oauth:grant-type:device_code" \
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-d "device_code=$DEVICE_CODE")
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# Check if we got an error
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ERROR=$(echo "$TOKEN_RESPONSE" | jq -r '.error // empty')
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if [ "$ERROR" = "authorization_pending" ]; then
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echo "Still waiting for authentication..."
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continue
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elif [ -n "$ERROR" ]; then
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echo "Authentication error: $ERROR"
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exit 1
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else
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# Successfully authenticated
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ACCESS_TOKEN=$(echo "$TOKEN_RESPONSE" | jq -r '.access_token')
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REFRESH_TOKEN=$(echo "$TOKEN_RESPONSE" | jq -r '.refresh_token')
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echo ""
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echo "✓ Authentication successful!"
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echo ""
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fi
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done
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# Fetch available game profiles
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echo "Fetching game profiles..."
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PROFILES_RESPONSE=$(curl -s -X GET "https://account-data.hytale.com/my-account/get-profiles" \
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-H "Authorization: Bearer $ACCESS_TOKEN")
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# Check if profiles list is empty
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PROFILES_COUNT=$(echo "$PROFILES_RESPONSE" | jq '.profiles | length')
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if [ "$PROFILES_COUNT" -eq 0 ]; then
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echo "Error: No game profiles found. You need to purchase Hytale to run a server."
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exit 1
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fi
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# Select profile based on GAME_PROFILE variable
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if [ -n "$GAME_PROFILE" ]; then
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# User specified a profile username, find matching UUID
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echo "Looking for profile: $GAME_PROFILE"
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PROFILE_UUID=$(echo "$PROFILES_RESPONSE" | jq -r ".profiles[] | select(.username == \"$GAME_PROFILE\") | .uuid")
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if [ -z "$PROFILE_UUID" ] || [ "$PROFILE_UUID" = "null" ]; then
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echo "Error: Profile '$GAME_PROFILE' not found."
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echo "Available profiles:"
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echo "$PROFILES_RESPONSE" | jq -r '.profiles[] | " - \(.username)"'
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exit 1
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fi
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echo "✓ Using profile: $GAME_PROFILE (UUID: $PROFILE_UUID)"
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else
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# Use first profile from the list
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PROFILE_UUID=$(echo "$PROFILES_RESPONSE" | jq -r '.profiles[0].uuid')
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PROFILE_USERNAME=$(echo "$PROFILES_RESPONSE" | jq -r '.profiles[0].username')
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echo "✓ Using default profile: $PROFILE_USERNAME (UUID: $PROFILE_UUID)"
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fi
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echo ""
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# Save refresh token + profile for future use
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save_auth_tokens
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# Create game server session
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if ! create_game_session; then
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exit 1
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fi
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echo ""
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}
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# Copy start.sh template to /home/container if it doesn't exist
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echo "Copying start.sh template to /home/container..."
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cp /usr/local/bin/start.sh /home/container/start.sh
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chmod 755 /home/container/start.sh
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# Check if the downloader exists
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if [ ! -f "$DOWNLOADER" ]; then
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echo "Error: Hytale downloader not found!"
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echo "Please run the installation script first."
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exit 1
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fi
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# Check if the downloader is executable
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if [ ! -x "$DOWNLOADER" ]; then
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echo "Setting executable permissions..."
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chmod +x "$DOWNLOADER"
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fi
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INITIAL_SETUP=0
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# Check if credentials file exists, if not run the updater
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if [ ! -f ".hytale-downloader-credentials.json" ]; then
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INITIAL_SETUP=1
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echo "Credentials file not found, running initial setup..."
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echo "Starting Hytale downloader..."
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$DOWNLOADER -check-update
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$DOWNLOADER -patchline $PATCHLINE -download-path server.zip
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extract_server_files
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# Save version info after initial setup
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DOWNLOADER_VERSION=$($DOWNLOADER -print-version)
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echo "$DOWNLOADER_VERSION" > version.txt
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echo "Version info saved for later use!"
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fi
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# Run automatic update if enabled
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if [ "${AUTOMATIC_UPDATE}" = "1" ] && [ "${INITIAL_SETUP}" = "0" ]; then
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echo "Starting Hytale downloader..."
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# Read local version from file
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if [ -f "version.txt" ]; then
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LOCAL_VERSION=$(cat version.txt)
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else
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echo "version.txt not found, forcing update"
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LOCAL_VERSION=""
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fi
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# Get remote/downloader version
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DOWNLOADER_VERSION=$($DOWNLOADER -print-version)
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echo "Local version: $LOCAL_VERSION"
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echo "Downloader version: $DOWNLOADER_VERSION"
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# Compare versions
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if [ "$LOCAL_VERSION" != "$DOWNLOADER_VERSION" ]; then
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echo "Version mismatch, running update..."
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$DOWNLOADER -check-update
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$DOWNLOADER -patchline $PATCHLINE -download-path server.zip
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extract_server_files
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# Update version.txt after successful update
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echo "$DOWNLOADER_VERSION" > version.txt
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echo "Version info saved for later use!"
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else
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echo "Versions match, skipping update"
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fi
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fi
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# Check if server files were downloaded correctly
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if [ ! -f "HytaleServer.jar" ]; then
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echo "Error: HytaleServer.jar not found!"
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echo "Server files were not downloaded correctly."
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exit 1
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fi
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# Check for cached authentication tokens
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if check_cached_tokens && load_cached_tokens; then
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echo "Using cached authentication..."
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if refresh_access_token; then
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# Update cache in case refresh token rotated
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save_auth_tokens
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# Create fresh game session
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if ! create_game_session; then
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exit 1
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fi
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else
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# Refresh failed, need full re-auth
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echo "Refresh token expired, re-authenticating..."
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rm -f "$AUTH_CACHE_FILE"
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perform_authentication
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fi
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else
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# Perform full authentication if no valid cache exists
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perform_authentication
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fi
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# Export the session tokens so they're available to start.sh
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export SESSION_TOKEN
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export IDENTITY_TOKEN
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export PROFILE_UUID
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# Now call the pterodactyl entrypoint which will execute start.sh
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exec /bin/bash /entrypoint.sh |