Files
immich/e2e/src/generators/timeline/images.ts
Min Idzelis d9fd52ea18 feat: timeline e2e tests (#23895)
* feat: timeline e2e tests

* Fix flakiness, mock all apis, allow parallel tests

* Upload playwright reports

* wrong report path

* Add CI=true, disable flaky/failing tests

* Re-enable tests, fix worker thread config

* fix maintance e2e test

* increase retries
2025-11-18 21:08:55 -06:00

112 lines
3.7 KiB
TypeScript

import sharp from 'sharp';
import { SeededRandom } from 'src/generators/timeline/utils';
export const randomThumbnail = async (seed: string, ratio: number) => {
const height = 235;
const width = Math.round(height * ratio);
return randomImageFromString(seed, { width, height });
};
export const randomPreview = async (seed: string, ratio: number) => {
const height = 500;
const width = Math.round(height * ratio);
return randomImageFromString(seed, { width, height });
};
export const randomImageFromString = async (
seed: string = '',
{ width = 100, height = 100 }: { width: number; height: number },
) => {
// Convert string to number for seeding
let seedNumber = 0;
for (let i = 0; i < seed.length; i++) {
seedNumber = (seedNumber << 5) - seedNumber + (seed.codePointAt(i) ?? 0);
seedNumber = seedNumber & seedNumber; // Convert to 32bit integer
}
return randomImage(new SeededRandom(Math.abs(seedNumber)), { width, height });
};
export const randomImage = async (rng: SeededRandom, { width, height }: { width: number; height: number }) => {
const r1 = rng.nextInt(0, 256);
const g1 = rng.nextInt(0, 256);
const b1 = rng.nextInt(0, 256);
const r2 = rng.nextInt(0, 256);
const g2 = rng.nextInt(0, 256);
const b2 = rng.nextInt(0, 256);
const patternType = rng.nextInt(0, 5);
let svgPattern = '';
switch (patternType) {
case 0: {
// Solid color
svgPattern = `<svg width="${width}" height="${height}">
<rect x="0" y="0" width="${width}" height="${height}" fill="rgb(${r1},${g1},${b1})"/>
</svg>`;
break;
}
case 1: {
// Horizontal stripes
const stripeHeight = 10;
svgPattern = `<svg width="${width}" height="${height}">
${Array.from(
{ length: height / stripeHeight },
(_, i) =>
`<rect x="0" y="${i * stripeHeight}" width="${width}" height="${stripeHeight}"
fill="rgb(${i % 2 ? r1 : r2},${i % 2 ? g1 : g2},${i % 2 ? b1 : b2})"/>`,
).join('')}
</svg>`;
break;
}
case 2: {
// Vertical stripes
const stripeWidth = 10;
svgPattern = `<svg width="${width}" height="${height}">
${Array.from(
{ length: width / stripeWidth },
(_, i) =>
`<rect x="${i * stripeWidth}" y="0" width="${stripeWidth}" height="${height}"
fill="rgb(${i % 2 ? r1 : r2},${i % 2 ? g1 : g2},${i % 2 ? b1 : b2})"/>`,
).join('')}
</svg>`;
break;
}
case 3: {
// Checkerboard
const squareSize = 10;
svgPattern = `<svg width="${width}" height="${height}">
${Array.from({ length: height / squareSize }, (_, row) =>
Array.from({ length: width / squareSize }, (_, col) => {
const isEven = (row + col) % 2 === 0;
return `<rect x="${col * squareSize}" y="${row * squareSize}"
width="${squareSize}" height="${squareSize}"
fill="rgb(${isEven ? r1 : r2},${isEven ? g1 : g2},${isEven ? b1 : b2})"/>`;
}).join(''),
).join('')}
</svg>`;
break;
}
case 4: {
// Diagonal stripes
svgPattern = `<svg width="${width}" height="${height}">
<defs>
<pattern id="diagonal" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<rect x="0" y="0" width="10" height="20" fill="rgb(${r1},${g1},${b1})"/>
<rect x="10" y="0" width="10" height="20" fill="rgb(${r2},${g2},${b2})"/>
</pattern>
</defs>
<rect x="0" y="0" width="${width}" height="${height}" fill="url(#diagonal)" transform="rotate(45 50 50)"/>
</svg>`;
break;
}
}
const svgBuffer = Buffer.from(svgPattern);
const jpegData = await sharp(svgBuffer).jpeg({ quality: 50 }).toBuffer();
return jpegData;
};