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* refactor: timeline manager renames * refactor(web): improve timeline manager naming consistency - Rename AddContext → GroupInsertionCache for clearer purpose - Rename TimelineDay → DayGroup for better clarity - Rename TimelineMonth → MonthGroup for better clarity - Replace all "bucket" references with "monthGroup" terminology - Update all component props, method names, and variable references - Maintain consistent naming patterns across TypeScript and Svelte files * refactor(web): rename buckets to months in timeline manager - Rename TimelineManager.buckets property to months - Update all store.buckets references to store.months - Use 'month' shorthand for monthGroup arguments (not method names) - Update component templates and test files for consistency - Maintain API-related 'bucket' terminology (bucketHeight, getTimeBucket) * refactor(web): rename assetStore to timelineManager and update types - Rename assetStore variables to timelineManager in all .svelte files - Update parameter names in actions.ts and asset-utils.ts functions - Rename AssetStoreLayoutOptions to TimelineManagerLayoutOptions - Rename AssetStoreOptions to TimelineManagerOptions - Move assets-store.spec.ts to timeline-manager.spec.ts * refactor(web): rename intersectingAssets to viewerAssets and fix property references - Rename intersectingAssets to viewerAssets in DayGroup and MonthGroup classes - Update arrow function parameters to use viewerAsset/viewAsset shorthand - Rename topIntersectingBucket to topIntersectingMonthGroup - Fix dateGroups references to dayGroups in asset-utils.ts and album page - Update template loops and variable names in Svelte components * refactor(web): rename #initializeTimeBuckets to #initializeMonthGroups and bucketDateFormatted to monthGroupTitle * refactor(web): rename monthGroupHeight to height * refactor(web): rename bucketCount to assetsCount, bucketsIterator to monthGroupIterator, and related properties * refactor(web): rename count to assetCount in TimelineManager * refactor(web): rename LiteBucket to ScrubberMonth and update scrubber variables - Rename LiteBucket type to ScrubberMonth - Rename bucketDateFormattted to title in ScrubberMonth type - Rename bucketPercentY to monthGroupPercentY in scrubber component - Rename scrubBucket to scrubberMonth and scrubBucketPercent to scrubberMonthPercent * fix remaining refs to bucket * reset submodule to correct commit * reset submodule to correct commit * refactor(web): extract TimelineManager internals into separate modules - Move search-related functions to internal/search-support.svelte.ts - Extract websocket event handling into WebsocketSupport class - Move utility functions (updateObject, isMismatched) to internal/utils.svelte.ts - Update imports in tests to use new module structure * refactor(web): extract intersection logic from TimelineManager - Create intersection-support.svelte.ts with updateIntersection and calculateIntersecting functions - Remove private intersection methods from TimelineManager - Export findMonthGroupForAsset from search-support for reuse - Update TimelineManager to use the extracted intersection functions * refactor(web): rename a few methods in intersecting * refactor(web): rename a few methods in intersecting * refactor(web): extract layout logic from TimelineManager - Create layout-support.svelte.ts with updateGeometry and layoutMonthGroup functions - Remove private layout methods from TimelineManager - Update TimelineManager to use the extracted layout functions - Remove unused UpdateGeometryOptions import * refactor(web): extract asset operations from TimelineManager - Create operations-support.svelte.ts with addAssetsToMonthGroups and runAssetOperation functions - Remove private asset operation methods from TimelineManager - Update TimelineManager to use extracted operation functions with proper AssetOrder handling - Rename getMonthGroupIndexByAssetId to getMonthGroupByAssetId for consistency - Move utility functions from utils.svelte.ts to internal/utils.svelte.ts - Fix method name references in asset-grid.svelte and tests * refactor(web): extract loading logic from TimelineManager - Create load-support.svelte.ts with loadFromTimeBuckets function - Extract time bucket loading, album asset handling, and error logging - Simplify TimelineManager's loadMonthGroup method to use extracted function * refresh timeline after archive keyboard shortcut * remove debugger * rename * Review comments - remove shadowed var * reduce indents - early return * review comment * refactor: simplify asset filtering in addAssets method Replace for loop with filter operation for better readability * fix: bad merge * refactor(web): simplify timeline layout algorithm - Replace rowSpaceRemaining array with direct cumulative width tracking - Invert logic from tracking remaining space to tracking used space - Fix spelling: cummulative to cumulative - Rename lastRowHeight to currentRowHeight for clarity - Remove confusing lastRow variable and simplify final height calculation - Add explanatory comments for clarity - Rename loop variable assetGroup to dayGroup for consistency * simplify assetsIterator usage * merge/lint --------- Co-authored-by: Alex <alex.tran1502@gmail.com>
103 lines
4.0 KiB
TypeScript
103 lines
4.0 KiB
TypeScript
import { notificationController, NotificationType } from '$lib/components/shared-components/notification/notification';
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import { TimelineManager } from '$lib/managers/timeline-manager/timeline-manager.svelte';
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import type { TimelineAsset } from '$lib/managers/timeline-manager/types';
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import type { StackResponse } from '$lib/utils/asset-utils';
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import { AssetVisibility, deleteAssets as deleteBulk, restoreAssets } from '@immich/sdk';
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import { t } from 'svelte-i18n';
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import { get } from 'svelte/store';
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import { handleError } from './handle-error';
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export type OnDelete = (assetIds: string[]) => void;
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export type OnUndoDelete = (assets: TimelineAsset[]) => void;
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export type OnRestore = (ids: string[]) => void;
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export type OnLink = (assets: { still: TimelineAsset; motion: TimelineAsset }) => void;
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export type OnUnlink = (assets: { still: TimelineAsset; motion: TimelineAsset }) => void;
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export type OnAddToAlbum = (ids: string[], albumId: string) => void;
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export type OnArchive = (ids: string[], visibility: AssetVisibility) => void;
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export type OnFavorite = (ids: string[], favorite: boolean) => void;
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export type OnStack = (result: StackResponse) => void;
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export type OnUnstack = (assets: TimelineAsset[]) => void;
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export type OnSetVisibility = (ids: string[]) => void;
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export const deleteAssets = async (
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force: boolean,
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onAssetDelete: OnDelete,
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assets: TimelineAsset[],
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onUndoDelete: OnUndoDelete | undefined = undefined,
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) => {
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const $t = get(t);
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try {
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const ids = assets.map((a) => a.id);
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await deleteBulk({ assetBulkDeleteDto: { ids, force } });
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onAssetDelete(ids);
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notificationController.show({
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message: force
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? $t('assets_permanently_deleted_count', { values: { count: ids.length } })
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: $t('assets_trashed_count', { values: { count: ids.length } }),
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type: NotificationType.Info,
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...(onUndoDelete &&
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!force && {
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button: { text: $t('undo'), onClick: () => undoDeleteAssets(onUndoDelete, assets) },
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timeout: 5000,
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}),
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});
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} catch (error) {
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handleError(error, $t('errors.unable_to_delete_assets'));
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}
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};
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const undoDeleteAssets = async (onUndoDelete: OnUndoDelete, assets: TimelineAsset[]) => {
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const $t = get(t);
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try {
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const ids = assets.map((a) => a.id);
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await restoreAssets({ bulkIdsDto: { ids } });
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onUndoDelete?.(assets);
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} catch (error) {
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handleError(error, $t('errors.unable_to_restore_assets'));
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}
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};
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/**
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* Update the asset stack state in the asset store based on the provided stack response.
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* This function updates the stack information so that the icon is shown for the primary asset
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* and removes any assets from the timeline that are marked for deletion.
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*
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* @param {TimelineManager} timelineManager - The timeline manager to update.
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* @param {StackResponse} stackResponse - The stack response containing the stack and assets to delete.
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*/
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export function updateStackedAssetInTimeline(timelineManager: TimelineManager, { stack, toDeleteIds }: StackResponse) {
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if (stack != undefined) {
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timelineManager.updateAssetOperation([stack.primaryAssetId], (asset) => {
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asset.stack = {
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id: stack.id,
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primaryAssetId: stack.primaryAssetId,
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assetCount: stack.assets.length,
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};
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return { remove: false };
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});
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timelineManager.removeAssets(toDeleteIds);
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}
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}
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/**
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* Update the timeline manager to reflect the unstacked state of assets.
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* This function updates the stack property of each asset to undefined, effectively unstacking them.
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* It also adds the unstacked assets back to the timeline manager.
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*
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* @param timelineManager - The timeline manager to update.
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* @param assets - The array of asset response DTOs to update in the timeline manager.
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*/
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export function updateUnstackedAssetInTimeline(timelineManager: TimelineManager, assets: TimelineAsset[]) {
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timelineManager.updateAssetOperation(
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assets.map((asset) => asset.id),
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(asset) => {
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asset.stack = null;
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return { remove: false };
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},
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);
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timelineManager.addAssets(assets);
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}
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