import { SystemConfig } from 'src/config'; import { AssetResponseDto } from 'src/dtos/asset-response.dto'; import { ReleaseNotification, ServerVersionResponseDto } from 'src/dtos/server.dto'; export const IEventRepository = 'IEventRepository'; type EventMap = { // app events 'app.bootstrap': ['api' | 'microservices']; 'app.shutdown': []; // config events 'config.update': [ { newConfig: SystemConfig; /** When the server starts, `oldConfig` is `undefined` */ oldConfig?: SystemConfig; }, ]; 'config.validate': [{ newConfig: SystemConfig; oldConfig: SystemConfig }]; // album events 'album.update': [{ id: string; updatedBy: string }]; 'album.invite': [{ id: string; userId: string }]; // asset events 'asset.tag': [{ assetId: string }]; 'asset.untag': [{ assetId: string }]; 'asset.hide': [{ assetId: string; userId: string }]; 'asset.show': [{ assetId: string; userId: string }]; 'asset.trash': [{ assetId: string; userId: string }]; 'asset.delete': [{ assetId: string; userId: string }]; // asset bulk events 'assets.trash': [{ assetIds: string[]; userId: string }]; 'assets.delete': [{ assetIds: string[]; userId: string }]; 'assets.restore': [{ assetIds: string[]; userId: string }]; // session events 'session.delete': [{ sessionId: string }]; // stack events 'stack.create': [{ stackId: string; userId: string }]; 'stack.update': [{ stackId: string; userId: string }]; 'stack.delete': [{ stackId: string; userId: string }]; // stack bulk events 'stacks.delete': [{ stackIds: string[]; userId: string }]; // user events 'user.signup': [{ notify: boolean; id: string; tempPassword?: string }]; // websocket events 'websocket.connect': [{ userId: string }]; }; export const serverEvents = ['config.update'] as const; export type ServerEvents = (typeof serverEvents)[number]; export type EmitEvent = keyof EventMap; export type EmitHandler = (...args: ArgsOf) => Promise | void; export type ArgOf = EventMap[T][0]; export type ArgsOf = EventMap[T]; export enum ClientEvent { UPLOAD_SUCCESS = 'on_upload_success', USER_DELETE = 'on_user_delete', ASSET_DELETE = 'on_asset_delete', ASSET_TRASH = 'on_asset_trash', ASSET_UPDATE = 'on_asset_update', ASSET_HIDDEN = 'on_asset_hidden', ASSET_RESTORE = 'on_asset_restore', ASSET_STACK_UPDATE = 'on_asset_stack_update', PERSON_THUMBNAIL = 'on_person_thumbnail', SERVER_VERSION = 'on_server_version', CONFIG_UPDATE = 'on_config_update', NEW_RELEASE = 'on_new_release', SESSION_DELETE = 'on_session_delete', } export interface ClientEventMap { [ClientEvent.UPLOAD_SUCCESS]: AssetResponseDto; [ClientEvent.USER_DELETE]: string; [ClientEvent.ASSET_DELETE]: string; [ClientEvent.ASSET_TRASH]: string[]; [ClientEvent.ASSET_UPDATE]: AssetResponseDto; [ClientEvent.ASSET_HIDDEN]: string; [ClientEvent.ASSET_RESTORE]: string[]; [ClientEvent.ASSET_STACK_UPDATE]: string[]; [ClientEvent.PERSON_THUMBNAIL]: string; [ClientEvent.SERVER_VERSION]: ServerVersionResponseDto; [ClientEvent.CONFIG_UPDATE]: Record; [ClientEvent.NEW_RELEASE]: ReleaseNotification; [ClientEvent.SESSION_DELETE]: string; } export type EventItem = { event: T; handler: EmitHandler; server: boolean; }; export interface IEventRepository { on(item: EventItem): void; emit(event: T, ...args: ArgsOf): Promise; /** * Send to connected clients for a specific user */ clientSend(event: E, room: string, data: ClientEventMap[E]): void; /** * Send to all connected clients */ clientBroadcast(event: E, data: ClientEventMap[E]): void; /** * Send to all connected servers */ serverSend(event: T, ...args: ArgsOf): void; }