Files
immich/mobile/lib/widgets/forms/login/login_form.dart

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import 'dart:async';
import 'dart:io';
import 'package:auto_route/auto_route.dart';
import 'package:easy_localization/easy_localization.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
import 'package:fluttertoast/fluttertoast.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
import 'package:immich_mobile/domain/models/store.model.dart';
import 'package:immich_mobile/entities/store.entity.dart';
import 'package:immich_mobile/extensions/build_context_extensions.dart';
import 'package:immich_mobile/providers/auth.provider.dart';
import 'package:immich_mobile/providers/background_sync.provider.dart';
import 'package:immich_mobile/providers/backup/backup.provider.dart';
import 'package:immich_mobile/providers/gallery_permission.provider.dart';
import 'package:immich_mobile/providers/oauth.provider.dart';
import 'package:immich_mobile/providers/server_info.provider.dart';
import 'package:immich_mobile/providers/websocket.provider.dart';
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
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import 'package:immich_mobile/repositories/local_files_manager.repository.dart';
import 'package:immich_mobile/routing/router.dart';
import 'package:immich_mobile/utils/provider_utils.dart';
import 'package:immich_mobile/utils/url_helper.dart';
import 'package:immich_mobile/utils/version_compatibility.dart';
import 'package:immich_mobile/widgets/common/immich_logo.dart';
import 'package:immich_mobile/widgets/common/immich_title_text.dart';
import 'package:immich_mobile/widgets/common/immich_toast.dart';
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import 'package:immich_mobile/widgets/forms/login/login_credentials_form.dart';
import 'package:immich_mobile/widgets/forms/login/server_selection_form.dart';
import 'package:logging/logging.dart';
import 'package:openapi/api.dart';
import 'package:package_info_plus/package_info_plus.dart';
import 'package:permission_handler/permission_handler.dart';
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class LoginForm extends ConsumerStatefulWidget {
const LoginForm({super.key});
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@override
ConsumerState<LoginForm> createState() => _LoginFormState();
}
class _LoginFormState extends ConsumerState<LoginForm> with SingleTickerProviderStateMixin {
final _log = Logger('LoginForm');
final _loginFormKey = GlobalKey<FormState>();
late final TextEditingController _emailController;
late final TextEditingController _passwordController;
late final TextEditingController _serverEndpointController;
late final FocusNode _emailFocusNode;
late final FocusNode _passwordFocusNode;
late final FocusNode _serverEndpointFocusNode;
late final AnimationController _logoAnimationController;
bool _isLoading = false;
bool _isLoadingServer = false;
bool _isOAuthEnabled = false;
bool _isPasswordLoginEnabled = false;
String _oAuthButtonLabel = 'OAuth';
String? _serverEndpoint;
String? _warningMessage;
@override
void initState() {
super.initState();
_emailController = TextEditingController();
_passwordController = TextEditingController();
_serverEndpointController = TextEditingController();
_emailFocusNode = FocusNode();
_passwordFocusNode = FocusNode();
_serverEndpointFocusNode = FocusNode();
_logoAnimationController = AnimationController(vsync: this, duration: const Duration(seconds: 60))..repeat();
// Load saved server URL if available
WidgetsBinding.instance.addPostFrameCallback((_) {
final serverUrl = getServerUrl();
if (serverUrl != null) {
_serverEndpointController.text = serverUrl;
}
});
}
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@override
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void dispose() {
_emailController.dispose();
_passwordController.dispose();
_serverEndpointController.dispose();
_emailFocusNode.dispose();
_passwordFocusNode.dispose();
_serverEndpointFocusNode.dispose();
_logoAnimationController.dispose();
super.dispose();
}
Future<void> _checkVersionMismatch() async {
try {
final serverInfo = ref.read(serverInfoProvider);
final packageInfo = await PackageInfo.fromPlatform();
final appVersion = packageInfo.version;
final appMajorVersion = int.parse(appVersion.split('.')[0]);
final appMinorVersion = int.parse(appVersion.split('.')[1]);
final serverMajorVersion = serverInfo.serverVersion.major;
final serverMinorVersion = serverInfo.serverVersion.minor;
setState(() {
_warningMessage = getVersionCompatibilityMessage(
appMajorVersion,
appMinorVersion,
serverMajorVersion,
serverMinorVersion,
);
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});
} catch (error) {
setState(() {
_warningMessage = 'Error checking version compatibility';
});
}
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}
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Future<void> _getServerAuthSettings() async {
final serverUrl = _serverEndpointController.text;
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if (serverUrl.isEmpty) {
ImmichToast.show(context: context, msg: "login_form_server_empty".tr(), toastType: ToastType.error);
return;
}
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try {
setState(() {
_isLoadingServer = true;
});
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final settings = await ref.read(authProvider.notifier).getServerAuthSettings(serverUrl);
if (settings == null) {
ImmichToast.show(
context: context,
msg: 'login_form_server_error'.tr(),
toastType: ToastType.error,
gravity: ToastGravity.TOP,
);
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_resetServerState();
return;
}
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setState(() {
_isOAuthEnabled = settings.isOAuthEnabled;
_isPasswordLoginEnabled = settings.isPasswordLoginEnabled;
_oAuthButtonLabel = settings.oAuthButtonText;
_serverEndpoint = settings.endpoint;
_isLoadingServer = false;
});
await _checkVersionMismatch();
} on ApiException catch (e) {
ImmichToast.show(
context: context,
msg: e.message ?? 'login_form_api_exception'.tr(),
toastType: ToastType.error,
gravity: ToastGravity.TOP,
);
_resetServerState();
} on HandshakeException {
ImmichToast.show(
context: context,
msg: 'login_form_handshake_exception'.tr(),
toastType: ToastType.error,
gravity: ToastGravity.TOP,
);
_resetServerState();
} catch (e) {
ImmichToast.show(
context: context,
msg: 'login_form_server_error'.tr(),
toastType: ToastType.error,
gravity: ToastGravity.TOP,
);
_resetServerState();
}
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}
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void _resetServerState() {
setState(() {
_isOAuthEnabled = false;
_isPasswordLoginEnabled = true;
_isLoadingServer = false;
});
}
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void _populateTestLoginInfo() {
_emailController.text = 'demo@immich.app';
_passwordController.text = 'demo';
_serverEndpointController.text = 'https://demo.immich.app';
}
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void _populateTestLoginInfo1() {
_emailController.text = 'testuser@email.com';
_passwordController.text = 'password';
_serverEndpointController.text = 'http://10.1.15.216:2283/api';
}
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Future<void> _handleSyncFlow() async {
final backgroundManager = ref.read(backgroundSyncProvider);
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await backgroundManager.syncLocal(full: true);
await backgroundManager.syncRemote();
await backgroundManager.hashAssets();
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if (Store.get(StoreKey.syncAlbums, false)) {
await backgroundManager.syncLinkedAlbum();
}
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}
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Future<void> _getManageMediaPermission() async {
final hasPermission = await ref.read(localFilesManagerRepositoryProvider).hasManageMediaPermission();
if (!hasPermission) {
await showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
shape: const RoundedRectangleBorder(borderRadius: BorderRadius.all(Radius.circular(10))),
elevation: 5,
title: Text(
'manage_media_access_title',
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold, color: context.primaryColor),
).tr(),
content: SingleChildScrollView(
child: ListBody(
children: [
const Text('manage_media_access_subtitle', style: TextStyle(fontSize: 14)).tr(),
const SizedBox(height: 4),
const Text('manage_media_access_rationale', style: TextStyle(fontSize: 12)).tr(),
],
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
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),
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),
actions: [
TextButton(
onPressed: () => Navigator.of(context).pop(),
child: Text(
'cancel'.tr(),
style: TextStyle(fontWeight: FontWeight.w600, color: context.primaryColor),
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
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),
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),
TextButton(
onPressed: () {
ref.read(localFilesManagerRepositoryProvider).requestManageMediaPermission();
Navigator.of(context).pop();
},
child: Text(
'manage_media_access_settings'.tr(),
style: TextStyle(fontWeight: FontWeight.w600, color: context.primaryColor),
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
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),
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),
],
);
},
);
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
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}
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}
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
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bool _isSyncRemoteDeletionsMode() => Platform.isAndroid && Store.get(StoreKey.manageLocalMediaAndroid, false);
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
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Future<void> _login() async {
TextInput.finishAutofillContext();
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setState(() {
_isLoading = true;
});
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// Invalidate all api repository provider instance to take into account new access token
invalidateAllApiRepositoryProviders(ref);
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try {
final result = await ref.read(authProvider.notifier).login(_emailController.text, _passwordController.text);
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if (result.shouldChangePassword && !result.isAdmin) {
unawaited(context.pushRoute(const ChangePasswordRoute()));
} else {
final isBeta = Store.isBetaTimelineEnabled;
if (isBeta) {
await ref.read(galleryPermissionNotifier.notifier).requestGalleryPermission();
if (_isSyncRemoteDeletionsMode()) {
await _getManageMediaPermission();
}
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unawaited(_handleSyncFlow());
ref.read(websocketProvider.notifier).connect();
unawaited(context.replaceRoute(const TabShellRoute()));
return;
}
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unawaited(context.replaceRoute(const TabControllerRoute()));
}
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} catch (error) {
ImmichToast.show(
context: context,
msg: "login_form_failed_login".tr(),
toastType: ToastType.error,
gravity: ToastGravity.TOP,
);
} finally {
setState(() {
_isLoading = false;
});
}
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}
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Future<void> _oAuthLogin() async {
setState(() {
_isLoading = true;
});
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// Invalidate all api repository provider instance to take into account new access token
invalidateAllApiRepositoryProviders(ref);
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try {
final oAuthData = await ref
.read(oAuthProvider.notifier)
.getOAuthLoginData(sanitizeUrl(_serverEndpointController.text));
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if (oAuthData == null) {
ImmichToast.show(
context: context,
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msg: "login_form_failed_get_oauth_server_disable".tr(),
toastType: ToastType.info,
gravity: ToastGravity.TOP,
);
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setState(() {
_isLoading = false;
});
return;
}
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final loginResponseDto = await ref.read(oAuthProvider.notifier).completeOAuthLogin(oAuthData);
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if (loginResponseDto == null) {
setState(() {
_isLoading = false;
});
return;
}
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_log.info("Finished OAuth login with response: ${loginResponseDto.userEmail}");
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final isSuccess = await ref.read(authProvider.notifier).saveAuthInfo(accessToken: loginResponseDto.accessToken);
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if (isSuccess) {
setState(() {
_isLoading = false;
});
final permission = ref.read(galleryPermissionNotifier);
final isBeta = Store.isBetaTimelineEnabled;
if (!isBeta && (permission.isGranted || permission.isLimited)) {
unawaited(ref.read(backupProvider.notifier).resumeBackup());
}
if (isBeta) {
await ref.read(galleryPermissionNotifier.notifier).requestGalleryPermission();
if (_isSyncRemoteDeletionsMode()) {
await _getManageMediaPermission();
}
unawaited(_handleSyncFlow());
unawaited(context.replaceRoute(const TabShellRoute()));
return;
}
unawaited(context.replaceRoute(const TabControllerRoute()));
}
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} catch (error, stack) {
_log.severe('Error logging in with OAuth: $error', stack);
ImmichToast.show(context: context, msg: error.toString(), toastType: ToastType.error, gravity: ToastGravity.TOP);
} finally {
setState(() {
_isLoading = false;
});
}
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}
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void _goBack() {
setState(() {
_serverEndpoint = null;
});
}
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@override
Widget build(BuildContext context) {
final serverSelectionOrLogin = _serverEndpoint == null
? ServerSelectionForm(
serverEndpointController: _serverEndpointController,
serverEndpointFocusNode: _serverEndpointFocusNode,
isLoading: _isLoadingServer,
onSubmit: _getServerAuthSettings,
)
: LoginCredentialsForm(
emailController: _emailController,
passwordController: _passwordController,
serverEndpointController: _serverEndpointController,
emailFocusNode: _emailFocusNode,
passwordFocusNode: _passwordFocusNode,
isLoading: _isLoading,
isOAuthEnabled: _isOAuthEnabled,
isPasswordLoginEnabled: _isPasswordLoginEnabled,
oAuthButtonLabel: _oAuthButtonLabel,
warningMessage: _warningMessage,
onLogin: _login,
onOAuthLogin: _oAuthLogin,
onBack: _goBack,
);
return LayoutBuilder(
builder: (context, constraints) {
return SingleChildScrollView(
child: Center(
child: Container(
constraints: const BoxConstraints(maxWidth: 300),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
mainAxisAlignment: MainAxisAlignment.center,
children: [
SizedBox(height: constraints.maxHeight / 5),
Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.end,
children: [
GestureDetector(
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onDoubleTap: _populateTestLoginInfo,
onLongPress: _populateTestLoginInfo1,
child: RotationTransition(
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turns: _logoAnimationController,
child: const ImmichLogo(heroTag: 'logo'),
),
),
const Padding(padding: EdgeInsets.only(top: 8.0, bottom: 16), child: ImmichTitleText()),
],
),
// Note: This used to have an AnimatedSwitcher, but was removed
// because of https://github.com/flutter/flutter/issues/120874
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Form(key: _loginFormKey, child: serverSelectionOrLogin),
],
),
),
),
);
},
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);
}
}