Files
dualshock-tools.github.io/js/stick-renderer.js
2025-09-20 17:01:11 +02:00

214 lines
7.4 KiB
JavaScript

'use strict';
// Constants
export const CIRCULARITY_DATA_SIZE = 48; // Number of angular positions to sample
/**
* Draws analog stick position on a canvas with various visualization options.
* @param {CanvasRenderingContext2D} ctx - Canvas rendering context
* @param {number} center_x - X coordinate of stick center
* @param {number} center_y - Y coordinate of stick center
* @param {number} sz - Size/radius of the stick area
* @param {number} stick_x - Current stick X position (-1 to 1)
* @param {number} stick_y - Current stick Y position (-1 to 1)
* @param {Object} opts - Options object
* @param {number[]|null} opts.circularity_data - Array of circularity test data
* @param {boolean} opts.enable_zoom_center - Whether to apply center zoom transformation
* @param {boolean} opts.highlight - Whether to highlight the stick position
*/
export function draw_stick_position(ctx, center_x, center_y, sz, stick_x, stick_y, opts = {}) {
const { circularity_data = null, enable_zoom_center = false, highlight } = opts;
// Draw base circle
ctx.lineWidth = 1;
ctx.fillStyle = '#ffffff';
ctx.strokeStyle = '#000000';
ctx.beginPath();
ctx.arc(center_x, center_y, sz, 0, 2 * Math.PI);
ctx.closePath();
ctx.fill();
ctx.stroke();
// Helper function for circularity visualization color
function cc_to_color(cc) {
const dd = Math.sqrt(Math.pow((1.0 - cc), 2));
let hh;
if(cc <= 1.0)
hh = 220 - 220 * Math.min(1.0, Math.max(0, (dd - 0.05)) / 0.1);
else
hh = (245 + (360-245) * Math.min(1.0, Math.max(0, (dd - 0.05)) / 0.15)) % 360;
return hh;
}
// Draw circularity visualization if data provided
if (circularity_data?.length > 0) {
const MAX_N = CIRCULARITY_DATA_SIZE;
for(let i = 0; i < MAX_N; i++) {
const kd = circularity_data[i];
const kd1 = circularity_data[(i+1) % CIRCULARITY_DATA_SIZE];
if (kd === undefined || kd1 === undefined) continue;
const ka = i * Math.PI * 2 / MAX_N;
const ka1 = ((i+1)%MAX_N) * 2 * Math.PI / MAX_N;
const kx = Math.cos(ka) * kd;
const ky = Math.sin(ka) * kd;
const kx1 = Math.cos(ka1) * kd1;
const ky1 = Math.sin(ka1) * kd1;
ctx.beginPath();
ctx.moveTo(center_x, center_y);
ctx.lineTo(center_x+kx*sz, center_y+ky*sz);
ctx.lineTo(center_x+kx1*sz, center_y+ky1*sz);
ctx.lineTo(center_x, center_y);
ctx.closePath();
const cc = (kd + kd1) / 2;
const hh = cc_to_color(cc);
ctx.fillStyle = 'hsla(' + parseInt(hh) + ', 100%, 50%, 0.5)';
ctx.fill();
}
}
// Draw circularity error text if enough data provided
if (circularity_data?.filter(n => n > 0.3).length > 10) {
const circularityError = calculateCircularityError(circularity_data);
ctx.fillStyle = '#fff';
ctx.strokeStyle = '#444';
ctx.lineWidth = 3;
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
ctx.font = '24px Arial';
const text_y = center_y + sz * 0.5;
const text = `${circularityError.toFixed(1)} %`;
ctx.strokeText(text, center_x, text_y);
ctx.fillText(text, center_x, text_y);
}
// Draw crosshairs
ctx.strokeStyle = '#aaaaaa';
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(center_x-sz, center_y);
ctx.lineTo(center_x+sz, center_y);
ctx.closePath();
ctx.stroke();
ctx.beginPath();
ctx.moveTo(center_x, center_y-sz);
ctx.lineTo(center_x, center_y+sz);
ctx.closePath();
ctx.stroke();
// Apply center zoom transformation if enabled
let display_x = stick_x;
let display_y = stick_y;
if (enable_zoom_center) {
const transformed = apply_center_zoom(stick_x, stick_y);
display_x = transformed.x;
display_y = transformed.y;
// Draw light gray circle at 50% radius to show border of zoomed center
ctx.strokeStyle = '#d3d3d3'; // light gray
ctx.lineWidth = 1;
ctx.beginPath();
ctx.arc(center_x, center_y, sz * 0.5, 0, 2 * Math.PI);
ctx.stroke();
}
ctx.fillStyle = '#000000';
ctx.strokeStyle = '#000000';
// Draw stick line with variable thickness
// Calculate distance from center
const stick_distance = Math.sqrt(display_x*display_x + display_y*display_y);
const boundary_radius = 0.5; // 50% radius
// Determine if we need to draw a two-segment line
const use_two_segments = enable_zoom_center && stick_distance > boundary_radius;
if (use_two_segments) {
// Calculate boundary point
const boundary_x = (display_x / stick_distance) * boundary_radius;
const boundary_y = (display_y / stick_distance) * boundary_radius;
// First segment: thicker line from center to boundary
ctx.lineWidth = 3;
ctx.beginPath();
ctx.moveTo(center_x, center_y);
ctx.lineTo(center_x + boundary_x*sz, center_y + boundary_y*sz);
ctx.stroke();
// Second segment: thinner line from boundary to stick position
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(center_x + boundary_x*sz, center_y + boundary_y*sz);
ctx.lineTo(center_x + display_x*sz, center_y + display_y*sz);
ctx.stroke();
} else {
// Single line from center to stick position
ctx.lineWidth = enable_zoom_center ? 3 : 1;
ctx.beginPath();
ctx.moveTo(center_x, center_y);
ctx.lineTo(center_x + display_x*sz, center_y + display_y*sz);
ctx.stroke();
}
// Draw filled circle at stick position
ctx.beginPath();
ctx.arc(center_x+display_x*sz, center_y+display_y*sz, 3, 0, 2*Math.PI);
if (typeof highlight === 'boolean') {
ctx.fillStyle = highlight ? '#2989f7ff' : '#030b84ff';
}
ctx.fill();
}
/**
* Calculates circularity error for stick movement data.
* @param {number[]} data - Array of distance values at different angular positions
* @returns {number} RMS deviation as percentage
*/
function calculateCircularityError(data) {
// Sum of squared deviations from ideal distance of 1.0, only for values > 0.2
const sumSquaredDeviations = data.reduce((acc, val) =>
val > 0.2 ? acc + Math.pow(val - 1, 2) : acc, 0);
// Calculate RMS deviation as percentage
const validDataCount = data.filter(val => val > 0.2).length;
return validDataCount > 0 ? Math.sqrt(sumSquaredDeviations / validDataCount) * 100 : 0;
}
/**
* Applies center zoom transformation to stick coordinates.
* @param {number} x - X coordinate
* @param {number} y - Y coordinate
* @returns {Object} Transformed coordinates {x, y}
*/
function apply_center_zoom(x, y) {
// Calculate distance from center
const distance = Math.sqrt(x * x + y * y);
// If distance is 0, return original values
if (distance === 0) {
return { x, y};
}
// Calculate angle
const angle = Math.atan2(y, x);
// Apply center zoom transformation
const new_distance =
distance <= 0.05
? (distance / 0.05) * 0.5 // 0 to 0.05 maps to 0 to 0.5 (half the radius)
: 0.5 + ((distance - 0.05) / 0.95) * 0.5 // 0.05 to 1.0 maps to 0.5 to 1.0 (other half)
// Convert back to x, y coordinates
return {
x: Math.cos(angle) * new_distance,
y: Math.sin(angle) * new_distance
};
}